Dmax3D
X-Plane add-ons and more
Datarefs.
Automatically generated from the DataRefs.txt file.
Version: 2 1150 Sun Mar 29 16:29:05 2020
↱ sim/aircraft/autopilot/
sim/aircraft/autopilot/vvi_step_ftType:
Writable:
Units:
Description:
float
y
Feet
Step increment for autopilot VVI
sim/aircraft/autopilot/alt_step_ftType:
Writable:
Units:
Description:
float
y
Feet
Step increment for autopilot altitude
sim/aircraft/autopilot/radio_altimeter_step_ftType:
Writable:
Units:
Description:
float
y
Feet
Step increment for radio altimeter decision height
sim/aircraft/autopilot/preconfigured_ap_typeType:
Writable:
Units:
Description:
int
n
enum
0=X-Plane custom, 1=Airliner, 2=GFC-700, 3=S-Tec 55, 4=S-Tec 55 with altitude preselect, 5=KAP-140 single axis, 6=KAP-140 dual axis, 7=KAP-140 dual axis with altitude preselect, 8=Piper Autocontrol, 9=Rockwell/Collins FCS-65
sim/aircraft/autopilot/single_axis_autopilotType:
Writable:
Units:
Description:
int
n
boolean
Whether the autopilot is strictly single axis (bank) only.
sim/aircraft/autopilot/ah_sourceType:
Writable:
Units:
Description:
int
n
enum
Attitude source for the autopilot: 10 = AHRS, 11 = elec gyro, 12 = vacuum gyro, 13 = turn coordinator and absolute pressure transducer
sim/aircraft/autopilot/dg_sourceType:
Writable:
Units:
Description:
int
n
enum
Directional gyro source for the autopillot: 10 = AHRS, 11 = elec gyro (HSI or DG), 12 = vacuum gyro (DG)
↱ sim/aircraft/view/
sim/aircraft/view/acf_tailnumType:
Writable:
Units:
Description:
byte[40]
y
string
Tail number
sim/aircraft/view/acf_authorType:
Writable:
Units:
Description:
byte[500]
y
string
Author's Name
sim/aircraft/view/acf_descripType:
Writable:
Units:
Description:
byte[260]
y
string
Brief description of the plane. Was 500 chars in older planes.
sim/aircraft/view/acf_notesType:
Writable:
Units:
Description:
byte[240]
y
string
Notes on the plane
sim/aircraft/view/acf_size_xType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_size_zType:
Writable:
Units:
Description:
float
y
???
shadow size, and viewing distance size
sim/aircraft/view/acf_asi_ktsType:
Writable:
Units:
Description:
int
y
enum
air speed indicator knots calibration
sim/aircraft/view/acf_cockpit_typeType:
Writable:
Units:
Description:
int
y
enum
cockpit panel type
sim/aircraft/view/acf_has_SC_fdType:
Writable:
Units:
Description:
int
y
bool
has single cue flight director?
sim/aircraft/view/acf_has_stallwarnType:
Writable:
Units:
Description:
int
y
bool
has audio stall warning?
sim/aircraft/view/acf_peXType:
Writable:
Units:
Description:
float
y
pos
Position of pilot's head relative to CG, X
sim/aircraft/view/acf_peYType:
Writable:
Units:
Description:
float
y
pos
Position of pilot's head relative to CG, Y
sim/aircraft/view/acf_peZType:
Writable:
Units:
Description:
float
y
pos
Position of pilot's head relative to CG, Z
sim/aircraft/view/acf_VsoType:
Writable:
Units:
Description:
float
y
kias
Various speed maxes for the aircraft.
sim/aircraft/view/acf_VsType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_VfeType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_VnoType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_VneType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_MmoType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_GnegType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_GposType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_yawstringxType:
Writable:
Units:
Description:
float
y
???
The yaw string, that thing that no one knows how to get rid of.
sim/aircraft/view/acf_yawstringyType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_HUD_cntryType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_HUD_delxType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_HUD_delyType:
Writable:
Units:
Description:
float
y

sim/aircraft/view/acf_ICAOType:
Writable:
Units:
Description:
byte[40]
y
string
ICAO code for aircraft (a string) entered by author
sim/aircraft/view/acf_door_xType:
Writable:
Units:
Description:
float
n
meters
position of door relative to CG, latitude offset in meters
sim/aircraft/view/acf_door_yType:
Writable:
Units:
Description:
float
n
meters
position of door relative to CG, vertical offset in meters
sim/aircraft/view/acf_door_zType:
Writable:
Units:
Description:
float
n
meters
position of door relative to CG, longitude offset in meters
sim/aircraft/view/acf_has_HOOPS_HUDType:
Writable:
Units:
Description:
int
y
???
has Hoops HUD
sim/aircraft/view/acf_livery_indexType:
Writable:
Units:
Description:
int
n
index
index number of livery
sim/aircraft/view/acf_livery_pathType:
Writable:
Units:
Description:
byte[1024]
n
string
path of current livery. dir separator i, ends in dir separator. WARNING: slow dataref, don't read a lot!
↱ sim/aircraft/forcefeedback/
sim/aircraft/forcefeedback/acf_ff_hydraulicType:
Writable:
Units:
Description:
int
y

sim/aircraft/forcefeedback/acf_ff_stickshakerType:
Writable:
Units:
Description:
int
y

↱ sim/aircraft/electrical/
sim/aircraft/electrical/num_batteriesType:
Writable:
Units:
Description:
int
n
count
The number of batteries on this plane
sim/aircraft/electrical/num_generatorsType:
Writable:
Units:
Description:
int
n
count
The number of generators on this plane
sim/aircraft/electrical/num_invertersType:
Writable:
Units:
Description:
int
n
count
The number of inverters on this plane
sim/aircraft/electrical/num_busesType:
Writable:
Units:
Description:
int
n
count
The number of busses on this plane
↱ sim/aircraft/engine/
sim/aircraft/engine/acf_num_enginesType:
Writable:
Units:
Description:
int
y

sim/aircraft/engine/acf_auto_featherEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/engine/acf_prop_fail_modeType:
Writable:
Units:
Description:
int
y
enum
Where the prop pitch angle goes when the governor loses oil pressure: 0=low pitch, 1=high pitch, 2=feather, 3=start lock
sim/aircraft/engine/acf_throtmax_FWDType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_throtmax_REVType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_RSC_mingov_engType:
Writable:
Units:
Description:
float
y
rad/sec
Minimum engine speed with governor on radians/second
sim/aircraft/engine/acf_RSC_idlespeed_engType:
Writable:
Units:
Description:
float
y
rad/sec
Engine idle speed radians/second.
sim/aircraft/engine/acf_RSC_redline_engType:
Writable:
Units:
Description:
float
y
rad/sec
Max engine speed radians/second.
sim/aircraft/engine/acf_RSC_mingreen_engType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_RSC_maxgreen_engType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_pmaxType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_tmaxType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_burnerincType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_critaltType:
Writable:
Units:
Description:
float
y
meters
Critical altitude for props
sim/aircraft/engine/acf_mpmaxType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_gear_ratType:
Writable:
Units:
Description:
float
y
???
This is for backward compatibility, you can use acf_prop_gear_rat from v700 onwards
sim/aircraft/engine/acf_face_jetType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_face_rocketType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_spooltime_jetType:
Writable:
Units:
Description:
float
y
seconds
This is the delay in increasing the throttle for jet engines - it is the number of seconds to actuate a full advance.
sim/aircraft/engine/acf_spooltime_propType:
Writable:
Units:
Description:
float
y
seconds
This is the delay in increasing the throttle for prop/turboprop engines - it is the number of seconds to actuate a full advance.
sim/aircraft/engine/acf_spooltime_turbineType:
Writable:
Units:
Description:
float
y
seconds
This is the number of seconds it takes for a free turbine to spin up from idle to full RPM.
sim/aircraft/engine/acf_fuel_intro_time_propType:
Writable:
Units:
Description:
float
y
seconds
This is the number of seconds it takes for full idle fuel flow to be reached on engine start, for propeller engines
sim/aircraft/engine/fuel_intro_time_jetType:
Writable:
Units:
Description:
float
y
seconds
This is the number of seconds it takes for full idle fuel flow to be reached on engine start, for jet engines
sim/aircraft/engine/acf_max_mach_effType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_fmax_slType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_fmax_optType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_fmax_vacType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_h_optType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/aacf_tip_mach_des_50Type:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/aacf_tip_mach_des_100Type:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/aacf_rotor_mi_ratType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/aacf_tip_weightType:
Writable:
Units:
Description:
float
y

sim/aircraft/engine/acf_max_ITTType:
Writable:
Units:
Description:
float
y
???
Max internal turbine temperature the plane can have before engine failure.
sim/aircraft/engine/acf_max_EGTType:
Writable:
Units:
Description:
float
y
???
Max exhaust gas temperature the plane can have before engine failure.
sim/aircraft/engine/acf_max_CHTType:
Writable:
Units:
Description:
float
y
???
MAx cylinder head temperature the plane can have before engine failure.
sim/aircraft/engine/acf_max_OILPType:
Writable:
Units:
Description:
float
y
???
Max Oil Pressure the plane can have before engine failure.
sim/aircraft/engine/acf_max_OILTType:
Writable:
Units:
Description:
float
y
???
Max Oil Temperature the plane can have before engine failure.
sim/aircraft/engine/acf_oilT_is_CType:
Writable:
Units:
Description:
int
n
boolean
Oil temperature dataref reads in Celsius
sim/aircraft/engine/acf_ITT_is_CType:
Writable:
Units:
Description:
int
n
boolean
Inter-turbine temperature dataref reads in Celsius
sim/aircraft/engine/acf_EGT_is_CType:
Writable:
Units:
Description:
int
n
boolean
Exhaust gas temperature dataref reads in Celsius
sim/aircraft/engine/acf_CHT_is_CType:
Writable:
Units:
Description:
int
n
boolean
Cylinder head temperature dataref reads in Celsius
sim/aircraft/engine/acf_max_FUELPType:
Writable:
Units:
Description:
float
y
???
Max Fuel Pressure the plane can have before engine failure.
sim/aircraft/engine/acf_starter_torque_ratioType:
Writable:
Units:
Description:
float
y
Ratio
This is the ratio of the engine's maximum torque that the starter applies at its design RPM.
sim/aircraft/engine/acf_starter_max_rpm_ratioType:
Writable:
Units:
Description:
float
y
Ratio
This is the ratio of the engine's max RPM that the starter can spin the engine up to before it loses torque.
sim/aircraft/engine/boost_ratioType:
Writable:
Units:
Description:
float
y
ratio
Boost Amount
sim/aircraft/engine/boost_max_secondsType:
Writable:
Units:
Description:
float
y
seconds
Boost Capacity
sim/aircraft/engine/acf_APU_door_timeType:
Writable:
Units:
Description:
float
y
seconds
How long the APU door takes to open or close
sim/aircraft/engine/acf_APU_cooldown_timeType:
Writable:
Units:
Description:
float
y
seconds
How fast the APU EGT cools down after use - influences how long the APU runs in cool down mode before it is shut down
sim/aircraft/engine/acf_APU_spoolup_timeType:
Writable:
Units:
Description:
float
y
seconds
How long the APU takes to spool up to 100 percent
sim/aircraft/engine/acf_APU_spooldn_timeType:
Writable:
Units:
Description:
float
y
seconds
How long the APU takes to spool down to 10 percent
↱ sim/aircraft/limits/
sim/aircraft/limits/green_lo_MPType:
Writable:
Units:
Description:
float
n
inhg
Low value of the green arc for the manifold pressure instrument
sim/aircraft/limits/green_hi_MPType:
Writable:
Units:
Description:
float
n
inhg
High value of the green arc for the manifold pressure instrument
sim/aircraft/limits/yellow_lo_MPType:
Writable:
Units:
Description:
float
n
inhg
Low value of the yellow arc for the manifold pressure instrument
sim/aircraft/limits/yellow_hi_MPType:
Writable:
Units:
Description:
float
n
inhg
High value of the yellow arc for the manifold pressure instrument
sim/aircraft/limits/red_lo_MPType:
Writable:
Units:
Description:
float
n
inhg
Low value of the red arc for the manifold pressure instrument
sim/aircraft/limits/red_hi_MPType:
Writable:
Units:
Description:
float
n
inhg
High value of the red arc for the manifold pressure instrument
sim/aircraft/limits/green_lo_EPRType:
Writable:
Units:
Description:
float
n
ratio
Low value of the green arc for the engine pressure ratio instrument
sim/aircraft/limits/green_hi_EPRType:
Writable:
Units:
Description:
float
n
ratio
High value of the green arc for the engine pressure ratio instrument
sim/aircraft/limits/yellow_lo_EPRType:
Writable:
Units:
Description:
float
n
ratio
Low value of the yellow arc for the engine pressure ratio instrument
sim/aircraft/limits/yellow_hi_EPRType:
Writable:
Units:
Description:
float
n
ratio
High value of the yellow arc for the engine pressure ratio instrument
sim/aircraft/limits/red_lo_EPRType:
Writable:
Units:
Description:
float
n
ratio
Low value of the red arc for the engine pressure ratio instrument
sim/aircraft/limits/red_hi_EPRType:
Writable:
Units:
Description:
float
n
ratio
High value of the red arc for the engine pressure ratio instrument
sim/aircraft/limits/green_lo_TRQType:
Writable:
Units:
Description:
float
n
ft-lbs
Low value of the green arc for the torque instrument
sim/aircraft/limits/green_hi_TRQType:
Writable:
Units:
Description:
float
n
ft-lbs
High value of the green arc for the torque instrument
sim/aircraft/limits/yellow_lo_TRQType:
Writable:
Units:
Description:
float
n
ft-lbs
Low value of the yellow arc for the torque instrument
sim/aircraft/limits/yellow_hi_TRQType:
Writable:
Units:
Description:
float
n
ft-lbs
High value of the yellow arc for the torque instrument
sim/aircraft/limits/red_lo_TRQType:
Writable:
Units:
Description:
float
n
ft-lbs
Low value of the red arc for the torque instrument
sim/aircraft/limits/red_hi_TRQType:
Writable:
Units:
Description:
float
n
ft-lbs
High value of the red arc for the torque instrument
sim/aircraft/limits/green_lo_FFType:
Writable:
Units:
Description:
float
n
gal/hr_or_lb/hr
Low value of the green arc for the fuel flow instrument
sim/aircraft/limits/green_hi_FFType:
Writable:
Units:
Description:
float
n
gal/hr_or_lb/hr
High value of the green arc for the fuel flow instrument
sim/aircraft/limits/yellow_lo_FFType:
Writable:
Units:
Description:
float
n
gal/hr_or_lb/hr
Low value of the yellow arc for the fuel flow instrument
sim/aircraft/limits/yellow_hi_FFType:
Writable:
Units:
Description:
float
n
gal/hr_or_lb/hr
High value of the yellow arc for the fuel flow instrument
sim/aircraft/limits/red_lo_FFType:
Writable:
Units:
Description:
float
n
gal/hr_or_lb/hr
Low value of the red arc for the fuel flow instrument
sim/aircraft/limits/red_hi_FFType:
Writable:
Units:
Description:
float
n
gal/hr_or_lb/hr
High value of the red arc for the fuel flow instrument
sim/aircraft/limits/green_lo_ITTType:
Writable:
Units:
Description:
float
n
degC
Low value of the green arc for the interturbine temperature instrument
sim/aircraft/limits/green_hi_ITTType:
Writable:
Units:
Description:
float
n
degC
High value of the green arc for the interturbine temperature instrument
sim/aircraft/limits/yellow_lo_ITTType:
Writable:
Units:
Description:
float
n
degC
Low value of the yellow arc for the interturbine temperature instrument
sim/aircraft/limits/yellow_hi_ITTType:
Writable:
Units:
Description:
float
n
degC
High value of the yellow arc for the interturbine temperature instrument
sim/aircraft/limits/red_lo_ITTType:
Writable:
Units:
Description:
float
n
degC
Low value of the red arc for the interturbine temperature instrument
sim/aircraft/limits/red_hi_ITTType:
Writable:
Units:
Description:
float
n
degC
High value of the red arc for the interturbine temperature instrument
sim/aircraft/limits/green_lo_EGTType:
Writable:
Units:
Description:
float
n
degC
Low value of the green arc for the exhaust gas temperature instrument
sim/aircraft/limits/green_hi_EGTType:
Writable:
Units:
Description:
float
n
degC
High value of the green arc for the exhaust gas temperature instrument
sim/aircraft/limits/yellow_lo_EGTType:
Writable:
Units:
Description:
float
n
degC
Low value of the yellow arc for the exhaust gas temperature instrument
sim/aircraft/limits/yellow_hi_EGTType:
Writable:
Units:
Description:
float
n
degC
High value of the yellow arc for the exhaust gas temperature instrument
sim/aircraft/limits/red_lo_EGTType:
Writable:
Units:
Description:
float
n
degC
Low value of the red arc for the exhaust gas temperature instrument
sim/aircraft/limits/red_hi_EGTType:
Writable:
Units:
Description:
float
n
degC
High value of the red arc for the exhaust gas temperature instrument
sim/aircraft/limits/green_lo_CHTType:
Writable:
Units:
Description:
float
n
degC
Low value of the green arc for the cylinder-head temperature instrument
sim/aircraft/limits/green_hi_CHTType:
Writable:
Units:
Description:
float
n
degC
High value of the green arc for the cylinder-head temperature instrument
sim/aircraft/limits/yellow_lo_CHTType:
Writable:
Units:
Description:
float
n
degC
Low value of the yellow arc for the cylinder-head temperature instrument
sim/aircraft/limits/yellow_hi_CHTType:
Writable:
Units:
Description:
float
n
degC
High value of the yellow arc for the cylinder-head temperature instrument
sim/aircraft/limits/red_lo_CHTType:
Writable:
Units:
Description:
float
n
degC
Low value of the red arc for the cylinder-head temperature instrument
sim/aircraft/limits/red_hi_CHTType:
Writable:
Units:
Description:
float
n
degC
High value of the red arc for the cylinder-head temperature instrument
sim/aircraft/limits/green_lo_oilTType:
Writable:
Units:
Description:
float
n
degC
Low value of the green arc for the oil temperature instrument
sim/aircraft/limits/green_hi_oilTType:
Writable:
Units:
Description:
float
n
degC
High value of the green arc for the oil temperature instrument
sim/aircraft/limits/yellow_lo_oilTType:
Writable:
Units:
Description:
float
n
degC
Low value of the yellow arc for the oil temperature instrument
sim/aircraft/limits/yellow_hi_oilTType:
Writable:
Units:
Description:
float
n
degC
High value of the yellow arc for the oil temperature instrument
sim/aircraft/limits/red_lo_oilTType:
Writable:
Units:
Description:
float
n
degC
Low value of the red arc for the oil temperature instrument
sim/aircraft/limits/red_hi_oilTType:
Writable:
Units:
Description:
float
n
degC
High value of the red arc for the oil temperature instrument
sim/aircraft/limits/green_lo_oilPType:
Writable:
Units:
Description:
float
n
PSI
Low value of the green arc for the oil pressure instrument
sim/aircraft/limits/green_hi_oilPType:
Writable:
Units:
Description:
float
n
PSI
High value of the green arc for the oil pressure instrument
sim/aircraft/limits/yellow_lo_oilPType:
Writable:
Units:
Description:
float
n
PSI
Low value of the yellow arc for the oil pressure instrument
sim/aircraft/limits/yellow_hi_oilPType:
Writable:
Units:
Description:
float
n
PSI
High value of the yellow arc for the oil pressure instrument
sim/aircraft/limits/red_lo_oilPType:
Writable:
Units:
Description:
float
n
PSI
Low value of the red arc for the oil pressure instrument
sim/aircraft/limits/red_hi_oilPType:
Writable:
Units:
Description:
float
n
PSI
High value of the red arc for the oil pressure instrument
sim/aircraft/limits/green_lo_fuelPType:
Writable:
Units:
Description:
float
n
PSI
Low value of the green arc for the fuel pressure instrument
sim/aircraft/limits/green_hi_fuelPType:
Writable:
Units:
Description:
float
n
PSI
High value of the green arc for the fuel pressure instrument
sim/aircraft/limits/yellow_lo_fuelPType:
Writable:
Units:
Description:
float
n
PSI
Low value of the yellow arc for the fuel pressure instrument
sim/aircraft/limits/yellow_hi_fuelPType:
Writable:
Units:
Description:
float
n
PSI
High value of the yellow arc for the fuel pressure instrument
sim/aircraft/limits/red_lo_fuelPType:
Writable:
Units:
Description:
float
n
PSI
Low value of the red arc for the fuel pressure instrument
sim/aircraft/limits/red_hi_fuelPType:
Writable:
Units:
Description:
float
n
PSI
High value of the red arc for the fuel pressure instrument
sim/aircraft/limits/green_lo_gen_ampType:
Writable:
Units:
Description:
float
n
amps
Low value of the green arc for the generator amperage instrument
sim/aircraft/limits/green_hi_gen_ampType:
Writable:
Units:
Description:
float
n
amps
High value of the green arc for the generator amperage instrument
sim/aircraft/limits/yellow_lo_gen_ampType:
Writable:
Units:
Description:
float
n
amps
Low value of the yellow arc for the generator amperage instrument
sim/aircraft/limits/yellow_hi_gen_ampType:
Writable:
Units:
Description:
float
n
amps
High value of the yellow arc for the generator amperage instrument
sim/aircraft/limits/red_lo_gen_ampType:
Writable:
Units:
Description:
float
n
amps
Low value of the red arc for the generator amperage instrument
sim/aircraft/limits/red_hi_gen_ampType:
Writable:
Units:
Description:
float
n
amps
High value of the red arc for the generator amperage instrument
sim/aircraft/limits/green_lo_bat_ampType:
Writable:
Units:
Description:
float
n
amps
Low value of the green arc for the battery amperage instrument
sim/aircraft/limits/green_hi_bat_ampType:
Writable:
Units:
Description:
float
n
amps
High value of the green arc for the battery amperage instrument
sim/aircraft/limits/yellow_lo_bat_ampType:
Writable:
Units:
Description:
float
n
amps
Low value of the yellow arc for the battery amperage instrument
sim/aircraft/limits/yellow_hi_bat_ampType:
Writable:
Units:
Description:
float
n
amps
High value of the yellow arc for the battery amperage instrument
sim/aircraft/limits/red_lo_bat_ampType:
Writable:
Units:
Description:
float
n
amps
Low value of the red arc for the battery amperage instrument
sim/aircraft/limits/red_hi_bat_ampType:
Writable:
Units:
Description:
float
n
amps
High value of the red arc for the battery amperage instrument
sim/aircraft/limits/max_bat_ampType:
Writable:
Units:
Description:
float
n
amps
Battery amp when the non-standby batteries are fully charged.
sim/aircraft/limits/green_lo_bat_voltType:
Writable:
Units:
Description:
float
n
volts
Low value of the green arc for the battery voltage instrument
sim/aircraft/limits/green_hi_bat_voltType:
Writable:
Units:
Description:
float
n
volts
High value of the green arc for the battery voltage instrument
sim/aircraft/limits/yellow_lo_bat_voltType:
Writable:
Units:
Description:
float
n
volts
Low value of the yellow arc for the battery voltage instrument
sim/aircraft/limits/yellow_hi_bat_voltType:
Writable:
Units:
Description:
float
n
volts
High value of the yellow arc for the battery voltage instrument
sim/aircraft/limits/red_lo_bat_voltType:
Writable:
Units:
Description:
float
n
volts
Low value of the red arc for the battery voltage instrument
sim/aircraft/limits/red_hi_bat_voltType:
Writable:
Units:
Description:
float
n
volts
High value of the red arc for the battery voltage instrument
sim/aircraft/limits/max_bat_volt_standardType:
Writable:
Units:
Description:
float
n
volts
This is the voltage when the standard (non-standby) batteries are fully charged.
sim/aircraft/limits/green_lo_vacType:
Writable:
Units:
Description:
float
n
psi
Low value of the green arc for the vacuum pressure instrument
sim/aircraft/limits/green_hi_vacType:
Writable:
Units:
Description:
float
n
psi
High value of the green arc for the vacuum pressure instrument
sim/aircraft/limits/yellow_lo_vacType:
Writable:
Units:
Description:
float
n
psi
Low value of the yellow arc for the vacuum pressure instrument
sim/aircraft/limits/yellow_hi_vacType:
Writable:
Units:
Description:
float
n
psi
High value of the yellow arc for the vacuum pressure instrument
sim/aircraft/limits/red_lo_vacType:
Writable:
Units:
Description:
float
n
psi
Low value of the red arc for the vacuum pressure instrument
sim/aircraft/limits/red_hi_vacType:
Writable:
Units:
Description:
float
n
psi
High value of the red arc for the vacuum pressure instrument
sim/aircraft/limits/max_vacType:
Writable:
Units:
Description:
float
n
psi
Vacuum pressure put out when the engine is running at the bottom of red line (max vacuum).
sim/aircraft/limits/green_lo_N1Type:
Writable:
Units:
Description:
float
n
percent
Low value of the green arc for the N1 instrument
sim/aircraft/limits/green_hi_N1Type:
Writable:
Units:
Description:
float
n
percent
High value of the green arc for the N1 instrument
sim/aircraft/limits/yellow_lo_N1Type:
Writable:
Units:
Description:
float
n
percent
Low value of the yellow arc for the N1 instrument
sim/aircraft/limits/yellow_hi_N1Type:
Writable:
Units:
Description:
float
n
percent
High value of the yellow arc for the N1 instrument
sim/aircraft/limits/red_lo_N1Type:
Writable:
Units:
Description:
float
n
percent
Low value of the red arc for the N1 instrument
sim/aircraft/limits/red_hi_N1Type:
Writable:
Units:
Description:
float
n
percent
High value of the red arc for the N1 instrument
sim/aircraft/limits/green_lo_N2Type:
Writable:
Units:
Description:
float
n
percent
Low value of the green arc for the N2 instrument
sim/aircraft/limits/green_hi_N2Type:
Writable:
Units:
Description:
float
n
percent
High value of the green arc for the N2 instrument
sim/aircraft/limits/yellow_lo_N2Type:
Writable:
Units:
Description:
float
n
percent
Low value of the yellow arc for the N2 instrument
sim/aircraft/limits/yellow_hi_N2Type:
Writable:
Units:
Description:
float
n
percent
High value of the yellow arc for the N2 instrument
sim/aircraft/limits/red_lo_N2Type:
Writable:
Units:
Description:
float
n
percent
Low value of the red arc for the N2 instrument
sim/aircraft/limits/red_hi_N2Type:
Writable:
Units:
Description:
float
n
percent
High value of the red arc for the N2 instrument
↱ sim/aircraft/prop/
sim/aircraft/prop/acf_en_typeType:
Writable:
Units:
Description:
int[8]
n
enum
engine type - read only in v11, but you should NEVER EVER write this in v10 or earlier. 0=recip carb, 1=recip injected, 2=free turbine, 3=electric, 4=lo bypass jet, 5=hi bypass jet, 6=rocket, 7=tip rockets, 8=fixed turbine
sim/aircraft/prop/acf_revthrust_eqType:
Writable:
Units:
Description:
int
y
???
better organization to do it this way, NOTE : Used to be i8 in version 6
sim/aircraft/prop/acf_prop_typeType:
Writable:
Units:
Description:
int[8]
y
???
prop type
sim/aircraft/prop/acf_prop_gear_ratType:
Writable:
Units:
Description:
float[8]
y
???
prop to engine or common power source
sim/aircraft/prop/acf_prop_dirType:
Writable:
Units:
Description:
float[8]
n
???
1.0=CW, -1.0=CCW, float so we can multiply effects by floats - made NOT writable in 11.10. YOU SHOULD NEVER WRITE THIS IN ANY VERSION OF X-PLANE.
sim/aircraft/prop/acf_num_bladesType:
Writable:
Units:
Description:
float[8]
y
???
float so we can multiply effects by floats
sim/aircraft/prop/acf_min_pitchType:
Writable:
Units:
Description:
float[8]
y
???
by governor
sim/aircraft/prop/acf_max_pitchType:
Writable:
Units:
Description:
float[8]
y
???
by governor
sim/aircraft/prop/acf_reversed_pitchType:
Writable:
Units:
Description:
float
y
???
in reverse
sim/aircraft/prop/acf_sidecantType:
Writable:
Units:
Description:
float[8]
y
???
this is physical geometry,
sim/aircraft/prop/acf_vertcantType:
Writable:
Units:
Description:
float[8]
y
???
built into planes & helos and changed with thrust vector
sim/aircraft/prop/acf_prop_massType:
Writable:
Units:
Description:
float[8]
y
???
mass of prop
sim/aircraft/prop/acf_miprop_rpmType:
Writable:
Units:
Description:
float[8]
y
???
MI for changing prop RPM
sim/aircraft/prop/acf_discareaType:
Writable:
Units:
Description:
float[8]
y
???
for total propwash
sim/aircraft/prop/acf_ringareaType:
Writable:
Units:
Description:
float[8][10]
y
???
area each ring of prop
sim/aircraft/prop/acf_des_rpm_prpType:
Writable:
Units:
Description:
float[8]
y
???
design point
sim/aircraft/prop/acf_des_kts_acfType:
Writable:
Units:
Description:
float[8]
y
???
design point
sim/aircraft/prop/acf_part_eqType:
Writable:
Units:
Description:
int[95]
n
???
[PART]
↱ sim/aircraft/parts/
sim/aircraft/parts/acf_Rafl0Type:
Writable:
Units:
Description:
byte[2920]
y
string[40]
array of airfoil names, per part
sim/aircraft/parts/acf_Rafl1Type:
Writable:
Units:
Description:
byte[2920]
y
string[40]
file, not path
sim/aircraft/parts/acf_Tafl0Type:
Writable:
Units:
Description:
byte[2920]
y
string[40]
file, not path
sim/aircraft/parts/acf_Tafl1Type:
Writable:
Units:
Description:
byte[2920]
y
string[40]
file, not path
sim/aircraft/parts/acf_elsType:
Writable:
Units:
Description:
int[56]
y
???
[WING]
sim/aircraft/parts/acf_XarmType:
Writable:
Units:
Description:
float[10]
y
???
[GEAR]
sim/aircraft/parts/acf_YarmType:
Writable:
Units:
Description:
float[10]
y
???
[GEAR]
sim/aircraft/parts/acf_ZarmType:
Writable:
Units:
Description:
float[10]
y
???
[GEAR]
sim/aircraft/parts/acf_X_body_aeroType:
Writable:
Units:
Description:
float[95]
y
???
[PART] body aero center offset from it's reference
sim/aircraft/parts/acf_Y_body_aeroType:
Writable:
Units:
Description:
float[95]
y
???
[PART] used for force build-up
sim/aircraft/parts/acf_Z_body_aeroType:
Writable:
Units:
Description:
float[95]
y
???
[PART]
sim/aircraft/parts/acf_CrootType:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_CtipType:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_dihed1Type:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_sweep1Type:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_sweep2Type:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_semilen_SEGType:
Writable:
Units:
Description:
float[56]
y
???
[WING] semilen this segment only
sim/aircraft/parts/acf_semilen_JNDType:
Writable:
Units:
Description:
float[56]
y
???
[WING] semilen of the JOINED wing segments, all JOINED SEGMENTS, for AR and CDi and ground effect, etc.
sim/aircraft/parts/acf_eType:
Writable:
Units:
Description:
float[56]
y
???
[WING] Oswald's E
sim/aircraft/parts/acf_ARType:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_delta_facType:
Writable:
Units:
Description:
float[56]
y
???
[WING]
sim/aircraft/parts/acf_sType:
Writable:
Units:
Description:
float[730]
y
???
s for each element for foils, and FRONT, SIDE, TOP for BODIES.
sim/aircraft/parts/acf_macType:
Writable:
Units:
Description:
float[730]
y

sim/aircraft/parts/acf_angincType:
Writable:
Units:
Description:
float[73][10]
y
???
???
sim/aircraft/parts/acf_flapEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/parts/acf_slatEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/parts/acf_sbrkEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/parts/acf_ail1Type:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_ail2Type:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_splrType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_flapType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_flap2Type:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_slatType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_sbrkType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_drudType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_elevType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_ruddType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_rudd2Type:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/parts/acf_body_rType:
Writable:
Units:
Description:
float[95]
y
meters
[PART] Radius of part
sim/aircraft/parts/acf_gear_typeType:
Writable:
Units:
Description:
int[10]
y

sim/aircraft/parts/acf_gear_latEType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/parts/acf_gear_lonEType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/parts/acf_gear_axiEType:
Writable:
Units:
Description:
float[10]
y
???
extended
sim/aircraft/parts/acf_gear_latRType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/parts/acf_gear_lonRType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/parts/acf_gear_axiRType:
Writable:
Units:
Description:
float[10]
y
???
retracted
sim/aircraft/parts/acf_gear_latNType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/parts/acf_gear_lonNType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/parts/acf_gear_axiNType:
Writable:
Units:
Description:
float[10]
y
???
now
sim/aircraft/parts/acf_gear_leglenType:
Writable:
Units:
Description:
float[10]
y
???
gear param
sim/aircraft/parts/acf_gear_tirradType:
Writable:
Units:
Description:
float[10]
y
???
gear param
sim/aircraft/parts/acf_gearconType:
Writable:
Units:
Description:
float[10]
y
???
gear param
sim/aircraft/parts/acf_geardmpType:
Writable:
Units:
Description:
float[10]
y
???
gear param
sim/aircraft/parts/acf_gearstatdefType:
Writable:
Units:
Description:
float[10]
y
???
static deflection... the gear TIRE LOCATION IS OFFSET DOWN BY THIS MUCH IN X-PLANE since people ALWAYS enter gear location UNDER STATIC DEFLECTION!
sim/aircraft/parts/acf_gear_deployType:
Writable:
Units:
Description:
float[10]
y
???
landing gear deployment, 0.0->1.0
sim/aircraft/parts/acf_gear_xnodefType:
Writable:
Units:
Description:
float[10]
y
meters
x location of the Nth gear's attach point relative to the CG, airplane coordinates. This does not change as gear is raised.
sim/aircraft/parts/acf_gear_ynodefType:
Writable:
Units:
Description:
float[10]
y
meters
y location of the Nth gear's attach point relative to the CG, airplane coordinates. This does not change as gear is raised.
sim/aircraft/parts/acf_gear_znodefType:
Writable:
Units:
Description:
float[10]
y
meters
z location of the Nth gear's attach point relative to the CG, airplane coordinates. This does not change as gear is raised.
↱ sim/aircraft/bodies/
sim/aircraft/bodies/acf_fuse_cdType:
Writable:
Units:
Description:
float
y
???
cd for fuselage
sim/aircraft/bodies/acf_fuse_cd_arrayType:
Writable:
Units:
Description:
float[95]
y
???
[PART] cd for all parts
↱ sim/aircraft/controls/
sim/aircraft/controls/acf_ail1_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_ail1_upType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_ail1_dnType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_RSC_mingov_prpType:
Writable:
Units:
Description:
float
y
rad/sec
Minimum prop speed with governor on, radians/second
sim/aircraft/controls/acf_RSC_idlespeed_prpType:
Writable:
Units:
Description:
float
y
rad/sec
Prop idle speed radians/second
sim/aircraft/controls/acf_RSC_redline_prpType:
Writable:
Units:
Description:
float
y
rad/sec
Max prop speed radians/second
sim/aircraft/controls/acf_ail2_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_ail2_upType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_ail2_dnType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_RSC_mingreen_prpType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_RSC_maxgreen_prpType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_elev_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_elev_upType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_elev_dnType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_trq_max_engType:
Writable:
Units:
Description:
float
y
newtonmeters
????
sim/aircraft/controls/acf_trq_max_prpType:
Writable:
Units:
Description:
float
y
newtonmeters
NOTE : This is now the same as acf_trq_max_en in v7
sim/aircraft/controls/acf_rudd_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_rudd_lrType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_rudd_rrType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_rud2_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_rud2_lrType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_rud2_rrType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_splr_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_splr_upType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_sbrk_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_sbrk2_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_sbrk_upType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_sbrk2_upType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap2_cratType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap_dnType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/controls/acf_flap2_dnType:
Writable:
Units:
Description:
float[10]
y

sim/aircraft/controls/acf_hstb_trim_upType:
Writable:
Units:
Description:
float
y
degrees
This is the maximum degrees deflection up for a horizontal stabilizer that moves during trim
sim/aircraft/controls/acf_hstb_trim_dnType:
Writable:
Units:
Description:
float
y
degrees
This is the maximum degrees deflection down for a horizontal stabilizer that moves during trim
sim/aircraft/controls/acf_flap_typeType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap2_typeType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap_clType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap_cdType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap_cmType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap2_clType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap2_cdType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap2_cmType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_flap_detentsType:
Writable:
Units:
Description:
int
y

sim/aircraft/controls/acf_flap_deftimeType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_slat_incType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_blown_flap_min_engagType:
Writable:
Units:
Description:
float
y

sim/aircraft/controls/acf_takeoff_trimType:
Writable:
Units:
Description:
float
y
[-1..1]
This is the trim position for takeoff expressed as a ratio, 1 = max up trim, -1 = max down trim.
sim/aircraft/controls/acf_min_trim_elevType:
Writable:
Units:
Description:
float
y
[0..1]
Maximum nose-down trim, expressed as a ratio of maximum nose-down elevator deflection
sim/aircraft/controls/acf_max_trim_elevType:
Writable:
Units:
Description:
float
y
[0..1]
Maximum nose-up trim, expressed as a ratio of maximum nose-up elevator deflection
sim/aircraft/controls/acf_elev_trim_speedratType:
Writable:
Units:
Description:
float
y
ratio
This is the speed of trim time, expressed as a ratio, where 1.0 means it takes 20 seconds to fully move trim from one extreme to the other. 2.0 means trim is twice as fast.
sim/aircraft/controls/acf_elev_tabType:
Writable:
Units:
Description:
float
y
[-1..1]
This is the amount of elevator deflection (as a ratio of max) induced by the aerodynamic effect of static trim tabs.
sim/aircraft/controls/acf_min_trim_ailnType:
Writable:
Units:
Description:
float
y
[0..1]
Maximum aileron downward trim, expressed as a ratio of maximum aileron downward travel
sim/aircraft/controls/acf_max_trim_ailnType:
Writable:
Units:
Description:
float
y
[0..1]
Maximum aileron upward trim, expressed as a ratio of maximum aileron upward travel
sim/aircraft/controls/acf_ailn_trim_speedratType:
Writable:
Units:
Description:
float
y
ratio
This is the speed of trim time, expressed as a ratio, where 1.0 means it takes 20 seconds to fully move trim from one extreme to the other. 2.0 means trim is twice as fast.
sim/aircraft/controls/acf_ailn_tabType:
Writable:
Units:
Description:
float
y
[-1..1]
This is the amount of aileron deflection (as a ratio of max) induced by the aerodynamic effect of static trim tabs.
sim/aircraft/controls/acf_min_trim_ruddType:
Writable:
Units:
Description:
float
y
[0..1]
Maximum rudder left trim, expressed as a ratio of maximum rudder left travel
sim/aircraft/controls/acf_max_trim_ruddType:
Writable:
Units:
Description:
float
y
[0..1]
Maximum rudder right trim, expressed as a ratio of maximum rudder right travel
sim/aircraft/controls/acf_rudd_trim_speedratType:
Writable:
Units:
Description:
float
y
ratio
This is the speed of trim time, expressed as a ratio, where 1.0 means it takes 20 seconds to fully move trim from one extreme to the other. 2.0 means trim is twice as fast.
sim/aircraft/controls/acf_rudd_tabType:
Writable:
Units:
Description:
float
y
[0..1]
This is the amount of rudder deflection (as a ratio of max) induced by the aerodynamic effect of static trim tabs.
sim/aircraft/controls/acf_elev_def_timeType:
Writable:
Units:
Description:
float
y
secs
Enter 0.0 to be able to deflect the controls as fast as the pilot can move the stick or the art stab system can command a deflection. If the plane has a hydraulic system and a max rate of control deflection, though, enter how long it takes to go from center to fully-deflected.
sim/aircraft/controls/acf_ailn_def_timeType:
Writable:
Units:
Description:
float
y
secs
Enter 0.0 to be able to deflect the controls as fast as the pilot can move the stick or the art stab system can command a deflection. If the plane has a hydraulic system and a max rate of control deflection, though, enter how long it takes to go from center to fully-deflected.
sim/aircraft/controls/acf_rudd_def_timeType:
Writable:
Units:
Description:
float
y
secs
Enter 0.0 to be able to deflect the controls as fast as the pilot can move the stick or the art stab system can command a deflection. If the plane has a hydraulic system and a max rate of control deflection, though, enter how long it takes to go from center to fully-deflected.
sim/aircraft/controls/acf_elev_trim_timeType:
Writable:
Units:
Description:
float
y
secs
This is the total time taken for the elevator trim to go from one extreme to the other.
sim/aircraft/controls/acf_ailn_trim_timeType:
Writable:
Units:
Description:
float
y
secs
This is the total time taken for the aileron trim to go from one extreme to the other.
sim/aircraft/controls/acf_rudd_trim_timeType:
Writable:
Units:
Description:
float
y
secs
This is the total time taken for the rudder trim to go from one extreme to the other.
sim/aircraft/controls/acf_speedbrake_ext_timeType:
Writable:
Units:
Description:
float
y
secs
Speedbrake time to extend.
sim/aircraft/controls/acf_speedbrake_ret_timeType:
Writable:
Units:
Description:
float
y
secs
Speedbrake time to retract.
↱ sim/aircraft/gear/
sim/aircraft/gear/acf_gear_retractType:
Writable:
Units:
Description:
int
y
bool
Are any of the gear on this plane retractable. We strongly recommend you DO NOT write to this dataref.
sim/aircraft/gear/acf_gear_is_skidType:
Writable:
Units:
Description:
int
y

sim/aircraft/gear/acf_nw_steerdeg1Type:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_nw_steerdeg2Type:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_water_rud_longarmType:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_water_rud_areaType:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_water_rud_maxdefType:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_h_eqlbmType:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_the_eqlbmType:
Writable:
Units:
Description:
float
y

sim/aircraft/gear/acf_gear_door_ang_nowType:
Writable:
Units:
Description:
float[20]
y
???
door current angle, not in flite since it is geo and this is a nice place to keep all the door geo.
↱ sim/aircraft/weight/
sim/aircraft/weight/acf_cgY_originalType:
Writable:
Units:
Description:
float
n
feet
This is the ORIGINAL reference point in PM in _feet_.
sim/aircraft/weight/acf_cgZ_originalType:
Writable:
Units:
Description:
float
n
feet
This is the ORIGINAL reference point in PM in _feet_.
sim/aircraft/weight/acf_Jxx_unitmassType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_Jyy_unitmassType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_Jzz_unitmassType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_m_emptyType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_m_displacedType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_m_maxType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_m_fuel_totType:
Writable:
Units:
Description:
float
y
lbs
Weight of total fuel - appears to be in lbs.
sim/aircraft/weight/acf_m_jettisonType:
Writable:
Units:
Description:
float
y

sim/aircraft/weight/acf_m_displaced_yType:
Writable:
Units:
Description:
float
y

↱ sim/aircraft/specialcontrols/
sim/aircraft/specialcontrols/acf_jato_thetaType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_jato_thrustType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_jato_durType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_jato_sfcType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_jato_YType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_jato_ZType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_chute_areaType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_chute_YType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_chute_ZType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_ail1pitchType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_ail1flapsType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_ail2pitchType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_ail2flapsType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_stabrollType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_stabhdngType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_tvec_ptchType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_tvec_rollType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_tvec_hdngType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_diff_thro_with_hdngType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_tks_cap_literType:
Writable:
Units:
Description:
float
y

sim/aircraft/specialcontrols/acf_warn1EQType:
Writable:
Units:
Description:
int
y

sim/aircraft/specialcontrols/acf_gearhornEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/specialcontrols/acf_autosbrkEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/specialcontrols/acf_autofbrkEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/specialcontrols/acf_autosweepEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/specialcontrols/acf_autoslatEQType:
Writable:
Units:
Description:
int
y

↱ sim/aircraft/vtolcontrols/
sim/aircraft/vtolcontrols/acf_vectEQType:
Writable:
Units:
Description:
int
y

sim/aircraft/vtolcontrols/acf_vectarmZType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_cyclic_elevType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_cyclic_ailnType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_delta3Type:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_puffLType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_puffMType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_puffNType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_tail_with_collType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_diff_coll_with_rollType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_diff_coll_with_hdngType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_diff_cycl_with_hdng_lonType:
Writable:
Units:
Description:
float
y

sim/aircraft/vtolcontrols/acf_auto_rpm_with_tvecType:
Writable:
Units:
Description:
int
y

sim/aircraft/vtolcontrols/acf_rotor_trim_max_fwdType:
Writable:
Units:
Description:
float
y
degrees
max rotor trim aft when stick fully forward
sim/aircraft/vtolcontrols/acf_rotor_trim_max_aftType:
Writable:
Units:
Description:
float
y
degrees
max rotor trim aft when stick fully aft
↱ sim/aircraft/artstability/
sim/aircraft/artstability/acf_AShiVType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASloVType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASmaxp_loType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASp_lo_rateType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASmaxp_hiType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASp_hi_posType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASmaxh_loType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASh_lo_rateType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASmaxh_hiType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASh_hi_posType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASmaxr_loType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASr_lo_rateType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASmaxr_hiType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_ASr_hi_rateType:
Writable:
Units:
Description:
float
y

sim/aircraft/artstability/acf_has_clutchType:
Writable:
Units:
Description:
int
y

↱ sim/aircraft/overflow/
sim/aircraft/overflow/acf_stab_delinc_to_VneType:
Writable:
Units:
Description:
float
y
degree
amount the stab moves in trim automatically as you go to redline (zero at zero airspeed)
sim/aircraft/overflow/acf_VmcaType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_VyseType:
Writable:
Units:
Description:
float
y
???
v-speeds
sim/aircraft/overflow/acf_flap_armType:
Writable:
Units:
Description:
float
y
???
flapping hinge arm
sim/aircraft/overflow/acf_cgZ_fwdType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_cgZ_aftType:
Writable:
Units:
Description:
float
y
???
cg limits
sim/aircraft/overflow/acf_gear_cyc_timeType:
Writable:
Units:
Description:
float[10]
y
???
gear cycle time... different for different gear in some cases, NOTE : This used to be f5 in v6
sim/aircraft/overflow/acf_refuel_XType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_refuel_YType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_refuel_ZType:
Writable:
Units:
Description:
float
y
???
refueling port location
sim/aircraft/overflow/acf_gear_steersType:
Writable:
Units:
Description:
int[10]
n
???
this gear turns with rudder input - writable until v10
sim/aircraft/overflow/acf_dihed2Type:
Writable:
Units:
Description:
float[56]
y
???
[WING] variable dihedral
sim/aircraft/overflow/jett_XType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/jett_YType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/jett_ZType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_puffXType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_puffYType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_puffZType:
Writable:
Units:
Description:
float
y
???
manuevering rocket forces
sim/aircraft/overflow/acf_VleType:
Writable:
Units:
Description:
float
y
???
Vle
sim/aircraft/overflow/acf_ASp_hi_rateType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_ASh_hi_rateType:
Writable:
Units:
Description:
float
y
???
astab stuff i should have had in there the first time!
sim/aircraft/overflow/acf_elevflapsType:
Writable:
Units:
Description:
float
y
???
elevator align with flaps
sim/aircraft/overflow/acf_tank_XType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank locations when empty - was dim 3 in XP8 and earlier
sim/aircraft/overflow/acf_tank_YType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank locations when empty - was dim 3 in XP8 and earlier
sim/aircraft/overflow/acf_tank_ZType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank locations when empty - was dim 3 in XP8 and earlier
sim/aircraft/overflow/acf_tank_X_fullType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank locations when full - was dim 3 in XP8 and earlier
sim/aircraft/overflow/acf_tank_Y_fullType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank locations when full - was dim 3 in XP8 and earlier
sim/aircraft/overflow/acf_tank_Z_fullType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank locations when full - was dim 3 in XP8 and earlier
sim/aircraft/overflow/acf_tank_ratType:
Writable:
Units:
Description:
float[9]
y
???
fuel tank ratio per tank -- was dim 3 in xp 8 and earlier
sim/aircraft/overflow/acf_stall_warn_alphaType:
Writable:
Units:
Description:
float
y
???
alpha of stall warning... user must specify since warning different for different planes.
sim/aircraft/overflow/acf_mass_shiftType:
Writable:
Units:
Description:
float
y
???
hang-gliders and wright gliders
sim/aircraft/overflow/acf_mass_shift_dxType:
Writable:
Units:
Description:
float
y
???
hang-gliders and wright gliders
sim/aircraft/overflow/acf_mass_shift_dzType:
Writable:
Units:
Description:
float
y
???
hang-gliders and wright gliders
sim/aircraft/overflow/acf_feathered_pitchType:
Writable:
Units:
Description:
float
y
???
let people decide feathered pitch to get right for their plane.
sim/aircraft/overflow/acf_ASmaxg_hiType:
Writable:
Units:
Description:
float
y
???
astab stuff I should have had in there the first time!
sim/aircraft/overflow/acf_ASg_hi_posType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_ASg_hi_rateType:
Writable:
Units:
Description:
float
y
???
astab stuff I should have had in there the first time!
sim/aircraft/overflow/acf_wing_tilt_ptchType:
Writable:
Units:
Description:
float
y
???
wing-tilt steering
sim/aircraft/overflow/acf_wing_tilt_rollType:
Writable:
Units:
Description:
float
y
???
wing-tilt steering
sim/aircraft/overflow/acf_max_press_diffType:
Writable:
Units:
Description:
float
y
pascals
max pressurization of the fuselage
sim/aircraft/overflow/acf_o2_bottle_cap_litersType:
Writable:
Units:
Description:
int
y
liters
capacity of the crew oxygen reserve
sim/aircraft/overflow/acf_diff_coll_with_ptchType:
Writable:
Units:
Description:
float
y
???
used by x-19
sim/aircraft/overflow/acf_flap_rollType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_flap_ptchType:
Writable:
Units:
Description:
float
y
???
flap actuation... like for really high-lift guys still manuevering at low speeds.
sim/aircraft/overflow/acf_diff_cycl_with_hdng_latType:
Writable:
Units:
Description:
float
y
???
ch-47 chinook performance
sim/aircraft/overflow/acf_phase_tvect_out_at_90Type:
Writable:
Units:
Description:
int
y
???
phase thrust-vectoring maneuvering in as we go from 90 to 0, going from hover with puffers to f-22 dogfight
sim/aircraft/overflow/acf_roll_coType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_brake_coType:
Writable:
Units:
Description:
float
y
???
rolling and braking
sim/aircraft/overflow/acf_drive_by_wireType:
Writable:
Units:
Description:
int
y
???
engine always runs at optimum mixture... like FADEC or auto conversions.
sim/aircraft/overflow/acf_is_glossyType:
Writable:
Units:
Description:
int
y
???
plane has specularity lighting.
sim/aircraft/overflow/acf_num_tanksType:
Writable:
Units:
Description:
int
y
count
number fuel tanks - as of 860, all planes have 9 tanks and ratios for each - ratio of 0.0 means tank is not used
sim/aircraft/overflow/acf_has_refuelType:
Writable:
Units:
Description:
int
y
???
refueling port
sim/aircraft/overflow/acf_jett_is_slungType:
Writable:
Units:
Description:
int
y
???
jettisonable load is slung now
sim/aircraft/overflow/acf_eng_massType:
Writable:
Units:
Description:
float[8]
y
???
mass of each engine for distribution and loss on engine separation. NOTE : This used to be f57 in v6
sim/aircraft/overflow/acf_phase_tvect_out_at_00Type:
Writable:
Units:
Description:
int
y
???
phase thrust-vectoring maneuvering out as we go from 90 to 0 deg tvec, going from maneuver-to-hover to regular thrust
sim/aircraft/overflow/acf_auto_trimEQType:
Writable:
Units:
Description:
int
y
boolean
auto-trim out any flight loads... numerous planes have this.
sim/aircraft/overflow/acf_has_DC_fdType:
Writable:
Units:
Description:
int
y
???
has dual-cue flight-dir
sim/aircraft/overflow/acf_flaps_with_gearEQType:
Writable:
Units:
Description:
int
y
???
the Jatviggen does flaps with gear automatically
sim/aircraft/overflow/acf_rev_on_touchdownType:
Writable:
Units:
Description:
int
y
???
viggen does this!
sim/aircraft/overflow/acf_flaps_with_vecEQType:
Writable:
Units:
Description:
int
y
???
bring in the flaps with thrust vector
sim/aircraft/overflow/acf_warn2EQType:
Writable:
Units:
Description:
int
y
???
bitchin betty 2... for fighters
sim/aircraft/overflow/acf_num_thrustpointsType:
Writable:
Units:
Description:
int
n
???
number props can be different than number of engines - * This can crash Xplane, use at your own risk. Not writeable in v10.
sim/aircraft/overflow/acf_cus_rnd_useType:
Writable:
Units:
Description:
int[50]
y

sim/aircraft/overflow/acf_cus_rnd_lo_valType:
Writable:
Units:
Description:
float[50]
y

sim/aircraft/overflow/acf_cus_rnd_hi_valType:
Writable:
Units:
Description:
float[50]
y

sim/aircraft/overflow/acf_cus_rnd_lo_angType:
Writable:
Units:
Description:
float[50]
y

sim/aircraft/overflow/acf_cus_rnd_hi_angType:
Writable:
Units:
Description:
float[50]
y

sim/aircraft/overflow/acf_has_betaType:
Writable:
Units:
Description:
int
y

sim/aircraft/overflow/acf_cus_rnd_mirrorType:
Writable:
Units:
Description:
int[50]
y
???
mirror the angles on even-number engines on the twins
sim/aircraft/overflow/acf_cus_rnd_labelType:
Writable:
Units:
Description:
int[50]
y
???
draw labels on the instruments... many do not label the scales, only draw digital numbers.
sim/aircraft/overflow/acf_cus_dig_useType:
Writable:
Units:
Description:
int[50]
y

sim/aircraft/overflow/acf_cus_dig_offsetType:
Writable:
Units:
Description:
float[50]
y

sim/aircraft/overflow/acf_cus_dig_scaleType:
Writable:
Units:
Description:
float[50]
y

sim/aircraft/overflow/acf_cus_dig_digType:
Writable:
Units:
Description:
int[50]
y

sim/aircraft/overflow/acf_cus_dig_decType:
Writable:
Units:
Description:
int[50]
y

sim/aircraft/overflow/acf_inc_ailType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/overflow/acf_inc_ail2Type:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/overflow/acf_inc_vecType:
Writable:
Units:
Description:
int[73][10]
y
???
???
sim/aircraft/overflow/acf_tow_hook_YType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_tow_hook_ZType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_win_hook_YType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_win_hook_ZType:
Writable:
Units:
Description:
float
y

sim/aircraft/overflow/acf_nosewheel_kType:
Writable:
Units:
Description:
float
y
???
tail wheel spring constant (per degree offset from centered)
sim/aircraft/overflow/acf_vectarmYType:
Writable:
Units:
Description:
float
y
???
prop needs offset in z and y from the pivot point... z for V-22, y for motorgliders
sim/aircraft/overflow/acf_hide_prop_at_90_vectType:
Writable:
Units:
Description:
int
y
???
for those motorgliders or prop/jet combos or what have you that hide their props when not in use
sim/aircraft/overflow/acf_has_fuel_allType:
Writable:
Units:
Description:
int
y
???
Aircraft has option to draw from any tank
sim/aircraft/overflow/acf_has_fuel_anyType:
Writable:
Units:
Description:
int
y
boolean
Aircraft has Fuel selector
sim/aircraft/overflow/has_hsiType:
Writable:
Units:
Description:
int
y
???
???
sim/aircraft/overflow/has_yawdamp_butType:
Writable:
Units:
Description:
int
y
???
???
sim/aircraft/overflow/has_transonic_audioType:
Writable:
Units:
Description:
int
y
???
???
sim/aircraft/overflow/has_pre_rotateType:
Writable:
Units:
Description:
int
y
???
???
sim/aircraft/overflow/SFC_alt_lo_PRPType:
Writable:
Units:
Description:
float
y
meters
???
sim/aircraft/overflow/SFC_half_lo_PRPType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/SFC_full_lo_PRPType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/SFC_alt_hi_PRPType:
Writable:
Units:
Description:
float
y
meters
???
sim/aircraft/overflow/SFC_half_hi_PRPType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/SFC_full_hi_PRPType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/ff_rat_idle_PRPType:
Writable:
Units:
Description:
float
y
ratio
???
sim/aircraft/overflow/SFC_alt_lo_JETType:
Writable:
Units:
Description:
float
y
meters
???
sim/aircraft/overflow/SFC_half_lo_JETType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/SFC_full_lo_JETType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/SFC_alt_hi_JETType:
Writable:
Units:
Description:
float
y
meters
???
sim/aircraft/overflow/SFC_half_hi_JETType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/SFC_full_hi_JETType:
Writable:
Units:
Description:
float
y
???
???
sim/aircraft/overflow/ff_rat_idle_JETType:
Writable:
Units:
Description:
float
y
ratio
???
↱ sim/aircraft/systems/
sim/aircraft/systems/fdir_needed_to_engage_servosType:
Writable:
Units:
Description:
int
y
boolean
If this is true, commands to engage the AP servos will be ignored if the FD is not on.
↱ sim/airfoils/afl_clB/
sim/airfoils/afl_clBType:
Writable:
Units:
Description:
float[56][2][2]
y
???
???
↱ sim/airfoils/afl_almin_array/
sim/airfoils/afl_almin_arrayType:
Writable:
Units:
Description:
float[56][2][2]
y
???
???
↱ sim/airfoils/afl_almax_array/
sim/airfoils/afl_almax_arrayType:
Writable:
Units:
Description:
float[56][2][2]
y
???
???
↱ sim/airfoils/afl_re_num/
sim/airfoils/afl_re_numType:
Writable:
Units:
Description:
float[56][2][2]
y
???
???
↱ sim/airfoils/afl_t_rat/
sim/airfoils/afl_t_ratType:
Writable:
Units:
Description:
float[56][2]
y
???
???
↱ sim/airfoils/afl_mach_div/
sim/airfoils/afl_mach_divType:
Writable:
Units:
Description:
float[56][2]
y
???
???
↱ sim/airfoils/afl_clM/
sim/airfoils/afl_clMType:
Writable:
Units:
Description:
float[56][2][2]
y
???
???
↱ sim/airfoils/afl_cl/
sim/airfoils/afl_clType:
Writable:
Units:
Description:
float[56][2][2][721]
y
???
???
↱ sim/airfoils/afl_cd/
sim/airfoils/afl_cdType:
Writable:
Units:
Description:
float[56][2][2][721]
y
???
???
↱ sim/airfoils/afl_cm/
sim/airfoils/afl_cmType:
Writable:
Units:
Description:
float[56][2][2][721]
y
???
???
↱ sim/atc/user_aircraft_transmitting/
sim/atc/user_aircraft_transmittingType:
Writable:
Units:
Description:
int
n
boolean
Is the Users/P0 aircraft currently transmitting on the radio?
↱ sim/atc/com1_tuned_facility/
sim/atc/com1_tuned_facilityType:
Writable:
Units:
Description:
int
n
enum
The ATC facility type that the user's aircraft is tuned to. 0=None, 1=Del, 2=Gnd, 3=Twr, 4=Tracon, 5=Ctr
↱ sim/atc/com2_tuned_facility/
sim/atc/com2_tuned_facilityType:
Writable:
Units:
Description:
int
n
enum
The ATC facility type that the user's aircraft is tuned to. 0=None, 1=Del, 2=Gnd, 3=Twr, 4=Tracon, 5=Ctr
↱ sim/atc/com1_active/
sim/atc/com1_activeType:
Writable:
Units:
Description:
int
n
boolean
Is the user's COM1 radio tuned to a freq that's actively being transmitted on by a pilot or ATC?
↱ sim/atc/com2_active/
sim/atc/com2_activeType:
Writable:
Units:
Description:
int
n
boolean
Is the user's COM1 radio tuned to a freq that's actively being transmitted on by a pilot or ATC?
↱ sim/atc/atis_enabled/
sim/atc/atis_enabledType:
Writable:
Units:
Description:
int
y
boolean
Is the ATIS system enabled? If not, no ATIS text or audio will appear even when tuned to a proper frequency.
↱ sim/cockpit/autopilot/
sim/cockpit/autopilot/autopilot_modeType:
Writable:
Units:
Description:
int
y
enum
The autopilot master mode (off=0, flight director=1, on=2)
sim/cockpit/autopilot/airspeed_modeType:
Writable:
Units:
Description:
int
n
enum
Airspeed mode for the autopilot. DEPRECATED
sim/cockpit/autopilot/heading_modeType:
Writable:
Units:
Description:
int
n
enum
Lateral navigation mode (GPS, heading, L-Nav approach). DEPRECATED
sim/cockpit/autopilot/altitude_modeType:
Writable:
Units:
Description:
int
n
enum
Vertical navigation (alt hold, VVI hold, V-Nav approach). DEPRECATED
sim/cockpit/autopilot/backcourse_onType:
Writable:
Units:
Description:
int
y
boolean
Back course selection
sim/cockpit/autopilot/altitudeType:
Writable:
Units:
Description:
float
y
ftmsl
Altitude dialed into the AP
sim/cockpit/autopilot/current_altitudeType:
Writable:
Units:
Description:
float
y
ftmsl
Currently held altitude (remembered until you hit flchg)
sim/cockpit/autopilot/vertical_velocityType:
Writable:
Units:
Description:
float
y
fpm
Vertical speed to hold
sim/cockpit/autopilot/airspeedType:
Writable:
Units:
Description:
float
y
knots_mach
Airspeed to hold, this changes from knots to a mach number
sim/cockpit/autopilot/headingType:
Writable:
Units:
Description:
float
y
degt
The heading to fly (true, legacy)
sim/cockpit/autopilot/heading_magType:
Writable:
Units:
Description:
float
y
degm
The heading to fly (magnetic, preferred) pilot
sim/cockpit/autopilot/heading_mag2Type:
Writable:
Units:
Description:
float
y
degm
The heading to fly (magnetic, preferred) copilot
sim/cockpit/autopilot/airspeed_is_machType:
Writable:
Units:
Description:
int
y
boolean
Is our airspeed a mach number (this is writable if the panel has the button, otherwise sim controls)
sim/cockpit/autopilot/flight_director_pitchType:
Writable:
Units:
Description:
float
y
degrees
The recommended pitch from the Flight Director. Use override_flightdir
sim/cockpit/autopilot/flight_director_rollType:
Writable:
Units:
Description:
float
y
degrees
The recommended roll from the Flight Director. Use override_flightdir
sim/cockpit/autopilot/autopilot_stateType:
Writable:
Units:
Description:
int
y
flags
Various autopilot engage modes, etc. See docs for flags
sim/cockpit/autopilot/heading_roll_modeType:
Writable:
Units:
Description:
int
y
enum
Bank limit - 0 = auto, 1-6 = 5-30 degrees of bank
sim/cockpit/autopilot/mode_hnavType:
Writable:
Units:
Description:
int
y
enum
Localizer mode (off, armed, engaged). DEPRECATED
sim/cockpit/autopilot/mode_glsType:
Writable:
Units:
Description:
int
y
enum
Glide-slope mode (off, armed, engaged). DEPRECATED
sim/cockpit/autopilot/syn_hold_degType:
Writable:
Units:
Description:
float
y
degrees
The pitch held when in pitch-hold mode.
sim/cockpit/autopilot/nav_steer_deg_magType:
Writable:
Units:
Description:
float
y
degrees
Heading to fly in nav mode - write this when override_nav_heading is set. Useful for making a custom GPS that flies arcs.
↱ sim/cockpit/avidyne/
sim/cockpit/avidyne/lft_hilType:
Writable:
Units:
Description:
int
y
???
???
sim/cockpit/avidyne/rgt_hilType:
Writable:
Units:
Description:
int
y
???
???
sim/cockpit/avidyne/alt_hilType:
Writable:
Units:
Description:
int
y
???
???
sim/cockpit/avidyne/srcType:
Writable:
Units:
Description:
int[3]
y
???
???
sim/cockpit/avidyne/hsi_modeType:
Writable:
Units:
Description:
int
y
???
???
sim/cockpit/avidyne/map_range_selType:
Writable:
Units:
Description:
int
y
???
???
↱ sim/cockpit/electrical/
sim/cockpit/electrical/battery_onType:
Writable:
Units:
Description:
int
y
bool
Is the main battery on
sim/cockpit/electrical/battery_array_onType:
Writable:
Units:
Description:
int[8]
y
bool
Is the battery selected on
sim/cockpit/electrical/battery_EQType:
Writable:
Units:
Description:
int
n
bool
Does this cockpit have a battery switch
sim/cockpit/electrical/avionics_onType:
Writable:
Units:
Description:
int
y
bool
Is there power to the avionics
sim/cockpit/electrical/avionics_EQType:
Writable:
Units:
Description:
int
y
bool
Does this cockpit have an avionics switch
sim/cockpit/electrical/generator_onType:
Writable:
Units:
Description:
int[8]
y
bool
Is the generator on (to charge batteries) - one for each engine
sim/cockpit/electrical/generator_EQType:
Writable:
Units:
Description:
int
y
bool
Does this cockpit have generator switches?
sim/cockpit/electrical/generator_apu_onType:
Writable:
Units:
Description:
int
y
bool
Is the APU Generator on
sim/cockpit/electrical/gpu_onType:
Writable:
Units:
Description:
int
y
bool
Is the GPU on
sim/cockpit/electrical/generator_apu_ampsType:
Writable:
Units:
Description:
float
y
amps
APU Generator amps
sim/cockpit/electrical/gpu_ampsType:
Writable:
Units:
Description:
float
y
amps
GPU Amps
sim/cockpit/electrical/HUD_onType:
Writable:
Units:
Description:
int
y
bool
Is the HUD on
sim/cockpit/electrical/HUD_brightnessType:
Writable:
Units:
Description:
float
y
ratio
HUD brightness level (0-1)
sim/cockpit/electrical/beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Beacon Light
sim/cockpit/electrical/landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Landing Light
sim/cockpit/electrical/nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Navigation Light
sim/cockpit/electrical/strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Strobe Light
sim/cockpit/electrical/taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Taxi Lights
sim/cockpit/electrical/cockpit_lights_onType:
Writable:
Units:
Description:
int
n
bool
Are cockpit lights on. (NOTE - previous docs were wrong, this is always read-only)
sim/cockpit/electrical/cockpit_lightsType:
Writable:
Units:
Description:
float
y
ratio
Cockpit light level
sim/cockpit/electrical/instrument_brightnessType:
Writable:
Units:
Description:
float
y
ratio
Instrument LED lighting level
sim/cockpit/electrical/sunglasses_onType:
Writable:
Units:
Description:
int
y
bool
Sunglasses on?
sim/cockpit/electrical/night_vision_onType:
Writable:
Units:
Description:
int
y
bool
Night vision goggles on?
sim/cockpit/electrical/ah_barType:
Writable:
Units:
Description:
float
y
???
Cockpit light rheostat - this appears to be legacy and no longer used.
sim/cockpit/electrical/battery_charge_watt_hrType:
Writable:
Units:
Description:
float[8]
y
watt/hours
Current charge of each of the 8 batteries in watt-hours.
↱ sim/cockpit/engine/
sim/cockpit/engine/inverter_onType:
Writable:
Units:
Description:
int[2]
y
bool
Is the inverter providing power (was one per engine, now 2 max.)
sim/cockpit/engine/inverter_eqType:
Writable:
Units:
Description:
int
y
bool
Does this cockpit have inverter switches?
sim/cockpit/engine/fuel_pump_onType:
Writable:
Units:
Description:
int[8]
y
bool
Is the fuel pump on (one per engine)
sim/cockpit/engine/fadec_onType:
Writable:
Units:
Description:
int[8]
y
bool
Is the fadec on (one per engine)
sim/cockpit/engine/idle_speedType:
Writable:
Units:
Description:
int[8]
y
bool
Idle speed (per engine)
sim/cockpit/engine/fuel_tank_selectorType:
Writable:
Units:
Description:
int
y
???
Which fuel tank is open for flight
sim/cockpit/engine/fuel_tank_transferType:
Writable:
Units:
Description:
int
y
???
Which fuel tank is open for transfers (destination)
sim/cockpit/engine/fuel_tank_transfer_fromType:
Writable:
Units:
Description:
int
y
???
Which fuel tank is open for transfers (source)
sim/cockpit/engine/ignition_onType:
Writable:
Units:
Description:
int[8]
y
enum
ignition key position 0 = off, 1 = left, 2 = right, 3 = both
sim/cockpit/engine/igniters_onType:
Writable:
Units:
Description:
int[8]
y
boolean
starter ignition
sim/cockpit/engine/starter_durationType:
Writable:
Units:
Description:
float[8]
y
seconds
time since ignition was pressed or something
sim/cockpit/engine/clutch_engageType:
Writable:
Units:
Description:
int
y
???
Clutch engaged
sim/cockpit/engine/APU_switchType:
Writable:
Units:
Description:
int
y
enum
APU starter switch 0 = off, 1 = on, 2 = start
sim/cockpit/engine/APU_runningType:
Writable:
Units:
Description:
int
y
boolean
APU running - 1 = on, 0 = off.
sim/cockpit/engine/APU_N1Type:
Writable:
Units:
Description:
float
y
???
???
↱ sim/cockpit/g430/
sim/cockpit/g430/g430_nav_com_selType:
Writable:
Units:
Description:
int[2]
y
enum
enter com=0, enter_nav=1
↱ sim/cockpit/g1000/
sim/cockpit/g1000/gcu478_input_selType:
Writable:
Units:
Description:
int
y
enum
FMS=0
↱ sim/cockpit/gps/
sim/cockpit/gps/courseType:
Writable:
Units:
Description:
float
n
???
The currently programmed GPS course (true degrees)
sim/cockpit/gps/destination_typeType:
Writable:
Units:
Description:
int
n
???
The current type of navaid we're flying to
sim/cockpit/gps/destination_indexType:
Writable:
Units:
Description:
int
n
???
The index of the navaid we're flying to
↱ sim/cockpit/gyros/
sim/cockpit/gyros/the_vac_ind_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the first vacuum instrument
sim/cockpit/gyros/the_ele_ind_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the second vacuum instrument - dataref name is worng!
sim/cockpit/gyros/the_ind_deg3Type:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the first elect instrument
sim/cockpit/gyros/the_ind_deg4Type:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the second elect instrument
sim/cockpit/gyros/the_ind_vac_pilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the pilot's side, vacuum driven
sim/cockpit/gyros/the_ind_vac_copilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the copilot's side, vacuum driven
sim/cockpit/gyros/the_ind_elec_pilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the pilot's side, electric
sim/cockpit/gyros/the_ind_elec_copilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the copilot's side, electric
sim/cockpit/gyros/the_ind_ahars_pilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the pilot's side, AHARS
sim/cockpit/gyros/the_ind_ahars_copilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated pitch on the panel for the copilot's side, AHARS
sim/cockpit/gyros/psi_vac_ind_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated heading on the panel for the first vacuum instrument
sim/cockpit/gyros/psi_ele_ind_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated heading on the panel for the second vacuum instrument - dataref name is worng!
sim/cockpit/gyros/psi_ind_degm3Type:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated heading on the panel for the first elect instrument
sim/cockpit/gyros/psi_ind_degm4Type:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated heading on the panel for the second elect instrument
sim/cockpit/gyros/psi_ind_vac_pilot_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated magnetic heading on the panel for the pilot's side, vacuum driven
sim/cockpit/gyros/psi_ind_vac_copilot_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated magnetic heading on the panel for the copilot's side, vacuum driven
sim/cockpit/gyros/psi_ind_elec_pilot_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated magnetic heading on the panel for the pilot's side, electric
sim/cockpit/gyros/psi_ind_elec_copilot_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated magnetic heading on the panel for the copilot's side, electric
sim/cockpit/gyros/psi_ind_ahars_pilot_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated magnetic heading on the panel for the pilot's side, AHARS
sim/cockpit/gyros/psi_ind_ahars_copilot_degmType:
Writable:
Units:
Description:
float
y
degrees_magnetic
The indicated magnetic heading on the panel for the copilot's side, AHARS
sim/cockpit/gyros/phi_vac_ind_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the first vacuum instrument
sim/cockpit/gyros/phi_ele_ind_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the second vacuum instrument - dataref name is worng!
sim/cockpit/gyros/phi_ind_deg3Type:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the first elect instrument
sim/cockpit/gyros/phi_ind_deg4Type:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the second elect instrument
sim/cockpit/gyros/phi_ind_vac_pilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the pilot's side, vacuum driven
sim/cockpit/gyros/phi_ind_vac_copilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the copilot's side, vacuum driven
sim/cockpit/gyros/phi_ind_elec_pilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the pilot's side, electric
sim/cockpit/gyros/phi_ind_elec_copilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the copilot's side, electric
sim/cockpit/gyros/phi_ind_ahars_pilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the pilot's side, AHARS
sim/cockpit/gyros/phi_ind_ahars_copilot_degType:
Writable:
Units:
Description:
float
y
degrees
The indicated roll on the panel for the copilot's side, AHARS
sim/cockpit/gyros/dg_drift_vac_degType:
Writable:
Units:
Description:
float
y
degrees
A delta between the plane's heading and the DG for vacuum 1 powered DGs
sim/cockpit/gyros/dg_drift_vac2_degType:
Writable:
Units:
Description:
float
y
degrees
A delta between the plane's heading and the DG for vacuum 2 powered DGs
sim/cockpit/gyros/dg_drift_ele_degType:
Writable:
Units:
Description:
float
y
degrees
A delta between the plane's heading and the DG for electric 1 powered DGs
sim/cockpit/gyros/dg_drift_ele2_degType:
Writable:
Units:
Description:
float
y
degrees
A delta between the plane's heading and the DG for electric 2 powered DGs
sim/cockpit/gyros/dg_drift_ahars_degType:
Writable:
Units:
Description:
float
y
degrees
A delta between the plane's heading and the DG for AHARS 1 powered DGs
sim/cockpit/gyros/dg_drift_ahars2_degType:
Writable:
Units:
Description:
float
y
degrees
A delta between the plane's heading and the DG for AHARS 2 powered DGs
sim/cockpit/gyros/gyr_forceType:
Writable:
Units:
Description:
float[6]
y
???
was dim 4 until 920 enums are ahrs1,ahrs2,elec1,elec2,vac1,vac2
sim/cockpit/gyros/gyr_spinType:
Writable:
Units:
Description:
float[6]
y
???
was dim 4 until 920 enums are ahrs1,ahrs2,elec1,elec2,vac1,vac2
sim/cockpit/gyros/gyr_free_slavedType:
Writable:
Units:
Description:
int[6]
y
boolean
free or slaved to magnetometer, the enums are ahrs1,ahrs2,elec1,elec2,vac1,vac2
sim/cockpit/gyros/gyr_flagType:
Writable:
Units:
Description:
int[6]
n
boolean
DG/HSI instrument for this gyro must show flag because gyro is not spinning, or magnetometer failure, or adjustment in progress
sim/cockpit/gyros/gyr_cage_ratioType:
Writable:
Units:
Description:
float[6]
y
ratio
attitude indicator for this gyro is caged. 0 for fully free, 1 for fully caged.
↱ sim/cockpit/misc/
sim/cockpit/misc/outer_marker_litType:
Writable:
Units:
Description:
int
n
???
Is the outer marker beacon lit right now
sim/cockpit/misc/middle_marker_litType:
Writable:
Units:
Description:
int
n
???
Is the middle marker beacon lit right now
sim/cockpit/misc/inner_marker_litType:
Writable:
Units:
Description:
int
n
???
Is the inner marker beacon lit right now
sim/cockpit/misc/over_outer_markerType:
Writable:
Units:
Description:
int
y
???
Are we over the outer marker beacon
sim/cockpit/misc/over_middle_markerType:
Writable:
Units:
Description:
int
y
???
Are we over the middle marker beacon
sim/cockpit/misc/over_inner_markerType:
Writable:
Units:
Description:
int
y
???
Are we over the inner marker beacon
sim/cockpit/misc/barometer_settingType:
Writable:
Units:
Description:
float
y
???
The pilots altimeter setting
sim/cockpit/misc/barometer_setting2Type:
Writable:
Units:
Description:
float
y
???
The copilots altimeter setting
sim/cockpit/misc/radio_altimeter_minimumType:
Writable:
Units:
Description:
float
y
Feet
The decision height for the radio altimeter
sim/cockpit/misc/show_pathType:
Writable:
Units:
Description:
float
y
???
Show our path as we fly?
sim/cockpit/misc/vacuumType:
Writable:
Units:
Description:
float
y
???
Vacuum Ratio
sim/cockpit/misc/vacuum2Type:
Writable:
Units:
Description:
float
y
???
Vacuum 2 Ratio
sim/cockpit/misc/ah_adjustType:
Writable:
Units:
Description:
float
y
pixels
Adjustment to the artificial horizon bars (pilot)
sim/cockpit/misc/ah_adjust2Type:
Writable:
Units:
Description:
float
y
pixels
Adjustment to the artificial horizon bars (copilot)
sim/cockpit/misc/compass_indicatedType:
Writable:
Units:
Description:
float
y
degm
Indicated cockpit heading in magnetic degrees
sim/cockpit/misc/hydraulic_quantityType:
Writable:
Units:
Description:
float
y
???
Hydraulic Quantity 1
sim/cockpit/misc/hydraulic_quantity2Type:
Writable:
Units:
Description:
float
y
???
Hydraulic Quantity 2
↱ sim/cockpit/pressure/
sim/cockpit/pressure/bleed_air_onType:
Writable:
Units:
Description:
int
y
bool
Bleed air is on (legacy)
sim/cockpit/pressure/bleed_air_modeType:
Writable:
Units:
Description:
int
y
enum
0=off,1=L,2=B,3=R,4=APU
sim/cockpit/pressure/cabin_altitude_set_m_mslType:
Writable:
Units:
Description:
float
y
???
The desired cabin altitude (BEFORE 730 this was incorrectly int type)
sim/cockpit/pressure/cabin_vvi_set_m_msecType:
Writable:
Units:
Description:
float
y
???
The desired cabin altitude rate change (BEFORE 730 this was incorrectly int type)
sim/cockpit/pressure/cabin_pressure_differential_psiType:
Writable:
Units:
Description:
float
y
psi
????
sim/cockpit/pressure/cabin_altitude_actual_m_mslType:
Writable:
Units:
Description:
float
y
???
The real cabin altitude (BEFORE 730 this was incorrectly int type). Writeable with override_pressurization
sim/cockpit/pressure/cabin_vvi_actual_m_msecType:
Writable:
Units:
Description:
float
y
???
The real cabin altitude rate change (BEFORE 730 this was incorrectly int type). Writeable with override_pressurization
sim/cockpit/pressure/pressure_test_timeoutType:
Writable:
Units:
Description:
float
y
???
Timeout for some kind of pressure test/
sim/cockpit/pressure/max_allowable_altitudeType:
Writable:
Units:
Description:
float
y
???
Max altitude the plane can keep pressure at?
sim/cockpit/pressure/dump_allType:
Writable:
Units:
Description:
int
y
bool
Pressure dump switch
sim/cockpit/pressure/dump_to_altType:
Writable:
Units:
Description:
int
y
bool
Pressure dump to altitude switch
sim/cockpit/pressure/outflow_valveType:
Writable:
Units:
Description:
float
y
ratio
Pressurization outflow valve ratio. 0 for fully closed, 1 for fully open. Writeable with override_pressurization
↱ sim/cockpit/radios/
sim/cockpit/radios/nav1_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the nav1 radio.
sim/cockpit/radios/nav2_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the nav2 radio.
sim/cockpit/radios/com1_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the copm1 radio.
sim/cockpit/radios/com2_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the com2 radio.
sim/cockpit/radios/adf1_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the first automatic direction finder.
sim/cockpit/radios/adf2_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the second automatic direction finder.
sim/cockpit/radios/dme_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The current frequency of the standalone DME receiver.
sim/cockpit/radios/nav1_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.
sim/cockpit/radios/nav2_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.
sim/cockpit/radios/com1_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.
sim/cockpit/radios/com2_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.
sim/cockpit/radios/adf1_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.
sim/cockpit/radios/adf2_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.
sim/cockpit/radios/dme_stdby_freq_hzType:
Writable:
Units:
Description:
int
y
10Hz
The standby frequency for the radio mentioned above for flip/flop radios.

NOTE: X-Plane does not currently feature a flip-flop standalone DME instrument, but the data exists.

sim/cockpit/radios/nav1_obs_degtType:
Writable:
Units:
Description:
float
y
degt
The 'obs' heading programmed into VOR and HSI gauges that follow nav radio 1. (true: legacy)
sim/cockpit/radios/nav2_obs_degtType:
Writable:
Units:
Description:
float
y
degt
The 'obs' heading programmed into VOR and HSI gauges that follow nav radio 2. (true: legacy)
sim/cockpit/radios/nav1_obs_degmType:
Writable:
Units:
Description:
float
y
degm
The 'obs' heading programmed into VOR and HSI gauges that follow nav radio 1. (mag: modern) pilot
sim/cockpit/radios/nav1_obs_degm2Type:
Writable:
Units:
Description:
float
y
degm
The 'obs' heading programmed into VOR and HSI gauges that follow nav radio 1. (mag: modern) copilot
sim/cockpit/radios/nav2_obs_degmType:
Writable:
Units:
Description:
float
y
degm
The 'obs' heading programmed into VOR and HSI gauges that follow nav radio 2. (mag: modern) pilot
sim/cockpit/radios/nav2_obs_degm2Type:
Writable:
Units:
Description:
float
y
degm
The 'obs' heading programmed into VOR and HSI gauges that follow nav radio 2. (mag: modern) copilot
sim/cockpit/radios/nav1_dir_degtType:
Writable:
Units:
Description:
float
y
deg
The relative bearing to the beacon indicated by nav1. Set override with override_navneedles
sim/cockpit/radios/nav2_dir_degtType:
Writable:
Units:
Description:
float
y
deg
The relative bearing to the beacon indicated by nav2. Set override with override_navneedles
sim/cockpit/radios/adf1_dir_degtType:
Writable:
Units:
Description:
float
y
deg
The relative bearing to the beacon indicated by adf1. Use override_adf to stg.
sim/cockpit/radios/adf2_dir_degtType:
Writable:
Units:
Description:
float
y
deg
The relative bearing to the beacon indicated by adf2. Use override_adf to stg.
sim/cockpit/radios/gps_dir_degtType:
Writable:
Units:
Description:
float
y
deg
The relative bearing to the GPS 1 destination.
sim/cockpit/radios/gps2_dir_degtType:
Writable:
Units:
Description:
float
y
deg
The relative bearing to the GPS 2 destination.
sim/cockpit/radios/dme_dir_degtType:
Writable:
Units:
Description:
float
n
deg
The relative bearing to whatever becaon the standalone DME is programmed for.
sim/cockpit/radios/nav1_hdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_navneedles
sim/cockpit/radios/nav1_hdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_navneedles
sim/cockpit/radios/nav2_hdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_navneedles
sim/cockpit/radios/nav2_hdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_navneedles
sim/cockpit/radios/gps_hdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_gps
sim/cockpit/radios/gps_hdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_gps
sim/cockpit/radios/gps2_hdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - pilot. override_gps
sim/cockpit/radios/gps2_hdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in course in 'dots' on a VOR compass - copilot. override_gps
sim/cockpit/radios/nav1_vdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_navneedles
sim/cockpit/radios/nav1_vdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_navneedles
sim/cockpit/radios/nav2_vdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_navneedles
sim/cockpit/radios/nav2_vdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_navneedles
sim/cockpit/radios/gps_vdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_gps
sim/cockpit/radios/gps_vdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_gps
sim/cockpit/radios/gps2_vdef_dotType:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - pilot. override_gps
sim/cockpit/radios/gps2_vdef_dot2Type:
Writable:
Units:
Description:
float
y
prcnt
The deflection from the aircraft to the tuned in glide slope in dots on an ILS gauge - copilot. override_gps
sim/cockpit/radios/nav1_fromtoType:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav1 beacon - pilot.
sim/cockpit/radios/nav1_fromto2Type:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav1 beacon - copilot.
sim/cockpit/radios/nav2_fromtoType:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav2 beacon - pilot.
sim/cockpit/radios/nav2_fromto2Type:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav2 beacon - copilot.
sim/cockpit/radios/gps_fromtoType:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav2 beacon - pilot.
sim/cockpit/radios/gps_fromto2Type:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav2 beacon - copilot.
sim/cockpit/radios/gps2_fromtoType:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav2 beacon - pilot.
sim/cockpit/radios/gps2_fromto2Type:
Writable:
Units:
Description:
int
y
enum
Whether we are heading to or from (or over) our nav2 beacon - copilot.
sim/cockpit/radios/nav1_CDIType:
Writable:
Units:
Description:
int
n
bool
Are we receiving an expected glide slope for nav1
sim/cockpit/radios/nav2_CDIType:
Writable:
Units:
Description:
int
n
bool
Are we receiving an expected glide slope for nav2
sim/cockpit/radios/nav1_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on nav1. override_navneedles
sim/cockpit/radios/nav2_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on nav2. override_navneedles
sim/cockpit/radios/adf1_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on adf1. override_dme
sim/cockpit/radios/adf2_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on adf2. override_dme
sim/cockpit/radios/gps_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on the GPS. override_gps
sim/cockpit/radios/gps2_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on the GPS. override_gps
sim/cockpit/radios/standalone_dme_dist_mType:
Writable:
Units:
Description:
float
y
nautical_miles
Our distance in nautical miles from the beacon tuned in on the standalone DME receiver. override_dme
sim/cockpit/radios/nav1_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on nav1. override_dme
sim/cockpit/radios/nav2_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on nav2. override_dme
sim/cockpit/radios/adf1_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on adf1. override_dme
sim/cockpit/radios/adf2_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on adf2. override_dme
sim/cockpit/radios/gps_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on the GPS. override_dme
sim/cockpit/radios/gps2_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on the GPS. override_dme
sim/cockpit/radios/standalone_dme_speed_ktsType:
Writable:
Units:
Description:
float
y
knots
Our closing speed to the beacon tuned in on the standalone DME receiver. override_dme
sim/cockpit/radios/nav1_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on nav1. override_dme (Dataref is labeled - this has always been minutes.)
sim/cockpit/radios/nav2_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on nav2. override_dme (Dataref is labeled - this has always been minutes.)
sim/cockpit/radios/adf1_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on adf1. override_dme (Dataref is labeled - this has always been minutes.)
sim/cockpit/radios/adf2_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on adf2. override_dme (Dataref is labeled - this has always been minutes.)
sim/cockpit/radios/gps_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on the GPS 1. override_dme (Dataref is labeled - this has always been minutes.)
sim/cockpit/radios/gps2_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on the GPS 2. override_dme (Dataref is labeled - this has always been minutes.)
sim/cockpit/radios/standalone_dme_time_secsType:
Writable:
Units:
Description:
float
y
mins
Our time to reach the beacon tuned in on the standalone DME. override_dme (Dataref is labeled - this has always been minutes.)\
sim/cockpit/radios/nav1_course_degmType:
Writable:
Units:
Description:
float
y
degm
The localizer course for Nav1 or tuned in radial for a VOR. (Magnetic, new) - pilot use override_navneedles
sim/cockpit/radios/nav1_course_degm2Type:
Writable:
Units:
Description:
float
y
degm
The localizer course for Nav1 or tuned in radial for a VOR. (Magnetic, new) - copilot use override_navneedles
sim/cockpit/radios/nav2_course_degmType:
Writable:
Units:
Description:
float
y
degm
The localizer course for Nav2 or tuned in radial for a VOR. (Magnetic, new) - pilot use override_navneedles
sim/cockpit/radios/nav2_course_degm2Type:
Writable:
Units:
Description:
float
y
degm
The localizer course for Nav2 or tuned in radial for a VOR. (Magnetic, new) - copilot use override_navneedles
sim/cockpit/radios/gps_course_degtmType:
Writable:
Units:
Description:
float
y
degm
The localizer course for GPS 1 or tuned in radial for a VOR (Magnetic, new) - pilot - use override_gps
sim/cockpit/radios/gps_course_degtm2Type:
Writable:
Units:
Description:
float
y
degm
The localizer course for GPS 1 or tuned in radial for a VOR (Magnetic, new) - copilot - use override_gps
sim/cockpit/radios/gps2_course_degtmType:
Writable:
Units:
Description:
float
y
degm
The localizer course for GPS 2 or tuned in radial for a VOR (Magnetic, new) - pilot - use override_gps
sim/cockpit/radios/gps2_course_degtm2Type:
Writable:
Units:
Description:
float
y
degm
The localizer course for GPS 2 or tuned in radial for a VOR (Magnetic, new) - copilot - use override_gps
sim/cockpit/radios/nav1_slope_degtType:
Writable:
Units:
Description:
float
y
deg
The glide slope slope for nav1. Writable with override_navneedles starting in 940.
sim/cockpit/radios/nav2_slope_degtType:
Writable:
Units:
Description:
float
y
deg
The glide slope slope for nav2. Writable with override_navneedles starting in 940.
sim/cockpit/radios/gps_slope_degtType:
Writable:
Units:
Description:
float
y
deg
The glide slope slope for the GPS 1. Writable with override_gps.
sim/cockpit/radios/gps2_slope_degtType:
Writable:
Units:
Description:
float
y
deg
The glide slope slope for the GPS 2. Writable with override_gps.
sim/cockpit/radios/gps_gp_mtr_per_dotType:
Writable:
Units:
Description:
float
y
meter
Baro-VNAV vertical path sensitivity in meters per dot of deflection. Writable with override_gps.
sim/cockpit/radios/gps2_gp_mtr_per_dotType:
Writable:
Units:
Description:
float
y
meter
Baro-VNAV vertical path sensitivity in meters per dot of deflection. Writable with override_gps.
sim/cockpit/radios/gps_hdef_nm_per_dotType:
Writable:
Units:
Description:
float
y
nautical_miles
GPS CDI sensitivity in nautical miles per dot of deflection. Writable with override_gps.
sim/cockpit/radios/gps2_hdef_nm_per_dotType:
Writable:
Units:
Description:
float
y
nautical_miles
GPS CDI sensitivity in nautical miles per dot of deflection. Writable with override_gps.
sim/cockpit/radios/transponder_codeType:
Writable:
Units:
Description:
int
y
code
Our transponder code.
sim/cockpit/radios/transponder_idType:
Writable:
Units:
Description:
int
n
bool
Whether we are squawking ident right now.
sim/cockpit/radios/transponder_lightType:
Writable:
Units:
Description:
int
n
???
Whether the transponder is lit
sim/cockpit/radios/transponder_brightnessType:
Writable:
Units:
Description:
float
y
ratio
Transponder light brightness ratio from 0 to 1
sim/cockpit/radios/transponder_modeType:
Writable:
Units:
Description:
int
y
enum
Transponder mode (off=0,stdby=1,on=2,test=3)
sim/cockpit/radios/nav1_cardinal_dirType:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for VOR 1 - pilot.
sim/cockpit/radios/nav1_cardinal_dir2Type:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for VOR 1 - copilot.
sim/cockpit/radios/nav2_cardinal_dirType:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for VOR 2 - pilot.
sim/cockpit/radios/nav2_cardinal_dir2Type:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for VOR 2 - copilot.
sim/cockpit/radios/adf1_cardinal_dirType:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for ADF 1 - pilot.
sim/cockpit/radios/adf1_cardinal_dir2Type:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for ADF 1 - copilot.
sim/cockpit/radios/adf2_cardinal_dirType:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for ADF 2 - pilot.
sim/cockpit/radios/adf2_cardinal_dir2Type:
Writable:
Units:
Description:
float
y
degm
Magnetic heading of the compass card for ADF 2 - copilot.
sim/cockpit/radios/nav1_has_dmeType:
Writable:
Units:
Description:
int
y
bool
Does this nav aid have DME? Use override_dme to set
sim/cockpit/radios/nav2_has_dmeType:
Writable:
Units:
Description:
int
y
bool
Does this nav aid have DME? Use override_dme to set
sim/cockpit/radios/adf1_has_dmeType:
Writable:
Units:
Description:
int
y
bool
Does this adf aid have DME? Use override_dme to set
sim/cockpit/radios/adf2_has_dmeType:
Writable:
Units:
Description:
int
y
bool
Does this adf aid have DME? Use override_dme to set
sim/cockpit/radios/dme5_has_dmeType:
Writable:
Units:
Description:
int
y
bool
Does this adf aid have DME? Use override_dme to set
sim/cockpit/radios/obs_magType:
Writable:
Units:
Description:
float
y
???
OBS
sim/cockpit/radios/gear_audio_workingType:
Writable:
Units:
Description:
int
y
???
Suppresses Gear Audio
sim/cockpit/radios/marker_audio_workingType:
Writable:
Units:
Description:
int
y
???
Suppresses Marker Audio
sim/cockpit/radios/nav_typeType:
Writable:
Units:
Description:
int[6]
n
enum
Type of NAVAID that is tuned in.
sim/cockpit/radios/ap_srcType:
Writable:
Units:
Description:
int
y
int
autopilot source 0 is pilot, 1 is copilot
sim/cockpit/radios/nav_com_adf_modeType:
Writable:
Units:
Description:
int
y
int
for a multifunction receiver...0-5 for nav1,nav2,com1,com2,adf1,adf2.
sim/cockpit/radios/gps_has_glideslopeType:
Writable:
Units:
Description:
int
y
int
does the GPS 1 provide vertical guidance? Write with override_gps
sim/cockpit/radios/gps2_has_glideslopeType:
Writable:
Units:
Description:
int
y
int
does the GPS 2 provide vertical guidance? Write with override_gps
↱ sim/cockpit/switches/
sim/cockpit/switches/DME_radio_selectorType:
Writable:
Units:
Description:
int
y
???
Which nav radio is the slaved DME connected to
sim/cockpit/switches/DME_distance_or_timeType:
Writable:
Units:
Description:
int
y
???
Is the standalone DME showing distance or groundspeed/time
sim/cockpit/switches/HSI_selectorType:
Writable:
Units:
Description:
int
y
???
Is the HSI showing nav1, nav2, or GPS
sim/cockpit/switches/HSI_selector2Type:
Writable:
Units:
Description:
int
y
???
Is the HSI showing nav1, nav2, or GPS
sim/cockpit/switches/RMI_selectorType:
Writable:
Units:
Description:
int
y
???
Is the RMI showing nav1, nav2, or GPS
sim/cockpit/switches/RMI_selector2Type:
Writable:
Units:
Description:
int
y
???
Is the RMI showing nav1, nav2, or GPS
sim/cockpit/switches/RMI_l_vor_adf_selectorType:
Writable:
Units:
Description:
int
y
???
Is the left side of a VOR/ADF RMI showing the VOR or ADF
sim/cockpit/switches/RMI_l_vor_adf_selector2Type:
Writable:
Units:
Description:
int
y
???
Is the left side of a VOR/ADF RMI showing the VOR or ADF
sim/cockpit/switches/RMI_r_vor_adf_selectorType:
Writable:
Units:
Description:
int
y
???
Is the right side of a VOR/ADF RMI showing the VOR or ADF
sim/cockpit/switches/RMI_r_vor_adf_selector2Type:
Writable:
Units:
Description:
int
y
???
Is the right side of a VOR/ADF RMI showing the VOR or ADF
sim/cockpit/switches/EFIS_dme_1_selectorType:
Writable:
Units:
Description:
int
y
???
Is the first EFIS DME showing nothing, dist to VOR, or dist to ADF
sim/cockpit/switches/EFIS_dme_2_selectorType:
Writable:
Units:
Description:
int
y
???
Is the second EFIS DME showing nothing, dist to VOR, or dist to ADF
sim/cockpit/switches/marker_panel_outType:
Writable:
Units:
Description:
int
y
???
Settings for the marker beacon audio panel
sim/cockpit/switches/audio_panel_outType:
Writable:
Units:
Description:
int
y
???
Settings for the com radio audio panel. 6=com1,7=com2
sim/cockpit/switches/anti_ice_onType:
Writable:
Units:
Description:
int
y
bool
Is the anti-icing system on. This turns on EVERY anti-ice system.
sim/cockpit/switches/anti_ice_inlet_heatType:
Writable:
Units:
Description:
int
y
bool
Turns on inlet heating for engine 1
sim/cockpit/switches/anti_ice_inlet_heat_per_enigneType:
Writable:
Units:
Description:
int[8]
y
bool
Turns on inlet heating - array access to all engines, up to 8. (Deprecated - use correct spelled dataref)
sim/cockpit/switches/anti_ice_inlet_heat_per_engineType:
Writable:
Units:
Description:
int[8]
y
bool
Turns on inlet heating - array access to all engines, up to 8.
sim/cockpit/switches/anti_ice_prop_heatType:
Writable:
Units:
Description:
int
y
bool
Turns on prop heat for prop 1
sim/cockpit/switches/anti_ice_prop_heat_per_engineType:
Writable:
Units:
Description:
int[8]
y
bool
Turns on prop heat - array access to all props, up to 8.
sim/cockpit/switches/anti_ice_window_heatType:
Writable:
Units:
Description:
int
y
bool
Turns on anti-icing fr the windshield
sim/cockpit/switches/pitot_heat_onType:
Writable:
Units:
Description:
int
y
bool
Is the pitot heat on
sim/cockpit/switches/pitot_heat_on2Type:
Writable:
Units:
Description:
int
y
bool
Is the backup pitot heat on
sim/cockpit/switches/static_heat_onType:
Writable:
Units:
Description:
int
y
bool
Is the static port heat on
sim/cockpit/switches/static_heat_on2Type:
Writable:
Units:
Description:
int
y
bool
Is the backup static port heat on
sim/cockpit/switches/anti_ice_AOA_heatType:
Writable:
Units:
Description:
int
y
bool
Turns on anti-icing for alpha vane heater, pilot side
sim/cockpit/switches/anti_ice_AOA_heat2Type:
Writable:
Units:
Description:
int
y
bool
Turns on anti-icing for alpha vane heater, copilot side
sim/cockpit/switches/anti_ice_surf_heatType:
Writable:
Units:
Description:
int
y
bool
Turns on surface heat on the wings
sim/cockpit/switches/anti_ice_surf_heat_leftType:
Writable:
Units:
Description:
int
y
bool
Turns on surface heat on the left wing
sim/cockpit/switches/anti_ice_surf_heat_rightType:
Writable:
Units:
Description:
int
y
bool
Turns on surface heat on the right wing
sim/cockpit/switches/anti_ice_surf_bootType:
Writable:
Units:
Description:
int
y
bool
Turns on the wing-surface anti-ice boot, which knocks ice off the leading edge, once a certain thickness has accumulated.
sim/cockpit/switches/anti_ice_engine_airType:
Writable:
Units:
Description:
float[8]
y
ratio
????
sim/cockpit/switches/anti_ice_auto_igniteType:
Writable:
Units:
Description:
int
y
bool
ignition source is turned on automatically on low N1 to prevent flameout
sim/cockpit/switches/ice_detectType:
Writable:
Units:
Description:
int
y
bool
Turns on ice detect
sim/cockpit/switches/auto_brake_settingsType:
Writable:
Units:
Description:
int
y
???
Settings for the autobrake control
sim/cockpit/switches/auto_feather_modeType:
Writable:
Units:
Description:
int
y
???
Settings for auto-feathering mode
sim/cockpit/switches/yaw_damper_onType:
Writable:
Units:
Description:
int
y
???
Is the yaw damper on
sim/cockpit/switches/art_stab_onType:
Writable:
Units:
Description:
int
y
???
Is the artificial stability system on?
sim/cockpit/switches/pre_rotate_levelType:
Writable:
Units:
Description:
int
y
???
???
sim/cockpit/switches/parachute_onType:
Writable:
Units:
Description:
int
y
???
Is the parachute deployed
sim/cockpit/switches/jato_onType:
Writable:
Units:
Description:
int
y
???
Are jatos on
sim/cockpit/switches/prop_sync_onType:
Writable:
Units:
Description:
int
y
???
Is prop sync on
sim/cockpit/switches/puffers_onType:
Writable:
Units:
Description:
int
y
???
Are puffers on
sim/cockpit/switches/water_scoopType:
Writable:
Units:
Description:
int
y
???
Is water scoop active
sim/cockpit/switches/arresting_gearType:
Writable:
Units:
Description:
int
y
???
Is the arresting gear deployed
sim/cockpit/switches/canopy_reqType:
Writable:
Units:
Description:
int
y
???
Is the canopy handle open
sim/cockpit/switches/dumping_fuelType:
Writable:
Units:
Description:
int
y
???
Are we dumping fuel
sim/cockpit/switches/tot_ener_audioType:
Writable:
Units:
Description:
int
y
???
???
sim/cockpit/switches/EFIS_map_modeType:
Writable:
Units:
Description:
int
y
???
Is the moving map showing the map or another HSI
sim/cockpit/switches/EFIS_map_submodeType:
Writable:
Units:
Description:
int
y
enum
0=app,1=vor,2=map,3=nav,4=pln specific mode of the map (or HSI)
sim/cockpit/switches/EFIS_map_range_selectorType:
Writable:
Units:
Description:
int
y
???
The display range for the moving map
sim/cockpit/switches/ECAM_modeType:
Writable:
Units:
Description:
int
y
???
The display mode for the ECAM
sim/cockpit/switches/gear_handle_statusType:
Writable:
Units:
Description:
int
y
boolean
Gear handle is up or down?
sim/cockpit/switches/EFIFS_shows_weatherType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS display show storms/weather? - legacy - origin dataref contained a typo
sim/cockpit/switches/EFIS_shows_weatherType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS display show storms/weather?
sim/cockpit/switches/EFIS_weather_alphaType:
Writable:
Units:
Description:
float
y
ratio
Alpha level of EFIS weather from 0 to 1
sim/cockpit/switches/EFIS_shows_tcasType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS show other aircraft?
sim/cockpit/switches/EFIS_shows_airportsType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS show other airports?
sim/cockpit/switches/EFIS_shows_waypointsType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS show waypoints?
sim/cockpit/switches/EFIS_shows_VORsType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS show VORs?
sim/cockpit/switches/EFIS_shows_NDBsType:
Writable:
Units:
Description:
int
y
boolean
Does the EFIS show NDBs?
sim/cockpit/switches/argus_modeType:
Writable:
Units:
Description:
int
y
enum
What mode is the Argus 2000 in
sim/cockpit/switches/no_smokingType:
Writable:
Units:
Description:
int
y
boolean
No Smoking
sim/cockpit/switches/fasten_seat_beltsType:
Writable:
Units:
Description:
int
y
boolean
Fasten Seat Belts
↱ sim/cockpit/warnings/
Caution and warnings are masters for annunciators by type. Master accept is lit for any warning or caution, so it is a catch-all. Use warnings/annunciators to see if the indicator is lit. Use the command-system to actuate changes to the annunciators.
sim/cockpit/warnings/master_caution_timeoutType:
Writable:
Units:
Description:
float
y
seconds
Time master caution will go out. (Use command-system instead of this dataref.)
sim/cockpit/warnings/master_caution_onType:
Writable:
Units:
Description:
float
y
boolean
Master caution is enabled for being lit (because it is not pressed)
sim/cockpit/warnings/master_warning_onType:
Writable:
Units:
Description:
float
y
boolean
Master warning is enabled for being lit (because it is not pressed)
sim/cockpit/warnings/master_accept_onType:
Writable:
Units:
Description:
float
y
boolean
Master accept is enabled for being lit (because it is not pressed)
sim/cockpit/warnings/annunciator_test_timeoutType:
Writable:
Units:
Description:
float
y
seconds
Time annunciator test will end (use annunciator_test_pressed instead)
sim/cockpit/warnings/annunciator_test_pressedType:
Writable:
Units:
Description:
int
n
boolean
True if the annunciator test button is pressed now.
sim/cockpit/warnings/autopilot_test_beepingType:
Writable:
Units:
Description:
int
n
boolean
The autopilot is beeping as part of its self-test
sim/cockpit/warnings/autopilot_test_modes_litType:
Writable:
Units:
Description:
int
n
boolean
The autopilot mode lights are on as part of its self test
sim/cockpit/warnings/autopilot_test_trim_litType:
Writable:
Units:
Description:
int
n
boolean
The autopilot trim lights are on as part of its self test
sim/cockpit/warnings/autopilot_test_ap_litType:
Writable:
Units:
Description:
int
n
boolean
The autopilot engaged lights are on as part of their self test
sim/cockpit/warnings/annunciators/master_cautionType:
Writable:
Units:
Description:
int
y
boolean
Master caution light on/off
sim/cockpit/warnings/annunciators/master_warningType:
Writable:
Units:
Description:
int
y
boolean
Master warning
sim/cockpit/warnings/annunciators/master_acceptType:
Writable:
Units:
Description:
int
y
boolean
Master accept light on/off
sim/cockpit/warnings/annunciators/autopilot_disconnectType:
Writable:
Units:
Description:
int
y
boolean
autopilot has been disconnected
sim/cockpit/warnings/annunciators/low_vacuumType:
Writable:
Units:
Description:
int
y
boolean
low vacuum pressure
sim/cockpit/warnings/annunciators/low_voltageType:
Writable:
Units:
Description:
int
y
boolean
low battery voltage
sim/cockpit/warnings/annunciators/fuel_quantityType:
Writable:
Units:
Description:
int
y
boolean
running out of fuel
sim/cockpit/warnings/annunciators/hydraulic_pressureType:
Writable:
Units:
Description:
int
y
boolean
hydraulic pressure low
sim/cockpit/warnings/annunciators/speedbrakeType:
Writable:
Units:
Description:
int
y
boolean
speedbrakes deployed
sim/cockpit/warnings/annunciators/GPWSType:
Writable:
Units:
Description:
int
y
boolean
GPWS failed
sim/cockpit/warnings/annunciators/iceType:
Writable:
Units:
Description:
int
y
boolean
ice detected
sim/cockpit/warnings/annunciators/lo_rotorType:
Writable:
Units:
Description:
int
y
boolean
low rotor speed
sim/cockpit/warnings/annunciators/hi_rotorType:
Writable:
Units:
Description:
int
y
boolean
high rotor speed
sim/cockpit/warnings/annunciators/pitot_heat_offType:
Writable:
Units:
Description:
int
y
boolean
pitot heat off
sim/cockpit/warnings/annunciators/transonicType:
Writable:
Units:
Description:
int
y
boolean
transonic
sim/cockpit/warnings/annunciators/slatsType:
Writable:
Units:
Description:
int
y
boolean
slats deployed
sim/cockpit/warnings/annunciators/flight_directorType:
Writable:
Units:
Description:
int
y
boolean
flight director failure
sim/cockpit/warnings/annunciators/autopilotType:
Writable:
Units:
Description:
int
y
boolean
autopilot failure
sim/cockpit/warnings/annunciators/yaw_damperType:
Writable:
Units:
Description:
int
y
boolean
yaw damper failure
sim/cockpit/warnings/annunciators/fuel_pressure_lowType:
Writable:
Units:
Description:
int[8]
y
boolean
fuel pressure low - per engine
sim/cockpit/warnings/annunciators/oil_pressure_lowType:
Writable:
Units:
Description:
int[8]
y
boolean
fuel pressure low - per engine
sim/cockpit/warnings/annunciators/oil_temperature_highType:
Writable:
Units:
Description:
int[8]
y
boolean
oil temperature high - per engine
sim/cockpit/warnings/annunciators/generator_offType:
Writable:
Units:
Description:
int[8]
y
boolean
generator off - per engine
sim/cockpit/warnings/annunciators/chip_detectedType:
Writable:
Units:
Description:
int[8]
y
boolean
chip detected - per engine
sim/cockpit/warnings/annunciators/engine_firesType:
Writable:
Units:
Description:
int[8]
y
boolean
engine fire - per engine
sim/cockpit/warnings/annunciators/igniter_onType:
Writable:
Units:
Description:
int[8]
y
boolean
igniter on - per engine
sim/cockpit/warnings/annunciators/reverser_onType:
Writable:
Units:
Description:
int[8]
y
boolean
reverser on - per engine
sim/cockpit/warnings/annunciators/burner_onType:
Writable:
Units:
Description:
int[8]
y
boolean
burner on - per engine
sim/cockpit/warnings/annunciators/inverter_offType:
Writable:
Units:
Description:
int[2]
y
boolean
inverter off - per 2 inverters
sim/cockpit/warnings/annunciators/N1_lowType:
Writable:
Units:
Description:
int[8]
y
boolean
N1 of engine is too low for AC - per engine
sim/cockpit/warnings/annunciators/N1_highType:
Writable:
Units:
Description:
int[8]
y
boolean
N1 too high - per engine
sim/cockpit/warnings/annunciators/reverser_not_readyType:
Writable:
Units:
Description:
int[8]
y
boolean
reversers not ready
sim/cockpit/warnings/annunciators/ice_vane_extendType:
Writable:
Units:
Description:
int[8]
y
boolean
ice vain extended (per engine)
sim/cockpit/warnings/annunciators/ice_vane_failType:
Writable:
Units:
Description:
int[8]
y
boolean
ice vain failed (per engine)
sim/cockpit/warnings/annunciators/bleed_air_offType:
Writable:
Units:
Description:
int[8]
y
boolean
bleed air off (per engine)
sim/cockpit/warnings/annunciators/bleed_air_failType:
Writable:
Units:
Description:
int[8]
y
boolean
bleed air failed (per engine)
sim/cockpit/warnings/annunciators/auto_feather_armType:
Writable:
Units:
Description:
int[8]
y
boolean
auto feather armed (per engine)
sim/cockpit/warnings/annunciators/fuel_transferType:
Writable:
Units:
Description:
int[9]
y
boolean
fuel transfer on (per tank)
sim/cockpit/warnings/annunciators/hvacType:
Writable:
Units:
Description:
int
y
boolean
duct overheated
sim/cockpit/warnings/annunciators/battery_charge_hiType:
Writable:
Units:
Description:
int
y
boolean
battery is charging too rapidly - may overheat
sim/cockpit/warnings/annunciators/cabin_altitude_12500Type:
Writable:
Units:
Description:
int
y
boolean
cabin altitude at or above 12500
sim/cockpit/warnings/annunciators/autopilot_trim_failType:
Writable:
Units:
Description:
int
y
boolean
autopilot trim failure
sim/cockpit/warnings/annunciators/electric_trim_offType:
Writable:
Units:
Description:
int
y
boolean
electric trim is off
sim/cockpit/warnings/annunciators/crossfeed_onType:
Writable:
Units:
Description:
int
y
boolean
crossfeed on
sim/cockpit/warnings/annunciators/landing_taxi_liteType:
Writable:
Units:
Description:
int
y
boolean
landing or taxiway light on but gear up
sim/cockpit/warnings/annunciators/cabin_door_openType:
Writable:
Units:
Description:
int
y
boolean
cabin door is open
sim/cockpit/warnings/annunciators/external_power_onType:
Writable:
Units:
Description:
int
y
boolean
external power is on
sim/cockpit/warnings/annunciators/passenger_oxy_onType:
Writable:
Units:
Description:
int
y
boolean
passenger oxygen on
sim/cockpit/warnings/annunciators/gear_unsafeType:
Writable:
Units:
Description:
int
y
boolean
gear is unsafe
sim/cockpit/warnings/annunciators/autopilot_trim_downType:
Writable:
Units:
Description:
int
y
boolean
autopilot trimming down
sim/cockpit/warnings/annunciators/autopilot_trim_upType:
Writable:
Units:
Description:
int
y
boolean
autopilot trimming up
sim/cockpit/warnings/annunciators/autopilot_bank_limitType:
Writable:
Units:
Description:
int
y
boolean
autopilot bank limit is turned ON, autopilot will keep bank below 12.5 degrees of bank
sim/cockpit/warnings/annunciators/autopilot_soft_rideType:
Writable:
Units:
Description:
int
y
boolean
autopilot soft ride is on
sim/cockpit/warnings/annunciators/no_invertersType:
Writable:
Units:
Description:
int
y
boolean
no inverters are on
sim/cockpit/warnings/annunciators/glideslopeType:
Writable:
Units:
Description:
int
n
boolean
glideslope deviation
sim/cockpit/warnings/annunciators/fuel_pressureType:
Writable:
Units:
Description:
int
y
bitfield
fuel pressure low
sim/cockpit/warnings/annunciators/oil_pressureType:
Writable:
Units:
Description:
int
y
bitfield
oil pressure low
sim/cockpit/warnings/annunciators/oil_temperatureType:
Writable:
Units:
Description:
int
y
bitfield
oil temperature too high
sim/cockpit/warnings/annunciators/generatorType:
Writable:
Units:
Description:
int
y
bitfield
generators are off or broken
sim/cockpit/warnings/annunciators/chip_detectType:
Writable:
Units:
Description:
int
y
bitfield
a chip has been detected in, um, a prop or turbine?
sim/cockpit/warnings/annunciators/engine_fireType:
Writable:
Units:
Description:
int
y
bitfield
yer engines are on fire, fer cryin out loud
sim/cockpit/warnings/annunciators/auto_ignitionType:
Writable:
Units:
Description:
int
y
bitfield
auto ignition ???
sim/cockpit/warnings/annunciators/reverseType:
Writable:
Units:
Description:
int
y
bitfield
reversers deployed
sim/cockpit/warnings/annunciators/afterburners_onType:
Writable:
Units:
Description:
int
y
bitfield
afterburners on
sim/cockpit/warnings/annunciators/inverterType:
Writable:
Units:
Description:
int
y
bitfield
inverters are off or broken
↱ sim/cockpit/weapons/
sim/cockpit/weapons/guns_armedType:
Writable:
Units:
Description:
int
y
???
Are guns armed
sim/cockpit/weapons/rockets_armedType:
Writable:
Units:
Description:
int
y
???
Are rockets armed
sim/cockpit/weapons/missiles_armedType:
Writable:
Units:
Description:
int
y
???
Are missiles armed
sim/cockpit/weapons/bombs_armedType:
Writable:
Units:
Description:
int
y
???
Are bombs armed
sim/cockpit/weapons/firing_modeType:
Writable:
Units:
Description:
int
y
???
Firing mode (single, ripple, etc. for bombs)
sim/cockpit/weapons/firing_rateType:
Writable:
Units:
Description:
int
y
???
Firing rate (for bombs)
sim/cockpit/weapons/plane_target_indexType:
Writable:
Units:
Description:
int
y
???
Index of plane that is being targeted
sim/cockpit/weapons/chaff_nowType:
Writable:
Units:
Description:
int
n
count
Number of rounds left in the sum of all chaff weapons on aircraft. Missing in 11.00-11.05. Writable in v10 and earlier.
sim/cockpit/weapons/flare_nowType:
Writable:
Units:
Description:
int
n
count
Number of rounds left in all flare weapons on the aircraft. Missing in 11.00-11.05. Writable in v10 and earlier.
sim/cockpit/weapons/wpn_sel_consoleType:
Writable:
Units:
Description:
int
y
???
INDIVIDUAL weapon selected
↱ sim/flightmodel/controls/
sim/flightmodel/controls/sbrkratType:
Writable:
Units:
Description:
float
y
[0..1.5]
Actual speed brake deployment [0..1 = schedule for in-air, 1..1.5 = extra deployment when on ground]
sim/flightmodel/controls/flaprqstType:
Writable:
Units:
Description:
float
y
[0..1]
Requested flap deployment, 0 = off, 1 = max
sim/flightmodel/controls/tail_lock_ratType:
Writable:
Units:
Description:
float
y
ratio
This is how locked the tail-wheel is ... 0 is free castoring, 1 is locked.
sim/flightmodel/controls/ail_trimType:
Writable:
Units:
Description:
float
y
[-1..1]
Current Aileron Trim, -1 = max left, 1 = max right
sim/flightmodel/controls/distType:
Writable:
Units:
Description:
float
y
meters
Distance Traveled
sim/flightmodel/controls/elv_trimType:
Writable:
Units:
Description:
float
y
[-1..1]
Elevation Trim, -1 = max nose down, 1 = max nose up
sim/flightmodel/controls/flapratType:
Writable:
Units:
Description:
float
y
[0..1]
Actual flap 1 deployment ratio
sim/flightmodel/controls/flap2ratType:
Writable:
Units:
Description:
float
y
[0..1]
Actual flap 2 deployment ratio
sim/flightmodel/controls/l_brake_addType:
Writable:
Units:
Description:
float
y
[0..1]
Left Brake - additional braking force (
sim/flightmodel/controls/r_brake_addType:
Writable:
Units:
Description:
float
y
[0..1]
Right Brake
sim/flightmodel/controls/lail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Left Aileron 1
sim/flightmodel/controls/lail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Left Aileron 2
sim/flightmodel/controls/rail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Right Aileron 1
sim/flightmodel/controls/rail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Right Aileron 2
sim/flightmodel/controls/ldruddefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Left Rudder
sim/flightmodel/controls/rdruddefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Right Rudder
sim/flightmodel/controls/lsplrdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Left Spoiler
sim/flightmodel/controls/rsplrdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Right Spoiler
sim/flightmodel/controls/ail1_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Aileron 1
sim/flightmodel/controls/ail2_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Aileron 2
sim/flightmodel/controls/splr_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Spoilers
sim/flightmodel/controls/splr2_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Spoilers 2
sim/flightmodel/controls/yawb_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING]
sim/flightmodel/controls/rudd_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Rudders
sim/flightmodel/controls/rudd2_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Rudders
sim/flightmodel/controls/elv1_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Elevators
sim/flightmodel/controls/elv2_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Elevators
sim/flightmodel/controls/fla1_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Flaps
sim/flightmodel/controls/fla2_defType:
Writable:
Units:
Description:
float[56]
y
degrees
[WING] Deflection Flaps
sim/flightmodel/controls/sbrkrqstType:
Writable:
Units:
Description:
float
y
[-0.5..1]
Speed Brake, -0.5 = armed, 0 = off, 1 = max deployment
sim/flightmodel/controls/vectrqstType:
Writable:
Units:
Description:
float
y
[0..1]
Requested thrust vector
sim/flightmodel/controls/swdiType:
Writable:
Units:
Description:
float
y
[0..1]
Actual wing sweep ratio
sim/flightmodel/controls/swdirqstType:
Writable:
Units:
Description:
float
y
[0..1]
Requested sweep ratio
sim/flightmodel/controls/slatratType:
Writable:
Units:
Description:
float
y
[0..1]
Actual slat deployment ratio
sim/flightmodel/controls/parkbrakeType:
Writable:
Units:
Description:
float
y
[0..1]
Parking Brake, 1 = max
sim/flightmodel/controls/rot_trimType:
Writable:
Units:
Description:
float
y
[-1..1]
Rotor Trim
sim/flightmodel/controls/rud_trimType:
Writable:
Units:
Description:
float
y
[-1..1]
Rudder Trim, -1 = max left, 1 = max right
sim/flightmodel/controls/incid_rqstType:
Writable:
Units:
Description:
float
y
[0..1]
Requested incidence
sim/flightmodel/controls/dihed_rqstType:
Writable:
Units:
Description:
float
y
[0..1]
Requested dihedral
sim/flightmodel/controls/vect_ratType:
Writable:
Units:
Description:
float
y
[0..1]
Actual thrust vector
sim/flightmodel/controls/incid_ratType:
Writable:
Units:
Description:
float
y
[0..1]
Actual incidence
sim/flightmodel/controls/dihed_ratType:
Writable:
Units:
Description:
float
y
[0..1]
Actual dihedral
sim/flightmodel/controls/tailhook_ratioType:
Writable:
Units:
Description:
float
y
ratio
tailhook deployment ratio, 0 is up 1 is down
sim/flightmodel/controls/canopy_ratioType:
Writable:
Units:
Description:
float
y
ratio
canopy deployment ratio, 0 is down 1 is up
sim/flightmodel/controls/wing1l_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Aileron 1
sim/flightmodel/controls/wing1l_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Aileron 2
sim/flightmodel/controls/wing1r_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Aileron 1
sim/flightmodel/controls/wing1r_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Aileron 2
sim/flightmodel/controls/wing2l_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Aileron 1
sim/flightmodel/controls/wing2l_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Aileron 2
sim/flightmodel/controls/wing2r_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Aileron 1
sim/flightmodel/controls/wing2r_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Aileron 2
sim/flightmodel/controls/wing3l_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Aileron 1
sim/flightmodel/controls/wing3l_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Aileron 2
sim/flightmodel/controls/wing3r_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Aileron 1
sim/flightmodel/controls/wing3r_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Aileron 2
sim/flightmodel/controls/wing4l_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Aileron 1
sim/flightmodel/controls/wing4l_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Aileron 2
sim/flightmodel/controls/wing4r_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Aileron 1
sim/flightmodel/controls/wing4r_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Aileron 2
sim/flightmodel/controls/wing1l_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Spoiler 1
sim/flightmodel/controls/wing1l_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Spoiler 2
sim/flightmodel/controls/wing1r_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Spoiler 1
sim/flightmodel/controls/wing1r_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Spoiler 2
sim/flightmodel/controls/wing2l_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Spoiler 1
sim/flightmodel/controls/wing2l_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Spoiler 2
sim/flightmodel/controls/wing2r_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Spoiler 1
sim/flightmodel/controls/wing2r_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Spoiler 2
sim/flightmodel/controls/wing3l_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Spoiler 1
sim/flightmodel/controls/wing3l_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Spoiler 2
sim/flightmodel/controls/wing3r_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Spoiler 1
sim/flightmodel/controls/wing3r_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Spoiler 2
sim/flightmodel/controls/wing4l_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Spoiler 1
sim/flightmodel/controls/wing4l_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Spoiler 2
sim/flightmodel/controls/wing4r_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Spoiler 1
sim/flightmodel/controls/wing4r_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Spoiler 2
sim/flightmodel/controls/wing1l_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Flap 1
sim/flightmodel/controls/wing1l_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Flap 2
sim/flightmodel/controls/wing1r_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Flap 1
sim/flightmodel/controls/wing1r_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Flap 2
sim/flightmodel/controls/wing2l_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Flap 1
sim/flightmodel/controls/wing2l_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Flap 2
sim/flightmodel/controls/wing2r_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Flap 1
sim/flightmodel/controls/wing2r_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Flap 2
sim/flightmodel/controls/wing3l_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Flap 1
sim/flightmodel/controls/wing3l_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Flap 2
sim/flightmodel/controls/wing3r_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Flap 1
sim/flightmodel/controls/wing3r_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Flap 2
sim/flightmodel/controls/wing4l_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Flap 1
sim/flightmodel/controls/wing4l_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Flap 2
sim/flightmodel/controls/wing4r_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Flap 1
sim/flightmodel/controls/wing4r_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Flap 2
sim/flightmodel/controls/wing1l_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Yaw Brake
sim/flightmodel/controls/wing1r_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Yaw Brake
sim/flightmodel/controls/wing2l_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Yaw Brake
sim/flightmodel/controls/wing2r_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Yaw Brake
sim/flightmodel/controls/wing3l_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Yaw Brake
sim/flightmodel/controls/wing3r_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Yaw Brake
sim/flightmodel/controls/wing4l_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Yaw Brake
sim/flightmodel/controls/wing4r_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Yaw Brake
sim/flightmodel/controls/hstab1_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Elevator 1
sim/flightmodel/controls/hstab1_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Elevator 2
sim/flightmodel/controls/hstab2_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Elevator 1
sim/flightmodel/controls/hstab2_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Elevator 2
sim/flightmodel/controls/vstab1_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Rudder 1
sim/flightmodel/controls/vstab1_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Rudder 2
sim/flightmodel/controls/vstab2_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Rudder 1
sim/flightmodel/controls/vstab2_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Rudder 2
sim/flightmodel/controls/mwing01_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Aileron 1
sim/flightmodel/controls/mwing01_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Aileron 2
sim/flightmodel/controls/mwing01_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Spoiler 1
sim/flightmodel/controls/mwing01_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Spoiler 2
sim/flightmodel/controls/mwing01_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Flap 1
sim/flightmodel/controls/mwing01_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Flap 2
sim/flightmodel/controls/mwing01_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Yaw Brake
sim/flightmodel/controls/mwing01_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Elevator 1
sim/flightmodel/controls/mwing01_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Elevator 2
sim/flightmodel/controls/mwing01_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Rudder 1
sim/flightmodel/controls/mwing01_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 1 Rudder 2
sim/flightmodel/controls/mwing02_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Aileron 1
sim/flightmodel/controls/mwing02_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Aileron 2
sim/flightmodel/controls/mwing02_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Spoiler 1
sim/flightmodel/controls/mwing02_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Spoiler 2
sim/flightmodel/controls/mwing02_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Flap 1
sim/flightmodel/controls/mwing02_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Flap 2
sim/flightmodel/controls/mwing02_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Yaw Brake
sim/flightmodel/controls/mwing02_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Elevator 1
sim/flightmodel/controls/mwing02_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Elevator 2
sim/flightmodel/controls/mwing02_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Rudder 1
sim/flightmodel/controls/mwing02_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 2 Rudder 2
sim/flightmodel/controls/mwing03_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Aileron 1
sim/flightmodel/controls/mwing03_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Aileron 2
sim/flightmodel/controls/mwing03_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Spoiler 1
sim/flightmodel/controls/mwing03_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Spoiler 2
sim/flightmodel/controls/mwing03_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Flap 1
sim/flightmodel/controls/mwing03_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Flap 2
sim/flightmodel/controls/mwing03_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Yaw Brake
sim/flightmodel/controls/mwing03_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Elevator 1
sim/flightmodel/controls/mwing03_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Elevator 2
sim/flightmodel/controls/mwing03_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Rudder 1
sim/flightmodel/controls/mwing03_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 3 Rudder 2
sim/flightmodel/controls/mwing04_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Aileron 1
sim/flightmodel/controls/mwing04_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Aileron 2
sim/flightmodel/controls/mwing04_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Spoiler 1
sim/flightmodel/controls/mwing04_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Spoiler 2
sim/flightmodel/controls/mwing04_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Flap 1
sim/flightmodel/controls/mwing04_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Flap 2
sim/flightmodel/controls/mwing04_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Yaw Brake
sim/flightmodel/controls/mwing04_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Elevator 1
sim/flightmodel/controls/mwing04_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Elevator 2
sim/flightmodel/controls/mwing04_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Rudder 1
sim/flightmodel/controls/mwing04_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 4 Rudder 2
sim/flightmodel/controls/mwing05_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Aileron 1
sim/flightmodel/controls/mwing05_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Aileron 2
sim/flightmodel/controls/mwing05_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Spoiler 1
sim/flightmodel/controls/mwing05_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Spoiler 2
sim/flightmodel/controls/mwing05_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Flap 1
sim/flightmodel/controls/mwing05_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Flap 2
sim/flightmodel/controls/mwing05_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Yaw Brake
sim/flightmodel/controls/mwing05_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Elevator 1
sim/flightmodel/controls/mwing05_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Elevator 2
sim/flightmodel/controls/mwing05_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Rudder 1
sim/flightmodel/controls/mwing05_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 5 Rudder 2
sim/flightmodel/controls/mwing06_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Aileron 1
sim/flightmodel/controls/mwing06_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Aileron 2
sim/flightmodel/controls/mwing06_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Spoiler 1
sim/flightmodel/controls/mwing06_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Spoiler 2
sim/flightmodel/controls/mwing06_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Flap 1
sim/flightmodel/controls/mwing06_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Flap 2
sim/flightmodel/controls/mwing06_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Yaw Brake
sim/flightmodel/controls/mwing06_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Elevator 1
sim/flightmodel/controls/mwing06_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Elevator 2
sim/flightmodel/controls/mwing06_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Rudder 1
sim/flightmodel/controls/mwing06_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 6 Rudder 2
sim/flightmodel/controls/mwing07_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Aileron 1
sim/flightmodel/controls/mwing07_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Aileron 2
sim/flightmodel/controls/mwing07_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Spoiler 1
sim/flightmodel/controls/mwing07_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Spoiler 2
sim/flightmodel/controls/mwing07_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Flap 1
sim/flightmodel/controls/mwing07_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Flap 2
sim/flightmodel/controls/mwing07_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Yaw Brake
sim/flightmodel/controls/mwing07_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Elevator 1
sim/flightmodel/controls/mwing07_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Elevator 2
sim/flightmodel/controls/mwing07_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Rudder 1
sim/flightmodel/controls/mwing07_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 7 Rudder 2
sim/flightmodel/controls/mwing08_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Aileron 1
sim/flightmodel/controls/mwing08_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Aileron 2
sim/flightmodel/controls/mwing08_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Spoiler 1
sim/flightmodel/controls/mwing08_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Spoiler 2
sim/flightmodel/controls/mwing08_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Flap 1
sim/flightmodel/controls/mwing08_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Flap 2
sim/flightmodel/controls/mwing08_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Yaw Brake
sim/flightmodel/controls/mwing08_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Elevator 1
sim/flightmodel/controls/mwing08_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Elevator 2
sim/flightmodel/controls/mwing08_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Rudder 1
sim/flightmodel/controls/mwing08_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 8 Rudder 2
sim/flightmodel/controls/mwing09_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Aileron 1
sim/flightmodel/controls/mwing09_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Aileron 2
sim/flightmodel/controls/mwing09_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Spoiler 1
sim/flightmodel/controls/mwing09_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Spoiler 2
sim/flightmodel/controls/mwing09_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Flap 1
sim/flightmodel/controls/mwing09_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Flap 2
sim/flightmodel/controls/mwing09_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Yaw Brake
sim/flightmodel/controls/mwing09_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Elevator 1
sim/flightmodel/controls/mwing09_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Elevator 2
sim/flightmodel/controls/mwing09_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Rudder 1
sim/flightmodel/controls/mwing09_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 9 Rudder 2
sim/flightmodel/controls/mwing10_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Aileron 1
sim/flightmodel/controls/mwing10_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Aileron 2
sim/flightmodel/controls/mwing10_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Spoiler 1
sim/flightmodel/controls/mwing10_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Spoiler 2
sim/flightmodel/controls/mwing10_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Flap 1
sim/flightmodel/controls/mwing10_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Flap 2
sim/flightmodel/controls/mwing10_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Yaw Brake
sim/flightmodel/controls/mwing10_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Elevator 1
sim/flightmodel/controls/mwing10_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Elevator 2
sim/flightmodel/controls/mwing10_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Rudder 1
sim/flightmodel/controls/mwing10_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 10 Rudder 2
sim/flightmodel/controls/mwing11_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Aileron 1
sim/flightmodel/controls/mwing11_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Aileron 2
sim/flightmodel/controls/mwing11_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Spoiler 1
sim/flightmodel/controls/mwing11_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Spoiler 2
sim/flightmodel/controls/mwing11_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Flap 1
sim/flightmodel/controls/mwing11_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Flap 2
sim/flightmodel/controls/mwing11_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Yaw Brake
sim/flightmodel/controls/mwing11_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Elevator 1
sim/flightmodel/controls/mwing11_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Elevator 2
sim/flightmodel/controls/mwing11_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Rudder 1
sim/flightmodel/controls/mwing11_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 11 Rudder 2
sim/flightmodel/controls/mwing12_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Aileron 1
sim/flightmodel/controls/mwing12_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Aileron 2
sim/flightmodel/controls/mwing12_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Spoiler 1
sim/flightmodel/controls/mwing12_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Spoiler 2
sim/flightmodel/controls/mwing12_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Flap 1
sim/flightmodel/controls/mwing12_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Flap 2
sim/flightmodel/controls/mwing12_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Yaw Brake
sim/flightmodel/controls/mwing12_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Elevator 1
sim/flightmodel/controls/mwing12_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Elevator 2
sim/flightmodel/controls/mwing12_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Rudder 1
sim/flightmodel/controls/mwing12_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 12 Rudder 2
sim/flightmodel/controls/mwing13_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Aileron 1
sim/flightmodel/controls/mwing13_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Aileron 2
sim/flightmodel/controls/mwing13_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Spoiler 1
sim/flightmodel/controls/mwing13_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Spoiler 2
sim/flightmodel/controls/mwing13_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Flap 1
sim/flightmodel/controls/mwing13_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Flap 2
sim/flightmodel/controls/mwing13_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Yaw Brake
sim/flightmodel/controls/mwing13_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Elevator 1
sim/flightmodel/controls/mwing13_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Elevator 2
sim/flightmodel/controls/mwing13_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Rudder 1
sim/flightmodel/controls/mwing13_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 13 Rudder 2
sim/flightmodel/controls/mwing14_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Aileron 1
sim/flightmodel/controls/mwing14_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Aileron 2
sim/flightmodel/controls/mwing14_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Spoiler 1
sim/flightmodel/controls/mwing14_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Spoiler 2
sim/flightmodel/controls/mwing14_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Flap 1
sim/flightmodel/controls/mwing14_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Flap 2
sim/flightmodel/controls/mwing14_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Yaw Brake
sim/flightmodel/controls/mwing14_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Elevator 1
sim/flightmodel/controls/mwing14_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Elevator 2
sim/flightmodel/controls/mwing14_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Rudder 1
sim/flightmodel/controls/mwing14_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 14 Rudder 2
sim/flightmodel/controls/mwing15_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Aileron 1
sim/flightmodel/controls/mwing15_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Aileron 2
sim/flightmodel/controls/mwing15_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Spoiler 1
sim/flightmodel/controls/mwing15_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Spoiler 2
sim/flightmodel/controls/mwing15_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Flap 1
sim/flightmodel/controls/mwing15_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Flap 2
sim/flightmodel/controls/mwing15_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Yaw Brake
sim/flightmodel/controls/mwing15_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Elevator 1
sim/flightmodel/controls/mwing15_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Elevator 2
sim/flightmodel/controls/mwing15_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Rudder 1
sim/flightmodel/controls/mwing15_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 15 Rudder 2
sim/flightmodel/controls/mwing16_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Aileron 1
sim/flightmodel/controls/mwing16_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Aileron 2
sim/flightmodel/controls/mwing16_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Spoiler 1
sim/flightmodel/controls/mwing16_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Spoiler 2
sim/flightmodel/controls/mwing16_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Flap 1
sim/flightmodel/controls/mwing16_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Flap 2
sim/flightmodel/controls/mwing16_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Yaw Brake
sim/flightmodel/controls/mwing16_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Elevator 1
sim/flightmodel/controls/mwing16_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Elevator 2
sim/flightmodel/controls/mwing16_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Rudder 1
sim/flightmodel/controls/mwing16_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 16 Rudder 2
sim/flightmodel/controls/mwing17_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Aileron 1
sim/flightmodel/controls/mwing17_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Aileron 2
sim/flightmodel/controls/mwing17_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Spoiler 1
sim/flightmodel/controls/mwing17_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Spoiler 2
sim/flightmodel/controls/mwing17_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Flap 1
sim/flightmodel/controls/mwing17_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Flap 2
sim/flightmodel/controls/mwing17_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Yaw Brake
sim/flightmodel/controls/mwing17_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Elevator 1
sim/flightmodel/controls/mwing17_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Elevator 2
sim/flightmodel/controls/mwing17_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Rudder 1
sim/flightmodel/controls/mwing17_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 17 Rudder 2
sim/flightmodel/controls/mwing18_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Aileron 1
sim/flightmodel/controls/mwing18_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Aileron 2
sim/flightmodel/controls/mwing18_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Spoiler 1
sim/flightmodel/controls/mwing18_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Spoiler 2
sim/flightmodel/controls/mwing18_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Flap 1
sim/flightmodel/controls/mwing18_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Flap 2
sim/flightmodel/controls/mwing18_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Yaw Brake
sim/flightmodel/controls/mwing18_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Elevator 1
sim/flightmodel/controls/mwing18_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Elevator 2
sim/flightmodel/controls/mwing18_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Rudder 1
sim/flightmodel/controls/mwing18_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 18 Rudder 2
sim/flightmodel/controls/mwing19_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Aileron 1
sim/flightmodel/controls/mwing19_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Aileron 2
sim/flightmodel/controls/mwing19_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Spoiler 1
sim/flightmodel/controls/mwing19_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Spoiler 2
sim/flightmodel/controls/mwing19_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Flap 1
sim/flightmodel/controls/mwing19_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Flap 2
sim/flightmodel/controls/mwing19_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Yaw Brake
sim/flightmodel/controls/mwing19_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Elevator 1
sim/flightmodel/controls/mwing19_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Elevator 2
sim/flightmodel/controls/mwing19_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Rudder 1
sim/flightmodel/controls/mwing19_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 19 Rudder 2
sim/flightmodel/controls/mwing20_ail1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Aileron 1
sim/flightmodel/controls/mwing20_ail2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Aileron 2
sim/flightmodel/controls/mwing20_spo1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Spoiler 1
sim/flightmodel/controls/mwing20_spo2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Spoiler 2
sim/flightmodel/controls/mwing20_fla1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Flap 1
sim/flightmodel/controls/mwing20_fla2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Flap 2
sim/flightmodel/controls/mwing20_yawbdefType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Yaw Brake
sim/flightmodel/controls/mwing20_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Elevator 1
sim/flightmodel/controls/mwing20_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Elevator 2
sim/flightmodel/controls/mwing20_rud1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Rudder 1
sim/flightmodel/controls/mwing20_rud2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Misc Wing 20 Rudder 2
sim/flightmodel/controls/wing1l_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 1 Left Retract
sim/flightmodel/controls/wing1r_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 1 Right Retract
sim/flightmodel/controls/wing2l_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 2 Left Retract
sim/flightmodel/controls/wing2r_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 2 Right Retract
sim/flightmodel/controls/wing3l_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 3 Left Retract
sim/flightmodel/controls/wing3r_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 3 Right Retract
sim/flightmodel/controls/wing4l_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 4 Left Retract
sim/flightmodel/controls/wing4r_retractType:
Writable:
Units:
Description:
int
y
boolean
Wing 4 Right Retract
sim/flightmodel/controls/hstab1_retractType:
Writable:
Units:
Description:
int
y
boolean
Horiz Stab Left Retract
sim/flightmodel/controls/hstab2_retractType:
Writable:
Units:
Description:
int
y
boolean
Horiz Stab Right Retract
sim/flightmodel/controls/vstab1_retractType:
Writable:
Units:
Description:
int
y
boolean
Vert Stab 1 Retract
sim/flightmodel/controls/vstab2_retractType:
Writable:
Units:
Description:
int
y
boolean
Vert Stab 2 Retract
sim/flightmodel/controls/mwing01_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 1 Retract
sim/flightmodel/controls/mwing02_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 2 Retract
sim/flightmodel/controls/mwing03_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 3 Retract
sim/flightmodel/controls/mwing04_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 4 Retract
sim/flightmodel/controls/mwing05_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 5 Retract
sim/flightmodel/controls/mwing06_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 6 Retract
sim/flightmodel/controls/mwing07_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 7 Retract
sim/flightmodel/controls/mwing08_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 8 Retract
sim/flightmodel/controls/mwing09_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 9 Retract
sim/flightmodel/controls/mwing10_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 10 Retract
sim/flightmodel/controls/mwing11_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 11 Retract
sim/flightmodel/controls/mwing12_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 12 Retract
sim/flightmodel/controls/mwing13_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 13 Retract
sim/flightmodel/controls/mwing14_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 14 Retract
sim/flightmodel/controls/mwing15_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 15 Retract
sim/flightmodel/controls/mwing16_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 16 Retract
sim/flightmodel/controls/mwing17_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 17 Retract
sim/flightmodel/controls/mwing18_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 18 Retract
sim/flightmodel/controls/mwing19_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 19 Retract
sim/flightmodel/controls/mwing20_retractType:
Writable:
Units:
Description:
int
y
boolean
Misc Wing 20 Retract
sim/flightmodel/controls/wing1l_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 1 Left Retract Now
sim/flightmodel/controls/wing1r_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 1 Right Retract Now
sim/flightmodel/controls/wing2l_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 2 Left Retract Now
sim/flightmodel/controls/wing2r_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 2 Right Retract Now
sim/flightmodel/controls/wing3l_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 3 Left Retract Now
sim/flightmodel/controls/wing3r_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 3 Right Retract Now
sim/flightmodel/controls/wing4l_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 4 Left Retract Now
sim/flightmodel/controls/wing4r_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Wing 4 Right Retract Now
sim/flightmodel/controls/hstab1_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Horiz Stab Left Retract Now
sim/flightmodel/controls/hstab2_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Horiz Stab Right Retract Now
sim/flightmodel/controls/vstab1_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Vert Stab 1 Retract Now
sim/flightmodel/controls/vstab2_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Vert Stab 2 Retract Now
sim/flightmodel/controls/mwing01_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 1 Retract Now
sim/flightmodel/controls/mwing02_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 2 Retract Now
sim/flightmodel/controls/mwing03_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 3 Retract Now
sim/flightmodel/controls/mwing04_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 4 Retract Now
sim/flightmodel/controls/mwing05_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 5 Retract Now
sim/flightmodel/controls/mwing06_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 6 Retract Now
sim/flightmodel/controls/mwing07_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 7 Retract Now
sim/flightmodel/controls/mwing08_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 8 Retract Now
sim/flightmodel/controls/mwing09_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 9 Retract Now
sim/flightmodel/controls/mwing10_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 10 Retract Now
sim/flightmodel/controls/mwing11_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 11 Retract Now
sim/flightmodel/controls/mwing12_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 12 Retract Now
sim/flightmodel/controls/mwing13_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 13 Retract Now
sim/flightmodel/controls/mwing14_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 14 Retract Now
sim/flightmodel/controls/mwing15_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 15 Retract Now
sim/flightmodel/controls/mwing16_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 16 Retract Now
sim/flightmodel/controls/mwing17_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 17 Retract Now
sim/flightmodel/controls/mwing18_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 18 Retract Now
sim/flightmodel/controls/mwing19_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 19 Retract Now
sim/flightmodel/controls/mwing20_retract_nowType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 20 Retract Now
sim/flightmodel/controls/wing1l_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 1 Left Retract Max
sim/flightmodel/controls/wing1r_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 1 Right Retract Max
sim/flightmodel/controls/wing2l_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 2 Left Retract Max
sim/flightmodel/controls/wing2r_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 2 Right Retract Max
sim/flightmodel/controls/wing3l_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 3 Left Retract Max
sim/flightmodel/controls/wing3r_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 3 Right Retract Max
sim/flightmodel/controls/wing4l_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 4 Left Retract Max
sim/flightmodel/controls/wing4r_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Wing 4 Right Retract Max
sim/flightmodel/controls/hstab1_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Horiz Stab Left Retract Max
sim/flightmodel/controls/hstab2_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Horiz Stab Right Retract Max
sim/flightmodel/controls/vstab1_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Vert Stab 1 Retract Max
sim/flightmodel/controls/vstab2_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Vert Stab 2 Retract Max
sim/flightmodel/controls/mwing01_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 1 Retract Max
sim/flightmodel/controls/mwing02_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 2 Retract Max
sim/flightmodel/controls/mwing03_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 3 Retract Max
sim/flightmodel/controls/mwing04_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 4 Retract Max
sim/flightmodel/controls/mwing05_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 5 Retract Max
sim/flightmodel/controls/mwing06_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 6 Retract Max
sim/flightmodel/controls/mwing07_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 7 Retract Max
sim/flightmodel/controls/mwing08_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 8 Retract Max
sim/flightmodel/controls/mwing09_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 9 Retract Max
sim/flightmodel/controls/mwing10_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 10 Retract Max
sim/flightmodel/controls/mwing11_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 11 Retract Max
sim/flightmodel/controls/mwing12_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 12 Retract Max
sim/flightmodel/controls/mwing13_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 13 Retract Max
sim/flightmodel/controls/mwing14_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 14 Retract Max
sim/flightmodel/controls/mwing15_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 15 Retract Max
sim/flightmodel/controls/mwing16_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 16 Retract Max
sim/flightmodel/controls/mwing17_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 17 Retract Max
sim/flightmodel/controls/mwing18_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 18 Retract Max
sim/flightmodel/controls/mwing19_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 19 Retract Max
sim/flightmodel/controls/mwing20_retract_maxType:
Writable:
Units:
Description:
float
y
ratio
Misc Wing 20 Retract Max
sim/flightmodel/controls/wing1l_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Elevator 1
sim/flightmodel/controls/wing1l_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Left Elevator 2
sim/flightmodel/controls/wing1r_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Elevator 1
sim/flightmodel/controls/wing1r_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 1 Right Elevator 2
sim/flightmodel/controls/wing2l_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Elevator 1
sim/flightmodel/controls/wing2l_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Left Elevator 2
sim/flightmodel/controls/wing2r_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Elevator 1
sim/flightmodel/controls/wing2r_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 2 Right Elevator 2
sim/flightmodel/controls/wing3l_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Elevator 1
sim/flightmodel/controls/wing3l_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Left Elevator 2
sim/flightmodel/controls/wing3r_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Elevator 1
sim/flightmodel/controls/wing3r_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 3 Right Elevator 2
sim/flightmodel/controls/wing4l_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Elevator 1
sim/flightmodel/controls/wing4l_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Left Elevator 2
sim/flightmodel/controls/wing4r_elv1defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Elevator 1
sim/flightmodel/controls/wing4r_elv2defType:
Writable:
Units:
Description:
float
y
degrees
Deflection Wing 4 Right Elevator 2
↱ sim/flightmodel/cyclic/
sim/flightmodel/cyclic/cyclic_ailn_blad_alphType:
Writable:
Units:
Description:
float[8]
n
???
Blade alpha
sim/flightmodel/cyclic/cyclic_ailn_disc_tiltType:
Writable:
Units:
Description:
float[8]
n
???
Disc tilt
sim/flightmodel/cyclic/cyclic_elev_blad_alphType:
Writable:
Units:
Description:
float[8]
n
???
Blade alpha
sim/flightmodel/cyclic/cyclic_elev_disc_tiltType:
Writable:
Units:
Description:
float[8]
n
???
Disc tilt
sim/flightmodel/cyclic/cyclic_elev_commandType:
Writable:
Units:
Description:
float[8]
n
???
???
sim/flightmodel/cyclic/cyclic_ailn_commandType:
Writable:
Units:
Description:
float[8]
n
???
???
sim/flightmodel/cyclic/sidecantType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/cyclic/vertcantType:
Writable:
Units:
Description:
float[8]
y
???
???
↱ sim/flightmodel/engine/
sim/flightmodel/engine/ENGN_N2_Type:
Writable:
Units:
Description:
float[8]
y
percent
N2 speed as percent of max (per engine)
sim/flightmodel/engine/ENGN_EGTType:
Writable:
Units:
Description:
float[8]
y
ratio
Exhaust Gas Temperature (ratio from min to max)
sim/flightmodel/engine/ENGN_ITTType:
Writable:
Units:
Description:
float[8]
y
ratio
Interturbine Temperature per engine (ratio from min to max, min = 0, max = 700)
sim/flightmodel/engine/ENGN_CHTType:
Writable:
Units:
Description:
float[8]
y
ratio
Cylinder Head Temperature (ratio from min to max)
sim/flightmodel/engine/ENGN_EGT_cType:
Writable:
Units:
Description:
float[8]
y
degc_or_f
EGT (per engine) in degrees - units depend on plane, label wrong
sim/flightmodel/engine/ENGN_ITT_cType:
Writable:
Units:
Description:
float[8]
y
degc_or_f
ITT (per engine) in degrees - units depend on plane, label wrong
sim/flightmodel/engine/ENGN_CHT_cType:
Writable:
Units:
Description:
float[8]
y
degc_or_f
CHT (per engine in degrees - units depend on plane, label wrong
sim/flightmodel/engine/ENGN_bat_ampType:
Writable:
Units:
Description:
float[8]
y
???
Battery amps (per engine)
sim/flightmodel/engine/ENGN_bat_voltType:
Writable:
Units:
Description:
float[8]
y
???
Batery volts (per engine)
sim/flightmodel/engine/ENGN_cowlType:
Writable:
Units:
Description:
float[8]
y
ratio
Cowl flaps control (per engine) 0 = closed, 1 = open
sim/flightmodel/engine/ENGN_EPRType:
Writable:
Units:
Description:
float[8]
y
EPR
Engine Pressure Ratio (per engine)
sim/flightmodel/engine/ENGN_FF_Type:
Writable:
Units:
Description:
float[8]
y
kg/s
Fuel flow (per engine) in kg/second
sim/flightmodel/engine/ENGN_gen_ampType:
Writable:
Units:
Description:
float[8]
y
???
Generator amps (per engine)
sim/flightmodel/engine/ENGN_heatType:
Writable:
Units:
Description:
float[8]
y
ratio
Carb Heat Control (per engine), 0 = off, 1 = on
sim/flightmodel/engine/ENGN_mixtType:
Writable:
Units:
Description:
float[8]
y
ratio
Mixture Control (per engine), 0 = cutoff, 1 = full rich
sim/flightmodel/engine/ENGN_MPRType:
Writable:
Units:
Description:
float[8]
y
???
MPR (per engine)
sim/flightmodel/engine/ENGN_N1_Type:
Writable:
Units:
Description:
float[8]
y
percent
N1 speed as percent of max (per engine)
sim/flightmodel/engine/ENGN_oil_press_psiType:
Writable:
Units:
Description:
float[8]
y
psi
Oil pressure (per engine) in PSI
sim/flightmodel/engine/ENGN_oil_temp_cType:
Writable:
Units:
Description:
float[8]
y
degc_or_f
Oil temp (per engine) in degs - units depend on plane, dref name wrong
sim/flightmodel/engine/ENGN_oil_tempType:
Writable:
Units:
Description:
float[8]
y
ratio
Oil pressure (per engine) as ratio of max
sim/flightmodel/engine/ENGN_oil_pressType:
Writable:
Units:
Description:
float[8]
y
ratio
Oil temp (per engine) a ratio of max
sim/flightmodel/engine/ENGN_powerType:
Writable:
Units:
Description:
float[8]
y
???
Power (per engine)
sim/flightmodel/engine/ENGN_propType:
Writable:
Units:
Description:
float[8]
y
rad/sec
Commanded Prop Speed (per engine)
sim/flightmodel/engine/ENGN_sigmaType:
Writable:
Units:
Description:
float[8]
n
???
Sigma (per engine) - YOU SHOULD NEVER WRITE TO THIS DATAREF! Read only in v11.00
sim/flightmodel/engine/ENGN_throType:
Writable:
Units:
Description:
float[8]
y
ratio
Throttle (per engine) as set by user, 0 = idle, 1 = max
sim/flightmodel/engine/ENGN_thro_useType:
Writable:
Units:
Description:
float[8]
y
ratio
Throttle (per engine) when overridden by you, plus with thrust vectors - use override_throttles to change.
sim/flightmodel/engine/ENGN_thro_overrideType:
Writable:
Units:
Description:
float
y
ratio
An override from 0.0 to max fwd thrust for overriding all throttles. Set to -2.0 to disengage. DEPRECATED
sim/flightmodel/engine/ENGN_TRQType:
Writable:
Units:
Description:
float[8]
y
NewtonMeters
Torque (per engine)
sim/flightmodel/engine/ENGN_runningType:
Writable:
Units:
Description:
int[8]
y
boolean
Engine on and using fuel (only reliable in 740 and later)
sim/flightmodel/engine/ENGN_burningType:
Writable:
Units:
Description:
int[8]
y
boolean
Afterburner on (only reliable in 740 and later)
sim/flightmodel/engine/ENGN_propmodeType:
Writable:
Units:
Description:
int[8]
y
enum
Prop mode: feather=0,normal=1,beta=2,reverse=3
sim/flightmodel/engine/ENGN_burnratType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/engine/ENGN_oil_quanType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/engine/ENGN_oil_lube_ratType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/engine/ENGN_crbiceType:
Writable:
Units:
Description:
float[8]
y
ratio
Amount of carb ice buildup (0-1)
sim/flightmodel/engine/ENGN_tacradType:
Writable:
Units:
Description:
float[8]
y
rad/sec
Engine speed in radians/second
sim/flightmodel/engine/POINT_pitch_degType:
Writable:
Units:
Description:
float[8]
y
degrees
Prop Pitch as commanded by the user.
sim/flightmodel/engine/POINT_prop_effType:
Writable:
Units:
Description:
float[8]
y
???
Efficiency
sim/flightmodel/engine/POINT_tacradType:
Writable:
Units:
Description:
float[8]
y
rad/sec
Prop speed in radians/second
sim/flightmodel/engine/POINT_thrustType:
Writable:
Units:
Description:
float[8]
y
???
Thrust
sim/flightmodel/engine/POINT_drag_TRQType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/engine/POINT_driv_TRQType:
Writable:
Units:
Description:
float[8]
n
newton-meters
Torque for this prop after transmissions
sim/flightmodel/engine/POINT_max_TRQType:
Writable:
Units:
Description:
float[8]
n
newton-meters
Maximum torque this prop will get after transmissions
sim/flightmodel/engine/POINT_cone_radType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/engine/POINT_side_washType:
Writable:
Units:
Description:
float[8]
n
???
???
sim/flightmodel/engine/POINT_XYZType:
Writable:
Units:
Description:
float[8][3]
n
???
???
sim/flightmodel/engine/POINT_pitch_deg_useType:
Writable:
Units:
Description:
float[8]
y
degrees
Pitch as we use, after all effects. Use override_prop_pitch to change.
sim/flightmodel/engine/POINT_prop_ang_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This is the angle of the prop or engine-fan as it rotates. You will see this value circulate 0 to 360 degrees over and over as the engine runs and the prop or fan turns. Override with /prop_disc/override per engine!
sim/flightmodel/engine/burner_enabledType:
Writable:
Units:
Description:
int
y
boolean
Burner is on or off
sim/flightmodel/engine/burner_levelType:
Writable:
Units:
Description:
int
y
boolean
Burner is high or low
sim/flightmodel/engine/apr_modeType:
Writable:
Units:
Description:
int
y
enum
0=Stdby (will arm at sufficient throttle), 1=Armed, 2=Active
sim/flightmodel/engine/descent_speed_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
descent-speed ratio of the aircraft in units of propwash-speed
sim/flightmodel/engine/vortex_ring_stateType:
Writable:
Units:
Description:
float[8][10]
n
ratio
wash-multiplier - vortex ring state - which are the airflows through the rotor disc normal flow is 0.5 (50%) VRS flow is 1.0 (100%)
↱ sim/flightmodel/failures/
sim/flightmodel/failures/frm_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on wings/airframe - left wing
sim/flightmodel/failures/frm_ice2Type:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on wings/airframe - right wing
sim/flightmodel/failures/pitot_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on pitot tube
sim/flightmodel/failures/pitot_ice2Type:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on pitot tube2
sim/flightmodel/failures/prop_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on the prop - first prop
sim/flightmodel/failures/stat_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on the static port - pilot side
sim/flightmodel/failures/stat_ice2Type:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on the static port - copilot side
sim/flightmodel/failures/inlet_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on the air inlets - first engine
sim/flightmodel/failures/prop_ice_per_engineType:
Writable:
Units:
Description:
float[8]
y
ratio
Ratio of icing on the prop - array access to all props.
sim/flightmodel/failures/inlet_ice_per_engineType:
Writable:
Units:
Description:
float[8]
y
ratio
Ratio of icing on the air inlets - array access to all engines.
sim/flightmodel/failures/window_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on the windshield
sim/flightmodel/failures/aoa_iceType:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on alpha vane - pilot AoA
sim/flightmodel/failures/aoa_ice2Type:
Writable:
Units:
Description:
float
y
ratio
Ratio of icing on alpha vane - copilot AoA
sim/flightmodel/failures/stallwarningType:
Writable:
Units:
Description:
int
y
???
Stall Warning
sim/flightmodel/failures/over_gType:
Writable:
Units:
Description:
int
y
???
???
sim/flightmodel/failures/over_vneType:
Writable:
Units:
Description:
int
y
???
???
sim/flightmodel/failures/over_vfeType:
Writable:
Units:
Description:
int
y
???
???
sim/flightmodel/failures/over_vleType:
Writable:
Units:
Description:
int
y
???
???
sim/flightmodel/failures/onground_anyType:
Writable:
Units:
Description:
int
n
???
User Aircraft is on the ground when this is set to 1
sim/flightmodel/failures/onground_allType:
Writable:
Units:
Description:
int
n
???
???
sim/flightmodel/failures/smokingType:
Writable:
Units:
Description:
int
y
???
???
sim/flightmodel/failures/lo_rotor_warningType:
Writable:
Units:
Description:
int
y
???
Lo Rotor Warning
↱ sim/flightmodel/forces/
sim/flightmodel/forces/fside_aeroType:
Writable:
Units:
Description:
float
y
Newtons
Aerodynamic forces - sideways - ACF X. Override with override_wing_forces
sim/flightmodel/forces/fnrml_aeroType:
Writable:
Units:
Description:
float
y
Newtons
Aerodynamic forces - upward - ACF Y.
sim/flightmodel/forces/faxil_aeroType:
Writable:
Units:
Description:
float
y
Newtons
Aerodynamic forces - backward - ACF Z
sim/flightmodel/forces/fside_propType:
Writable:
Units:
Description:
float
y
Newtons
force sideways by all engines on the ACF. Override with override_engines or override_engine_forces
sim/flightmodel/forces/fnrml_propType:
Writable:
Units:
Description:
float
y
Newtons
force upward by all engines on the ACF. Override with override_engines Writable in v10 only or v11 with override
sim/flightmodel/forces/faxil_propType:
Writable:
Units:
Description:
float
y
Newtons
force backward by all engines on the ACF (usually this is a negative number). Override with override_engines
sim/flightmodel/forces/fside_gearType:
Writable:
Units:
Description:
float
y
Newtons
Gear/ground forces - sideways - ACF X. Override with override_gear_forces
sim/flightmodel/forces/fnrml_gearType:
Writable:
Units:
Description:
float
y
Newtons
Gear/ground forces - upward - ACF Y
sim/flightmodel/forces/faxil_gearType:
Writable:
Units:
Description:
float
y
Newtons
Gear/ground forces - backward - ACF Z
sim/flightmodel/forces/fside_totalType:
Writable:
Units:
Description:
float
y
Newtons
total/ground forces - ACF X axis. Override with override_forces
sim/flightmodel/forces/fnrml_totalType:
Writable:
Units:
Description:
float
y
Newtons
Total/ground forces - ACF Y axis. Override with override_forces
sim/flightmodel/forces/faxil_totalType:
Writable:
Units:
Description:
float
y
Newtons
total/ground forces - ACF Z axis. Override with override_forces
sim/flightmodel/forces/L_aeroType:
Writable:
Units:
Description:
float
y
NM
The roll moment due to aerodynamic forces - positive = right roll. Override with Override with override_wing_Forces
sim/flightmodel/forces/M_aeroType:
Writable:
Units:
Description:
float
y
NM
The pitch moment due to aerodynamic forces - positive = pitch up.
sim/flightmodel/forces/N_aeroType:
Writable:
Units:
Description:
float
y
NM
The yaw moment due to aerodynamic forces - positive = yaw right/clockwise.
sim/flightmodel/forces/L_propType:
Writable:
Units:
Description:
float
y
NM
The roll moment due to prop forces. Override with override_engines or override_engine_forces - positive = right roll.
sim/flightmodel/forces/M_propType:
Writable:
Units:
Description:
float
y
NM
The pitch moment due to prop forces. Override with override_engines - positive = pitch up.
sim/flightmodel/forces/N_propType:
Writable:
Units:
Description:
float
y
NM
The yaw moment due to prop forces. Override with override_engines - positive = yaw right/clockwise.
sim/flightmodel/forces/L_gearType:
Writable:
Units:
Description:
float
y
NM
The roll moment due to gear forces - positive = right roll.
sim/flightmodel/forces/M_gearType:
Writable:
Units:
Description:
float
y
NM
The pitch moment due to gear forces - positive = pitch up.
sim/flightmodel/forces/N_gearType:
Writable:
Units:
Description:
float
y
NM
The yaw moment due to gear forces positive = yaw right/clockwise.
sim/flightmodel/forces/L_massType:
Writable:
Units:
Description:
float
n
NM
The roll moment due to asymmetric loading - positive = right roll.
sim/flightmodel/forces/M_massType:
Writable:
Units:
Description:
float
n
NM
The pitch moment due to asymmetric loading - positive = pitch up.
sim/flightmodel/forces/N_massType:
Writable:
Units:
Description:
float
n
NM
The yaw moment due to asymmetric loading - positive = yaw right/clockwise.
sim/flightmodel/forces/L_totalType:
Writable:
Units:
Description:
float
y
NM
The roll moment total. Override with override_force - positive = right roll.
sim/flightmodel/forces/M_totalType:
Writable:
Units:
Description:
float
y
NM
The pitch moment total. Override with override_force - positive = pitch up.
sim/flightmodel/forces/N_totalType:
Writable:
Units:
Description:
float
y
NM
The yaw moment total. Override with override_forces - positive = yaw right/clockwise.
sim/flightmodel/forces/fside_plug_acfType:
Writable:
Units:
Description:
float
y
Newtons
Extra plugin-provided sideways force (ACF X axis, positive pushes airplane to the right). ADD to this dataref to apply extra force.
sim/flightmodel/forces/fnrml_plug_acfType:
Writable:
Units:
Description:
float
y
Newtons
Extra plugin-provided upward force (ACF Y axis, positive pushes airplane up). ADD to this dataref to apply extra force.
sim/flightmodel/forces/faxil_plug_acfType:
Writable:
Units:
Description:
float
y
Newtons
Extra plugin-provided forward force. (ACF Z axis, positive pushes airplane backward). ADD to this dataref to apply extra force.
sim/flightmodel/forces/L_plug_acfType:
Writable:
Units:
Description:
float
y
NM
Extra plugin-provided roll moment - ADD to this dataref to apply extra force - positive = right roll.
sim/flightmodel/forces/M_plug_acfType:
Writable:
Units:
Description:
float
y
NM
Extra plugin-provided pitch moment - ADD to this dataref to apply extra force - positive = pitch up.
sim/flightmodel/forces/N_plug_acfType:
Writable:
Units:
Description:
float
y
NM
Extra plugin-provided yaw moment - ADD to this dataref to apply extra force - positive = yaw right/clockwise.
sim/flightmodel/forces/g_nrmlType:
Writable:
Units:
Description:
float
n
Gs
Total g-forces on the plane as a multiple, downward
sim/flightmodel/forces/g_axilType:
Writable:
Units:
Description:
float
n
Gs
Total g-forces on the plane as a multiple, along the plane
sim/flightmodel/forces/g_sideType:
Writable:
Units:
Description:
float
n
Gs
Total g-forces on the plane as a multiple, sideways
sim/flightmodel/forces/vx_air_on_acfType:
Writable:
Units:
Description:
float
n
mtr/sec
Velocity of air relative to airplane
sim/flightmodel/forces/vy_air_on_acfType:
Writable:
Units:
Description:
float
n
mtr/sec
Velocity of air relative to airplane
sim/flightmodel/forces/vz_air_on_acfType:
Writable:
Units:
Description:
float
n
mtr/sec
Velocity of air relative to airplane
sim/flightmodel/forces/vx_acf_axisType:
Writable:
Units:
Description:
float
n
mtr/sec
Velocity of aircraft in its own coordinate system
sim/flightmodel/forces/vy_acf_axisType:
Writable:
Units:
Description:
float
n
mtr/sec
Velocity of aircraft in its own coordinate system
sim/flightmodel/forces/vz_acf_axisType:
Writable:
Units:
Description:
float
n
mtr/sec
Velocity of aircraft in its own coordinate system
sim/flightmodel/forces/Q_rotor_radType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/forces/R_rotor_radType:
Writable:
Units:
Description:
float[8]
y
???
???
sim/flightmodel/forces/lift_path_axisType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/forces/drag_path_axisType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/forces/side_path_axisType:
Writable:
Units:
Description:
float
y
???
???
↱ sim/flightmodel/jetwash/
sim/flightmodel/jetwash/DVincType:
Writable:
Units:
Description:
float[8]
n
???
DVinc
sim/flightmodel/jetwash/ringDVincType:
Writable:
Units:
Description:
float[8][10]
n
???
ringDVinc
↱ sim/flightmodel/misc/
sim/flightmodel/misc/ett_sizeType:
Writable:
Units:
Description:
float
y
???
??? Slung/jettisonable load size (this should read JETT size but has a typo)
sim/flightmodel/misc/jett_sizeType:
Writable:
Units:
Description:
float
y
???
??? Slung/jettisonable load size - this fixes the typo above.
sim/flightmodel/misc/jett_lenType:
Writable:
Units:
Description:
float
y
???
??? slung jettisonable load length (length of cable??!)
sim/flightmodel/misc/g_totalType:
Writable:
Units:
Description:
float
n
???
???
sim/flightmodel/misc/nosewheel_speedType:
Writable:
Units:
Description:
float
n
???
[GEAR]
sim/flightmodel/misc/wing_tilt_ptchType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/wing_tilt_rollType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/jato_leftType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/displace_ratType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/h_indType:
Writable:
Units:
Description:
float
y
feet
Indicated barometric altitude
sim/flightmodel/misc/h_ind2Type:
Writable:
Units:
Description:
float
y
feet
Indicated barometric altitude
sim/flightmodel/misc/h_ind_copilotType:
Writable:
Units:
Description:
float
y
feet
Indicated barometric altitude
sim/flightmodel/misc/h_ind_copilot2Type:
Writable:
Units:
Description:
float
y
feet
Indicated barometric altitude
sim/flightmodel/misc/machnoType:
Writable:
Units:
Description:
float
n
???
???
sim/flightmodel/misc/QstaticType:
Writable:
Units:
Description:
float
n
psf
Ambient Q
sim/flightmodel/misc/turnrate_rollType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/turnrate_roll2Type:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/turnrate_norollType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/turnrate_noroll2Type:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/slipType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/rocket_modeType:
Writable:
Units:
Description:
int
y
???
???
sim/flightmodel/misc/rocket_timeoutType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/prop_ospeed_test_timeoutType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/blown_flap_engage_ratType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/lift_fan_total_powerType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/stab_ptch_testType:
Writable:
Units:
Description:
int
n
???
Computed stability derivative - pitch
sim/flightmodel/misc/stab_hdng_testType:
Writable:
Units:
Description:
int
n
???
Computed Stability drivative - heading
sim/flightmodel/misc/cgz_ref_to_defaultType:
Writable:
Units:
Description:
float
y
meters
Center of Gravity
sim/flightmodel/misc/Q_centroid_MULTType:
Writable:
Units:
Description:
float[73][4]
n
???
???
sim/flightmodel/misc/C_mType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/C_nType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/cl_overallType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/cd_overallType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/l_o_dType:
Writable:
Units:
Description:
float
y
???
???
sim/flightmodel/misc/act_frc_ptch_lbType:
Writable:
Units:
Description:
float
y
lbs
Force feedback: total pounds on yoke by ACF due to pitch
sim/flightmodel/misc/act_frc_roll_lbType:
Writable:
Units:
Description:
float
y
lbs
Force feedback: total pounds on yoke by ACF due to roll
sim/flightmodel/misc/act_frc_hdng_lbType:
Writable:
Units:
Description:
float
y
lbs
Force feedback: total pounds on pedals by ACF due to heading
sim/flightmodel/misc/act_frc_lbrk_lbType:
Writable:
Units:
Description:
float
y
lbs
Force feedback: total pounds on pedals by ACF due to left brake
sim/flightmodel/misc/act_frc_rbrk_lbType:
Writable:
Units:
Description:
float
y
lbs
Force feedback: total pounds on pedals by ACF due to right brake
sim/flightmodel/misc/slung_load_xType:
Writable:
Units:
Description:
float
n
meters
Global location of slung load, meters, x coordinate
sim/flightmodel/misc/slung_load_yType:
Writable:
Units:
Description:
float
n
meters
Global location of slung load, meters, y coordinate
sim/flightmodel/misc/slung_load_zType:
Writable:
Units:
Description:
float
n
meters
Global location of slung load, meters, z coordinate
↱ sim/flightmodel/ground/
sim/flightmodel/ground/surface_texture_typeType:
Writable:
Units:
Description:
int
y
enum
tbd - writable only with override_groundplane
sim/flightmodel/ground/plugin_ground_centerType:
Writable:
Units:
Description:
float[3]
y
meters
Location of a pt on the ground in local coords
sim/flightmodel/ground/plugin_ground_slope_normalType:
Writable:
Units:
Description:
float[3]
y
vector
Normal vector of the terrain (must be normalized)
sim/flightmodel/ground/plugin_ground_terrain_velocityType:
Writable:
Units:
Description:
float[3]
y
m/s
speed of deck moving under us (this is a velocity vector)
↱ sim/flightmodel/movingparts/
sim/flightmodel/movingparts/gear1defType:
Writable:
Units:
Description:
float
n
???
landing gear1 def
sim/flightmodel/movingparts/gear2defType:
Writable:
Units:
Description:
float
n
???
landing gear2 def
sim/flightmodel/movingparts/gear3defType:
Writable:
Units:
Description:
float
n
???
landing gear3 def
sim/flightmodel/movingparts/gear4defType:
Writable:
Units:
Description:
float
n
???
landing gear4 def
sim/flightmodel/movingparts/gear5defType:
Writable:
Units:
Description:
float
n
???
landing gear5 def
↱ sim/flightmodel/parts/
sim/flightmodel/parts/v_elType:
Writable:
Units:
Description:
float[73][10][4]
n
???
73x10x4 speed is DIFFERENT FOR EACH BLADE!
sim/flightmodel/parts/alpha_elType:
Writable:
Units:
Description:
float[73][10][4]
n
???
73x10x4 alpha is DIFFERENT FOR EACH BLADE!
sim/flightmodel/parts/del_dirType:
Writable:
Units:
Description:
float[2920]
n
???
73x10x4 corkscrew path is DIFFERENT FOR EACH BLADE!
sim/flightmodel/parts/cl_el_rawType:
Writable:
Units:
Description:
float[56][10][4]
n
???
56x10x4 [WING]
sim/flightmodel/parts/CL_grndeffectType:
Writable:
Units:
Description:
float[56]
n
???
73 [WING]
sim/flightmodel/parts/CD_grndeffectType:
Writable:
Units:
Description:
float[56]
n
???
73 [WING]
sim/flightmodel/parts/wash_grndeffectType:
Writable:
Units:
Description:
float[56]
n
???
56 [WING]
sim/flightmodel/parts/Q_centroid_locType:
Writable:
Units:
Description:
float[73][4]
n
???
73x4 centroid is TOTALLY DIFFERENT FOR EACH BLADE on helos and gyros!
sim/flightmodel/parts/Q_centroid_MULTType:
Writable:
Units:
Description:
float[73][4]
n
???
73x4 centroid is TOTALLY DIFFERENT FOR EACH BLADE on helos and gyros!
sim/flightmodel/parts/tire_drag_disType:
Writable:
Units:
Description:
float[10]
n
???
73
sim/flightmodel/parts/tire_speed_termType:
Writable:
Units:
Description:
float[10]
n
???
73
sim/flightmodel/parts/tire_speed_nowType:
Writable:
Units:
Description:
float[10]
n
???
73
sim/flightmodel/parts/tire_prop_rotType:
Writable:
Units:
Description:
float[10]
n
???
73
sim/flightmodel/parts/tire_x_no_deflectionType:
Writable:
Units:
Description:
float[10]
n
meters
[GEAR] x location of the Nth gear's wheel relative to the CG, airplane coordinates. This doesn't take into account strut compression. Writable in v8/9, read-only in v10.
sim/flightmodel/parts/tire_y_no_deflectionType:
Writable:
Units:
Description:
float[10]
n
meters
[GEAR] y location of the Nth gear's wheel relative to the CG, airplane coordinates. This doesn't take into account strut compression. Writable in v8/9, read-only in v10.
sim/flightmodel/parts/tire_z_no_deflectionType:
Writable:
Units:
Description:
float[10]
n
meters
[GEAR] z location of the Nth gear's wheel relative to the CG, airplane coordinates. This doesn't take into account strut compression. Writable in v8/9, read-only in v10.
sim/flightmodel/parts/tire_vrt_def_vehType:
Writable:
Units:
Description:
float[10]
n
meters
[GEAR] This is amount the Nth gear is deflected upwards due to vehicle weight on struts.
sim/flightmodel/parts/tire_vrt_frc_vehType:
Writable:
Units:
Description:
float[10]
n
???
73
sim/flightmodel/parts/tire_steer_cmdType:
Writable:
Units:
Description:
float[10]
y
degrees
Steering command being sent to this gear, degrees positive right. This takes into account steering algorithms for big planes like 747, but does not free castoring and springiness. Writable in 1030. Override via override_wheel_steer
sim/flightmodel/parts/tire_steer_actType:
Writable:
Units:
Description:
float[10]
y
degrees
Steering command actually enacted by the gear, degrees positive right. Writable in 1030. Override via override_wheel_steer
sim/flightmodel/parts/nrml_forceType:
Writable:
Units:
Description:
float[56]
n
???
73 [WING] for data output, for the entire flying surface
sim/flightmodel/parts/axil_forceType:
Writable:
Units:
Description:
float[56]
n
???
73 [WING] for data output, for the entire flying surface
sim/flightmodel/parts/flap_defType:
Writable:
Units:
Description:
float[56]
n
degrees
73 [WING] with flap setting, and then variation with pitch and roll input, on a 4 wing plane, with flaps on every wing, some going up and down with pitch input, we better find the flap def on each surface!
sim/flightmodel/parts/flap2_defType:
Writable:
Units:
Description:
float[56]
n
degrees
56 [WING] with flap setting, and then variation with pitch and roll input, on a 4 wing plane, with flaps on every wing, some going up and down with pitch input, we better find the flap def on each surface!
sim/flightmodel/parts/elev_cont_defType:
Writable:
Units:
Description:
float[56]
n
degrees
73 [WING] different for each part since def may be positive on a canard and negative on an aft wing... ON THE SAME PLANE AT THE SAME TIME!
sim/flightmodel/parts/elev_trim_defType:
Writable:
Units:
Description:
float[56]
n
degrees
73 [WING] different for each part since def may be positive on a canard and negative on an aft wing... ON THE SAME PLANE AT THE SAME TIME!
sim/flightmodel/parts/rudd_cont_defType:
Writable:
Units:
Description:
float[56]
n
degrees
73 [WING] different for each part since def may be positive on top vstab and neg on the bottom one.... ON THE SAME PLANE AT THE SAME TIME!
sim/flightmodel/parts/rudd2_cont_defType:
Writable:
Units:
Description:
float[56]
n
degrees
56 [WING] different for each part since def may be positive on top vstab and neg on the bottom one.... ON THE SAME PLANE AT THE SAME TIME!
sim/flightmodel/parts/elem_incType:
Writable:
Units:
Description:
float[73][10]
n
degrees
73x10
↱ sim/flightmodel/position/
sim/flightmodel/position/local_xType:
Writable:
Units:
Description:
double
y
meters
The location of the plane in OpenGL coordinates
sim/flightmodel/position/local_yType:
Writable:
Units:
Description:
double
y
meters
The location of the plane in OpenGL coordinates
sim/flightmodel/position/local_zType:
Writable:
Units:
Description:
double
y
meters
The location of the plane in OpenGL coordinates
sim/flightmodel/position/lat_refType:
Writable:
Units:
Description:
float
n
degrees
The latitude of the point 0,0,0 in OpenGL coordinates (Writing NOT recommended!!)
sim/flightmodel/position/lon_refType:
Writable:
Units:
Description:
float
n
degrees
The longitude of the point 0,0,0 in OpenGL coordinates.
sim/flightmodel/position/latitudeType:
Writable:
Units:
Description:
double
n
degrees
The latitude of the aircraft
sim/flightmodel/position/longitudeType:
Writable:
Units:
Description:
double
n
degrees
The longitude of the aircraft
sim/flightmodel/position/elevationType:
Writable:
Units:
Description:
double
n
meters
The elevation above MSL of the aircraft
sim/flightmodel/position/thetaType:
Writable:
Units:
Description:
float
y
degrees
The pitch relative to the plane normal to the Y axis in degrees - OpenGL coordinates
sim/flightmodel/position/phiType:
Writable:
Units:
Description:
float
y
degrees
The roll of the aircraft in degrees - OpenGL coordinates
sim/flightmodel/position/psiType:
Writable:
Units:
Description:
float
y
degrees
The true heading of the aircraft in degrees from the Z axis - OpenGL coordinates
sim/flightmodel/position/magpsiType:
Writable:
Units:
Description:
float
n
degrees
DO NOT USE THIS
sim/flightmodel/position/true_thetaType:
Writable:
Units:
Description:
float
n
degrees
The pitch of the aircraft relative to the earth precisely below the aircraft
sim/flightmodel/position/true_phiType:
Writable:
Units:
Description:
float
n
degrees
The roll of the aircraft relative to the earth precisely below the aircraft
sim/flightmodel/position/true_psiType:
Writable:
Units:
Description:
float
n
degrees
The heading of the aircraft relative to the earth precisely below the aircraft - true degrees north, always
sim/flightmodel/position/mag_psiType:
Writable:
Units:
Description:
float
n
degrees
The real magnetic heading of the aircraft - the old magpsi dataref was FUBAR
sim/flightmodel/position/local_vxType:
Writable:
Units:
Description:
float
y
mtr/sec
The velocity in local OGL coordinates
sim/flightmodel/position/local_vyType:
Writable:
Units:
Description:
float
y
mtr/sec
The velocity in local OGL coordinates
sim/flightmodel/position/local_vzType:
Writable:
Units:
Description:
float
y
mtr/sec
The velocity in local OGL coordinates
sim/flightmodel/position/local_axType:
Writable:
Units:
Description:
float
y
mtr/sec2
The acceleration in local OGL coordinates
sim/flightmodel/position/local_ayType:
Writable:
Units:
Description:
float
y
mtr/sec2
The acceleration in local OGL coordinates
sim/flightmodel/position/local_azType:
Writable:
Units:
Description:
float
y
mtr/sec2
The acceleration in local OGL coordinates
sim/flightmodel/position/alphaType:
Writable:
Units:
Description:
float
n
degrees
The pitch relative to the flown path (angle of attack)
sim/flightmodel/position/betaType:
Writable:
Units:
Description:
float
n
degrees
The heading relative to the flown path (yaw)
sim/flightmodel/position/vpathType:
Writable:
Units:
Description:
float
n
degrees
The pitch the aircraft actually flies. (vpath+alpha=theta)
sim/flightmodel/position/hpathType:
Writable:
Units:
Description:
float
n
degrees
The heading the aircraft actually flies. (hpath+beta=psi)
sim/flightmodel/position/groundspeedType:
Writable:
Units:
Description:
float
n
meters/sec
The ground speed of the aircraft
sim/flightmodel/position/indicated_airspeedType:
Writable:
Units:
Description:
float
y
kias
Air speed indicated - this takes into account air density and wind direction
sim/flightmodel/position/indicated_airspeed2Type:
Writable:
Units:
Description:
float
y
kias
Air speed indicated - this takes into account air density and wind direction
sim/flightmodel/position/true_airspeedType:
Writable:
Units:
Description:
float
n
meters/sec
Air speed true - this does not take into account air density at altitude!
sim/flightmodel/position/magnetic_variationType:
Writable:
Units:
Description:
float
n
degrees
The local magnetic variation
sim/flightmodel/position/MType:
Writable:
Units:
Description:
float
n
NM
The angular momentum of the aircraft (relative to flight axis).
sim/flightmodel/position/NType:
Writable:
Units:
Description:
float
n
NM
The angular momentum of the aircraft (relative to flight axis)
sim/flightmodel/position/LType:
Writable:
Units:
Description:
float
n
NM
The angular momentum of the aircraft (relative to flight axis)
sim/flightmodel/position/PType:
Writable:
Units:
Description:
float
y
deg/sec
The roll rotation rates (relative to the flight)
sim/flightmodel/position/QType:
Writable:
Units:
Description:
float
y
deg/sec
The pitch rotation rates (relative to the flight)
sim/flightmodel/position/RType:
Writable:
Units:
Description:
float
y
deg/sec
The yaw rotation rates (relative to the flight)
sim/flightmodel/position/P_dotType:
Writable:
Units:
Description:
float
n
deg/sec2
The roll angular acceleration (relative to the flight)
sim/flightmodel/position/Q_dotType:
Writable:
Units:
Description:
float
n
deg/sec2
The pitch angular acceleration (relative to the flight)
sim/flightmodel/position/R_dotType:
Writable:
Units:
Description:
float
n
deg/sec2
The yaw angular acceleration rates (relative to the flight)
sim/flightmodel/position/PradType:
Writable:
Units:
Description:
float
y
rad/sec
The roll rotation rates (relative to the flight)
sim/flightmodel/position/QradType:
Writable:
Units:
Description:
float
y
rad/sec
The pitch rotation rates (relative to the flight)
sim/flightmodel/position/RradType:
Writable:
Units:
Description:
float
y
rad/sec
The yaw rotation rates (relative to the flight)
sim/flightmodel/position/qType:
Writable:
Units:
Description:
float[4]
y
quaternion
A quaternion representing the rotation from local OpenGL coordinates to the aircraft's coordinates.
sim/flightmodel/position/vh_indType:
Writable:
Units:
Description:
float
n
meters/second
VVI (vertical velocity in meters per second)
sim/flightmodel/position/vh_ind_fpmType:
Writable:
Units:
Description:
float
y
fpm
VVI (vertical velocity in feet per second)
sim/flightmodel/position/vh_ind_fpm2Type:
Writable:
Units:
Description:
float
y
fpm
VVI (vertical velocity in feet per second)
sim/flightmodel/position/y_aglType:
Writable:
Units:
Description:
float
n
meters
AGL
↱ sim/flightmodel/transmissions/
sim/flightmodel/transmissions/xmsn_pressType:
Writable:
Units:
Description:
float
n
???
transmission pressure
sim/flightmodel/transmissions/xmsn_tempType:
Writable:
Units:
Description:
float
n
???
transmission temperature
↱ sim/flightmodel/weight/
sim/flightmodel/weight/m_fixedType:
Writable:
Units:
Description:
float
y
kgs
Payload Weight
sim/flightmodel/weight/m_totalType:
Writable:
Units:
Description:
float
n
kgs
Total Weight
sim/flightmodel/weight/m_fuelType:
Writable:
Units:
Description:
float[9]
y
kgs
Fuel Tank Weight - for 9 tanks
sim/flightmodel/weight/m_fuel1Type:
Writable:
Units:
Description:
float
y
kgs
Fuel Tank 1 Weight
sim/flightmodel/weight/m_fuel2Type:
Writable:
Units:
Description:
float
y
kgs
Fuel Tank 2 Weight
sim/flightmodel/weight/m_fuel3Type:
Writable:
Units:
Description:
float
y
kgs
Fuel Tank 3 Weight
sim/flightmodel/weight/m_jettisonType:
Writable:
Units:
Description:
float
y
kgs
Jettison
sim/flightmodel/weight/m_fuel_totalType:
Writable:
Units:
Description:
float
n
kgs
Fuel Total Weight
↱ sim/graphics/animation/
sim/graphics/animation/draw_object_xType:
Writable:
Units:
Description:
float
n
float
X position in cartesian space of currently drawn object
sim/graphics/animation/draw_object_yType:
Writable:
Units:
Description:
float
n
float
Y position in cartesian space of currently drawn object
sim/graphics/animation/draw_object_zType:
Writable:
Units:
Description:
float
n
float
Z position in cartesian space of currently drawn object
sim/graphics/animation/draw_object_psiType:
Writable:
Units:
Description:
float
n
float
rotation in cartesian space of currently drawn object
sim/graphics/animation/draw_light_levelType:
Writable:
Units:
Description:
float
n
float
This is the default _LIT light level that the object is being drawn at, before ATTR_light_level is applied.
sim/graphics/animation/airport_beacon_rotationType:
Writable:
Units:
Description:
float
n
degrees
angle this beacon is rotating (0-360). Civillian beacons rotate at 11-13 RPM, giving 22-26 flashes/min for an airport and 33-39/min flashes for a heliport.
sim/graphics/animation/airport_beacon_rotation_militaryType:
Writable:
Units:
Description:
float
n
degrees
angle this military airport beacon is rotating (0-360). Military beacons rotate at 8-10 RPM, giving off 16-20 flashes/min where the double white counts as one flash.
sim/graphics/animation/windsock_psiType:
Writable:
Units:
Description:
float
n
degrees
windsock heading
sim/graphics/animation/windsock_theType:
Writable:
Units:
Description:
float
n
degrees
windsock pitch
sim/graphics/animation/windsock_phiType:
Writable:
Units:
Description:
float
n
degrees
windsock roll
sim/graphics/animation/crane_psiType:
Writable:
Units:
Description:
float
n
ratio
crane heading
sim/graphics/animation/buoy_heightType:
Writable:
Units:
Description:
float
n
meters
how high above MSL 0 is this buoy riding?
sim/graphics/animation/ping_pong_2Type:
Writable:
Units:
Description:
float
n
ratio
-1 to 1
sim/graphics/animation/sin_wave_2Type:
Writable:
Units:
Description:
float
n
ratio
-1 to 1
sim/graphics/animation/obj_wigwag_brightnessType:
Writable:
Units:
Description:
float
n
ratio
Brightness of the wig-wag lights - stays in sync with sim/graphics/animation/lights/wigwag
sim/graphics/animation/carrier_blast_def_lfType:
Writable:
Units:
Description:
float
n
ratio
Ratio of deployment of carrier blast door (left front)
sim/graphics/animation/carrier_blast_def_rfType:
Writable:
Units:
Description:
float
n
ratio
Ratio of deployment of carrier blast door (right front)
sim/graphics/animation/carrier_blast_def_lrType:
Writable:
Units:
Description:
float
n
ratio
Ratio of deployment of carrier blast door (left rear)
sim/graphics/animation/carrier_blast_def_rrType:
Writable:
Units:
Description:
float
n
ratio
Ratio of deployment of carrier blast door (right rear)
sim/graphics/animation/level_crossing_gateType:
Writable:
Units:
Description:
float
n
ratio
Ratio of the position of all level crossing gates, 0 is up, 1 is down
sim/graphics/animation/birds/wing_flap_degType:
Writable:
Units:
Description:
float
n
float
degree of wing flap for the currently drawn bird
sim/graphics/animation/birds/feet_retract_degType:
Writable:
Units:
Description:
float
n
float
angle the bird's feet are retracted for the flock of birds.
sim/graphics/animation/deer/deer_run_cycleType:
Writable:
Units:
Description:
float
n
float
ratio for deer running
sim/graphics/animation/deer/deer_turn_cycleType:
Writable:
Units:
Description:
float
n
float
ratio for deer turning
sim/graphics/animation/lights/flasherType:
Writable:
Units:
Description:
float[9]
n
light
A flashing light, on only at night, matches v7
sim/graphics/animation/lights/pulseType:
Writable:
Units:
Description:
float[9]
n
light
A red pulsing light, on only at night, matches v7
sim/graphics/animation/lights/strobe_v7Type:
Writable:
Units:
Description:
float[9]
n
light
A white strobe light, on only at night, matches v7
sim/graphics/animation/lights/traffic_lightType:
Writable:
Units:
Description:
float[9]
n
light
A 3-color traffic light, matches v7
sim/graphics/animation/lights/normalType:
Writable:
Units:
Description:
float[9]
n
light
A normal on-at-night light, matches v7
sim/graphics/animation/lights/airport_beaconType:
Writable:
Units:
Description:
float[9]
n
light
An airport beacon light, RGBA is a homogenous normal vector
sim/graphics/animation/lights/airport_beacon_flashType:
Writable:
Units:
Description:
float[9]
n
light
An airport beacon light, RGBA is a homogenous normal vector
sim/graphics/animation/lights/vasi_papiType:
Writable:
Units:
Description:
float[9]
n
light
VASI light, RG = rescaling of brightness
sim/graphics/animation/lights/vasi_papi_tintType:
Writable:
Units:
Description:
float[9]
n
light
VASI light, RG = rescaling of brightness
sim/graphics/animation/lights/vasi3Type:
Writable:
Units:
Description:
float[9]
n
light
VASI light, RG = rescaling of brightness, B= beam+, A=beam-
sim/graphics/animation/lights/rabbitType:
Writable:
Units:
Description:
float[9]
n
light
RG = rescaling, B = flash frequency
sim/graphics/animation/lights/rabbit_spType:
Writable:
Units:
Description:
float[9]
n
light
RGB = ignored, A = frequency
sim/graphics/animation/lights/strobeType:
Writable:
Units:
Description:
float[9]
n
light
RG = rescaling, B = flash frequency, A= phase
sim/graphics/animation/lights/strobe_spType:
Writable:
Units:
Description:
float[9]
n
light
RGB = ignored, A = frequency
sim/graphics/animation/lights/wigwagType:
Writable:
Units:
Description:
float[9]
n
light
RG = rescaling, B = flash frequency, A= phase
sim/graphics/animation/lights/wigwag_spType:
Writable:
Units:
Description:
float[9]
n
light
RGB = ignored, A = phase, dx = frequency
sim/graphics/animation/lights/carrier_waveoffType:
Writable:
Units:
Description:
float[9]
n
light
A light that turns on when the carrier app is waved off
sim/graphics/animation/lights/fresnel_verticalType:
Writable:
Units:
Description:
float[9]
n
light
A vertical fresnel. RG = long range, BA = vert range
sim/graphics/animation/lights/fresnel_horizontalType:
Writable:
Units:
Description:
float[9]
n
light
A horizontal fresnel. RG = long range, BA = vert range
sim/graphics/animation/lights/airplane_landing_lightType:
Writable:
Units:
Description:
float[9]
n
light
Airplane landing light. RGB = dir, A = light number
sim/graphics/animation/lights/airplane_landing_light_flashType:
Writable:
Units:
Description:
float[9]
n
light
Airplane landing light. RGB = dir, A = light number
sim/graphics/animation/lights/airplane_landing_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
Airplane landing light. RGB = dir, A = light number
sim/graphics/animation/lights/airplane_generic_lightType:
Writable:
Units:
Description:
float[9]
n
light
Airplane generic light. RGB = dir, A = light number
sim/graphics/animation/lights/airplane_generic_light_flashType:
Writable:
Units:
Description:
float[9]
n
light
Airplane generic light. RGB = dir, A = light number
sim/graphics/animation/lights/airplane_generic_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
Airplane generic light. RGB = dir, A = light number
sim/graphics/animation/lights/airplane_taxi_lightType:
Writable:
Units:
Description:
float[9]
n
light
AIrplane taxi light. RGB = dir, A = reserved, use 0
sim/graphics/animation/lights/airplane_taxi_light_flashType:
Writable:
Units:
Description:
float[9]
n
light
AIrplane taxi light. RGB = dir, A = reserved, use 0
sim/graphics/animation/lights/airplane_taxi_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
AIrplane taxi light. RGB = dir, A = reserved, use 0
sim/graphics/animation/lights/airplane_spot_lightType:
Writable:
Units:
Description:
float[9]
n
light
AIrplane spot light. RGB = dir, A = reserved, use 0
sim/graphics/animation/lights/airplane_spot_light_flashType:
Writable:
Units:
Description:
float[9]
n
light
AIrplane spot light. RGB = dir, A = reserved, use 0
sim/graphics/animation/lights/airplane_spot_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
AIrplane spot light. RGB = dir, A = reserved, use 0
sim/graphics/animation/lights/airplane_beacon_lightType:
Writable:
Units:
Description:
float[9]
n
light
Airplane beacon light. RGB = ignore, A = light number
sim/graphics/animation/lights/airplane_navigation_lightType:
Writable:
Units:
Description:
float[9]
n
light
Airplane navigation light. RGB = ignore, A = reserved, use 0
sim/graphics/animation/lights/airplane_strobe_lightType:
Writable:
Units:
Description:
float[9]
n
light
Airplane strobe light. RGB = ignore, A = light number
sim/graphics/animation/lights/airplane_beacon_light_dirType:
Writable:
Units:
Description:
float[9]
n
light
Airplane beacon light. RGB = direction, A = light number
sim/graphics/animation/lights/airplane_navigation_light_dirType:
Writable:
Units:
Description:
float[9]
n
light
Airplane navigation light. RGB = ignored, A = reserved, use 0
sim/graphics/animation/lights/airplane_strobe_light_dirType:
Writable:
Units:
Description:
float[9]
n
light
Airplane strobe light. RGB = direction, A = light number
sim/graphics/animation/lights/airplane_beacon_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
Airplane beacon light. RGB = direction, A = light number
sim/graphics/animation/lights/airplane_navigation_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
Airplane navigation light. RGB = ignored, A = reserved, use 0
sim/graphics/animation/lights/airplane_strobe_light_spillType:
Writable:
Units:
Description:
float[9]
n
light
Airplane strobe light. RGB = direction, A = light number
sim/graphics/animation/lights/airplane_panel_spillType:
Writable:
Units:
Description:
float[9]
n
light
Internal panel floods, A = index
sim/graphics/animation/lights/airplane_inst_spillType:
Writable:
Units:
Description:
float[9]
n
light
Internal instrument post lights, A = index
sim/graphics/animation/lights/airplane_beacon_light_rotateType:
Writable:
Units:
Description:
float[9]
n
light
Airplane beacon light for rotating beacon billboard.
sim/graphics/animation/lights/airplane_beacon_light_rotate_spillType:
Writable:
Units:
Description:
float[9]
n
light
Airplane beacon light for rotating beacon spill.
sim/graphics/animation/ground_traffic/tire_steer_degType:
Writable:
Units:
Description:
float
n
TODOV11
TODO
sim/graphics/animation/ground_traffic/tire_rotation_angle_degType:
Writable:
Units:
Description:
float[5]
n
TODOV11
TODO
sim/graphics/animation/ground_traffic/wiper_angle_degType:
Writable:
Units:
Description:
float[2]
n
TODOV11
TODO
sim/graphics/animation/ground_traffic/towbar_heading_degType:
Writable:
Units:
Description:
float
n
TODOV11
TODO
sim/graphics/animation/ground_traffic/towbar_pitch_degType:
Writable:
Units:
Description:
float
n
TODOV11
TODO
sim/graphics/animation/ground_traffic/belt_loader_height_metersType:
Writable:
Units:
Description:
float
n
TODOV11
TODO
sim/graphics/animation/ground_traffic/door_openType:
Writable:
Units:
Description:
float[2]
n
TODOV11
TODO
↱ sim/graphics/colors/
sim/graphics/colors/background_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Background color behind a modal window
sim/graphics/colors/menu_dark_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Dark tinging for menus
sim/graphics/colors/menu_hilite_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Menu color of a selected item
sim/graphics/colors/menu_lite_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Light tinging for menus
sim/graphics/colors/menu_text_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Menu Item Text Color
sim/graphics/colors/menu_text_disabled_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Menu Item Text Color When Disabled
sim/graphics/colors/subtitle_text_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Subtitle text colors
sim/graphics/colors/tab_front_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Color of text on tabs that are forward
sim/graphics/colors/tab_back_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Color of text on tabs that are in the bkgnd
sim/graphics/colors/caption_text_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Caption text (for on a main window)
sim/graphics/colors/list_text_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Text Color for scrolling lists
sim/graphics/colors/glass_text_rgbType:
Writable:
Units:
Description:
float[3]
n
RGB
Text color for on a 'glass' screen
sim/graphics/colors/plane_path1_3d_rgbType:
Writable:
Units:
Description:
float[3]
y
RGB
Color for 3-d plane path
sim/graphics/colors/plane_path2_3d_rgbType:
Writable:
Units:
Description:
float[3]
y
RGB
Striping color for 3-d plane path
↱ sim/graphics/misc/
sim/graphics/misc/show_panel_click_spotsType:
Writable:
Units:
Description:
int
y
boolean
Show the clickable parts of the panel?
sim/graphics/misc/show_instrument_descriptionsType:
Writable:
Units:
Description:
int
y
boolean
Show instrument descriptions on the panel?
sim/graphics/misc/cockpit_light_level_rType:
Writable:
Units:
Description:
float
n
ratio
The red level for the cockpit 'night' tinting, from 0 to 1
sim/graphics/misc/cockpit_light_level_gType:
Writable:
Units:
Description:
float
n
ratio
The green level for the cockpit 'night' tinting, from 0 to 1
sim/graphics/misc/cockpit_light_level_bType:
Writable:
Units:
Description:
float
n
ratio
The blue level for the cockpit 'night' tinting, from 0 to 1
sim/graphics/misc/outside_light_level_rType:
Writable:
Units:
Description:
float
n
ratio
The red level for the world, from 0 to 1
sim/graphics/misc/outside_light_level_gType:
Writable:
Units:
Description:
float
n
ratio
The green level for the world, from 0 to 1
sim/graphics/misc/outside_light_level_bType:
Writable:
Units:
Description:
float
n
ratio
The blue level for the world, from 0 to 1
sim/graphics/misc/light_attenuationType:
Writable:
Units:
Description:
float
n
ratio
Amount that artificial light is dimmed due to the sun's magnitude
sim/graphics/misc/use_proportional_fontsType:
Writable:
Units:
Description:
int
y
boolean
Set this to 1 to enable proportional fonts when available.
sim/graphics/misc/kill_map_fms_lineType:
Writable:
Units:
Description:
int
y
boolean
If set to true, the map instruments won't draw the red FMS course line. SET THIS BACK TO 0 WHEN YOUR PLANE UNLOADS!
sim/graphics/misc/kill_g1000_ahType:
Writable:
Units:
Description:
int
y
boolean
If set to true, the G1000 PFD instrument won't draw the attitude indicator background. SET THIS BACK TO 0 WHEN YOUR PLANE UNLOADS!
sim/graphics/misc/red_flashlight_onType:
Writable:
Units:
Description:
int
y
boolean
Is the red flashlight on now. Note that the flashlight is inop when HDR is off.
sim/graphics/misc/white_flashlight_onType:
Writable:
Units:
Description:
int
y
boolean
Is the white flashlight on now. Note that the flashlight is inop when HDR is off.
sim/graphics/misc/kill_runway_snowType:
Writable:
Units:
Description:
int
y
boolean
Kill blowing snow effect on runways.
sim/graphics/misc/default_scroll_posType:
Writable:
Units:
Description:
float
n
pixels
Default position for a scrolling plane panel
sim/graphics/misc/current_scroll_posType:
Writable:
Units:
Description:
float
y
pixels
Current position of that panel
sim/graphics/misc/default_scroll_pos_xType:
Writable:
Units:
Description:
float
n
pixels
Default position for a scrolling plane panel
sim/graphics/misc/current_scroll_pos_xType:
Writable:
Units:
Description:
float
y
pixels
Current position of that panel
↱ sim/graphics/scenery/
sim/graphics/scenery/current_planetType:
Writable:
Units:
Description:
int
n
enum
What planet are we on? (Earth = 0, mars = 1)
sim/graphics/scenery/percent_lights_onType:
Writable:
Units:
Description:
float
n
percent
what percentage of city lites are on as night hits
sim/graphics/scenery/sun_pitch_degreesType:
Writable:
Units:
Description:
float
n
degrees
sun pitch from flat in OGL coordinates
sim/graphics/scenery/sun_heading_degreesType:
Writable:
Units:
Description:
float
n
degrees
sun heading from true north in OGL coordinates
sim/graphics/scenery/moon_pitch_degreesType:
Writable:
Units:
Description:
float
n
degrees
moon pitch from flat in OGL coordinates
sim/graphics/scenery/moon_heading_degreesType:
Writable:
Units:
Description:
float
n
degrees
moon heading from true north in OGL coordinates
sim/graphics/scenery/airport_light_levelType:
Writable:
Units:
Description:
float
y
ratio
Level of airport light illumination, 0 = off, 1 = max brightness
sim/graphics/scenery/airport_lights_onType:
Writable:
Units:
Description:
int
y
boolean
Are the airport lites on? set override_airport_lites to 1t o write this.
sim/graphics/scenery/async_scenery_load_in_progressType:
Writable:
Units:
Description:
int
n
boolean
True when some kind of asynchronous scenery load or unload is in progress.
↱ sim/graphics/settings/
sim/graphics/settings/rendering_resType:
Writable:
Units:
Description:
int
n
int
Texture Rendering Level
sim/graphics/settings/dim_gloadType:
Writable:
Units:
Description:
int
y
boolean
dim under high g-load?
sim/graphics/settings/draw_forestfiresType:
Writable:
Units:
Description:
int
y
boolean
draw forest fires?
sim/graphics/settings/non_proportional_vertical_FOVType:
Writable:
Units:
Description:
int
y
boolean
FOV is non proportional, use if sim/graphics/view/vertical_field_of_view_deg needs to be written to.
sim/graphics/settings/HDR_onType:
Writable:
Units:
Description:
int
n
boolean
True if HDR rendering is enabled.
sim/graphics/settings/scattering_onType:
Writable:
Units:
Description:
int
n
boolean
True if atmospheric scattering is enabled.
↱ sim/graphics/view/
sim/graphics/view/view_typeType:
Writable:
Units:
Description:
int
n
enum
The current camera view
sim/graphics/view/panel_render_typeType:
Writable:
Units:
Description:
int
n
enum
How to draw the panel? 0=2-d panel, 1=3-d, non-lit, 2=3-d, lit
sim/graphics/view/panel_render_new_blendingType:
Writable:
Units:
Description:
int
n
boolean
True if modern correct RGBA blending is being used to draw panels; false if the legacy alpha-max equation is being used.
sim/graphics/view/world_render_typeType:
Writable:
Units:
Description:
int
n
enum
What kind of 3-d rendering pass are we on? 0=normal,1=reflections in water
sim/graphics/view/plane_render_typeType:
Writable:
Units:
Description:
int
n
enum
What kind of rendering is being done during the xplm_Phase_Airplanes callback. solid = 1, blended/alpha = 2 (0 = N/A, outside draw callback)
sim/graphics/view/draw_call_typeType:
Writable:
Units:
Description:
int
n
enum
Stereo status of the draw callback. 0 = not in draw callback, 1 = mono, 2 = direct stereo (only use XPLMDrawObjects), 3 = left eye, 4 = right eye
sim/graphics/view/view_is_externalType:
Writable:
Units:
Description:
int
n
boolean
Is the view in the cockpit or outside? Affects sound!
sim/graphics/view/view_xType:
Writable:
Units:
Description:
float
n
OGLcoords
The location of the camera, X coordinate (OpenGL)
sim/graphics/view/view_yType:
Writable:
Units:
Description:
float
n
OGLcoords
The location of the camera, Y coordinate (OpenGL)
sim/graphics/view/view_zType:
Writable:
Units:
Description:
float
n
OGLcoords
The location of the camera, Z coordinate (OpenGL)
sim/graphics/view/view_pitchType:
Writable:
Units:
Description:
float
n
degrees
The camera's pitch
sim/graphics/view/view_rollType:
Writable:
Units:
Description:
float
n
degrees
The camera's roll
sim/graphics/view/view_headingType:
Writable:
Units:
Description:
float
n
degrees
the camera's heading, CW frmo true north
sim/graphics/view/cockpit_pitchType:
Writable:
Units:
Description:
float
n
degrees
The cockpit's pitch
sim/graphics/view/cockpit_rollType:
Writable:
Units:
Description:
float
n
degrees
The cockpit's heading (the dataref name is wrong - this is really true heading)
sim/graphics/view/cockpit_headingType:
Writable:
Units:
Description:
float
n
degrees
the cockpit's roll (the dataref is name wrong - this is really roll)
sim/graphics/view/field_of_view_degType:
Writable:
Units:
Description:
float
y
degrees
horizontal field of view in degrees
sim/graphics/view/vertical_field_of_view_degType:
Writable:
Units:
Description:
float
y
degrees
vertical field of view in degrees, see sim/graphics/settings/non_proportional_vertical_FOV.
sim/graphics/view/field_of_view_vertical_degType:
Writable:
Units:
Description:
float
y
degrees
pitch rotation for multi-monitor setup.
sim/graphics/view/field_of_view_horizontal_degType:
Writable:
Units:
Description:
float
y
degrees
heading rotation for multi-monitor setup.
sim/graphics/view/field_of_view_roll_degType:
Writable:
Units:
Description:
float
y
degrees
Roll rotation for multi-monitor setup.
sim/graphics/view/field_of_view_horizontal_ratioType:
Writable:
Units:
Description:
float
y
ratio
horizontal frustum shift (xp 6,7,8,10) - 1 unit shifts frustum by screen width
sim/graphics/view/window_widthType:
Writable:
Units:
Description:
int
y
pixels
Size of rendering window
sim/graphics/view/window_heightType:
Writable:
Units:
Description:
int
y
pixels
Size of rendering window
sim/graphics/view/visibility_effective_mType:
Writable:
Units:
Description:
float
n
meters
>= 0
sim/graphics/view/visibility_terrain_mType:
Writable:
Units:
Description:
float
n
meters
>= 0
sim/graphics/view/visibility_framerate_ratioType:
Writable:
Units:
Description:
float
n
[0.0
- 1.0]
sim/graphics/view/visibility_math_levelType:
Writable:
Units:
Description:
int
y
enum
This used to indicate what level of 3-d force visualization was shown to the user in 3-d.
sim/graphics/view/cinema_veriteType:
Writable:
Units:
Description:
int
y
boolean
True if cinema verite camera is on.
sim/graphics/view/panel_total_pnl_lType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the left edge of the panel, in the coordinate system used during panel drawing.
sim/graphics/view/panel_total_pnl_bType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the bottom edge of the panel, in the coordinate system used during panel drawing.
sim/graphics/view/panel_total_pnl_rType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the right edge of the panel, in the coordinate system used during panel drawing.
sim/graphics/view/panel_total_pnl_tType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the top edge of the panel, in the coordinate system used during panel drawing.
sim/graphics/view/panel_visible_pnl_lType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the left edge of the screen, in the coordinate system used during panel drawing.
sim/graphics/view/panel_visible_pnl_bType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the bottom edge of the screen, in the coordinate system used during panel drawing.
sim/graphics/view/panel_visible_pnl_rType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the right edge of the screen, in the coordinate system used during panel drawing.
sim/graphics/view/panel_visible_pnl_tType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the top edge of the screen, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_total_win_lType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the left edge of the panel, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_total_win_bType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the bottom edge of the panel, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_total_win_rType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the right edge of the panel, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_total_win_tType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the top edge of the panel, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_visible_win_lType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the left edge of the screen, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_visible_win_bType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the bottom edge of the screen, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_visible_win_rType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the right edge of the screen, in the coordinate system used during plugin window drawing.
sim/graphics/view/panel_visible_win_tType:
Writable:
Units:
Description:
float
n
pixels
This is the location of the top edge of the screen, in the coordinate system used during plugin window drawing.
sim/graphics/view/pilots_head_xType:
Writable:
Units:
Description:
float
y
meters
Position of pilot's head relative to CG, X
sim/graphics/view/pilots_head_yType:
Writable:
Units:
Description:
float
y
meters
Position of pilot's head relative to CG, Y
sim/graphics/view/pilots_head_zType:
Writable:
Units:
Description:
float
y
meters
Position of pilot's head relative to CG, Z
sim/graphics/view/pilots_head_psiType:
Writable:
Units:
Description:
float
y
degrees
Position of pilot's head heading
sim/graphics/view/pilots_head_theType:
Writable:
Units:
Description:
float
y
degrees
Position of pilot's head pitch
sim/graphics/view/pilots_head_phiType:
Writable:
Units:
Description:
float
y
degrees
Position of the pilot's head roll'
sim/graphics/view/click_3d_xType:
Writable:
Units:
Description:
float
n
0-1
coordinates of the panel click in 3-d
sim/graphics/view/click_3d_yType:
Writable:
Units:
Description:
float
n
0-1
as texture coords (E.g. 0-1)
sim/graphics/view/click_3d_x_pixelsType:
Writable:
Units:
Description:
float
n
0-1
coordinates of the panel click in 3-d
sim/graphics/view/click_3d_y_pixelsType:
Writable:
Units:
Description:
float
n
0-1
as texture coords (E.g. 0-1)
sim/graphics/view/local_map_lType:
Writable:
Units:
Description:
float
n
pixels
Bounds of the local map window during callbacks - left
sim/graphics/view/local_map_bType:
Writable:
Units:
Description:
float
n
pixels
Bounds of the local map window during callbacks - bottom
sim/graphics/view/local_map_rType:
Writable:
Units:
Description:
float
n
pixels
Bounds of the local map window during callbacks - right
sim/graphics/view/local_map_tType:
Writable:
Units:
Description:
float
n
pixels
Bounds of the local map window during callbacks - top
sim/graphics/view/dome_number_of_passesType:
Writable:
Units:
Description:
int
y
count
This is the number of passes to render for a multi-dome setup. This x-plane feature requires a level-3 USB KEY
sim/graphics/view/dome_offset_headingType:
Writable:
Units:
Description:
float[16]
y
degrees
The horizontal offset for this pass, in degrees
sim/graphics/view/dome_offset_pitchType:
Writable:
Units:
Description:
float[16]
y
degrees
The vertical offset for this pass, in degrees
sim/graphics/view/eq_trackirType:
Writable:
Units:
Description:
int
n
boolean
Does the user have trackIR hardware enabled
sim/graphics/view/hide_yokeType:
Writable:
Units:
Description:
int
y
boolean
Is the yoke visible in the 3-d cockpit?
sim/graphics/view/projection_matrixType:
Writable:
Units:
Description:
float[16]
n
Matrix4x4
The current projection matrix - valid only during draw callbacks
sim/graphics/view/projection_matrix_3dType:
Writable:
Units:
Description:
float[16]
n
Matrix4x4
The current projection matrix during 3-d rendering - it keeps its value during 2-d rendering so youc can figure out how to apply text labels to 3-d stuff.
sim/graphics/view/world_matrixType:
Writable:
Units:
Description:
float[16]
n
Matrix4x4
The current modelview matrix to draw in standard "OGL" coordinates - valid only during draw callbacks
sim/graphics/view/acf_matrixType:
Writable:
Units:
Description:
float[16]
n
Matrix4x4
A modelview matrix to draw in the user's aircraft coordinates - valid only during draw callbacks
sim/graphics/view/modelview_matrixType:
Writable:
Units:
Description:
float[16]
n
Matrix4x4
Current modelview matrix during window callbacks. use to map boxels to device pixels for scissors.
sim/graphics/view/viewportType:
Writable:
Units:
Description:
int[4]
n
Pixels
Current OpenGL viewport in device window coordinates. Note thiat this is left, bottom, right top, NOT left, bottom, width, height!!
sim/graphics/view/is_reverse_float_zType:
Writable:
Units:
Description:
int
n
Boolean
True if current rendering is reverse-float-Z with clip control set ot 0..1. False for conventional GL rendering.
sim/graphics/view/is_reverse_yType:
Writable:
Units:
Description:
int
n
Boolean
True if current rendering is reversed-Y (+Y = down) - false for conventional +Y=up rendering. This indicates how the framebuffer is set up - the transform stack will be set up to correctly flip Y if used.
sim/graphics/view/using_modern_driverType:
Writable:
Units:
Description:
int
n
Boolean
True if current rendering is being done by a modern Vulkan/Metal driver. False if we have the GL driver.
sim/graphics/view/current_gl_fboType:
Writable:
Units:
Description:
int
n
GLenum
During drawing and FL callbacks, this is the correct GL_FRAMEBUFFER binding to restore if you need to render off-screen. Will be 0 when no bridge FBO is provided
↱ sim/joystick/has_joystick/
sim/joystick/has_joystickType:
Writable:
Units:
Description:
int
n
boolean
Do we have a joystick?
↱ sim/joystick/mouse_is_joystick/
sim/joystick/mouse_is_joystickType:
Writable:
Units:
Description:
int
n
boolean
Is the mouse acting as a joystick?
↱ sim/joystick/mouse_can_be_joystick/
sim/joystick/mouse_can_be_joystickType:
Writable:
Units:
Description:
int
n
boolean
Can the mouse be used to fly? False if there is any LEGIT hardware plugged in.
↱ sim/joystick/yoke_pitch_ratio/
sim/joystick/yoke_pitch_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
The deflection of the joystick axis controlling pitch. Use override_joystick or override_joystick_pitch
↱ sim/joystick/yolk_pitch_ratio/
sim/joystick/yolk_pitch_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
Legacy - this spelling error is still present for
↱ sim/joystick/yoke_roll_ratio/
sim/joystick/yoke_roll_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
The deflection of the joystick axis controlling roll. Use override_joystick or override_joystick_roll
↱ sim/joystick/yolk_roll_ratio/
sim/joystick/yolk_roll_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
Legacy - this spelling error is still present for backward compatibility with older plugins.
↱ sim/joystick/yoke_heading_ratio/
sim/joystick/yoke_heading_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
The deflection of the joystick axis controlling yaw. Use override_joystick or override_joystick_heading
↱ sim/joystick/yolk_heading_ratio/
sim/joystick/yolk_heading_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
Legacy - this spelling error is still present for backward compatibility with older plugins.
↱ sim/joystick/artstab_pitch_ratio/
sim/joystick/artstab_pitch_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
The artificial stability input modifications for pitch. Use override_artstab
↱ sim/joystick/artstab_roll_ratio/
sim/joystick/artstab_roll_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
The artificial stability input modifications for roll. Use override_artstab
↱ sim/joystick/artstab_heading_ratio/
sim/joystick/artstab_heading_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
The artificial stability input modifications for yaw. Use override_artstab
↱ sim/joystick/servo_pitch_ratio/
sim/joystick/servo_pitch_ratioType:
Writable:
Units:
Description:
float
n
[-1..1]
Servo input for pitch
↱ sim/joystick/servo_roll_ratio/
sim/joystick/servo_roll_ratioType:
Writable:
Units:
Description:
float
n
[-1..1]
Servo input for roll
↱ sim/joystick/servo_heading_ratio/
sim/joystick/servo_heading_ratioType:
Writable:
Units:
Description:
float
n
[-1..1]
Servo input for yaw
↱ sim/joystick/FC_hdng/
sim/joystick/FC_hdngType:
Writable:
Units:
Description:
float
y
[-1..1]
Flight Control Heading (sum of yoke plus artificial stability)
↱ sim/joystick/FC_ptch/
sim/joystick/FC_ptchType:
Writable:
Units:
Description:
float
y
[-1..1]
Flight Control Pitch (sum of yoke plus artificial stability)
↱ sim/joystick/FC_roll/
sim/joystick/FC_rollType:
Writable:
Units:
Description:
float
y
[-1..1]
Flight Control Roll (sum of yoke plus artificial stability)
↱ sim/joystick/joystick_pitch_nullzone/
sim/joystick/joystick_pitch_nullzoneType:
Writable:
Units:
Description:
float
y
ratio
The nullzone size for the pitch axis (as of 940, one null zone serves all 3 axes)
↱ sim/joystick/joystick_roll_nullzone/
sim/joystick/joystick_roll_nullzoneType:
Writable:
Units:
Description:
float
y
ratio
The nullzone size for the roll axis
↱ sim/joystick/joystick_heading_nullzone/
sim/joystick/joystick_heading_nullzoneType:
Writable:
Units:
Description:
float
y
ratio
The nullzone size for the heading axis
↱ sim/joystick/joystick_pitch_center/
sim/joystick/joystick_pitch_centerType:
Writable:
Units:
Description:
float
y
ratio
Joystick center for pitch axis
↱ sim/joystick/joystick_roll_center/
sim/joystick/joystick_roll_centerType:
Writable:
Units:
Description:
float
y
ratio
Joystick center for roll axis
↱ sim/joystick/joystick_heading_center/
sim/joystick/joystick_heading_centerType:
Writable:
Units:
Description:
float
y
ratio
Joystick center for heading axis
↱ sim/joystick/joystick_pitch_augment/
sim/joystick/joystick_pitch_augmentType:
Writable:
Units:
Description:
float
y
ratio
Amount of artificial stability to add to the pitch. This is AS set by user, not in Plane-Maker.
↱ sim/joystick/joystick_roll_augment/
sim/joystick/joystick_roll_augmentType:
Writable:
Units:
Description:
float
y
ratio
Amount of artificial stability to add to the roll. This is AS set by user, not in Plane-Maker.
↱ sim/joystick/joystick_heading_augment/
sim/joystick/joystick_heading_augmentType:
Writable:
Units:
Description:
float
y
ratio
Amount of artificial stability to add to the heading. This is AS set by user, not in Plane-Maker.
↱ sim/joystick/joystick_pitch_sensitivity/
sim/joystick/joystick_pitch_sensitivityType:
Writable:
Units:
Description:
float
y
ratio
The sensitivity for the pitch axis (the power ratio)
↱ sim/joystick/joystick_roll_sensitivity/
sim/joystick/joystick_roll_sensitivityType:
Writable:
Units:
Description:
float
y
ratio
The sensitivity for the roll axis
↱ sim/joystick/joystick_heading_sensitivity/
sim/joystick/joystick_heading_sensitivityType:
Writable:
Units:
Description:
float
y
ratio
The sensitivity for the heading axis
↱ sim/joystick/joystick_axis_assignments/
sim/joystick/joystick_axis_assignmentsType:
Writable:
Units:
Description:
int[500]
y
enums
Assignments for the joystick axes - what does X-Plane think each one is? [Was 15 before 850][Was 24 before 860][was 32 before 900]
↱ sim/joystick/joystick_button_assignments/
sim/joystick/joystick_button_assignmentsType:
Writable:
Units:
Description:
int[3200]
y
enums
Assignments for the joystick buttons - what does each one do? [Was 64 before 850][was 160 before 900]
↱ sim/joystick/joystick_axis_reverse/
sim/joystick/joystick_axis_reverseType:
Writable:
Units:
Description:
int[500]
y
boolean
Reverse this axis? [Was 15 before 850][Was 24 before 860][was 32 before 900]
↱ sim/joystick/joystick_axis_values/
sim/joystick/joystick_axis_valuesType:
Writable:
Units:
Description:
float[500]
n
ratio
The deflection of this joystick [Was 15 before 850][Was 24 before 860][was 32 before 900]
↱ sim/joystick/joystick_axis_minimum/
sim/joystick/joystick_axis_minimumType:
Writable:
Units:
Description:
float[500]
y
ratio
Min raw value ever seen [Was 15 before 850][Was 24 before 860][was 32 before 900]
↱ sim/joystick/joystick_axis_maximum/
sim/joystick/joystick_axis_maximumType:
Writable:
Units:
Description:
float[500]
y
ratio
Max raw value ever seen [Was 15 before 850][Was 24 before 860][was 32 before 900]
↱ sim/joystick/joystick_button_values/
sim/joystick/joystick_button_valuesType:
Writable:
Units:
Description:
int[3200]
n
boolean
Is this button pressed? [Was 64 before 850][was 160 before 900]
↱ sim/joystick/joy_mapped_axis_avail/
sim/joystick/joy_mapped_axis_availType:
Writable:
Units:
Description:
int[67]
n
boolean
True if there is joystick hardware of some kind providing this axis right now.
↱ sim/joystick/joy_mapped_axis_value/
sim/joystick/joy_mapped_axis_valueType:
Writable:
Units:
Description:
float[67]
n
float
Fully processed ratio for each axis - either -1 to 1 or 0 to 1.
↱ sim/joystick/eq_ped_nobrk/
sim/joystick/eq_ped_nobrkType:
Writable:
Units:
Description:
int
y
boolean
Hardware settings: Pedal nobrk (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_ped_wibrk/
sim/joystick/eq_ped_wibrkType:
Writable:
Units:
Description:
int
y
boolean
Hardware settings: Pedal wlbrk (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_pedals/
sim/joystick/eq_pfc_pedalsType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC pedal (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_yoke/
sim/joystick/eq_pfc_yokeType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC yoke (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_throt/
sim/joystick/eq_pfc_throtType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC throttle (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_avio/
sim/joystick/eq_pfc_avioType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC avionics (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_centercon/
sim/joystick/eq_pfc_centerconType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC center console (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_elec_trim/
sim/joystick/eq_pfc_elec_trimType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC electric trim (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_brake_tog/
sim/joystick/eq_pfc_brake_togType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC brake toggle (writable since 930 to auto-set user preferences)
↱ sim/joystick/eq_pfc_dual_cowl/
sim/joystick/eq_pfc_dual_cowlType:
Writable:
Units:
Description:
int
y
boolean
Equipment settings: PFC dual cowl (writable since 930 to auto-set user preferences)
↱ sim/joystick/fire_key_is_down/
sim/joystick/fire_key_is_downType:
Writable:
Units:
Description:
int
y
boolean
True if the fire key is held down
↱ sim/joystick/has_certified_roll/
sim/joystick/has_certified_rollType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the roll.
↱ sim/joystick/has_certified_pitch/
sim/joystick/has_certified_pitchType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the pitch.
↱ sim/joystick/has_certified_heading/
sim/joystick/has_certified_headingType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the heading.
↱ sim/joystick/has_certified_brakes/
sim/joystick/has_certified_brakesType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the brakes.
↱ sim/joystick/has_certified_throttle/
sim/joystick/has_certified_throttleType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the throttle.
↱ sim/joystick/has_certified_prop/
sim/joystick/has_certified_propType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the pitch.
↱ sim/joystick/has_certified_mixture/
sim/joystick/has_certified_mixtureType:
Writable:
Units:
Description:
int
y
boolean
True if there is FAA-certified hardware controlling the mixture.
↱ sim/multiplayer/controls/
sim/multiplayer/controls/yoke_pitch_ratioType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
The deflection of the axis controlling pitch.
sim/multiplayer/controls/yoke_roll_ratioType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
The deflection of the axis controlling roll.
sim/multiplayer/controls/yoke_heading_ratioType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
The deflection of the axis controlling yaw.
sim/multiplayer/controls/gear_requestType:
Writable:
Units:
Description:
int[20]
y
enum
0 = up, 1 = down
sim/multiplayer/controls/flap_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Requested flap deployment
sim/multiplayer/controls/speed_brake_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Speed Brake
sim/multiplayer/controls/vector_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Vectored Thrust
sim/multiplayer/controls/sweep__requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Wing Sweep
sim/multiplayer/controls/incidence_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Variable Wing Incidence
sim/multiplayer/controls/dihedral_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Variable Wing Dihedral
sim/multiplayer/controls/tail_lock_ratioType:
Writable:
Units:
Description:
float[20]
y
[0..1]
This is how locked the tail-wheel is ... 0 is free castoring, 1 is locked.
sim/multiplayer/controls/l_brake_addType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Left Brake (off to max braking)
sim/multiplayer/controls/r_brake_addType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Right Brake (off to max braking)
sim/multiplayer/controls/parking_brakeType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Parking Brake (off to max braking)
sim/multiplayer/controls/aileron_trimType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
Aileron Trim (as ratio of full control surface deflection) -1=left,1=right
sim/multiplayer/controls/elevator_trimType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
Elevation Trim (as ratio of full control surface deflection) -1=down,1=up
sim/multiplayer/controls/rotor_trimType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
Rotor Trim (as ratio of full control surface deflection) -1=nose down,1=nose up
sim/multiplayer/controls/rudder_trimType:
Writable:
Units:
Description:
float[20]
y
[-1..1]
Rudder Trim (as ratio of full control surface deflection) -1=left,1=right
sim/multiplayer/controls/engine_throttle_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Requested Throttle Position
sim/multiplayer/controls/engine_prop_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Requested Prop Position
sim/multiplayer/controls/engine_pitch_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Requested Pitch Position
sim/multiplayer/controls/engine_mixture_requestType:
Writable:
Units:
Description:
float[20]
y
[0..1]
Requested Mixture Position
↱ sim/multiplayer/position/
sim/multiplayer/position/plane1_xType:
Writable:
Units:
Description:
double
y
meters
Plane 1 x location
sim/multiplayer/position/plane1_yType:
Writable:
Units:
Description:
double
y
meters
Plane 1 y location
sim/multiplayer/position/plane1_zType:
Writable:
Units:
Description:
double
y
meters
Plane 1 z location
sim/multiplayer/position/plane1_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 1 theta (pitch)
sim/multiplayer/position/plane1_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 1 phi (roll)
sim/multiplayer/position/plane1_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 1 psi (heading)
sim/multiplayer/position/plane1_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 1 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane1_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane1_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane1_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane1_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane1_slat_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane1_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane1_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 1 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane1_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane1_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane1_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 1 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane2_xType:
Writable:
Units:
Description:
double
y
meters
Plane 2 x location
sim/multiplayer/position/plane2_yType:
Writable:
Units:
Description:
double
y
meters
Plane 2 y location
sim/multiplayer/position/plane2_zType:
Writable:
Units:
Description:
double
y
meters
Plane 2 z location
sim/multiplayer/position/plane2_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 2 theta (pitch)
sim/multiplayer/position/plane2_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 2 phi (roll)
sim/multiplayer/position/plane2_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 2 psi (heading)
sim/multiplayer/position/plane2_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 2 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane2_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane2_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane2_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane2_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane2_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane2_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane2_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 2 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane2_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane2_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane2_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 2 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane3_xType:
Writable:
Units:
Description:
double
y
meters
Plane 3 x location
sim/multiplayer/position/plane3_yType:
Writable:
Units:
Description:
double
y
meters
Plane 3 y location
sim/multiplayer/position/plane3_zType:
Writable:
Units:
Description:
double
y
meters
Plane 3 z location
sim/multiplayer/position/plane3_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 3 theta (pitch)
sim/multiplayer/position/plane3_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 3 phi (roll)
sim/multiplayer/position/plane3_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 3 psi (heading)
sim/multiplayer/position/plane3_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 3 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane3_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane3_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane3_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane3_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane3_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane3_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane3_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 3 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane3_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane3_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane3_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 3 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane4_xType:
Writable:
Units:
Description:
double
y
meters
Plane 4 x location
sim/multiplayer/position/plane4_yType:
Writable:
Units:
Description:
double
y
meters
Plane 4 y location
sim/multiplayer/position/plane4_zType:
Writable:
Units:
Description:
double
y
meters
Plane 4 z location
sim/multiplayer/position/plane4_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 4 theta (pitch)
sim/multiplayer/position/plane4_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 4 phi (roll)
sim/multiplayer/position/plane4_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 4 psi (heading)
sim/multiplayer/position/plane4_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 4 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane4_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane4_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane4_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane4_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane4_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane4_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane4_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 4 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane4_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane4_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane4_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 4 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane5_xType:
Writable:
Units:
Description:
double
y
meters
Plane 5 x location
sim/multiplayer/position/plane5_yType:
Writable:
Units:
Description:
double
y
meters
Plane 5 y location
sim/multiplayer/position/plane5_zType:
Writable:
Units:
Description:
double
y
meters
Plane 5 z location
sim/multiplayer/position/plane5_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 5 theta (pitch)
sim/multiplayer/position/plane5_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 5 phi (roll)
sim/multiplayer/position/plane5_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 5 psi (heading)
sim/multiplayer/position/plane5_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 5 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane5_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane5_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane5_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane5_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane5_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane5_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane5_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 5 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane5_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane5_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane5_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 5 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane6_xType:
Writable:
Units:
Description:
double
y
meters
Plane 6 x location
sim/multiplayer/position/plane6_yType:
Writable:
Units:
Description:
double
y
meters
Plane 6 y location
sim/multiplayer/position/plane6_zType:
Writable:
Units:
Description:
double
y
meters
Plane 6 z location
sim/multiplayer/position/plane6_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 6 theta (pitch)
sim/multiplayer/position/plane6_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 6 phi (roll)
sim/multiplayer/position/plane6_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 6 psi (heading)
sim/multiplayer/position/plane6_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 6 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane6_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane6_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane6_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane6_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane6_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane6_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane6_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 6 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane6_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane6_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane6_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 6 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane7_xType:
Writable:
Units:
Description:
double
y
meters
Plane 7 x location
sim/multiplayer/position/plane7_yType:
Writable:
Units:
Description:
double
y
meters
Plane 7 y location
sim/multiplayer/position/plane7_zType:
Writable:
Units:
Description:
double
y
meters
Plane 7 z location
sim/multiplayer/position/plane7_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 7 theta (pitch)
sim/multiplayer/position/plane7_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 7 phi (roll)
sim/multiplayer/position/plane7_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 7 psi (heading)
sim/multiplayer/position/plane7_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 7 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane7_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane7_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane7_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane7_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane7_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane7_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane7_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 7 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane7_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane7_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane7_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 7 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane8_xType:
Writable:
Units:
Description:
double
y
meters
Plane 8 x location
sim/multiplayer/position/plane8_yType:
Writable:
Units:
Description:
double
y
meters
Plane 8 y location
sim/multiplayer/position/plane8_zType:
Writable:
Units:
Description:
double
y
meters
Plane 8 z location
sim/multiplayer/position/plane8_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 8 theta (pitch)
sim/multiplayer/position/plane8_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 8 phi (roll)
sim/multiplayer/position/plane8_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 8 psi (heading)
sim/multiplayer/position/plane8_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 8 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane8_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane8_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane8_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane8_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane8_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane8_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane8_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 8 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane8_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane8_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane8_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 8 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane9_xType:
Writable:
Units:
Description:
double
y
meters
Plane 9 x location
sim/multiplayer/position/plane9_yType:
Writable:
Units:
Description:
double
y
meters
Plane 9 y location
sim/multiplayer/position/plane9_zType:
Writable:
Units:
Description:
double
y
meters
Plane 9 z location
sim/multiplayer/position/plane9_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 9 theta (pitch)
sim/multiplayer/position/plane9_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 9 phi (roll)
sim/multiplayer/position/plane9_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 9 psi (heading)
sim/multiplayer/position/plane9_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 9 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane9_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane9_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 1 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane9_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane9_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane9_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane9_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane9_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 9 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane9_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane9_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane9_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 9 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane1_latType:
Writable:
Units:
Description:
double
n
degs
Plane 1 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane1_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane1_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane1_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 1 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane1_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane1_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane2_latType:
Writable:
Units:
Description:
double
n
degs
Plane 2 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane2_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane2_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane2_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 2 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane2_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane2_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane3_latType:
Writable:
Units:
Description:
double
n
degs
Plane 3 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane3_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane3_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane3_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 3 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane3_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane3_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane4_latType:
Writable:
Units:
Description:
double
n
degs
Plane 4 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane4_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane4_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane4_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 4 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane4_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane4_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane5_latType:
Writable:
Units:
Description:
double
n
degs
Plane 5 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane5_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane5_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane5_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 5 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane5_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane5_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane6_latType:
Writable:
Units:
Description:
double
n
degs
Plane 6 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane6_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane6_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane6_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 6 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane6_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane6_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane7_latType:
Writable:
Units:
Description:
double
n
degs
Plane 7 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane7_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane7_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane7_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 7 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane7_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane7_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane8_latType:
Writable:
Units:
Description:
double
n
degs
Plane 8 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane8_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane8_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane8_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 8 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane8_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane8_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane9_latType:
Writable:
Units:
Description:
double
n
degs
Plane 9 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane9_lonType:
Writable:
Units:
Description:
double
n
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane9_elType:
Writable:
Units:
Description:
double
n
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane9_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 9 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane9_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane9_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane1_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 1 Beacon Light
sim/multiplayer/position/plane1_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 1 Landing Light
sim/multiplayer/position/plane1_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 1 Navigation Light
sim/multiplayer/position/plane1_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 1 Strobe Light
sim/multiplayer/position/plane1_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 1 Taxi Lights
sim/multiplayer/position/plane2_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 2 Beacon Light
sim/multiplayer/position/plane2_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 2 Landing Light
sim/multiplayer/position/plane2_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 2 Navigation Light
sim/multiplayer/position/plane2_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 2 Strobe Light
sim/multiplayer/position/plane2_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 2 Taxi Lights
sim/multiplayer/position/plane3_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 3 Beacon Light
sim/multiplayer/position/plane3_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 3 Landing Light
sim/multiplayer/position/plane3_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 3 Navigation Light
sim/multiplayer/position/plane3_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 3 Strobe Light
sim/multiplayer/position/plane3_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 3 Taxi Lights
sim/multiplayer/position/plane4_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 4 Beacon Light
sim/multiplayer/position/plane4_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 4 Landing Light
sim/multiplayer/position/plane4_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 4 Navigation Light
sim/multiplayer/position/plane4_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 4 Strobe Light
sim/multiplayer/position/plane4_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 4 Taxi Lights
sim/multiplayer/position/plane5_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 5 Beacon Light
sim/multiplayer/position/plane5_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 5 Landing Light
sim/multiplayer/position/plane5_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 5 Navigation Light
sim/multiplayer/position/plane5_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 5 Strobe Light
sim/multiplayer/position/plane5_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 5 Taxi Lights
sim/multiplayer/position/plane6_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 6 Beacon Light
sim/multiplayer/position/plane6_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 6 Landing Light
sim/multiplayer/position/plane6_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 6 Navigation Light
sim/multiplayer/position/plane6_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 6 Strobe Light
sim/multiplayer/position/plane6_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 6 Taxi Lights
sim/multiplayer/position/plane7_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 7 Beacon Light
sim/multiplayer/position/plane7_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 7 Landing Light
sim/multiplayer/position/plane7_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 7 Navigation Light
sim/multiplayer/position/plane7_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 7 Strobe Light
sim/multiplayer/position/plane7_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 7 Taxi Lights
sim/multiplayer/position/plane8_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 8 Beacon Light
sim/multiplayer/position/plane8_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 8 Landing Light
sim/multiplayer/position/plane8_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 8 Navigation Light
sim/multiplayer/position/plane8_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 8 Strobe Light
sim/multiplayer/position/plane8_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 8 Taxi Lights
sim/multiplayer/position/plane9_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 9 Beacon Light
sim/multiplayer/position/plane9_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 9 Landing Light
sim/multiplayer/position/plane9_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 9 Navigation Light
sim/multiplayer/position/plane9_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 9 Strobe Light
sim/multiplayer/position/plane9_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 9 Taxi Lights
sim/multiplayer/position/plane10_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 10 Beacon Light
sim/multiplayer/position/plane10_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 10 Landing Light
sim/multiplayer/position/plane10_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 10 Navigation Light
sim/multiplayer/position/plane10_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 10 Strobe Light
sim/multiplayer/position/plane10_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 10 Taxi Lights
sim/multiplayer/position/plane11_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 11 Beacon Light
sim/multiplayer/position/plane11_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 11 Landing Light
sim/multiplayer/position/plane11_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 11 Navigation Light
sim/multiplayer/position/plane11_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 11 Strobe Light
sim/multiplayer/position/plane11_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 11 Taxi Lights
sim/multiplayer/position/plane12_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 12 Beacon Light
sim/multiplayer/position/plane12_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 12 Landing Light
sim/multiplayer/position/plane12_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 12 Navigation Light
sim/multiplayer/position/plane12_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 12 Strobe Light
sim/multiplayer/position/plane12_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 12 Taxi Lights
sim/multiplayer/position/plane13_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 13 Beacon Light
sim/multiplayer/position/plane13_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 13 Landing Light
sim/multiplayer/position/plane13_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 13 Navigation Light
sim/multiplayer/position/plane13_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 13 Strobe Light
sim/multiplayer/position/plane13_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 13 Taxi Lights
sim/multiplayer/position/plane14_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 14 Beacon Light
sim/multiplayer/position/plane14_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 14 Landing Light
sim/multiplayer/position/plane14_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 14 Navigation Light
sim/multiplayer/position/plane14_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 14 Strobe Light
sim/multiplayer/position/plane14_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 14 Taxi Lights
sim/multiplayer/position/plane15_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 15 Beacon Light
sim/multiplayer/position/plane15_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 15 Landing Light
sim/multiplayer/position/plane15_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 15 Navigation Light
sim/multiplayer/position/plane15_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 15 Strobe Light
sim/multiplayer/position/plane15_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 15 Taxi Lights
sim/multiplayer/position/plane16_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 16 Beacon Light
sim/multiplayer/position/plane16_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 16 Landing Light
sim/multiplayer/position/plane16_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 16 Navigation Light
sim/multiplayer/position/plane16_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 16 Strobe Light
sim/multiplayer/position/plane16_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 16 Taxi Lights
sim/multiplayer/position/plane17_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 17 Beacon Light
sim/multiplayer/position/plane17_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 17 Landing Light
sim/multiplayer/position/plane17_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 17 Navigation Light
sim/multiplayer/position/plane17_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 17 Strobe Light
sim/multiplayer/position/plane17_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 17 Taxi Lights
sim/multiplayer/position/plane18_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 18 Beacon Light
sim/multiplayer/position/plane18_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 18 Landing Light
sim/multiplayer/position/plane18_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 18 Navigation Light
sim/multiplayer/position/plane18_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 18 Strobe Light
sim/multiplayer/position/plane18_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 18 Taxi Lights
sim/multiplayer/position/plane19_beacon_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 19 Beacon Light
sim/multiplayer/position/plane19_landing_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 19 Landing Light
sim/multiplayer/position/plane19_nav_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 19 Navigation Light
sim/multiplayer/position/plane19_strobe_lights_onType:
Writable:
Units:
Description:
int
y
bool
Plane 19 Strobe Light
sim/multiplayer/position/plane19_taxi_light_onType:
Writable:
Units:
Description:
int
y
bool
Plane 19 Taxi Lights
sim/multiplayer/position/plane10_xType:
Writable:
Units:
Description:
double
y
meters
Plane 10 x location
sim/multiplayer/position/plane10_yType:
Writable:
Units:
Description:
double
y
meters
Plane 10 y location
sim/multiplayer/position/plane10_zType:
Writable:
Units:
Description:
double
y
meters
Plane 10 z location
sim/multiplayer/position/plane10_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 10 theta (pitch)
sim/multiplayer/position/plane10_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 10 phi (roll)
sim/multiplayer/position/plane10_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 10 psi (heading)
sim/multiplayer/position/plane10_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 10 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane10_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane10_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 10 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane10_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane10_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane10_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane10_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane10_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 10 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane10_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane10_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane10_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 10 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane10_latType:
Writable:
Units:
Description:
double
y
degs
Plane 10 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane10_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane10_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane10_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 10 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane10_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane10_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane11_xType:
Writable:
Units:
Description:
double
y
meters
Plane 11 x location
sim/multiplayer/position/plane11_yType:
Writable:
Units:
Description:
double
y
meters
Plane 11 y location
sim/multiplayer/position/plane11_zType:
Writable:
Units:
Description:
double
y
meters
Plane 11 z location
sim/multiplayer/position/plane11_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 11 theta (pitch)
sim/multiplayer/position/plane11_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 11 phi (roll)
sim/multiplayer/position/plane11_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 11 psi (heading)
sim/multiplayer/position/plane11_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 11 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane11_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane11_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 11 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane11_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane11_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane11_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane11_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane11_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 11 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane11_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane11_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane11_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 11 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane11_latType:
Writable:
Units:
Description:
double
y
degs
Plane 11 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane11_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane11_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane11_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 11 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane11_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane11_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane12_xType:
Writable:
Units:
Description:
double
y
meters
Plane 12 x location
sim/multiplayer/position/plane12_yType:
Writable:
Units:
Description:
double
y
meters
Plane 12 y location
sim/multiplayer/position/plane12_zType:
Writable:
Units:
Description:
double
y
meters
Plane 12 z location
sim/multiplayer/position/plane12_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 12 theta (pitch)
sim/multiplayer/position/plane12_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 12 phi (roll)
sim/multiplayer/position/plane12_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 12 psi (heading)
sim/multiplayer/position/plane12_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 12 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane12_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane12_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 12 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane12_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane12_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane12_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane12_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane12_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 12 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane12_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane12_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane12_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 12 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane12_latType:
Writable:
Units:
Description:
double
y
degs
Plane 12 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane12_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane12_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane12_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 12 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane12_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane12_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane13_xType:
Writable:
Units:
Description:
double
y
meters
Plane 13 x location
sim/multiplayer/position/plane13_yType:
Writable:
Units:
Description:
double
y
meters
Plane 13 y location
sim/multiplayer/position/plane13_zType:
Writable:
Units:
Description:
double
y
meters
Plane 13 z location
sim/multiplayer/position/plane13_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 13 theta (pitch)
sim/multiplayer/position/plane13_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 13 phi (roll)
sim/multiplayer/position/plane13_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 13 psi (heading)
sim/multiplayer/position/plane13_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 13 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane13_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane13_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 13 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane13_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane13_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane13_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane13_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane13_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 13 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane13_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane13_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane13_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 13 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane13_latType:
Writable:
Units:
Description:
double
y
degs
Plane 13 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane13_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane13_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane13_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 13 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane13_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane13_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane14_xType:
Writable:
Units:
Description:
double
y
meters
Plane 14 x location
sim/multiplayer/position/plane14_yType:
Writable:
Units:
Description:
double
y
meters
Plane 14 y location
sim/multiplayer/position/plane14_zType:
Writable:
Units:
Description:
double
y
meters
Plane 14 z location
sim/multiplayer/position/plane14_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 14 theta (pitch)
sim/multiplayer/position/plane14_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 14 phi (roll)
sim/multiplayer/position/plane14_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 14 psi (heading)
sim/multiplayer/position/plane14_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 14 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane14_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane14_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 14 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane14_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane14_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane14_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane14_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane14_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 14 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane14_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane14_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane14_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 14 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane14_latType:
Writable:
Units:
Description:
double
y
degs
Plane 14 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane14_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane14_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane14_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 14 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane14_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane14_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane15_xType:
Writable:
Units:
Description:
double
y
meters
Plane 15 x location
sim/multiplayer/position/plane15_yType:
Writable:
Units:
Description:
double
y
meters
Plane 15 y location
sim/multiplayer/position/plane15_zType:
Writable:
Units:
Description:
double
y
meters
Plane 15 z location
sim/multiplayer/position/plane15_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 15 theta (pitch)
sim/multiplayer/position/plane15_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 15 phi (roll)
sim/multiplayer/position/plane15_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 15 psi (heading)
sim/multiplayer/position/plane15_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 15 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane15_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane15_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 15 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane15_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane15_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane15_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane15_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane15_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 15 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane15_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane15_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane15_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 15 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane15_latType:
Writable:
Units:
Description:
double
y
degs
Plane 15 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane15_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane15_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane15_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 15 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane15_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane15_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane16_xType:
Writable:
Units:
Description:
double
y
meters
Plane 16 x location
sim/multiplayer/position/plane16_yType:
Writable:
Units:
Description:
double
y
meters
Plane 16 y location
sim/multiplayer/position/plane16_zType:
Writable:
Units:
Description:
double
y
meters
Plane 16 z location
sim/multiplayer/position/plane16_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 16 theta (pitch)
sim/multiplayer/position/plane16_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 16 phi (roll)
sim/multiplayer/position/plane16_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 16 psi (heading)
sim/multiplayer/position/plane16_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 16 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane16_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane16_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 16 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane16_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane16_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane16_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane16_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane16_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 16 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane16_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane16_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane16_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 16 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane16_latType:
Writable:
Units:
Description:
double
y
degs
Plane 16 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane16_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane16_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane16_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 16 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane16_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane16_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane17_xType:
Writable:
Units:
Description:
double
y
meters
Plane 17 x location
sim/multiplayer/position/plane17_yType:
Writable:
Units:
Description:
double
y
meters
Plane 17 y location
sim/multiplayer/position/plane17_zType:
Writable:
Units:
Description:
double
y
meters
Plane 17 z location
sim/multiplayer/position/plane17_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 17 theta (pitch)
sim/multiplayer/position/plane17_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 17 phi (roll)
sim/multiplayer/position/plane17_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 17 psi (heading)
sim/multiplayer/position/plane17_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 17 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane17_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane17_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 17 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane17_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane17_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane17_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane17_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane17_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 17 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane17_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane17_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane17_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 17 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane17_latType:
Writable:
Units:
Description:
double
y
degs
Plane 17 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane17_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane17_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane17_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 17 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane17_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane17_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane18_xType:
Writable:
Units:
Description:
double
y
meters
Plane 18 x location
sim/multiplayer/position/plane18_yType:
Writable:
Units:
Description:
double
y
meters
Plane 18 y location
sim/multiplayer/position/plane18_zType:
Writable:
Units:
Description:
double
y
meters
Plane 18 z location
sim/multiplayer/position/plane18_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 18 theta (pitch)
sim/multiplayer/position/plane18_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 18 phi (roll)
sim/multiplayer/position/plane18_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 18 psi (heading)
sim/multiplayer/position/plane18_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 18 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane18_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane18_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 18 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane18_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane18_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane18_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane18_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane18_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 18 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane18_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane18_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane18_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 18 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane18_latType:
Writable:
Units:
Description:
double
y
degs
Plane 18 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane18_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane18_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane18_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 18 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane18_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane18_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
sim/multiplayer/position/plane19_xType:
Writable:
Units:
Description:
double
y
meters
Plane 19 x location
sim/multiplayer/position/plane19_yType:
Writable:
Units:
Description:
double
y
meters
Plane 19 y location
sim/multiplayer/position/plane19_zType:
Writable:
Units:
Description:
double
y
meters
Plane 19 z location
sim/multiplayer/position/plane19_theType:
Writable:
Units:
Description:
float
y
degrees
Plane 19 theta (pitch)
sim/multiplayer/position/plane19_phiType:
Writable:
Units:
Description:
float
y
degrees
Plane 19 phi (roll)
sim/multiplayer/position/plane19_psiType:
Writable:
Units:
Description:
float
y
degrees
Plane 19 psi (heading)
sim/multiplayer/position/plane19_gear_deployType:
Writable:
Units:
Description:
float[10]
y
ratio
Plane 19 gear deployment for 6 gear. 0 = up, 1 = down
sim/multiplayer/position/plane19_flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane19_flap_ratio2Type:
Writable:
Units:
Description:
float
y
ratio
Plane 19 flap lowering 0 = clean, 1 = max flaps
sim/multiplayer/position/plane19_spoiler_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 spoiler ratio (0 = clean, 1 = max spoilers)
sim/multiplayer/position/plane19_speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 speed brake ratio (0 = clean, 1 = max speed brakes)
sim/multiplayer/position/plane19_sla1_ratioType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 slat deployment ratio 0 = clean, 1 = max slats
sim/multiplayer/position/plane19_wing_sweepType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 wing sweep, 0 = normal, 1 = most sweep
sim/multiplayer/position/plane19_throttleType:
Writable:
Units:
Description:
float[8]
y
ratio
Plane 19 Percent of max throttle per 8 engines (0 = none, 1 = full fwd, -1 = full reverse)
sim/multiplayer/position/plane19_yolk_pitchType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 Commanded pitch (Legacy for compatibility - use sim/multiplayer/controls/yoke_pitch_ratio)
sim/multiplayer/position/plane19_yolk_rollType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 Commanded roll (Legacy for compatibility - use sim/multiplayer/controls/yoke_roll_ratio)
sim/multiplayer/position/plane19_yolk_yawType:
Writable:
Units:
Description:
float
y
ratio
Plane 19 Commanded yaw (Legacy for compatibility - use sim/multiplayer/controls/yoke_heading_ratio)
sim/multiplayer/position/plane19_latType:
Writable:
Units:
Description:
double
y
degs
Plane 19 Lat lon and elevation. NOTE: your plugin must set the plane's
sim/multiplayer/position/plane19_lonType:
Writable:
Units:
Description:
double
y
degs
position by writing x, y and z. Also if another plugin is updating plane
sim/multiplayer/position/plane19_elType:
Writable:
Units:
Description:
double
y
meters
position then these will not be accurate unless the plane updates them.
sim/multiplayer/position/plane19_v_xType:
Writable:
Units:
Description:
float
y
m/s
Plane 19 cartesian velocities. These may not be accurate if another plugin
sim/multiplayer/position/plane19_v_yType:
Writable:
Units:
Description:
float
y
m/s
is controlling the plane andn ot updating this data. You cannot use these to
sim/multiplayer/position/plane19_v_zType:
Writable:
Units:
Description:
float
y
m/s
manipulate the plane.
↱ sim/multiplayer/combat/
sim/multiplayer/combat/team_statusType:
Writable:
Units:
Description:
int[20]
n
enum
Is the aircraft friend or foe? (0 = neutral, 1 = friend, 2 = enemy)
↱ sim/network/dataout/
sim/network/dataout/network_data_rateType:
Writable:
Units:
Description:
int
y
hz
Rate to send data over UDP at
sim/network/dataout/data_to_internetType:
Writable:
Units:
Description:
int[200]
y
boolean
Enable data output of this data ref to internet
sim/network/dataout/data_to_diskType:
Writable:
Units:
Description:
int[200]
y
boolean
Enable data output of this data ref to disk file
sim/network/dataout/data_to_graphType:
Writable:
Units:
Description:
int[200]
y
boolean
Enable data output of this data ref to graph
sim/network/dataout/data_to_screenType:
Writable:
Units:
Description:
int[200]
y
boolean
Enable data output of this data ref to screen
sim/network/dataout/dump_parts_propsType:
Writable:
Units:
Description:
int
y
boolean
Dump extra prop data to screen
sim/network/dataout/dump_parts_wingsType:
Writable:
Units:
Description:
int
y
boolean
Dump wing prop data to screen
sim/network/dataout/dump_parts_vstabsType:
Writable:
Units:
Description:
int
y
boolean
Dump vertical stabilizer prop data to screen
sim/network/dataout/is_external_visualType:
Writable:
Units:
Description:
int
n
boolean
Is this machine running as an external visual for another X-Plane machine.
sim/network/dataout/is_multiplayer_sessionType:
Writable:
Units:
Description:
int
n
boolean
Is this machine part of an x-plane built-in multiplayer session?
sim/network/dataout/multiplayer_ipType:
Writable:
Units:
Description:
int[19]
n
ip
IP addresses of multiplayer players (or 0 if not in used in v10)
sim/network/dataout/external_visual_ipType:
Writable:
Units:
Description:
int[20]
n
ip
IP addresses of external visuals (or 0 if not in use in v10). Dim 8 in v9.
sim/network/dataout/track_external_visualType:
Writable:
Units:
Description:
int[20]
n
boolean
True if this remote visual tracks the master's view changes
↱ sim/network/misc/
sim/network/misc/opentransport_initedType:
Writable:
Units:
Description:
int
n
boolean
Has x-plane already inited Open Transport? YOU SHOULD NEVER USE THIS DATAREF!!!
sim/network/misc/network_time_secType:
Writable:
Units:
Description:
float
n
seconds
The current elapsed time synched across the network
↱ sim/physics/earth_mu/
sim/physics/earth_muType:
Writable:
Units:
Description:
float
n
m^3/s^2
The earth's mass-gravity constant
↱ sim/physics/earth_radius_m/
sim/physics/earth_radius_mType:
Writable:
Units:
Description:
float
n
meters
Earth's radius
↱ sim/physics/earth_temp_c/
sim/physics/earth_temp_cType:
Writable:
Units:
Description:
float
n
celsius
Average sea level temp, current planet
↱ sim/physics/earth_pressure_p/
sim/physics/earth_pressure_pType:
Writable:
Units:
Description:
float
n
pascals
average pressure at sea level, current planet
↱ sim/physics/rho_sea_level/
sim/physics/rho_sea_levelType:
Writable:
Units:
Description:
float
n
???
rho at sea level, current planet
↱ sim/physics/g_sealevel/
sim/physics/g_sealevelType:
Writable:
Units:
Description:
float
n
???
gravitational acceleration of earth AT SEA LEVEL
↱ sim/physics/rho_water/
sim/physics/rho_waterType:
Writable:
Units:
Description:
float
n
???
rho of water
↱ sim/physics/metric_temp/
sim/physics/metric_tempType:
Writable:
Units:
Description:
int
y
boolean
Are we showing metric temperature indications
↱ sim/physics/metric_press/
sim/physics/metric_pressType:
Writable:
Units:
Description:
int
y
boolean
Are we showing metric pressure indications
↱ sim/operation/failures/
sim/operation/failures/hydraulic_pressure_ratioType:
Writable:
Units:
Description:
float
n
ratio
Hydraulic pressure ratio
sim/operation/failures/hydraulic_pressure_ratio2Type:
Writable:
Units:
Description:
float
n
ratio
Hydraulic pressure ratio
sim/operation/failures/oil_power_thrust_ratioType:
Writable:
Units:
Description:
float[8]
n
ratio
Oil power or thrust ratio
sim/operation/failures/enable_random_faluresType:
Writable:
Units:
Description:
int
y
boolean
Enable random failures based on mean time between failures
sim/operation/failures/enable_random_failuresType:
Writable:
Units:
Description:
int
y
boolean
Enable random failures basde on mean time between failures
sim/operation/failures/mean_time_between_failure_hrsType:
Writable:
Units:
Description:
float
y
hours
Mean time between failures
sim/operation/failures/ram_air_turbine_onType:
Writable:
Units:
Description:
int
y
boolean
Ram air turbine is on?
sim/operation/failures/failuresType:
Writable:
Units:
Description:
int[564]
n
enum
564 separate failure codes [was 137]
sim/operation/failures/rel_conlockType:
Writable:
Units:
Description:
int
y
failure_enum
Controls locked
sim/operation/failures/rel_door_openType:
Writable:
Units:
Description:
int
y
failure_enum
Door Open
sim/operation/failures/rel_ex_power_onType:
Writable:
Units:
Description:
int
y
failure_enum
External power is on
sim/operation/failures/rel_pass_o2_onType:
Writable:
Units:
Description:
int
y
failure_enum
Passenger oxygen on
sim/operation/failures/rel_fuelcapType:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Cap left off
sim/operation/failures/rel_fuel_waterType:
Writable:
Units:
Description:
int
y
failure_enum
Water in fuel
sim/operation/failures/rel_fuel_typeType:
Writable:
Units:
Description:
int
y
failure_enum
Wrong fuel type - JetA for props or Avgas for jets!
sim/operation/failures/rel_fuel_block0Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 1
sim/operation/failures/rel_fuel_block1Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 2
sim/operation/failures/rel_fuel_block2Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 3
sim/operation/failures/rel_fuel_block3Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 4
sim/operation/failures/rel_fuel_block4Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 5
sim/operation/failures/rel_fuel_block5Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 6
sim/operation/failures/rel_fuel_block6Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 7
sim/operation/failures/rel_fuel_block7Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 8
sim/operation/failures/rel_fuel_block8Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel tank filter is blocked - tank 9
sim/operation/failures/rel_vasiType:
Writable:
Units:
Description:
int
y
failure_enum
VASIs Inoperative
sim/operation/failures/rel_rwy_litesType:
Writable:
Units:
Description:
int
y
failure_enum
Runway lites Inoperative
sim/operation/failures/rel_bird_strikeType:
Writable:
Units:
Description:
int
y
failure_enum
Bird has hit the plane
sim/operation/failures/rel_wind_shearType:
Writable:
Units:
Description:
int
y
failure_enum
Wind shear/microburst
sim/operation/failures/rel_smoke_cpitType:
Writable:
Units:
Description:
int
y
failure_enum
Smoke in cockpit
sim/operation/failures/rel_brown_outType:
Writable:
Units:
Description:
int
y
failure_enum
Induce dusty brown-out
sim/operation/failures/rel_esysType:
Writable:
Units:
Description:
int
y
failure_enum
Electrical System (Bus 1)
sim/operation/failures/rel_esys2Type:
Writable:
Units:
Description:
int
y
failure_enum
Electrical System (Bus 2)
sim/operation/failures/rel_esys3Type:
Writable:
Units:
Description:
int
y
failure_enum
Electrical System (Bus 3)
sim/operation/failures/rel_esys4Type:
Writable:
Units:
Description:
int
y
failure_enum
Electrical System (Bus 4)
sim/operation/failures/rel_esys5Type:
Writable:
Units:
Description:
int
y
failure_enum
Electrical System (Bus 5)
sim/operation/failures/rel_esys6Type:
Writable:
Units:
Description:
int
y
failure_enum
Electrical System (Bus 6)
sim/operation/failures/rel_invert0Type:
Writable:
Units:
Description:
int
y
failure_enum
Inverter 1
sim/operation/failures/rel_invert1Type:
Writable:
Units:
Description:
int
y
failure_enum
Inverter 2 (also in 740)
sim/operation/failures/rel_gen0_loType:
Writable:
Units:
Description:
int
y
failure_enum
Generator 0 voltage low
sim/operation/failures/rel_gen0_hiType:
Writable:
Units:
Description:
int
y
failure_enum
Generator 0 voltage hi
sim/operation/failures/rel_gen1_loType:
Writable:
Units:
Description:
int
y
failure_enum
Generator 1 voltage low
sim/operation/failures/rel_gen1_hiType:
Writable:
Units:
Description:
int
y
failure_enum
Generator 1 voltage hi
sim/operation/failures/rel_bat0_loType:
Writable:
Units:
Description:
int
y
failure_enum
Battery 0 voltage low
sim/operation/failures/rel_bat0_hiType:
Writable:
Units:
Description:
int
y
failure_enum
Battery 0 voltage hi
sim/operation/failures/rel_bat1_loType:
Writable:
Units:
Description:
int
y
failure_enum
Battery 1 voltage low
sim/operation/failures/rel_bat1_hiType:
Writable:
Units:
Description:
int
y
failure_enum
Battery 1 voltage hi
sim/operation/failures/rel_lites_navType:
Writable:
Units:
Description:
int
y
failure_enum
Nav lights
sim/operation/failures/rel_lites_strobeType:
Writable:
Units:
Description:
int
y
failure_enum
Strobe lights
sim/operation/failures/rel_lites_beacType:
Writable:
Units:
Description:
int
y
failure_enum
Beacon lights
sim/operation/failures/rel_lites_taxiType:
Writable:
Units:
Description:
int
y
failure_enum
Taxi lights
sim/operation/failures/rel_lites_landType:
Writable:
Units:
Description:
int
y
failure_enum
Landing Lights
sim/operation/failures/rel_lites_insType:
Writable:
Units:
Description:
int
y
failure_enum
Instrument Lighting
sim/operation/failures/rel_clightsType:
Writable:
Units:
Description:
int
y
failure_enum
Cockpit Lights
sim/operation/failures/rel_lites_hudType:
Writable:
Units:
Description:
int
y
failure_enum
HUD lights
sim/operation/failures/rel_stbaugType:
Writable:
Units:
Description:
int
y
failure_enum
Stability Augmentation
sim/operation/failures/rel_servo_ruddType:
Writable:
Units:
Description:
int
y
failure_enum
autopilot servos failed - rudder/yaw damper
sim/operation/failures/rel_ottoType:
Writable:
Units:
Description:
int
y
failure_enum
AutoPilot (Computer)
sim/operation/failures/rel_auto_runawayType:
Writable:
Units:
Description:
int
y
failure_enum
AutoPilot (Runaway!!!)
sim/operation/failures/rel_auto_servosType:
Writable:
Units:
Description:
int
y
failure_enum
AutoPilot (Servos)
sim/operation/failures/rel_servo_ailnType:
Writable:
Units:
Description:
int
y
failure_enum
autopilot servos failed - ailerons
sim/operation/failures/rel_servo_elevType:
Writable:
Units:
Description:
int
y
failure_enum
autopilot servos failed - elevators
sim/operation/failures/rel_servo_throType:
Writable:
Units:
Description:
int
y
failure_enum
autopilot servos failed - throttles
sim/operation/failures/rel_fc_rud_LType:
Writable:
Units:
Description:
int
y
failure_enum
Yaw Left Control
sim/operation/failures/rel_fc_rud_RType:
Writable:
Units:
Description:
int
y
failure_enum
Yaw Right control
sim/operation/failures/rel_fc_ail_LType:
Writable:
Units:
Description:
int
y
failure_enum
Roll left control
sim/operation/failures/rel_fc_ail_RType:
Writable:
Units:
Description:
int
y
failure_enum
Roll Right Control
sim/operation/failures/rel_fc_elv_UType:
Writable:
Units:
Description:
int
y
failure_enum
Pitch Up Control
sim/operation/failures/rel_fc_elv_DType:
Writable:
Units:
Description:
int
y
failure_enum
Pitch Down Control
sim/operation/failures/rel_trim_rudType:
Writable:
Units:
Description:
int
y
failure_enum
Yaw Trim
sim/operation/failures/rel_trim_ailType:
Writable:
Units:
Description:
int
y
failure_enum
roll trim
sim/operation/failures/rel_trim_elvType:
Writable:
Units:
Description:
int
y
failure_enum
Pitch Trim
sim/operation/failures/rel_rud_trim_runType:
Writable:
Units:
Description:
int
y
failure_enum
Yaw Trim Runaway
sim/operation/failures/rel_ail_trim_runType:
Writable:
Units:
Description:
int
y
failure_enum
Pitch Trim Runaway
sim/operation/failures/rel_elv_trim_runType:
Writable:
Units:
Description:
int
y
failure_enum
Elevator Trim Runaway
sim/operation/failures/rel_fc_sltType:
Writable:
Units:
Description:
int
y
failure_enum
Slats
sim/operation/failures/rel_flap_actType:
Writable:
Units:
Description:
int
y
failure_enum
Flap Actuator
sim/operation/failures/rel_fc_L_flpType:
Writable:
Units:
Description:
int
y
failure_enum
Left flap activate
sim/operation/failures/rel_fc_R_flpType:
Writable:
Units:
Description:
int
y
failure_enum
Right Flap activate
sim/operation/failures/rel_L_flp_offType:
Writable:
Units:
Description:
int
y
failure_enum
Left flap remove
sim/operation/failures/rel_R_flp_offType:
Writable:
Units:
Description:
int
y
failure_enum
Right flap remove
sim/operation/failures/rel_gear_actType:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear actuator
sim/operation/failures/rel_gear_indType:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear indicator
sim/operation/failures/rel_lbrakesType:
Writable:
Units:
Description:
int
y
failure_enum
Left Brakes
sim/operation/failures/rel_rbrakesType:
Writable:
Units:
Description:
int
y
failure_enum
Right Brakes
sim/operation/failures/rel_lagear1Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear 1 retract
sim/operation/failures/rel_lagear2Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear 2 retract
sim/operation/failures/rel_lagear3Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear 3 retract
sim/operation/failures/rel_lagear4Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear 4 retract
sim/operation/failures/rel_lagear5Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing Gear 5 retract
sim/operation/failures/rel_collapse1Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 1 gear collapse
sim/operation/failures/rel_collapse2Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 2 gear collapse
sim/operation/failures/rel_collapse3Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 3 gear collapse
sim/operation/failures/rel_collapse4Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 4 gear collapse
sim/operation/failures/rel_collapse5Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 5 gear collapse
sim/operation/failures/rel_collapse6Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 6 gear collapse
sim/operation/failures/rel_collapse7Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 7 gear collapse
sim/operation/failures/rel_collapse8Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 8 gear collapse
sim/operation/failures/rel_collapse9Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 9 gear collapse
sim/operation/failures/rel_collapse10Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 10 gear collapse
sim/operation/failures/rel_tire1Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 1 tire blowout
sim/operation/failures/rel_tire2Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 2 tire blowout
sim/operation/failures/rel_tire3Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 3 tire blowout
sim/operation/failures/rel_tire4Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 4 tire blowout
sim/operation/failures/rel_tire5Type:
Writable:
Units:
Description:
int
y
failure_enum
Landing gear 5 tire blowout
sim/operation/failures/rel_HVACType:
Writable:
Units:
Description:
int
y
failure_enum
air conditioning failed
sim/operation/failures/rel_bleed_air_lftType:
Writable:
Units:
Description:
int
y
failure_enum
The left engine is not providing enough pressure
sim/operation/failures/rel_bleed_air_rgtType:
Writable:
Units:
Description:
int
y
failure_enum
The right engine is not providing enough pressure
sim/operation/failures/rel_APU_pressType:
Writable:
Units:
Description:
int
y
failure_enum
APU is not providing bleed air for engine start or pressurization
sim/operation/failures/rel_depres_slowType:
Writable:
Units:
Description:
int
y
failure_enum
Slow cabin leak - descend or black out
sim/operation/failures/rel_depres_fastType:
Writable:
Units:
Description:
int
y
failure_enum
catastrophic decompression - yer dead
sim/operation/failures/rel_hydpmp_eleType:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic pump (electric)
sim/operation/failures/rel_hydpmpType:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 1 (pump fail)
sim/operation/failures/rel_hydpmp2Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 2 (pump fail)
sim/operation/failures/rel_hydpmp3Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 3 (pump fail)
sim/operation/failures/rel_hydpmp4Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 4 (pump fail)
sim/operation/failures/rel_hydpmp5Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 5 (pump fail)
sim/operation/failures/rel_hydpmp6Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 6 (pump fail)
sim/operation/failures/rel_hydpmp7Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 7 (pump fail)
sim/operation/failures/rel_hydpmp8Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 8 (pump fail)
sim/operation/failures/rel_hydleakType:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 1 (leak)
sim/operation/failures/rel_hydleak2Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 2 (leak)
sim/operation/failures/rel_hydoverpType:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 1 (over pressure)
sim/operation/failures/rel_hydoverp2Type:
Writable:
Units:
Description:
int
y
failure_enum
Hydraulic System 2 (over pressure)
sim/operation/failures/rel_throt_loType:
Writable:
Units:
Description:
int
y
failure_enum
Throttle inop giving min thrust
sim/operation/failures/rel_throt_hiType:
Writable:
Units:
Description:
int
y
failure_enum
Throttle inop giving max thrust
sim/operation/failures/rel_fc_thrType:
Writable:
Units:
Description:
int
y
failure_enum
Throttle failure at current position
sim/operation/failures/rel_prop_syncType:
Writable:
Units:
Description:
int
y
failure_enum
Prop sync
sim/operation/failures/rel_featherType:
Writable:
Units:
Description:
int
y
failure_enum
Autofeather system inop
sim/operation/failures/rel_trotorType:
Writable:
Units:
Description:
int
y
failure_enum
Tail rotor transmission
sim/operation/failures/rel_anticeType:
Writable:
Units:
Description:
int
y
failure_enum
Anti-ice
sim/operation/failures/rel_ice_detectType:
Writable:
Units:
Description:
int
y
failure_enum
Ice detector
sim/operation/failures/rel_ice_pitot_heat1Type:
Writable:
Units:
Description:
int
y
failure_enum
Pitot heat 1
sim/operation/failures/rel_ice_pitot_heat2Type:
Writable:
Units:
Description:
int
y
failure_enum
Pitot heat 2
sim/operation/failures/rel_ice_static_heatType:
Writable:
Units:
Description:
int
y
failure_enum
Static heat 1
sim/operation/failures/rel_ice_static_heat2Type:
Writable:
Units:
Description:
int
y
failure_enum
Static heat 2
sim/operation/failures/rel_ice_AOA_heatType:
Writable:
Units:
Description:
int
y
failure_enum
AOA indicator heat
sim/operation/failures/rel_ice_AOA_heat2Type:
Writable:
Units:
Description:
int
y
failure_enum
AOA indicator heat
sim/operation/failures/rel_ice_window_heatType:
Writable:
Units:
Description:
int
y
failure_enum
Window Heat
sim/operation/failures/rel_ice_surf_bootType:
Writable:
Units:
Description:
int
y
failure_enum
Surface Boot - Deprecated - Do Not Use
sim/operation/failures/rel_ice_surf_heatType:
Writable:
Units:
Description:
int
y
failure_enum
Surface Heat
sim/operation/failures/rel_ice_surf_heat2Type:
Writable:
Units:
Description:
int
y
failure_enum
Surface Heat
sim/operation/failures/rel_ice_brake_heatType:
Writable:
Units:
Description:
int
y
failure_enum
Brakes anti-ice
sim/operation/failures/rel_ice_alt_air1Type:
Writable:
Units:
Description:
int
y
failure_enum
Alternate Air
sim/operation/failures/rel_ice_alt_air2Type:
Writable:
Units:
Description:
int
y
failure_enum
Alternate Air
sim/operation/failures/rel_vacuumType:
Writable:
Units:
Description:
int
y
failure_enum
Vacuum System 1 - Pump Failure
sim/operation/failures/rel_vacuum2Type:
Writable:
Units:
Description:
int
y
failure_enum
Vacuum System 2 - Pump Failure
sim/operation/failures/rel_elec_gyrType:
Writable:
Units:
Description:
int
y
failure_enum
Electric gyro system 1 - gyro motor Failure
sim/operation/failures/rel_elec_gyr2Type:
Writable:
Units:
Description:
int
y
failure_enum
Electric gyro system 2 - gyro motor Failure
sim/operation/failures/rel_pitotType:
Writable:
Units:
Description:
int
y
failure_enum
Pitot 1 - Blockage
sim/operation/failures/rel_pitot2Type:
Writable:
Units:
Description:
int
y
failure_enum
Pitot 2 - Blockage
sim/operation/failures/rel_staticType:
Writable:
Units:
Description:
int
y
failure_enum
Static 1 - Blockage
sim/operation/failures/rel_static2Type:
Writable:
Units:
Description:
int
y
failure_enum
Static 2 - Blockage
sim/operation/failures/rel_static1_errType:
Writable:
Units:
Description:
int
y
failure_enum
Static system 1 - Error
sim/operation/failures/rel_static2_errType:
Writable:
Units:
Description:
int
y
failure_enum
Static system 2 - Error
sim/operation/failures/rel_g_oatType:
Writable:
Units:
Description:
int
y
failure_enum
OAT
sim/operation/failures/rel_g_fuelType:
Writable:
Units:
Description:
int
y
failure_enum
fuel quantity
sim/operation/failures/rel_ss_asiType:
Writable:
Units:
Description:
int
y
failure_enum
Airspeed Indicator (Pilot)
sim/operation/failures/rel_ss_ahzType:
Writable:
Units:
Description:
int
y
failure_enum
Artificial Horizon (Pilot)
sim/operation/failures/rel_ss_altType:
Writable:
Units:
Description:
int
y
failure_enum
Altimeter (Pilot)
sim/operation/failures/rel_ss_tsiType:
Writable:
Units:
Description:
int
y
failure_enum
Turn indicator (Pilot)
sim/operation/failures/rel_ss_dgyType:
Writable:
Units:
Description:
int
y
failure_enum
Directional Gyro (Pilot)
sim/operation/failures/rel_ss_vviType:
Writable:
Units:
Description:
int
y
failure_enum
Vertical Velocity Indicator (Pilot)
sim/operation/failures/rel_cop_asiType:
Writable:
Units:
Description:
int
y
failure_enum
Airspeed Indicator (Copilot)
sim/operation/failures/rel_cop_ahzType:
Writable:
Units:
Description:
int
y
failure_enum
Artificial Horizon (Copilot)
sim/operation/failures/rel_cop_altType:
Writable:
Units:
Description:
int
y
failure_enum
Altimeter (Copilot)
sim/operation/failures/rel_cop_tsiType:
Writable:
Units:
Description:
int
y
failure_enum
Turn indicator (Copilot)
sim/operation/failures/rel_cop_dgyType:
Writable:
Units:
Description:
int
y
failure_enum
Directional Gyro (Copilot)
sim/operation/failures/rel_cop_vviType:
Writable:
Units:
Description:
int
y
failure_enum
Vertical Velocity Indicator (Copilot)
sim/operation/failures/rel_efis_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Primary EFIS
sim/operation/failures/rel_efis_2Type:
Writable:
Units:
Description:
int
y
failure_enum
Secondary EFIS
sim/operation/failures/rel_AOAType:
Writable:
Units:
Description:
int
y
failure_enum
AOA
sim/operation/failures/rel_stall_warnType:
Writable:
Units:
Description:
int
y
failure_enum
Stall warning has failed
sim/operation/failures/rel_gear_warningType:
Writable:
Units:
Description:
int
y
failure_enum
gear warning audio is broken
sim/operation/failures/rel_navcom1Type:
Writable:
Units:
Description:
int
y
failure_enum
Nav and com 1 radio
sim/operation/failures/rel_navcom2Type:
Writable:
Units:
Description:
int
y
failure_enum
Nav and com 2 radio
sim/operation/failures/rel_nav1Type:
Writable:
Units:
Description:
int
y
failure_enum
Nav-1 radio
sim/operation/failures/rel_nav2Type:
Writable:
Units:
Description:
int
y
failure_enum
Nav-2 radio
sim/operation/failures/rel_com1Type:
Writable:
Units:
Description:
int
y
failure_enum
Com-1 radio
sim/operation/failures/rel_com2Type:
Writable:
Units:
Description:
int
y
failure_enum
Com-2 radio
sim/operation/failures/rel_adf1Type:
Writable:
Units:
Description:
int
y
failure_enum
ADF 1 (only one ADF failure in 830!)
sim/operation/failures/rel_adf2Type:
Writable:
Units:
Description:
int
y
failure_enum
ADF 2
sim/operation/failures/rel_gpsType:
Writable:
Units:
Description:
int
y
failure_enum
GPS
sim/operation/failures/rel_gps2Type:
Writable:
Units:
Description:
int
y
failure_enum
GPS
sim/operation/failures/rel_dmeType:
Writable:
Units:
Description:
int
y
failure_enum
DME
sim/operation/failures/rel_locType:
Writable:
Units:
Description:
int
y
failure_enum
Localizer
sim/operation/failures/rel_glsType:
Writable:
Units:
Description:
int
y
failure_enum
Glide Slope
sim/operation/failures/rel_gpType:
Writable:
Units:
Description:
int
y
failure_enum
WAAS GPS receiver
sim/operation/failures/rel_xpndrType:
Writable:
Units:
Description:
int
y
failure_enum
Transponder failure
sim/operation/failures/rel_markerType:
Writable:
Units:
Description:
int
y
failure_enum
Marker Beacons
sim/operation/failures/rel_RPM_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - rpm engine 1
sim/operation/failures/rel_RPM_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - rpm engine 2
sim/operation/failures/rel_N1_ind0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - n1 engine 1
sim/operation/failures/rel_N1_ind1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - n1 engine 2
sim/operation/failures/rel_N2_ind0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - n2 engine 1
sim/operation/failures/rel_N2_ind1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - n2 engine 2
sim/operation/failures/rel_MP_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - mp engine 1
sim/operation/failures/rel_MP_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - mp engine 2
sim/operation/failures/rel_TRQind0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - trq engine 1
sim/operation/failures/rel_TRQind1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - trq engine 2
sim/operation/failures/rel_EPRind0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - epr engine 1
sim/operation/failures/rel_EPRind1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - epr engine 2
sim/operation/failures/rel_CHT_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - cht engine 1
sim/operation/failures/rel_CHT_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - cht engine 2
sim/operation/failures/rel_ITTind0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - itt engine 1
sim/operation/failures/rel_ITTind1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - itt engine 2
sim/operation/failures/rel_EGT_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - egt engine 1
sim/operation/failures/rel_EGT_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - egt engine 2
sim/operation/failures/rel_FF_ind0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - ff engine 1
sim/operation/failures/rel_FF_ind1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - ff engine 2
sim/operation/failures/rel_fp_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - Fuel Pressure 1
sim/operation/failures/rel_fp_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - Fuel Pressure 2
sim/operation/failures/rel_oilp_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - Oil Pressure 1
sim/operation/failures/rel_oilp_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - Oil Pressure 2
sim/operation/failures/rel_oilt_ind_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - Oil Temperature 1
sim/operation/failures/rel_oilt_ind_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Panel Indicator Inop - Oil Temperature 2
sim/operation/failures/rel_g430_gps1Type:
Writable:
Units:
Description:
int
y
failure_enum
G430 GPS 1 Inop
sim/operation/failures/rel_g430_gps2Type:
Writable:
Units:
Description:
int
y
failure_enum
G430 GPS 2 Inop
sim/operation/failures/rel_g430_rad1_tuneType:
Writable:
Units:
Description:
int
y
failure_enum
G430 Nav/Com Tuner 1 Inop
sim/operation/failures/rel_g430_rad2_tuneType:
Writable:
Units:
Description:
int
y
failure_enum
G430 Nav/Com Tuner 2 Inop
sim/operation/failures/rel_g_gia1Type:
Writable:
Units:
Description:
int
y
failure_enum
GIA 1
sim/operation/failures/rel_g_gia2Type:
Writable:
Units:
Description:
int
y
failure_enum
GIA 2
sim/operation/failures/rel_g_geaType:
Writable:
Units:
Description:
int
y
failure_enum
gea
sim/operation/failures/rel_adc_compType:
Writable:
Units:
Description:
int
y
failure_enum
air data computer
sim/operation/failures/rel_g_arthorzType:
Writable:
Units:
Description:
int
y
failure_enum
AHRS
sim/operation/failures/rel_g_asiType:
Writable:
Units:
Description:
int
y
failure_enum
airspeed
sim/operation/failures/rel_g_altType:
Writable:
Units:
Description:
int
y
failure_enum
altimeter
sim/operation/failures/rel_g_magmtrType:
Writable:
Units:
Description:
int
y
failure_enum
magnetometer
sim/operation/failures/rel_g_vviType:
Writable:
Units:
Description:
int
y
failure_enum
vvi
sim/operation/failures/rel_g_navrad1Type:
Writable:
Units:
Description:
int
y
failure_enum
nav radio 1 - removed from 10.00 - 10.36, compatibility only in 10.40 - DO NOT USE - use rel_nav1
sim/operation/failures/rel_g_navrad2Type:
Writable:
Units:
Description:
int
y
failure_enum
nav radio 2 - removed from 10.00 - 10.36, compatibility only in 10.40 - DO NOT USE - use rel_nav2
sim/operation/failures/rel_g_comrad1Type:
Writable:
Units:
Description:
int
y
failure_enum
com radio 1 - removed from 10.00 - 10.36, compatibility only in 10.40 - DO NOT USE - use rel_com1
sim/operation/failures/rel_g_comrad2Type:
Writable:
Units:
Description:
int
y
failure_enum
com radio 2 - removed from 10.00 - 10.36, compatibility only in 10.40 - DO NOT USE - use rel_com2
sim/operation/failures/rel_g_xpndrType:
Writable:
Units:
Description:
int
y
failure_enum
transponder removed from 10.00 - 10.36, compatibility only in 10.40+ - DO NOT USE - use rel_xpndr
sim/operation/failures/rel_g_gen1Type:
Writable:
Units:
Description:
int
y
failure_enum
generator amperage 1
sim/operation/failures/rel_g_gen2Type:
Writable:
Units:
Description:
int
y
failure_enum
generator amperage 2
sim/operation/failures/rel_g_bat1Type:
Writable:
Units:
Description:
int
y
failure_enum
battery voltage 1
sim/operation/failures/rel_g_bat2Type:
Writable:
Units:
Description:
int
y
failure_enum
battery voltage 2
sim/operation/failures/rel_g_bus1Type:
Writable:
Units:
Description:
int
y
failure_enum
bus voltage 1
sim/operation/failures/rel_g_bus2Type:
Writable:
Units:
Description:
int
y
failure_enum
bus voltage 2
sim/operation/failures/rel_g_mfdType:
Writable:
Units:
Description:
int
y
failure_enum
MFD screen failure
sim/operation/failures/rel_g_pfdType:
Writable:
Units:
Description:
int
y
failure_enum
PFD screen failure
sim/operation/failures/rel_g_pfd2Type:
Writable:
Units:
Description:
int
y
failure_enum
PFD2 screen failure
sim/operation/failures/rel_magLFT0Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 1
sim/operation/failures/rel_magLFT1Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 2
sim/operation/failures/rel_magLFT2Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 3
sim/operation/failures/rel_magLFT3Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 4
sim/operation/failures/rel_magLFT4Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 5
sim/operation/failures/rel_magLFT5Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 6
sim/operation/failures/rel_magLFT6Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 7
sim/operation/failures/rel_magLFT7Type:
Writable:
Units:
Description:
int
y
failure_enum
Left Magneto Fail - engine 8
sim/operation/failures/rel_magRGT0Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 1
sim/operation/failures/rel_magRGT1Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 2
sim/operation/failures/rel_magRGT2Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 3
sim/operation/failures/rel_magRGT3Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 4
sim/operation/failures/rel_magRGT4Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 5
sim/operation/failures/rel_magRGT5Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 6
sim/operation/failures/rel_magRGT6Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 7
sim/operation/failures/rel_magRGT7Type:
Writable:
Units:
Description:
int
y
failure_enum
Right Magneto Fail - engine 8
sim/operation/failures/rel_engfir0Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 1 Fire
sim/operation/failures/rel_engfir1Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 2 Fire
sim/operation/failures/rel_engfir2Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 3 Fire
sim/operation/failures/rel_engfir3Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 4 Fire
sim/operation/failures/rel_engfir4Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 5 Fire
sim/operation/failures/rel_engfir5Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 6 Fire
sim/operation/failures/rel_engfir6Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 7 Fire
sim/operation/failures/rel_engfir7Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 8 Fire
sim/operation/failures/rel_engfla0Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 1 Flameout
sim/operation/failures/rel_engfla1Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 2 Flameout
sim/operation/failures/rel_engfla2Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 3 Flameout
sim/operation/failures/rel_engfla3Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 4 Flameout
sim/operation/failures/rel_engfla4Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 5 Flameout
sim/operation/failures/rel_engfla5Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 6 Flameout
sim/operation/failures/rel_engfla6Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 7 Flameout
sim/operation/failures/rel_engfla7Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 8 Flameout
sim/operation/failures/rel_engfai0Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 1 loss of power without smoke
sim/operation/failures/rel_engfai1Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 2
sim/operation/failures/rel_engfai2Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 3
sim/operation/failures/rel_engfai3Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 4
sim/operation/failures/rel_engfai4Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 5
sim/operation/failures/rel_engfai5Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 6
sim/operation/failures/rel_engfai6Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 7
sim/operation/failures/rel_engfai7Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Failure - engine 8
sim/operation/failures/rel_engsep0Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 1
sim/operation/failures/rel_engsep1Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 2
sim/operation/failures/rel_engsep2Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 3
sim/operation/failures/rel_engsep3Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 4
sim/operation/failures/rel_engsep4Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 5
sim/operation/failures/rel_engsep5Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 6
sim/operation/failures/rel_engsep6Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 7
sim/operation/failures/rel_engsep7Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Separation - engine 8
sim/operation/failures/rel_fuepmp0Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 1 (engine driven)
sim/operation/failures/rel_fuepmp1Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 2 (engine driven)
sim/operation/failures/rel_fuepmp2Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 3 (engine driven)
sim/operation/failures/rel_fuepmp3Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 4 (engine driven)
sim/operation/failures/rel_fuepmp4Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 5 (engine driven)
sim/operation/failures/rel_fuepmp5Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 6 (engine driven)
sim/operation/failures/rel_fuepmp6Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 7 (engine driven)
sim/operation/failures/rel_fuepmp7Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Inop - engine 8 (engine driven)
sim/operation/failures/rel_ele_fuepmp0Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 1 (electric driven)
sim/operation/failures/rel_ele_fuepmp1Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 2 (electric driven)
sim/operation/failures/rel_ele_fuepmp2Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 3 (electric driven)
sim/operation/failures/rel_ele_fuepmp3Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 4 (electric driven)
sim/operation/failures/rel_ele_fuepmp4Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 5 (electric driven)
sim/operation/failures/rel_ele_fuepmp5Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 6 (electric driven)
sim/operation/failures/rel_ele_fuepmp6Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 7 (electric driven)
sim/operation/failures/rel_ele_fuepmp7Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump - engine 8 (electric driven)
sim/operation/failures/rel_eng_lo0Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 1 (engine driven)
sim/operation/failures/rel_eng_lo1Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 2 (engine driven)
sim/operation/failures/rel_eng_lo2Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 3 (engine driven)
sim/operation/failures/rel_eng_lo3Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 4 (engine driven)
sim/operation/failures/rel_eng_lo4Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 5 (engine driven)
sim/operation/failures/rel_eng_lo5Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 6 (engine driven)
sim/operation/failures/rel_eng_lo6Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 7 (engine driven)
sim/operation/failures/rel_eng_lo7Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Pump Low Pressure - engine 8 (engine driven)
sim/operation/failures/rel_airres0Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 1
sim/operation/failures/rel_airres1Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 2
sim/operation/failures/rel_airres2Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 3
sim/operation/failures/rel_airres3Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 4
sim/operation/failures/rel_airres4Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 5
sim/operation/failures/rel_airres5Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 6
sim/operation/failures/rel_airres6Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 7
sim/operation/failures/rel_airres7Type:
Writable:
Units:
Description:
int
y
failure_enum
Airflow restricted - Engine 8
sim/operation/failures/rel_fuelfl0Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 1
sim/operation/failures/rel_fuelfl1Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 2
sim/operation/failures/rel_fuelfl2Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 3
sim/operation/failures/rel_fuelfl3Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 4
sim/operation/failures/rel_fuelfl4Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 5
sim/operation/failures/rel_fuelfl5Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 6
sim/operation/failures/rel_fuelfl6Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 7
sim/operation/failures/rel_fuelfl7Type:
Writable:
Units:
Description:
int
y
failure_enum
Fuel Flow Fluctuation - engine 8
sim/operation/failures/rel_comsta0Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 1
sim/operation/failures/rel_comsta1Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 2
sim/operation/failures/rel_comsta2Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 3
sim/operation/failures/rel_comsta3Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 4
sim/operation/failures/rel_comsta4Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 5
sim/operation/failures/rel_comsta5Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 6
sim/operation/failures/rel_comsta6Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 7
sim/operation/failures/rel_comsta7Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Compressor Stall - engine 8
sim/operation/failures/rel_startr0Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 1
sim/operation/failures/rel_startr1Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 2
sim/operation/failures/rel_startr2Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 3
sim/operation/failures/rel_startr3Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 4
sim/operation/failures/rel_startr4Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 5
sim/operation/failures/rel_startr5Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 6
sim/operation/failures/rel_startr6Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 7
sim/operation/failures/rel_startr7Type:
Writable:
Units:
Description:
int
y
failure_enum
Starter - engine 8
sim/operation/failures/rel_ignitr0Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 1
sim/operation/failures/rel_ignitr1Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 2
sim/operation/failures/rel_ignitr2Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 3
sim/operation/failures/rel_ignitr3Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 4
sim/operation/failures/rel_ignitr4Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 5
sim/operation/failures/rel_ignitr5Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 6
sim/operation/failures/rel_ignitr6Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 7
sim/operation/failures/rel_ignitr7Type:
Writable:
Units:
Description:
int
y
failure_enum
Ignitor - engine 8
sim/operation/failures/rel_hunsta0Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 0
sim/operation/failures/rel_hunsta1Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 1
sim/operation/failures/rel_hunsta2Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 2
sim/operation/failures/rel_hunsta3Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 3
sim/operation/failures/rel_hunsta4Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 4
sim/operation/failures/rel_hunsta5Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 5
sim/operation/failures/rel_hunsta6Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 6
sim/operation/failures/rel_hunsta7Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung Start - engine 7
sim/operation/failures/rel_clonoz0Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 1
sim/operation/failures/rel_clonoz1Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 2
sim/operation/failures/rel_clonoz2Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 3
sim/operation/failures/rel_clonoz3Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 4
sim/operation/failures/rel_clonoz4Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 5
sim/operation/failures/rel_clonoz5Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 6
sim/operation/failures/rel_clonoz6Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 7
sim/operation/failures/rel_clonoz7Type:
Writable:
Units:
Description:
int
y
failure_enum
Hung start (clogged nozzles) - Engine 8
sim/operation/failures/rel_hotsta0Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 0
sim/operation/failures/rel_hotsta1Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 1
sim/operation/failures/rel_hotsta2Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 2
sim/operation/failures/rel_hotsta3Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 3
sim/operation/failures/rel_hotsta4Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 4
sim/operation/failures/rel_hotsta5Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 5
sim/operation/failures/rel_hotsta6Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 6
sim/operation/failures/rel_hotsta7Type:
Writable:
Units:
Description:
int
y
failure_enum
Hot Start - engine 7
sim/operation/failures/rel_runITT0Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 1
sim/operation/failures/rel_runITT1Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 2
sim/operation/failures/rel_runITT2Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 3
sim/operation/failures/rel_runITT3Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 4
sim/operation/failures/rel_runITT4Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 5
sim/operation/failures/rel_runITT5Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 6
sim/operation/failures/rel_runITT6Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 7
sim/operation/failures/rel_runITT7Type:
Writable:
Units:
Description:
int
y
failure_enum
Runway Hot ITT - engine 8
sim/operation/failures/rel_genera0Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 1
sim/operation/failures/rel_genera1Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 2
sim/operation/failures/rel_genera2Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 3
sim/operation/failures/rel_genera3Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 4
sim/operation/failures/rel_genera4Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 5
sim/operation/failures/rel_genera5Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 6
sim/operation/failures/rel_genera6Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 7
sim/operation/failures/rel_genera7Type:
Writable:
Units:
Description:
int
y
failure_enum
Generator - engine 8
sim/operation/failures/rel_batter0Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 1
sim/operation/failures/rel_batter1Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 2
sim/operation/failures/rel_batter2Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 3
sim/operation/failures/rel_batter3Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 4
sim/operation/failures/rel_batter4Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 5
sim/operation/failures/rel_batter5Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 6
sim/operation/failures/rel_batter6Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 7
sim/operation/failures/rel_batter7Type:
Writable:
Units:
Description:
int
y
failure_enum
Battery 8
sim/operation/failures/rel_govnr_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 1
sim/operation/failures/rel_govnr_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 2
sim/operation/failures/rel_govnr_2Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 3
sim/operation/failures/rel_govnr_3Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 4
sim/operation/failures/rel_govnr_4Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 5
sim/operation/failures/rel_govnr_5Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 6
sim/operation/failures/rel_govnr_6Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 7
sim/operation/failures/rel_govnr_7Type:
Writable:
Units:
Description:
int
y
failure_enum
Governor throttle fail - engine 8
sim/operation/failures/rel_fadec_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 1
sim/operation/failures/rel_fadec_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 2
sim/operation/failures/rel_fadec_2Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 3
sim/operation/failures/rel_fadec_3Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 4
sim/operation/failures/rel_fadec_4Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 5
sim/operation/failures/rel_fadec_5Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 6
sim/operation/failures/rel_fadec_6Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 7
sim/operation/failures/rel_fadec_7Type:
Writable:
Units:
Description:
int
y
failure_enum
Fadec - engine 8
sim/operation/failures/rel_oilpmp0Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 1
sim/operation/failures/rel_oilpmp1Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 2
sim/operation/failures/rel_oilpmp2Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 3
sim/operation/failures/rel_oilpmp3Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 4
sim/operation/failures/rel_oilpmp4Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 5
sim/operation/failures/rel_oilpmp5Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 6
sim/operation/failures/rel_oilpmp6Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 7
sim/operation/failures/rel_oilpmp7Type:
Writable:
Units:
Description:
int
y
failure_enum
Oil Pump - engine 8
sim/operation/failures/rel_chipde0Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 1
sim/operation/failures/rel_chipde1Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 2
sim/operation/failures/rel_chipde2Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 3
sim/operation/failures/rel_chipde3Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 4
sim/operation/failures/rel_chipde4Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 5
sim/operation/failures/rel_chipde5Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 6
sim/operation/failures/rel_chipde6Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 7
sim/operation/failures/rel_chipde7Type:
Writable:
Units:
Description:
int
y
failure_enum
Chip Detected - engine 8
sim/operation/failures/rel_prpfin0Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 1
sim/operation/failures/rel_prpfin1Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 2
sim/operation/failures/rel_prpfin2Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 3
sim/operation/failures/rel_prpfin3Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 4
sim/operation/failures/rel_prpfin4Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 5
sim/operation/failures/rel_prpfin5Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 6
sim/operation/failures/rel_prpfin6Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 7
sim/operation/failures/rel_prpfin7Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to fine - engine 8
sim/operation/failures/rel_prpcrs0Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 1
sim/operation/failures/rel_prpcrs1Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 2
sim/operation/failures/rel_prpcrs2Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 3
sim/operation/failures/rel_prpcrs3Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 4
sim/operation/failures/rel_prpcrs4Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 5
sim/operation/failures/rel_prpcrs5Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 6
sim/operation/failures/rel_prpcrs6Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 7
sim/operation/failures/rel_prpcrs7Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop governor fail to coarse - engine 8
sim/operation/failures/rel_pshaft0Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 1
sim/operation/failures/rel_pshaft1Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 2
sim/operation/failures/rel_pshaft2Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 3
sim/operation/failures/rel_pshaft3Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 4
sim/operation/failures/rel_pshaft4Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 5
sim/operation/failures/rel_pshaft5Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 6
sim/operation/failures/rel_pshaft6Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 7
sim/operation/failures/rel_pshaft7Type:
Writable:
Units:
Description:
int
y
failure_enum
Drive Shaft - engine 8
sim/operation/failures/rel_seize_0Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 1
sim/operation/failures/rel_seize_1Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 2
sim/operation/failures/rel_seize_2Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 3
sim/operation/failures/rel_seize_3Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 4
sim/operation/failures/rel_seize_4Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 5
sim/operation/failures/rel_seize_5Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 6
sim/operation/failures/rel_seize_6Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 7
sim/operation/failures/rel_seize_7Type:
Writable:
Units:
Description:
int
y
failure_enum
Engine Seize - engine 8
sim/operation/failures/rel_revers0Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 1
sim/operation/failures/rel_revers1Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 2
sim/operation/failures/rel_revers2Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 3
sim/operation/failures/rel_revers3Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 4
sim/operation/failures/rel_revers4Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 5
sim/operation/failures/rel_revers5Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 6
sim/operation/failures/rel_revers6Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 7
sim/operation/failures/rel_revers7Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Inop - engine 8
sim/operation/failures/rel_revdep0Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 1
sim/operation/failures/rel_revdep1Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 2
sim/operation/failures/rel_revdep2Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 3
sim/operation/failures/rel_revdep3Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 4
sim/operation/failures/rel_revdep4Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 5
sim/operation/failures/rel_revdep5Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 6
sim/operation/failures/rel_revdep6Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 7
sim/operation/failures/rel_revdep7Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Deploy - engine 8
sim/operation/failures/rel_revloc0Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 1
sim/operation/failures/rel_revloc1Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 2
sim/operation/failures/rel_revloc2Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 3
sim/operation/failures/rel_revloc3Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 4
sim/operation/failures/rel_revloc4Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 5
sim/operation/failures/rel_revloc5Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 6
sim/operation/failures/rel_revloc6Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 7
sim/operation/failures/rel_revloc7Type:
Writable:
Units:
Description:
int
y
failure_enum
Thrust Reversers Locked - engine 8
sim/operation/failures/rel_aftbur0Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 1
sim/operation/failures/rel_aftbur1Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 2
sim/operation/failures/rel_aftbur2Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 3
sim/operation/failures/rel_aftbur3Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 4
sim/operation/failures/rel_aftbur4Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 5
sim/operation/failures/rel_aftbur5Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 6
sim/operation/failures/rel_aftbur6Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 7
sim/operation/failures/rel_aftbur7Type:
Writable:
Units:
Description:
int
y
failure_enum
Afterburners - engine 8
sim/operation/failures/rel_ice_inlet_heatType:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 1
sim/operation/failures/rel_ice_inlet_heat2Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 2
sim/operation/failures/rel_ice_inlet_heat3Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 3
sim/operation/failures/rel_ice_inlet_heat4Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 4
sim/operation/failures/rel_ice_inlet_heat5Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 5
sim/operation/failures/rel_ice_inlet_heat6Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 6
sim/operation/failures/rel_ice_inlet_heat7Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 7
sim/operation/failures/rel_ice_inlet_heat8Type:
Writable:
Units:
Description:
int
y
failure_enum
Inlet heat, engine 8
sim/operation/failures/rel_ice_prop_heatType:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 1
sim/operation/failures/rel_ice_prop_heat2Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 2
sim/operation/failures/rel_ice_prop_heat3Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 3
sim/operation/failures/rel_ice_prop_heat4Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 4
sim/operation/failures/rel_ice_prop_heat5Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 5
sim/operation/failures/rel_ice_prop_heat6Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 6
sim/operation/failures/rel_ice_prop_heat7Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 7
sim/operation/failures/rel_ice_prop_heat8Type:
Writable:
Units:
Description:
int
y
failure_enum
Prop Heat, engine 8
sim/operation/failures/rel_wing1LType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - left wing 1
sim/operation/failures/rel_wing1RType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - right wing 1
sim/operation/failures/rel_wing2LType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - left wing 2
sim/operation/failures/rel_wing2RType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - right wing 2
sim/operation/failures/rel_wing3LType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - left wing 3
sim/operation/failures/rel_wing3RType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - right wing 3
sim/operation/failures/rel_wing4LType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - left wing 4
sim/operation/failures/rel_wing4RType:
Writable:
Units:
Description:
int
y
failure_enum
Wing separations - right wing 4
sim/operation/failures/rel_hstbLType:
Writable:
Units:
Description:
int
y
failure_enum
Left horizontal stabilizer separate
sim/operation/failures/rel_hstbRType:
Writable:
Units:
Description:
int
y
failure_enum
Right horizontal stabilizer separate
sim/operation/failures/rel_vstb1Type:
Writable:
Units:
Description:
int
y
failure_enum
Vertical stabilizer 1 separate
sim/operation/failures/rel_vstb2Type:
Writable:
Units:
Description:
int
y
failure_enum
Vertical stabilizer 2 separate
sim/operation/failures/rel_mwing1Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 1 separate
sim/operation/failures/rel_mwing2Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 2 separate
sim/operation/failures/rel_mwing3Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 3 separate
sim/operation/failures/rel_mwing4Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 4 separate
sim/operation/failures/rel_mwing5Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 5 separate
sim/operation/failures/rel_mwing6Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 6 separate
sim/operation/failures/rel_mwing7Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 7 separate
sim/operation/failures/rel_mwing8Type:
Writable:
Units:
Description:
int
y
failure_enum
Misc wing 8 separate
sim/operation/failures/rel_pyl1aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 1a Separate
sim/operation/failures/rel_pyl2aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 2a Separate
sim/operation/failures/rel_pyl3aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 3a Separate
sim/operation/failures/rel_pyl4aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 4a Separate
sim/operation/failures/rel_pyl5aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 5a Separate
sim/operation/failures/rel_pyl6aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 6a Separate
sim/operation/failures/rel_pyl7aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 7a Separate
sim/operation/failures/rel_pyl8aType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 8a Separate
sim/operation/failures/rel_pyl1bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 1b Separate
sim/operation/failures/rel_pyl2bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 2b Separate
sim/operation/failures/rel_pyl3bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 3b Separate
sim/operation/failures/rel_pyl4bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 4b Separate
sim/operation/failures/rel_pyl5bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 5b Separate
sim/operation/failures/rel_pyl6bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 6b Separate
sim/operation/failures/rel_pyl7bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 7b Separate
sim/operation/failures/rel_pyl8bType:
Writable:
Units:
Description:
int
y
failure_enum
Engine Pylon 8b Separate
sim/operation/failures/rel_gen_esysType:
Writable:
Units:
Description:
int
y
failure_enum
General electrical failure
sim/operation/failures/rel_gen_avioType:
Writable:
Units:
Description:
int
y
failure_enum
General avionics bus failure
sim/operation/failures/rel_apuType:
Writable:
Units:
Description:
int
y
failure_enum
APU failure to start or run
sim/operation/failures/rel_apu_fireType:
Writable:
Units:
Description:
int
y
failure_enum
APU catastrophic failure with fire
↱ sim/operation/g430/
These datarefs only apply to real, physical G430s, e.g. if you buy an expensive G430 and plug it into your PC! This is not for any simulated system.
sim/operation/g430/G430_is_vlocType:
Writable:
Units:
Description:
int[2]
n
boolean
If true, vertical guidance is a glide slope - otherwise it is a GPS vertical guidance indicator. Comes from the physical units!
↱ sim/operation/misc/
sim/operation/misc/debug_networkType:
Writable:
Units:
Description:
int
y
boolean
Enable logging of network data
sim/operation/misc/frame_rate_periodType:
Writable:
Units:
Description:
float
y
secs
The frame rate period. Use the reciprocal to get the frame rate (e.g. 1/mnw.prd). Writable via override_timestep in 11.10
sim/operation/misc/time_ratioType:
Writable:
Units:
Description:
float
n
secs
This is how close XP time matches real time. Ideal ratio is 1. NOTE: in 930 and later time ratio is always 1.0.
↱ sim/operation/override/
sim/operation/override/override_joystickType:
Writable:
Units:
Description:
int
y
boolean
Override control of the joystick deflections (overrides stick, yoke, pedals, keys, mouse, and auto-coordination)
sim/operation/override/override_artstabType:
Writable:
Units:
Description:
int
y
boolean
Override control of the artificial stability system
sim/operation/override/override_flightcontrolType:
Writable:
Units:
Description:
int
y
boolean
Override all parts of the flight system at once
sim/operation/override/override_gearbrakeType:
Writable:
Units:
Description:
int
y
boolean
Override gear and brake status
sim/operation/override/override_planepathType:
Writable:
Units:
Description:
int[20]
y
boolean
Override position updates of this plane
sim/operation/override/override_plane_ai_autopilotType:
Writable:
Units:
Description:
int[20]
y
boolean
Override the AI's control of the plane via the autopilot
sim/operation/override/override_navneedlesType:
Writable:
Units:
Description:
int
y
boolean
Override navcom radios
sim/operation/override/override_nav1_needlesType:
Writable:
Units:
Description:
int
y
boolean
Override nav1 receiver
sim/operation/override/override_nav2_needlesType:
Writable:
Units:
Description:
int
y
boolean
Override nav2 receiver
sim/operation/override/override_adfType:
Writable:
Units:
Description:
int
y
boolean
Override ADF radios
sim/operation/override/override_dmeType:
Writable:
Units:
Description:
int
y
boolean
Override DME distances
sim/operation/override/override_gpsType:
Writable:
Units:
Description:
int
y
boolean
Override GPS computer
sim/operation/override/override_nav_headingType:
Writable:
Units:
Description:
int
y
boolean
Override raw heading flown by nav (for GPS that fly by roll commands)
sim/operation/override/override_flightdirType:
Writable:
Units:
Description:
int
y
boolean
Override flight director needles (both axes)
sim/operation/override/override_flightdir_ptchType:
Writable:
Units:
Description:
int
y
boolean
Override flight director needles (pitch only)
sim/operation/override/override_flightdir_rollType:
Writable:
Units:
Description:
int
y
boolean
Override flight director needles (roll only)
sim/operation/override/override_cameraType:
Writable:
Units:
Description:
int
y
boolean
Override camera control. NOTE: DO NOT USE, USE XPLMCAMERA!!
sim/operation/override/override_annunciatorsType:
Writable:
Units:
Description:
int
y
boolean
Override annunciators
sim/operation/override/override_autopilotType:
Writable:
Units:
Description:
int
y
boolean
Override the autopilot's brains
sim/operation/override/override_joystick_headingType:
Writable:
Units:
Description:
int
y
boolean
Override just heading (yaw) control (disables auto-coordination). Use yoke_heading_ratio.
sim/operation/override/override_joystick_pitchType:
Writable:
Units:
Description:
int
y
boolean
Override just pitch control. Use yoke_pitch_ratio.
sim/operation/override/override_joystick_rollType:
Writable:
Units:
Description:
int
y
boolean
Override just roll control. Use yoke_roll_ratio.
sim/operation/override/override_throttlesType:
Writable:
Units:
Description:
int
y
boolean
Override the throttles. Use ENGN_thro_use to control them.
sim/operation/override/override_prop_pitchType:
Writable:
Units:
Description:
int
y
boolean
Override the prop pitch. Use POINT_pitch_deg_use to edit.
sim/operation/override/override_prop_modeType:
Writable:
Units:
Description:
int
y
boolean
Override the prop mode. Use ENGN_propmode to edit.
sim/operation/override/override_mixtureType:
Writable:
Units:
Description:
int
y
boolean
Override the mixture controls. Use ENGN_mixt to edit.
sim/operation/override/override_groundplaneType:
Writable:
Units:
Description:
int
y
boolean
Override ground interactions (see sim/flightmodel/ground) - in v11 this was gone until 11.30.
sim/operation/override/override_fms_advanceType:
Writable:
Units:
Description:
int
y
boolean
Override the FMS going to the next waypoint.
sim/operation/override/override_fuel_flowType:
Writable:
Units:
Description:
int
y
boolean
overrides fuel flow variable sim/flightmodel/engine/ENGN_FF_
sim/operation/override/override_itt_egtType:
Writable:
Units:
Description:
int
y
boolean
overrides engine temp vars sim/flightmodel/engine/ENGN_EGT_c and ENGN_ITT_c
sim/operation/override/override_cht_oiltType:
Writable:
Units:
Description:
int
y
boolean
overrides engine temp vars sim/flightmodel/engine/ENGN_CHT_c and ENGN_oilT_c
sim/operation/override/override_iasType:
Writable:
Units:
Description:
int
y
boolean
overrides indicated airspeed dataref, so it is no longer update 1:1 from calibrated airspeed. Plugin can introduce installation error to indicated airspeed
sim/operation/override/override_control_surfacesType:
Writable:
Units:
Description:
int
y
boolean
overrides individual control surfaces, e.g. sim/flightmodel/controls/lail1def
sim/operation/override/override_enginesType:
Writable:
Units:
Description:
int
y
boolean
overrides all engine calculations - write to LMN and g_nrml/side/axil.
sim/operation/override/override_torque_motorsType:
Writable:
Units:
Description:
int
y
boolean
overrides all engine calculations but not the prop - write the torque your motor generates while the prop will still be simulated by X-Plane
sim/operation/override/override_forcesType:
Writable:
Units:
Description:
int
y
boolean
overrides all force calculations - write to LMN and g_nrml/side/axil.
sim/operation/override/override_wing_forcesType:
Writable:
Units:
Description:
int
y
boolean
overrides all wing calculations - write to aero LMN and g_nrml/side/axil.
sim/operation/override/override_engine_forcesType:
Writable:
Units:
Description:
int
y
boolean
overrides all engine calculations - write to prop LMN and g_nrml/side/axil.
sim/operation/override/override_gear_forcesType:
Writable:
Units:
Description:
int
y
boolean
overrides all gear calculations - write to gear LMN and g_nrml/side/axil.
sim/operation/override/override_boatsType:
Writable:
Units:
Description:
int[2]
y
boolean
overrides speed, heading, and rocking of boats. index 0=carrier, 1=frigate
sim/operation/override/override_cloudsType:
Writable:
Units:
Description:
int
y
boolean
overrides building and drawing of clouds as well as white-out-in-cloud effects
sim/operation/override/override_wheel_steerType:
Writable:
Units:
Description:
int
y
boolean
overrides the steering of individual gear from tiller/rudder.
sim/operation/override/override_airport_litesType:
Writable:
Units:
Description:
int
y
boolean
overrides when the airport lites go on and off.
sim/operation/override/override_fuel_systemType:
Writable:
Units:
Description:
int
y
boolean
this override turns off transfer and dump and lets the plugin decide if the engine gets fuel
sim/operation/override/override_TCASType:
Writable:
Units:
Description:
int
y
boolean
this override lets third party add-ons write to the TCAS source data array
sim/operation/override/override_toe_brakesType:
Writable:
Units:
Description:
int
y
boolean
this override gives plugins control of sim/cockpit2/controls/left_brake_ratio and right_brake_ratio
sim/operation/override/override_ground_trucksType:
Writable:
Units:
Description:
int
y
boolean
set this override to disable Austin's trucks.
sim/operation/override/override_timestepType:
Writable:
Units:
Description:
int
y
boolean
this overrides the sim's time step. when enabled, xtim.prd_sim, sim/operation/misc/frame_rate_period is plugin-writable
sim/operation/override/override_pressurizationType:
Writable:
Units:
Description:
int
y
boolean
override the sims pressurization control, so a plugin can control cabin pressurization itself.
sim/operation/override/override_oxygen_systemType:
Writable:
Units:
Description:
int
y
boolean
override the sims crew and passenger oxygen system, so a plugin can control the oxygen system itself
↱ sim/operation/prefs/
sim/operation/prefs/startup_runningType:
Writable:
Units:
Description:
int
y
boolean
Start up with the plane running?
sim/operation/prefs/warn_overspeedType:
Writable:
Units:
Description:
int
y
boolean
Warn if we exceed max airframe speed
sim/operation/prefs/warn_overgforceType:
Writable:
Units:
Description:
int
y
boolean
Warn if we exceed max g-forces on aircraft
sim/operation/prefs/warn_overspeed_flapsType:
Writable:
Units:
Description:
int
y
boolean
Warn if we exceed max flap extended speed
sim/operation/prefs/warn_overspeed_gearType:
Writable:
Units:
Description:
int
y
boolean
Warn if we exceed max gear deployed speed
sim/operation/prefs/reset_on_crashType:
Writable:
Units:
Description:
int
n
boolean
On crash, do we reset the AC to the nearest airport? - gone in v11, read only dref returns false for compatibility.
sim/operation/prefs/warn_nonobvious_stuffType:
Writable:
Units:
Description:
int
y
boolean
Show text warning for otherwise hard to see things like carb-icing?
sim/operation/prefs/text_outType:
Writable:
Units:
Description:
int
y
boolean
show text ATC messages?
sim/operation/prefs/replay_modeType:
Writable:
Units:
Description:
int
y
enum
Are we in replay mode?
sim/operation/prefs/ai_flies_aircraftType:
Writable:
Units:
Description:
int
y
boolean
Controls whether the AI controls the user's plane
sim/operation/prefs/using_experimental_fmType:
Writable:
Units:
Description:
int
n
boolean
True if the user has enabled the experimental flight model.
sim/operation/prefs/misc/languageType:
Writable:
Units:
Description:
int
n
enum
Current language
sim/operation/prefs/misc/has_lua_allocType:
Writable:
Units:
Description:
int
n
bool
Returns true if the sim provides a low-mem lua allocator via inter-plugin messaging.
↱ sim/operation/sound/
sim/operation/sound/has_soundType:
Writable:
Units:
Description:
int
n
boolean
Does this machine have sound hardware that X-Plane understands?
sim/operation/sound/has_speech_synthType:
Writable:
Units:
Description:
int
n
boolean
Does this machine have speech synth capabilities?
sim/operation/sound/sound_onType:
Writable:
Units:
Description:
int
y
boolean
Is sound on (set by user)
sim/operation/sound/speech_onType:
Writable:
Units:
Description:
int
y
boolean
Is speech synth on (set by user)
sim/operation/sound/master_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Master Volume
sim/operation/sound/exterior_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for engine sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/interior_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for engine sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/copilot_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for engine sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/radio_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for the com radios, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/enviro_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for engine sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/ui_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for engine sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/engine_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for engine sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/prop_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for propeller sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/ground_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for ground contact effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/weather_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for weather sound effects, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/warning_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for warning systems, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/fan_volume_ratioType:
Writable:
Units:
Description:
float
y
0-1
Volume level for the avionics fan, ratio from 0 (silent) to 1 (max loudness)
sim/operation/sound/inside_ratioType:
Writable:
Units:
Description:
float[64]
n
0-1
1 if we are in this space, 0 if outside, and a fraction as we transition through the borer region
sim/operation/sound/inside_anyType:
Writable:
Units:
Description:
int
n
boolean
True if the camera is inside ANY of the defined sound volumes for the aircraft.
sim/operation/sound/users_canopy_open_ratioType:
Writable:
Units:
Description:
float
n
ratio
Canopy position: 0 = closed, 1 = open - these ALWAYS reflect the USER's plane (even when used on an AI) so they are appropriate for SOUND MIXING.
sim/operation/sound/users_door_open_ratioType:
Writable:
Units:
Description:
float[10]
n
ratio
How open is the door, 0 = closed, 1 = open - these ALWAYS reflect the USER's plane (even when used on an AI) so they are appropriate for SOUND MIXING.
↱ sim/operation/windows/
sim/operation/windows/system_windowType:
Writable:
Units:
Description:
int
n
HWND
This is X-Plane's system native window as an int (either an HWND or WindowRef pre 102)
sim/operation/windows/system_window_64Type:
Writable:
Units:
Description:
int[2]
n
HWND
This is X-Plane's system native window as an array of two ints - low 32 bits first (either an HWND or WindowRef)
↱ sim/test/test_float/
sim/test/test_floatType:
Writable:
Units:
Description:
float
y
ratio
this test dataref is used internally for testing our models
↱ sim/time/timer_is_running_sec/
sim/time/timer_is_running_secType:
Writable:
Units:
Description:
int
y
boolean
Is the timer running?
↱ sim/time/total_running_time_sec/
sim/time/total_running_time_secType:
Writable:
Units:
Description:
float
y
seconds
Total time the sim has been up
↱ sim/time/total_flight_time_sec/
sim/time/total_flight_time_secType:
Writable:
Units:
Description:
float
y
seconds
Total time since the flight got reset by something
↱ sim/time/timer_elapsed_time_sec/
sim/time/timer_elapsed_time_secType:
Writable:
Units:
Description:
float
y
seconds
Total time elapsed on the timer
↱ sim/time/local_time_sec/
sim/time/local_time_secType:
Writable:
Units:
Description:
float
n
seconds
Local time (seconds since midnight??)
↱ sim/time/zulu_time_sec/
sim/time/zulu_time_secType:
Writable:
Units:
Description:
float
y
seconds
Zulu time (seconds since midnight??)
↱ sim/time/local_date_days/
sim/time/local_date_daysType:
Writable:
Units:
Description:
int
y
days
Date in days since January 1st
↱ sim/time/use_system_time/
sim/time/use_system_timeType:
Writable:
Units:
Description:
int
y
boolean
Use system date and time for local time
↱ sim/time/paused/
sim/time/pausedType:
Writable:
Units:
Description:
int
n
boolean
Is the sim paused? Use cmd keys to change this.
↱ sim/time/sim_speed/
sim/time/sim_speedType:
Writable:
Units:
Description:
int
y
ratio
This is the multiplier for real-time...1 = realtime, 2 = 2x, 0 = paused, etc.
↱ sim/time/sim_speed_actual/
sim/time/sim_speed_actualType:
Writable:
Units:
Description:
float
n
ratio
The actual time-speed increase the sim has achieved - takes into account fps limiting.
↱ sim/time/sim_speed_actual_ogl/
sim/time/sim_speed_actual_oglType:
Writable:
Units:
Description:
float
n
ratio
The actual time-speed increase the sim has achieved - takes into account fps limiting and time dilation if fps<19.
↱ sim/time/ground_speed/
sim/time/ground_speedType:
Writable:
Units:
Description:
int
y
ratio
This is the multiplier on ground speed, for faster travel via double-distance
↱ sim/time/ground_speed_flt/
sim/time/ground_speed_fltType:
Writable:
Units:
Description:
float
y
ratio
This is the multiplier on ground speed, as float value, for faster travel via double-distance
↱ sim/time/hobbs_time/
sim/time/hobbs_timeType:
Writable:
Units:
Description:
float
y
seconds
elapsed time on the Hobbs meter
↱ sim/time/is_in_replay/
sim/time/is_in_replayType:
Writable:
Units:
Description:
int
n
boolean
true if we are in replay mode, false if we are flying
↱ sim/time/framerate_period/
sim/time/framerate_periodType:
Writable:
Units:
Description:
float
n
seconds
Smoothed time to draw each full sim frame in seconds. This is 1.0 / FPS.
↱ sim/time/gpu_time_per_frame_sec_approx/
sim/time/gpu_time_per_frame_sec_approxType:
Writable:
Units:
Description:
float
n
seconds
This is an approximate estimate of GPU time spent per each frame in seconds. Note that it can be RADICALLY wrong if anything is done wrong by plugins or the driver is weird. It's for entertainment value only!!!
↱ sim/version/sim_build_string/
sim/version/sim_build_stringType:
Writable:
Units:
Description:
byte[256]
n
string
This string contains the date and time that this x-plane was built.
↱ sim/version/xplm_build_string/
sim/version/xplm_build_stringType:
Writable:
Units:
Description:
byte[256]
n
string
This string contains the date and time that the XPLM DLL was built.
↱ sim/version/xplanee_internal_version/
sim/version/xplanee_internal_versionType:
Writable:
Units:
Description:
int
n
integer
This is the internal build number - it is a unique integer that always increases and is unique with each beta. For example, 10.51b5 might be 105105. There is no guarantee that the build numbe (last 2 digits) are in sync with the official beta number.
↱ sim/version/xplane_internal_version/
sim/version/xplane_internal_versionType:
Writable:
Units:
Description:
int
n
integer
This is the internal build number - it is a unique integer that always increases and is unique with each beta. For example, 10.51b5 might be 105105. There is no guarantee that the build numbe (last 2 digits) are in sync with the official beta number.
↱ sim/weapons/weapon_count/
sim/weapons/weapon_countType:
Writable:
Units:
Description:
int
n
int
This is the number of weapons available via datarefs.
↱ sim/weapons/type/
sim/weapons/typeType:
Writable:
Units:
Description:
int[25]
y
enum
(V10 style!) For the geometry we scan right into the acf structure unused array-spaces.
↱ sim/weapons/free_flyer/
sim/weapons/free_flyerType:
Writable:
Units:
Description:
int[25]
n
enum
(V10 style!) Weapon can go fly free...
↱ sim/weapons/action_mode/
sim/weapons/action_modeType:
Writable:
Units:
Description:
int[25]
n
enum
(V10 style!) 0 = In carriage/still in the gun/reloaded, 1 = firing, and 2 = destroyed
↱ sim/weapons/x_wpn_att/
sim/weapons/x_wpn_attType:
Writable:
Units:
Description:
float[25]
y
???
This allows us to use our drawing, smoothing, editing, s-t, normal-vector, plotting, etc.
↱ sim/weapons/y_wpn_att/
sim/weapons/y_wpn_attType:
Writable:
Units:
Description:
float[25]
y
???
Code to do the weapons as well as everything else.
↱ sim/weapons/z_wpn_att/
sim/weapons/z_wpn_attType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/cgY/
sim/weapons/cgYType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/cgZ/
sim/weapons/cgZType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/las_range/
sim/weapons/las_rangeType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/conv_range/
sim/weapons/conv_rangeType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/bul_rounds_per_sec/
sim/weapons/bul_rounds_per_secType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/bul_rounds/
sim/weapons/bul_roundsType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/bul_muzzle_speed/
sim/weapons/bul_muzzle_speedType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/bul_area/
sim/weapons/bul_areaType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/added_mass/
sim/weapons/added_massType:
Writable:
Units:
Description:
float[25]
y
???
Mass in addition to ammo... like the gun itself, and bomb racks.
↱ sim/weapons/total_weapon_mass_max/
sim/weapons/total_weapon_mass_maxType:
Writable:
Units:
Description:
float[25]
y
???
Warhead and casing, fuel and tank
↱ sim/weapons/fuel_warhead_mass_max/
sim/weapons/fuel_warhead_mass_maxType:
Writable:
Units:
Description:
float[25]
y
???
Remember we can have drop tanks
↱ sim/weapons/warhead_type/
sim/weapons/warhead_typeType:
Writable:
Units:
Description:
int[25]
y
enum
(V10 style!) Conventional or nuke
↱ sim/weapons/mis_drag_co/
sim/weapons/mis_drag_coType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/mis_drag_chute_S/
sim/weapons/mis_drag_chute_SType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/mis_cone_width/
sim/weapons/mis_cone_widthType:
Writable:
Units:
Description:
float[25]
y
???
For heat or radar-guided, you must keep the target within this cone to track him
↱ sim/weapons/mis_crat_per_deg_bore/
sim/weapons/mis_crat_per_deg_boreType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/mis_crat_per_degpersec_bore/
sim/weapons/mis_crat_per_degpersec_boreType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/mis_crat_per_degpersec/
sim/weapons/mis_crat_per_degpersecType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/gun_del_psi_deg_max/
sim/weapons/gun_del_psi_deg_maxType:
Writable:
Units:
Description:
float[25]
y
???
Aimable guns for c130 Spectre, etc
↱ sim/weapons/gun_del_the_deg_max/
sim/weapons/gun_del_the_deg_maxType:
Writable:
Units:
Description:
float[25]
y
???
Aimable guns for c130 Spectre, etc
↱ sim/weapons/s_frn/
sim/weapons/s_frnType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/s_sid/
sim/weapons/s_sidType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/s_top/
sim/weapons/s_topType:
Writable:
Units:
Description:
float[25]
y
???
Area
↱ sim/weapons/X_body_aero/
sim/weapons/X_body_aeroType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Y_body_aero/
sim/weapons/Y_body_aeroType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Z_body_aero/
sim/weapons/Z_body_aeroType:
Writable:
Units:
Description:
float[25]
y
???
Centroid
↱ sim/weapons/Jxx_unitmass/
sim/weapons/Jxx_unitmassType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Jyy_unitmass/
sim/weapons/Jyy_unitmassType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Jzz_unitmass/
sim/weapons/Jzz_unitmassType:
Writable:
Units:
Description:
float[25]
y
???
MI
↱ sim/weapons/target_index/
sim/weapons/target_indexType:
Writable:
Units:
Description:
int[25]
y
int
Target index
↱ sim/weapons/targ_lat/
sim/weapons/targ_latType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/targ_lon/
sim/weapons/targ_lonType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/targ_h/
sim/weapons/targ_hType:
Writable:
Units:
Description:
float[25]
y
???
Bomb targets
↱ sim/weapons/del_psi/
sim/weapons/del_psiType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/del_the/
sim/weapons/del_theType:
Writable:
Units:
Description:
float[25]
y
???
Delta to target, for data output
↱ sim/weapons/rudd_rat/
sim/weapons/rudd_ratType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/elev_rat/
sim/weapons/elev_ratType:
Writable:
Units:
Description:
float[25]
y
???
Rudder and elevator steering inputs
↱ sim/weapons/V_msc/
sim/weapons/V_mscType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/AV_msc/
sim/weapons/AV_mscType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/dist_targ/
sim/weapons/dist_targType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/dist_point/
sim/weapons/dist_pointType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/time_point/
sim/weapons/time_pointType:
Writable:
Units:
Description:
float[25]
y
???
Speed and dist to target for data output
↱ sim/weapons/fx_axis/
sim/weapons/fx_axisType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/fy_axis/
sim/weapons/fy_axisType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/fz_axis/
sim/weapons/fz_axisType:
Writable:
Units:
Description:
float[25]
y
???
Flight-status
↱ sim/weapons/vx/
sim/weapons/vxType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/vy/
sim/weapons/vyType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/vz/
sim/weapons/vzType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/x/
sim/weapons/xType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/y/
sim/weapons/yType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/z/
sim/weapons/zType:
Writable:
Units:
Description:
float[25]
y
???
Flight-status
↱ sim/weapons/L/
sim/weapons/LType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/M/
sim/weapons/MType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/N/
sim/weapons/NType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Prad/
sim/weapons/PradType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Qrad/
sim/weapons/QradType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/Rrad/
sim/weapons/RradType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/the/
sim/weapons/theType:
Writable:
Units:
Description:
float[25]
n
Deg
Angle relative to the aircraft
↱ sim/weapons/psi/
sim/weapons/psiType:
Writable:
Units:
Description:
float[25]
n
Deg
Angle relative to the aircraft
↱ sim/weapons/phi/
sim/weapons/phiType:
Writable:
Units:
Description:
float[25]
n
Deg
Angle relative to the aircraft
↱ sim/weapons/next_bull_time/
sim/weapons/next_bull_timeType:
Writable:
Units:
Description:
float[25]
y
???
For guns, this is the next fire time
↱ sim/weapons/total_weapon_mass_now/
sim/weapons/total_weapon_mass_nowType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/fuel_warhead_mass_now/
sim/weapons/fuel_warhead_mass_nowType:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/mis_thrust1/
sim/weapons/mis_thrust1Type:
Writable:
Units:
Description:
float[25]
y
???
delay
↱ sim/weapons/mis_thrust2/
sim/weapons/mis_thrust2Type:
Writable:
Units:
Description:
float[25]
y
???
boost
↱ sim/weapons/mis_thrust3/
sim/weapons/mis_thrust3Type:
Writable:
Units:
Description:
float[25]
y
???
sustain
↱ sim/weapons/mis_duration1/
sim/weapons/mis_duration1Type:
Writable:
Units:
Description:
float[25]
y
???
delay
↱ sim/weapons/mis_duration2/
sim/weapons/mis_duration2Type:
Writable:
Units:
Description:
float[25]
y
???
boost
↱ sim/weapons/mis_duration3/
sim/weapons/mis_duration3Type:
Writable:
Units:
Description:
float[25]
y
???
sustain
↱ sim/weapons/q1/
sim/weapons/q1Type:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/q2/
sim/weapons/q2Type:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/q3/
sim/weapons/q3Type:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/q4/
sim/weapons/q4Type:
Writable:
Units:
Description:
float[25]
y
float
(placeholder)
↱ sim/weapons/armed/
sim/weapons/armedType:
Writable:
Units:
Description:
int[25]
y
enum
0 = safe (will NOT explode), 1 = armed (WILL explode)
↱ sim/weapons/firing/
sim/weapons/firingType:
Writable:
Units:
Description:
int[25]
n
enum
0 = not firing, 1 = firing (This is the launcher that the wpn is attached to, for actual wpn status, also check action_mode and/or next_bull_time)
↱ sim/weapons/shell/
sim/weapons/shell/is_attachedType:
Writable:
Units:
Description:
int
n
V11TODO
TODO
sim/weapons/shell/thrust_ratType:
Writable:
Units:
Description:
float
n
V11TODO
TODO
↱ sim/weather/cloud_type[0]/
sim/weather/cloud_type[0]Type:
Writable:
Units:
Description:
int
y
Cloud
enumeration
↱ sim/weather/cloud_type[1]/
sim/weather/cloud_type[1]Type:
Writable:
Units:
Description:
int
y
Cloud
enumeration
↱ sim/weather/cloud_type[2]/
sim/weather/cloud_type[2]Type:
Writable:
Units:
Description:
int
y
Cloud
enumeration
↱ sim/weather/cloud_coverage[0]/
sim/weather/cloud_coverage[0]Type:
Writable:
Units:
Description:
float
y
Coverage
0..6
↱ sim/weather/cloud_coverage[1]/
sim/weather/cloud_coverage[1]Type:
Writable:
Units:
Description:
float
y
Coverage
0..6
↱ sim/weather/cloud_coverage[2]/
sim/weather/cloud_coverage[2]Type:
Writable:
Units:
Description:
float
y
Coverage
0..6
↱ sim/weather/cloud_base_msl_m[0]/
sim/weather/cloud_base_msl_m[0]Type:
Writable:
Units:
Description:
float
y
meters
MSL >= 0
↱ sim/weather/cloud_base_msl_m[1]/
sim/weather/cloud_base_msl_m[1]Type:
Writable:
Units:
Description:
float
y
meters
MSL >= 0
↱ sim/weather/cloud_base_msl_m[2]/
sim/weather/cloud_base_msl_m[2]Type:
Writable:
Units:
Description:
float
y
meters
MSL >= 0
↱ sim/weather/cloud_tops_msl_m[0]/
sim/weather/cloud_tops_msl_m[0]Type:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/cloud_tops_msl_m[1]/
sim/weather/cloud_tops_msl_m[1]Type:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/cloud_tops_msl_m[2]/
sim/weather/cloud_tops_msl_m[2]Type:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/visibility_reported_m/
sim/weather/visibility_reported_mType:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/rain_percent/
sim/weather/rain_percentType:
Writable:
Units:
Description:
float
y
[0.0
- 1.0]
↱ sim/weather/thunderstorm_percent/
sim/weather/thunderstorm_percentType:
Writable:
Units:
Description:
float
y
[0.0
- 1.0]
↱ sim/weather/wind_turbulence_percent/
sim/weather/wind_turbulence_percentType:
Writable:
Units:
Description:
float
y
[0.0
- 1.0]
↱ sim/weather/barometer_sealevel_inhg/
sim/weather/barometer_sealevel_inhgType:
Writable:
Units:
Description:
float
y
29.92
+- ....
↱ sim/weather/has_real_weather_bool/
sim/weather/has_real_weather_boolType:
Writable:
Units:
Description:
int
n
0,1
Whether a real weather file has been located.
↱ sim/weather/use_real_weather_bool/
sim/weather/use_real_weather_boolType:
Writable:
Units:
Description:
int
y
0,1
Whether a real weather file is in use.
↱ sim/weather/download_real_weather/
sim/weather/download_real_weatherType:
Writable:
Units:
Description:
int
y
0,1
If true, the sim will attempt to download real weather files when real weather is enabled.
↱ sim/weather/sigma/
sim/weather/sigmaType:
Writable:
Units:
Description:
float
n
???
The atmospheric density as a ratio compared to sea level.
↱ sim/weather/rho/
sim/weather/rhoType:
Writable:
Units:
Description:
float
n
???
The density of the air in kg/cubic meters.
↱ sim/weather/barometer_current_inhg/
sim/weather/barometer_current_inhgType:
Writable:
Units:
Description:
float
n
29.92+-....
This is the barometric pressure at the point the current flight is at.
↱ sim/weather/gravity_mss/
sim/weather/gravity_mssType:
Writable:
Units:
Description:
float
n
meters/sec^2
This is the acceleration of gravity for the current planet.
↱ sim/weather/speed_sound_ms/
sim/weather/speed_sound_msType:
Writable:
Units:
Description:
float
n
meters/sec
This is the speed of sound in meters/second at the plane's location.
↱ sim/weather/wind_altitude_msl_m[0]/
sim/weather/wind_altitude_msl_m[0]Type:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/wind_altitude_msl_m[1]/
sim/weather/wind_altitude_msl_m[1]Type:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/wind_altitude_msl_m[2]/
sim/weather/wind_altitude_msl_m[2]Type:
Writable:
Units:
Description:
float
y
meters
>= 0
↱ sim/weather/wind_direction_degt[0]/
sim/weather/wind_direction_degt[0]Type:
Writable:
Units:
Description:
float
y
[0
- 360)
↱ sim/weather/wind_direction_degt[1]/
sim/weather/wind_direction_degt[1]Type:
Writable:
Units:
Description:
float
y
[0
- 360)
↱ sim/weather/wind_direction_degt[2]/
sim/weather/wind_direction_degt[2]Type:
Writable:
Units:
Description:
float
y
[0
- 360)
↱ sim/weather/wind_speed_kt[0]/
sim/weather/wind_speed_kt[0]Type:
Writable:
Units:
Description:
float
y
kts
>= 0
↱ sim/weather/wind_speed_kt[1]/
sim/weather/wind_speed_kt[1]Type:
Writable:
Units:
Description:
float
y
kts
>= 0
↱ sim/weather/wind_speed_kt[2]/
sim/weather/wind_speed_kt[2]Type:
Writable:
Units:
Description:
float
y
kts
>= 0
↱ sim/weather/shear_direction_degt[0]/
sim/weather/shear_direction_degt[0]Type:
Writable:
Units:
Description:
float
y
[0
- 360)
↱ sim/weather/shear_direction_degt[1]/
sim/weather/shear_direction_degt[1]Type:
Writable:
Units:
Description:
float
y
[0
- 360)
↱ sim/weather/shear_direction_degt[2]/
sim/weather/shear_direction_degt[2]Type:
Writable:
Units:
Description:
float
y
[0
- 360)
↱ sim/weather/shear_speed_kt[0]/
sim/weather/shear_speed_kt[0]Type:
Writable:
Units:
Description:
float
y
kts
>= 0
↱ sim/weather/shear_speed_kt[1]/
sim/weather/shear_speed_kt[1]Type:
Writable:
Units:
Description:
float
y
kts
>= 0
↱ sim/weather/shear_speed_kt[2]/
sim/weather/shear_speed_kt[2]Type:
Writable:
Units:
Description:
float
y
kts
>= 0
↱ sim/weather/turbulence[0]/
sim/weather/turbulence[0]Type:
Writable:
Units:
Description:
float
y
[0
- 10]
↱ sim/weather/turbulence[1]/
sim/weather/turbulence[1]Type:
Writable:
Units:
Description:
float
y
[0
- 10]
↱ sim/weather/turbulence[2]/
sim/weather/turbulence[2]Type:
Writable:
Units:
Description:
float
y
[0
- 10]
↱ sim/weather/wave_amplitude/
sim/weather/wave_amplitudeType:
Writable:
Units:
Description:
float
y
meters
Amplitude of waves in the water (height of waves)
↱ sim/weather/wave_length/
sim/weather/wave_lengthType:
Writable:
Units:
Description:
float
y
meters
Length of a single wave in the water
↱ sim/weather/wave_speed/
sim/weather/wave_speedType:
Writable:
Units:
Description:
float
y
meters/second
Speed of water waves
↱ sim/weather/wave_dir/
sim/weather/wave_dirType:
Writable:
Units:
Description:
int
y
degrees
Direction of waves.
↱ sim/weather/temperature_sealevel_c/
sim/weather/temperature_sealevel_cType:
Writable:
Units:
Description:
float
y
degreesC
The temperature at sea level.
↱ sim/weather/temperature_tropo_c/
sim/weather/temperature_tropo_cType:
Writable:
Units:
Description:
float
y
degreesC
???
↱ sim/weather/tropo_alt_mtr/
sim/weather/tropo_alt_mtrType:
Writable:
Units:
Description:
float
y
meters
???
↱ sim/weather/dewpoi_sealevel_c/
sim/weather/dewpoi_sealevel_cType:
Writable:
Units:
Description:
float
y
degreesC
The dew point at sea level.
↱ sim/weather/relative_humidity_sealevel_percent/
sim/weather/relative_humidity_sealevel_percentType:
Writable:
Units:
Description:
float
n
percent
Relative humidity at sea-level
↱ sim/weather/temperature_ambient_c/
sim/weather/temperature_ambient_cType:
Writable:
Units:
Description:
float
n
degreesC
The air temperature outside the aircraft (at altitude).
↱ sim/weather/temperature_le_c/
sim/weather/temperature_le_cType:
Writable:
Units:
Description:
float
n
degreesC
The air temperature at the leading edge of the wings in degrees C.
↱ sim/weather/thermal_percent/
sim/weather/thermal_percentType:
Writable:
Units:
Description:
float
y
[0..1]
The percentage of thermal occurance in the area.
↱ sim/weather/thermal_rate_ms/
sim/weather/thermal_rate_msType:
Writable:
Units:
Description:
float
y
m/s
>= 0
↱ sim/weather/thermal_altitude_msl_m/
sim/weather/thermal_altitude_msl_mType:
Writable:
Units:
Description:
float
y
m
MSL >= 0
↱ sim/weather/runway_friction/
sim/weather/runway_frictionType:
Writable:
Units:
Description:
float
y
0,1,2
The friction constant for runways (how wet they are). 0 = good, 1 = fair, 2 = poor
↱ sim/weather/runway_is_patchy/
sim/weather/runway_is_patchyType:
Writable:
Units:
Description:
float
y
Booelan
0 = uniform conditions, 1 = patchy conditions
↱ sim/weather/wind_direction_degt/
sim/weather/wind_direction_degtType:
Writable:
Units:
Description:
float
n
[0-359)
The effective direction of the wind at the plane's location.
↱ sim/weather/wind_speed_kt/
sim/weather/wind_speed_ktType:
Writable:
Units:
Description:
float
n
msc
>= 0
↱ sim/weather/wind_now_x_msc/
sim/weather/wind_now_x_mscType:
Writable:
Units:
Description:
float
n
meters/sec
Wind direction vector in OpenGL coordinates, X component.
↱ sim/weather/wind_now_y_msc/
sim/weather/wind_now_y_mscType:
Writable:
Units:
Description:
float
n
meters/sec
Wind direction vector in OpenGL coordinates, Y component.
↱ sim/weather/wind_now_z_msc/
sim/weather/wind_now_z_mscType:
Writable:
Units:
Description:
float
n
meters/sec
Wind direction vector in OpenGL coordinates, Z component.
↱ sim/weather/precipitation_on_aircraft_ratio/
sim/weather/precipitation_on_aircraft_ratioType:
Writable:
Units:
Description:
float
n
[0..1]
The amount of rain on the airplane windshield as a ratio from 0 to 1.
↱ sim/world/boat/
sim/world/boat/velocity_mscType:
Writable:
Units:
Description:
float[2]
y
meters/sec
Velocity of the boat in meters per second in its current direction. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/x_mtrType:
Writable:
Units:
Description:
float[2]
y
meters
X Position of the boat in meters in the local coordinate OpenGL coordinate system. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/y_mtrType:
Writable:
Units:
Description:
float[2]
y
meters
Y Position of the boat in meters in the local coordinate OpenGL coordinate system. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/z_mtrType:
Writable:
Units:
Description:
float[2]
y
meters
Z Position of the boat in meters in the local coordinate OpenGL coordinate system. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/heading_degType:
Writable:
Units:
Description:
float[2]
y
degrees(true)
Heading of the boat in degrees from true north. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/pitch_frequency_hzType:
Writable:
Units:
Description:
float[2]
y
hz
Frequency at which the boat pitches up and down. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/pitch_amplitude_deg_mtrType:
Writable:
Units:
Description:
float[2]
y
deg/meter
Degrees that the boat pitches up for each meter of wave height. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/roll_frequency_hzType:
Writable:
Units:
Description:
float[2]
y
hz
Frequency at which the boat rolls from side to side. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/roll_amplitude_deg_mtrType:
Writable:
Units:
Description:
float[2]
y
deg/meter
degrees that the boat rolls from side to side for each meter of wave height. Index 0=carrier,1=frigate, writable using override_boats.
sim/world/boat/frigate_deck_height_mtrType:
Writable:
Units:
Description:
float
y
meters
Deck height of the frigate (in coordinates of the OBJ model)
sim/world/boat/frigate_ILS_offset_x_mtrType:
Writable:
Units:
Description:
float
y
meters
X position of the frigate ILS transmitter (in coordinates of the OBJ model)
sim/world/boat/frigate_ILS_offset_z_mtrType:
Writable:
Units:
Description:
float
y
meters
Z position of the frigate ILS transmitter (in coordinates of the OBJ model)
sim/world/boat/carrier_deck_height_mtrType:
Writable:
Units:
Description:
float
y
meters
Deck height of the carrier (in coordinates of the OBJ model)
sim/world/boat/carrier_ILS_offset_x_mtrType:
Writable:
Units:
Description:
float
y
meters
X position of the carrier ILS transmitter (in coordinates of the OBJ model)
sim/world/boat/carrier_ILS_offset_z_mtrType:
Writable:
Units:
Description:
float
y
meters
Z position of the carrier ILS transmitter (in coordinates of the OBJ model)
sim/world/boat/carrier_approach_headingType:
Writable:
Units:
Description:
float
y
degrees(true)
Relative heading of the approach path from the carrier's heading
sim/world/boat/carrier_catshot_headingType:
Writable:
Units:
Description:
float
y
degrees(true)
Relative heading of the catshot relative to the carrier's heading
sim/world/boat/carrier_catshot_start_x_mtrType:
Writable:
Units:
Description:
float
y
meters
X position (in model coordinates) of the start of the cat-shot track
sim/world/boat/carrier_catshot_start_z_mtrType:
Writable:
Units:
Description:
float
y
meters
Z position (in model coordinates) of the start of the cat-shot track
sim/world/boat/carrier_catshot_end_x_mtrType:
Writable:
Units:
Description:
float
y
meters
X position (in model coordinates) of the end of the cat-shot track
sim/world/boat/carrier_catshot_end_z_mtrType:
Writable:
Units:
Description:
float
y
meters
Z position (in model coordinates) of the end of the cat-shot track
sim/world/boat/carrier_catshot_statusType:
Writable:
Units:
Description:
int
n
enum
0=no cat shot set up,1=cat shot waiting to launch,2=in progress
↱ sim/world/winch/
sim/world/winch/winch_ramp_up_time_secType:
Writable:
Units:
Description:
float
y
seconds
This is how long it takes the winch to reach maximum speed for a glider winch take-off.
sim/world/winch/winch_speed_knotsType:
Writable:
Units:
Description:
float
y
knots
This is how fast the winch moves at its maximum speed.
sim/world/winch/winch_initial_lengthType:
Writable:
Units:
Description:
float
y
meters
This is the initial length of cable for a winch takeoff.
sim/world/winch/winch_max_bhpType:
Writable:
Units:
Description:
float
y
bhp
This is the maximum horsepower the winch can deliver reeling in the cable. Cable speed will decay with higher force on the cable to not exceed this limit.
↱ sim/aircraft2/metadata/
sim/aircraft2/metadata/is_ultralightType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as an ultralight, 0 if it is not.
sim/aircraft2/metadata/is_experimentalType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as experimental, 0 if it is not.
sim/aircraft2/metadata/is_general_aviationType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a general aviation aircraft, 0 if it is not.
sim/aircraft2/metadata/is_airlinerType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as an airliner, 0 if it is not.
sim/aircraft2/metadata/is_militaryType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a military aircraft, 0 if it is not.
sim/aircraft2/metadata/is_cargoType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a cargo aircraft, 0 if it is not.
sim/aircraft2/metadata/is_gliderType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a glider, 0 if it is not.
sim/aircraft2/metadata/is_seaplaneType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a seaplane, 0 if it is not.
sim/aircraft2/metadata/is_helicopterType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a helicopter, 0 if it is not.
sim/aircraft2/metadata/is_vtolType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a VTOL, 0 if it is not.
sim/aircraft2/metadata/is_sci_fiType:
Writable:
Units:
Description:
int
n
Boolean
1 if the vehicle is categorized as a science fiction aircraft, 0 if it is not.
↱ sim/aircraft2/engine/
sim/aircraft2/engine/low_idle_ratioType:
Writable:
Units:
Description:
float
y
multiplier
This is the idle ratio for the engines at low idle. 1.0 provides default behavior; this can be any number greater than zero.
sim/aircraft2/engine/high_idle_ratioType:
Writable:
Units:
Description:
float
y
multiplier
This is the idle ratio for the engines at high idle. 1.0 provides default behavior; this can be any number greater than zero.
sim/aircraft2/engine/max_power_limited_wattsType:
Writable:
Units:
Description:
float
y
watts
This is the maximum power output of the engine at sea level. Note that if the engine has a waste gate this is the same as max power at critical altitude.
sim/aircraft2/engine/flap_extension_time_secType:
Writable:
Units:
Description:
float
y
second
Time for flaps to go from full retraction to full extension
sim/aircraft2/engine/flap_retraction_time_secType:
Writable:
Units:
Description:
float
y
second
Time for flaps to go from full extension to full retraction
sim/aircraft2/engine/exhaust_dirtiness_ratioType:
Writable:
Units:
Description:
float
n
ratio
dirtiness of built-in exhaust effects, 1.0 is default, positive numbers are more dirty
↱ sim/cockpit2/annunciators/
***The whole cockpit2 section*** contains datarefs useful for custom cockpits. Typically data is broken into indicators (what the pilot sees via instruments) and actuators (write to these to change what the plane does). The actuators may not work when a failure happens, and the indicators may show false readings. By using these datarefs, your cockpit will match the failure settings.

Annunciators, all are essentially indications.
sim/cockpit2/annunciators/master_cautionType:
Writable:
Units:
Description:
int
n
boolean
This goes off any time there is a major problem with the bird: like it is on fire or something // array of annunciators... kept as array for UDP IO
sim/cockpit2/annunciators/master_warningType:
Writable:
Units:
Description:
int
n
boolean
This goes off whenever there is some more moderate problem with the bird... maybe lo fuel pressure ot qty
sim/cockpit2/annunciators/master_acceptType:
Writable:
Units:
Description:
int
n
boolean
Hit this button to CLEAR the master caution and warning: it says that you hear the buzzer and to shut it up already
sim/cockpit2/annunciators/autopilot_disconnectType:
Writable:
Units:
Description:
int
n
boolean
This goes off for a few moments when the autopilot disconnects.. you wanna KNOW if otto just quit on you!
sim/cockpit2/annunciators/low_vacuumType:
Writable:
Units:
Description:
int
n
boolean
The vacuum pressure, which drives the instruments in the old prop planes, is low: the artificial horizon may loose it is orientation!
sim/cockpit2/annunciators/low_voltageType:
Writable:
Units:
Description:
int
n
boolean
The voltage os too high or low on one of the electrical buses
sim/cockpit2/annunciators/fuel_quantityType:
Writable:
Units:
Description:
int
n
boolean
Fuel qty. no points for guessing if it is too high or too low to trigger this one
sim/cockpit2/annunciators/hydraulic_pressureType:
Writable:
Units:
Description:
int
n
boolean
Hydraulic pressure. should indicate if press is lo or hi
sim/cockpit2/annunciators/speedbrakeType:
Writable:
Units:
Description:
int
n
boolean
Speedbrake deployed: good to know so you do not forget it..
sim/cockpit2/annunciators/GPWSType:
Writable:
Units:
Description:
int
n
boolean
Ground proximity warning system: PULL UP! PULL UP! my lancair does this during my typical red-baron approaches!
sim/cockpit2/annunciators/iceType:
Writable:
Units:
Description:
int
n
boolean
Ice detected on the plane.. most people agree this is NOT a good thing.
sim/cockpit2/annunciators/low_rotorType:
Writable:
Units:
Description:
int
n
boolean
Rotor rpm on the helo has dropped below normal operating: power availability will be reduced!
sim/cockpit2/annunciators/high_rotorType:
Writable:
Units:
Description:
int
n
boolean
Rotor rpm on the helo has exceeded normal operating: power availability will be reduced, and god knows if the blades will stay ON!
sim/cockpit2/annunciators/pitot_heatType:
Writable:
Units:
Description:
int
n
boolean
Pitot heat is OFF (YUP! OFF!) turn it on to heat up the pitot tube, which measures air pressure to give you air speed.
sim/cockpit2/annunciators/transonicType:
Writable:
Units:
Description:
int
n
boolean
You are about to break the speed of sound when accelerating, or drop below the speed of sound if decelerating! the handling of the plane will change!
sim/cockpit2/annunciators/slatsType:
Writable:
Units:
Description:
int
n
boolean
slats deployed
sim/cockpit2/annunciators/flight_directorType:
Writable:
Units:
Description:
int
n
boolean
flight director failure
sim/cockpit2/annunciators/autopilotType:
Writable:
Units:
Description:
int
n
boolean
autopilot failure
sim/cockpit2/annunciators/yaw_damperType:
Writable:
Units:
Description:
int
n
boolean
yaw damper failure
sim/cockpit2/annunciators/fuel_pressure_lowType:
Writable:
Units:
Description:
int[8]
n
boolean
fuel pressure low - per engine
sim/cockpit2/annunciators/oil_pressure_lowType:
Writable:
Units:
Description:
int[8]
n
boolean
fuel pressure low - per engine
sim/cockpit2/annunciators/oil_temperature_highType:
Writable:
Units:
Description:
int[8]
n
boolean
oil temperature high - per engine
sim/cockpit2/annunciators/generator_offType:
Writable:
Units:
Description:
int[8]
n
boolean
generator off - per engine
sim/cockpit2/annunciators/chip_detectedType:
Writable:
Units:
Description:
int[8]
n
boolean
chip detected - per engine
sim/cockpit2/annunciators/engine_firesType:
Writable:
Units:
Description:
int[8]
n
boolean
engine fire - per engine
sim/cockpit2/annunciators/igniter_onType:
Writable:
Units:
Description:
int[8]
n
boolean
igniter on - per engine
sim/cockpit2/annunciators/reverser_onType:
Writable:
Units:
Description:
int[8]
n
boolean
reverser on - per engine
sim/cockpit2/annunciators/betaType:
Writable:
Units:
Description:
int[8]
n
boolean
propeller in beta mode - per engine, double as NTS test light in fixed turboprops
sim/cockpit2/annunciators/burner_onType:
Writable:
Units:
Description:
int[8]
n
boolean
burner on - per engine
sim/cockpit2/annunciators/inverter_offType:
Writable:
Units:
Description:
int[2]
n
boolean
inverter off - per 2 inverters
sim/cockpit2/annunciators/N1_lowType:
Writable:
Units:
Description:
int[8]
n
boolean
N1 of engine is too low for AC - per engine
sim/cockpit2/annunciators/N1_highType:
Writable:
Units:
Description:
int[8]
n
boolean
N1 too high - per engine
sim/cockpit2/annunciators/reverser_not_readyType:
Writable:
Units:
Description:
int[8]
n
boolean
reversers not ready
sim/cockpit2/annunciators/ice_vane_extendType:
Writable:
Units:
Description:
int[8]
n
boolean
ice vain extended (per engine)
sim/cockpit2/annunciators/ice_vane_failType:
Writable:
Units:
Description:
int[8]
n
boolean
ice vain failed (per engine)
sim/cockpit2/annunciators/bleed_air_offType:
Writable:
Units:
Description:
int[8]
n
boolean
bleed air off (per engine)
sim/cockpit2/annunciators/bleed_air_failType:
Writable:
Units:
Description:
int[8]
n
boolean
bleed air failed (per engine)
sim/cockpit2/annunciators/auto_feather_armType:
Writable:
Units:
Description:
int[8]
n
boolean
auto feather armed (per engine)
sim/cockpit2/annunciators/fuel_transferType:
Writable:
Units:
Description:
int[9]
n
boolean
fuel transfer on (per tank)
sim/cockpit2/annunciators/hvacType:
Writable:
Units:
Description:
int
n
boolean
duct overheated
sim/cockpit2/annunciators/battery_charge_hiType:
Writable:
Units:
Description:
int
n
boolean
battery is charging too rapidly - may overheat
sim/cockpit2/annunciators/cabin_altitude_12500Type:
Writable:
Units:
Description:
int
n
boolean
cabin altitude at or above 12500
sim/cockpit2/annunciators/autopilot_trim_failType:
Writable:
Units:
Description:
int
n
boolean
autopilot trim failure
sim/cockpit2/annunciators/electric_trim_offType:
Writable:
Units:
Description:
int
n
boolean
electric trim is off
sim/cockpit2/annunciators/crossfeed_onType:
Writable:
Units:
Description:
int
n
boolean
crossfeed on
sim/cockpit2/annunciators/landing_taxi_liteType:
Writable:
Units:
Description:
int
n
boolean
landing or taxiway light on but gear up
sim/cockpit2/annunciators/cabin_door_openType:
Writable:
Units:
Description:
int
n
boolean
cabin door is open
sim/cockpit2/annunciators/external_power_onType:
Writable:
Units:
Description:
int
n
boolean
external power is on
sim/cockpit2/annunciators/passenger_oxy_onType:
Writable:
Units:
Description:
int
n
boolean
passenger oxygen on
sim/cockpit2/annunciators/gear_unsafeType:
Writable:
Units:
Description:
int
n
boolean
gear is unsafe
sim/cockpit2/annunciators/autopilot_trim_downType:
Writable:
Units:
Description:
int
n
boolean
autopilot trimming down
sim/cockpit2/annunciators/autopilot_trim_upType:
Writable:
Units:
Description:
int
n
boolean
autopilot trimming up
sim/cockpit2/annunciators/autopilot_bank_limitType:
Writable:
Units:
Description:
int
n
boolean
autopilot bank limit is turned ON, autopilot will keep bank below 12.5 degrees of bank
sim/cockpit2/annunciators/autopilot_soft_rideType:
Writable:
Units:
Description:
int
n
boolean
autopilot soft ride is on
sim/cockpit2/annunciators/no_invertersType:
Writable:
Units:
Description:
int
n
boolean
no inverters are on
sim/cockpit2/annunciators/fuel_pressureType:
Writable:
Units:
Description:
int
n
bitfield
Fuel pressure is lo, or maybe hi, for this engine // x8
sim/cockpit2/annunciators/oil_pressureType:
Writable:
Units:
Description:
int
n
bitfield
Oil pressure is lo, or maybe hi, for this engine // x8
sim/cockpit2/annunciators/oil_temperatureType:
Writable:
Units:
Description:
int
n
bitfield
Oil temperature hi for this engine // x8
sim/cockpit2/annunciators/generatorType:
Writable:
Units:
Description:
int
n
bitfield
The generator has failed! the plane cannot charge up. this may happen at lo rpm and go away as the engine revs. happens with my plane // x8
sim/cockpit2/annunciators/chip_detectType:
Writable:
Units:
Description:
int
n
bitfield
We detected chips of metal in the engine somewhere. most people agree this is not good. // x8
sim/cockpit2/annunciators/engine_fireType:
Writable:
Units:
Description:
int
n
bitfield
The engine is on FIRE! this adds to excitement // x8
sim/cockpit2/annunciators/reverser_deployedType:
Writable:
Units:
Description:
int
n
bitfield
Thrust-reverse deployed! // x8
sim/cockpit2/annunciators/prop_betaType:
Writable:
Units:
Description:
int
n
bitfield
Propeller in beta mode // x8
sim/cockpit2/annunciators/afterburnerType:
Writable:
Units:
Description:
int
n
bitfield
Afterburners on! // x8
sim/cockpit2/annunciators/inverterType:
Writable:
Units:
Description:
int
n
bitfield
The inverter has failed! the plane cannot convert ac from the generators to dc for the instruments. // x2
sim/cockpit2/annunciators/stall_warningType:
Writable:
Units:
Description:
int
n
boolean
Stall warning going off, yes or no.
sim/cockpit2/annunciators/stall_warning_ratioType:
Writable:
Units:
Description:
float
n
0..1
For aircraft with variable stall warnings, 0 = no stall, 1 = full stall
sim/cockpit2/annunciators/gear_warningType:
Writable:
Units:
Description:
int
n
boolean
Gear warning going off, yes or no.
sim/cockpit2/annunciators/gear_warning_auralType:
Writable:
Units:
Description:
int
n
boolean
Gear aural warning going off, yes or no.
sim/cockpit2/annunciators/no_smokingType:
Writable:
Units:
Description:
int
n
boolean
No smoking alert on, yes or no.
sim/cockpit2/annunciators/fasten_seatbeltType:
Writable:
Units:
Description:
int
n
boolean
Seatbelt sign on, yes or no.
sim/cockpit2/annunciators/windshear_warningType:
Writable:
Units:
Description:
int
n
boolean
True if there's a windshear warning active
sim/cockpit2/annunciators/plugin_master_warningType:
Writable:
Units:
Description:
int
y
boolean
Writeable without override. Write 1 to trigger master warning.
sim/cockpit2/annunciators/plugin_master_cautionType:
Writable:
Units:
Description:
int
y
boolean
Writeable without override. Write 1 to trigger master caution.
↱ sim/cockpit2/autopilot/
sim/cockpit2/autopilot/autopilot2_availType:
Writable:
Units:
Description:
int
n
boolean
Autopilot sources are hardwired to respective side, and two autopilots are available
sim/cockpit2/autopilot/master_flight_directorType:
Writable:
Units:
Description:
int
y
enum
If aputopilot2_avail is true, this selects the master FD: 0 = pilot, 1 = copilot, 2 = both indipendent
sim/cockpit2/autopilot/autopilot_sourceType:
Writable:
Units:
Description:
int
y
enum
Autopilot source system, pilots (0) or copilots (1). With two indipendent autopilots, selects the one that is flying.
sim/cockpit2/autopilot/autothrottle_enabledType:
Writable:
Units:
Description:
int
y
enum
Auto-throttle: 0=servos declutched (arm, hold), 1=airspeed hold, 2=N1 target hold, 3=retard, 4=reserved for future use
sim/cockpit2/autopilot/autothrottle_onType:
Writable:
Units:
Description:
int
n
boolean
Auto-throttle really working? Takes into account failures, esys, etc.
sim/cockpit2/autopilot/electric_trim_onType:
Writable:
Units:
Description:
int
y
boolean
Electric pitch trim on - if off, autopilot flies with pitch servo only, and can't trim!
sim/cockpit2/autopilot/pitch_mistrimType:
Writable:
Units:
Description:
int
y
enum
Manual trim required: 0=None, -1=Pitch down, 1=Pitch up
sim/cockpit2/autopilot/otto_fail_warnType:
Writable:
Units:
Description:
int
y
boolean
fail warn all lights on
sim/cockpit2/autopilot/otto_readyType:
Writable:
Units:
Description:
int
n
boolean
whether the autopilot is ready, but not actually turned on. This is true when the autopilot has powered, has no failures, and is ready to be engaged but not engaged yet.
sim/cockpit2/autopilot/heading_modeType:
Writable:
Units:
Description:
int
n
enum
Autopilot heading mode.
sim/cockpit2/autopilot/altitude_modeType:
Writable:
Units:
Description:
int
n
enum
Autopilot altitude mode.
sim/cockpit2/autopilot/bank_angle_modeType:
Writable:
Units:
Description:
int
y
enum
Maximum bank angle mode, 0->6. Higher number is steeper allowable bank.
sim/cockpit2/autopilot/flight_director_modeType:
Writable:
Units:
Description:
int
y
enum
Flight director mode, 0 is off, 1 is on, 2 is on with autopilot servos. Good for the FD swich.
sim/cockpit2/autopilot/flight_director2_modeType:
Writable:
Units:
Description:
int
y
enum
Flight director 2 mode, 0 is off, 1 is on, 2 is on with autopilot servos. Good for the FD swich.
sim/cockpit2/autopilot/flight_director3_modeType:
Writable:
Units:
Description:
int
y
enum
Autopilot 3 mode, 0 is off, 1 has no meaning, 2 is on with autopilot servos. Good for the AP swich.
sim/cockpit2/autopilot/autopilot_onType:
Writable:
Units:
Description:
int
n
boolean
Is the autopilot really on? Takes into account electrical system, failures, etc.;
sim/cockpit2/autopilot/autopilot2_onType:
Writable:
Units:
Description:
int
n
boolean
Is the autopilot 2 really on? Takes into account electrical system, failures, etc.;
sim/cockpit2/autopilot/autopilot3_onType:
Writable:
Units:
Description:
int
n
boolean
Is the autopilot 3 really on? Takes into account electrical system, failures, etc.;
sim/cockpit2/autopilot/autopilot_on_or_cwsType:
Writable:
Units:
Description:
int
n
boolean
Is the autopilot really on? Like servos_on, but stays on even the servos are temporarily off for CWS.
sim/cockpit2/autopilot/autopilot2_on_or_cwsType:
Writable:
Units:
Description:
int
n
boolean
Is the autopilot 2 really on? Like servos_on, but stays on even the servos are temporarily off for CWS.
sim/cockpit2/autopilot/autopilot3_on_or_cwsType:
Writable:
Units:
Description:
int
n
boolean
Is the autopilot 2 really on? Like servos_on, but stays on even the servos are temporarily off for CWS.
sim/cockpit2/autopilot/servos_onType:
Writable:
Units:
Description:
int
n
boolean
Are the servos on? Takes into account FD mode and control-wheel-steering, failures, etc.
sim/cockpit2/autopilot/servos2_onType:
Writable:
Units:
Description:
int
n
boolean
Are the servos on? Takes into account FD2 mode and control-wheel-steering, failures, etc.
sim/cockpit2/autopilot/servos3_onType:
Writable:
Units:
Description:
int
n
boolean
Are the servos on? Takes into account AP3 mode and control-wheel-steering, failures, etc.
sim/cockpit2/autopilot/airspeed_is_machType:
Writable:
Units:
Description:
int
y
boolean
Autopilot airspeed is Mach number rather than knots.
sim/cockpit2/autopilot/alt_vvi_is_showing_vviType:
Writable:
Units:
Description:
int
y
boolean
Is the combined alt/vvi selector showing VVI?
sim/cockpit2/autopilot/vnav_armedType:
Writable:
Units:
Description:
int
n
boolean
Vnav is armed, 0 or 1 - this is different from the "FMS" button - it is used ONLY for a physical G1000 connected by ethernet.
sim/cockpit2/autopilot/altitude_hold_armedType:
Writable:
Units:
Description:
int
n
boolean
Altitude is armed, 0 or 1.
sim/cockpit2/autopilot/hnav_armedType:
Writable:
Units:
Description:
int
n
boolean
Localizer is armed, 0 or 1.
sim/cockpit2/autopilot/glideslope_armedType:
Writable:
Units:
Description:
int
n
boolean
Glideslope is armed, 0 or 1.
sim/cockpit2/autopilot/backcourse_onType:
Writable:
Units:
Description:
int
n
boolean
Back course is armed, 0 or 1.
sim/cockpit2/autopilot/airspeed_dial_kts_machType:
Writable:
Units:
Description:
float
y
knots/mach
Airspeed hold value, knots or Mach depending on km_is_mach.
sim/cockpit2/autopilot/airspeed_dial_ktsType:
Writable:
Units:
Description:
float
y
Knots
Airspeed hold bug, always in knots, even if the AP is in mach-hold mode.
sim/cockpit2/autopilot/heading_dial_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
Heading hold commanded, in degrees magnetic.
sim/cockpit2/autopilot/heading_dial_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
Heading hold commanded, in degrees magnetic.
sim/cockpit2/autopilot/heading_is_gpssType:
Writable:
Units:
Description:
int
y
boolean
0 = Heading bug supplies HDG to autopilot, 1 = GPSS supplies heading to autopilot
sim/cockpit2/autopilot/trk_fpaType:
Writable:
Units:
Description:
int
y
boolean
0 = HDG/VS, 1 = TRK/FPA
sim/cockpit2/autopilot/vvi_dial_fpmType:
Writable:
Units:
Description:
float
y
feet/minute
VVI commanded in FPM.
sim/cockpit2/autopilot/fpaType:
Writable:
Units:
Description:
float
y
degrees
FPA commanded in degrees.
sim/cockpit2/autopilot/altitude_dial_ftType:
Writable:
Units:
Description:
float
y
feet
VVI commanded in FPM.
sim/cockpit2/autopilot/altitude_hold_ftType:
Writable:
Units:
Description:
float
n
feet
Altitude hold commanded in feet indicated.
sim/cockpit2/autopilot/altitude_vnav_ftType:
Writable:
Units:
Description:
float
n
feet
Target altitude hold in VNAV mode.
sim/cockpit2/autopilot/barometer_setting_in_hg_alt_preselectorType:
Writable:
Units:
Description:
float
y
inHg
baro setting of the altitude preselector
sim/cockpit2/autopilot/altitude_readout_preselectorType:
Writable:
Units:
Description:
float
y
feet
current barometric altitude sensed by the altitude preselector
sim/cockpit2/autopilot/climb_adjustType:
Writable:
Units:
Description:
float
y
knots
climb mode adjust base speed knots (by default 150KIAS below 10.000ft)
sim/cockpit2/autopilot/des_adjustType:
Writable:
Units:
Description:
float
y
feet/minute
descend mode adjust target vertical speed (by default -1500ft/min)
sim/cockpit2/autopilot/sync_hold_pitch_degType:
Writable:
Units:
Description:
float
y
degrees
Pitch-hold commanded in degrees up.
sim/cockpit2/autopilot/sync_hold_roll_degType:
Writable:
Units:
Description:
float
y
degrees
Roll-hold commanded in degrees right.
sim/cockpit2/autopilot/set_roll_degType:
Writable:
Units:
Description:
float
y
degrees
Roll-hold command in degrees right, turn knob that won't turn with other modes
sim/cockpit2/autopilot/turn_rate_deg_secType:
Writable:
Units:
Description:
float
y
deg/sec
Turn rate commanded in degrees per second, positive right
sim/cockpit2/autopilot/flight_director_pitch_degType:
Writable:
Units:
Description:
float
n
degrees
Flight director pitch deflection in degrees, pos up.
sim/cockpit2/autopilot/flight_director_roll_degType:
Writable:
Units:
Description:
float
n
degrees
Flight director roll deflection in degrees, pos right.
sim/cockpit2/autopilot/flight_director2_pitch_degType:
Writable:
Units:
Description:
float
n
degrees
Flight director 2 pitch deflection in degrees, pos up.
sim/cockpit2/autopilot/flight_director2_roll_degType:
Writable:
Units:
Description:
float
n
degrees
Flight director 2 roll deflection in degrees, pos right.
sim/cockpit2/autopilot/TOGA_pitch_degType:
Writable:
Units:
Description:
float
y
degrees
Nose-up pitch to hold when TOGA operations are in effect. Set this back when your aircraft unloads!
sim/cockpit2/autopilot/roll_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Roll-Hold Status. 0=off,2=captured
sim/cockpit2/autopilot/rate_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot turn rate hold status: 0=off, 2=captured
sim/cockpit2/autopilot/heading_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Heading Select Status. 0=off,2=captured
sim/cockpit2/autopilot/heading_hold_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Heading Hold Status. 0=off,2=captured
sim/cockpit2/autopilot/track_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Track Select Status: 0=off,2=captured
sim/cockpit2/autopilot/nav_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Nav Status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/gpss_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot GPSS Status. 0=off, 2=active
sim/cockpit2/autopilot/rollout_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Rollout Status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/flare_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Flare Status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/backcourse_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Back-course Status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/TOGA_lateral_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Lateral TOGA mode: 0=off,2=captured
sim/cockpit2/autopilot/pitch_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Pitch-Hold Status. 0=off,2=captured
sim/cockpit2/autopilot/vvi_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot VVI Status. 0=off,2=captured
sim/cockpit2/autopilot/fpa_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot FPA Status. 0=off,2=captured
sim/cockpit2/autopilot/speed_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Speed-hold (via pitch) status. 0=off,2=captured
sim/cockpit2/autopilot/altitude_hold_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot Altitude hold status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/glideslope_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot glideslope status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/vnav_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot VNAV status. 0=off,1=armed,2=captured - for a physical hardware g1000 connected by Ethernet only!!!
sim/cockpit2/autopilot/fms_vnavType:
Writable:
Units:
Description:
int
y
boolean
Enables the FMS to take over vertical control of the autopilot. This matches the command "sim/autopilot/FMS"."
sim/cockpit2/autopilot/TOGA_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot TOGA vertical (go-around) status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/approach_statusType:
Writable:
Units:
Description:
int
n
enum
Autopilot approach status. 0=off,1=armed,2=captured
sim/cockpit2/autopilot/dead_reckoningType:
Writable:
Units:
Description:
int
n
boolean
Whether the autopilot is using dead-reckoning to fly over a VOR station
↱ sim/cockpit2/camera/
Controls for in-cockpit cameras.
sim/cockpit2/camera/camera_offset_pitchType:
Writable:
Units:
Description:
float
y
degrees
In-cockpit camera angular offset relative to airplane orientation (Pitch)
sim/cockpit2/camera/camera_offset_headingType:
Writable:
Units:
Description:
float
y
degrees
In-cockpit camera angular offset relative to airplane orientation (Heading)
sim/cockpit2/camera/camera_offset_rollType:
Writable:
Units:
Description:
float
y
degrees
In-cockpit camera angular offset relative to airplane orientation (Roll)
sim/cockpit2/camera/camera_field_of_viewType:
Writable:
Units:
Description:
float
y
degrees
In-cockpit camera field of view
↱ sim/cockpit2/clock_timer/
All of the controls for the chronometer.
sim/cockpit2/clock_timer/elapsed_time_hoursType:
Writable:
Units:
Description:
int
n
hours
Elapsed time on the timer, hours
sim/cockpit2/clock_timer/elapsed_time_minutesType:
Writable:
Units:
Description:
int
n
minutes
Elapsed time on the timer, minutes
sim/cockpit2/clock_timer/elapsed_time_secondsType:
Writable:
Units:
Description:
int
n
seconds
Elapsed time on the timer, seconds
sim/cockpit2/clock_timer/zulu_time_hoursType:
Writable:
Units:
Description:
int
n
hours
Zulu time, hours
sim/cockpit2/clock_timer/zulu_time_minutesType:
Writable:
Units:
Description:
int
n
minutes
Zulu time, minutes
sim/cockpit2/clock_timer/zulu_time_secondsType:
Writable:
Units:
Description:
int
n
seconds
Zulu time, seconds
sim/cockpit2/clock_timer/local_time_hoursType:
Writable:
Units:
Description:
int
n
hours
Local time, hours
sim/cockpit2/clock_timer/local_time_minutesType:
Writable:
Units:
Description:
int
n
minutes
Local time, minutes
sim/cockpit2/clock_timer/local_time_secondsType:
Writable:
Units:
Description:
int
n
seconds
Local time, seconds
sim/cockpit2/clock_timer/hobbs_time_hoursType:
Writable:
Units:
Description:
int
n
hours
Hobbs meter time, hours
sim/cockpit2/clock_timer/hobbs_time_minutesType:
Writable:
Units:
Description:
int
n
minutes
Hobbs meter time, minutes
sim/cockpit2/clock_timer/hobbs_time_secondsType:
Writable:
Units:
Description:
int
n
seconds
Hobbs meter time, seconds
sim/cockpit2/clock_timer/timer_runningType:
Writable:
Units:
Description:
int
n
boolean
True if timer is running
sim/cockpit2/clock_timer/timer_is_GMTType:
Writable:
Units:
Description:
int
n
boolean
True if time shown is GMT
sim/cockpit2/clock_timer/date_is_showingType:
Writable:
Units:
Description:
int
n
boolean
True if date is showing (date button pressed recently)
sim/cockpit2/clock_timer/current_dayType:
Writable:
Units:
Description:
int
n
day
Numeric day of month
sim/cockpit2/clock_timer/current_monthType:
Writable:
Units:
Description:
int
n
month
Numeric month of the year
sim/cockpit2/clock_timer/timer_modeType:
Writable:
Units:
Description:
int
y
enum
TODO
↱ sim/cockpit2/controls/
All of the controls are effectivley actuators.
sim/cockpit2/controls/yoke_pitch_ratioType:
Writable:
Units:
Description:
float
y
-1..1
This is how much the user input has deflected the yoke in the cockpit, in ratio, where -1.0 is full down, and 1.0 is full up.
sim/cockpit2/controls/yoke_roll_ratioType:
Writable:
Units:
Description:
float
y
-1..1
This is how much the user input has deflected the yoke in the cockpit, in ratio, where -1.0 is full left, and 1.0 is full right.
sim/cockpit2/controls/yoke_heading_ratioType:
Writable:
Units:
Description:
float
y
-1..1
This is how much the user input has deflected the rudder in the cockpit, in ratio, where -1.0 is full left, and 1.0 is full right.
sim/cockpit2/controls/total_heading_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
Total rudder control input (sum of user pedal plus autopilot servo plus artificial stability)
sim/cockpit2/controls/total_pitch_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
Total pitch control input (sum of user yoke plus autopilot servo plus artificial stability)
sim/cockpit2/controls/total_roll_ratioType:
Writable:
Units:
Description:
float
y
[-1..1]
Total roll control input (sum of user yoke plus autopilot servo plus artificial stability)
sim/cockpit2/controls/speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is how much the speebrake HANDLE is deflected, in ratio, where 0.0 is fully retracted, 0.5 is halfway down, and 1.0 is fully down, and -0.5 is speedbrakes ARMED.
sim/cockpit2/controls/wingsweep_ratioType:
Writable:
Units:
Description:
float
y
ratio
Requested sweep, in ratio. 0.0 is no sweep requested, 1 is max sweep requested.
sim/cockpit2/controls/thrust_vector_ratioType:
Writable:
Units:
Description:
float
y
ratio
Requested thrust vector, in ratio. 0.0 is no thrust vector requested, 1 is max thrust vector requested.
sim/cockpit2/controls/dihedral_ratioType:
Writable:
Units:
Description:
float
y
ratio
Requested dihedral, in ratio. 0.0 is no dihedral requested, 1 is max dihedral requested.
sim/cockpit2/controls/incidence_ratioType:
Writable:
Units:
Description:
float
y
ratio
Requested incidence, in ratio. 0.0 is no incidence requested, 1 is max incidence requested.
sim/cockpit2/controls/wing_retraction_ratioType:
Writable:
Units:
Description:
float
y
ratio
Requested wing-retraction, in ratio. 0.0 is no wing-retraction requested, 1 is max wing-retraction requested.
sim/cockpit2/controls/flap_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the flap HANDLE location, in ratio, where 0.0 is handle fully retracted, and 1.0 is handle fully extended.
sim/cockpit2/controls/parking_brake_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the overall brake requested by the parking brake button... 0.0 is none, 1.0 is complete.
sim/cockpit2/controls/left_brake_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is additional left brake requested by pedal deflection, 0.0 to 1.0.
sim/cockpit2/controls/right_brake_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is additional right brake requested by pedal deflection, 0.0 to 1.0.
sim/cockpit2/controls/gear_handle_downType:
Writable:
Units:
Description:
int
y
boolean
Gear handle position. 0 is up. 1 is down.
sim/cockpit2/controls/nosewheel_steer_onType:
Writable:
Units:
Description:
int
y
boolean
Is the nosewheel steering turned on? 0 or 1. This must be off AND the tail wheel must be unlocked to free castor.
sim/cockpit2/controls/tailwheel_lock_ratioType:
Writable:
Units:
Description:
float
y
ratio
Tail-wheel lockig ratio. 0 for free-castoring, 1 for totally locked.
sim/cockpit2/controls/aileron_trimType:
Writable:
Units:
Description:
float
y
-1..1
Aileron trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the aileron trim is deflected enough to move the ailerons through 30% of their travel, then that is an aileron trim of 0.3. -1=left 1=right
sim/cockpit2/controls/elevator_trimType:
Writable:
Units:
Description:
float
y
-1..1
Elevator trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the elevator trim is deflected enough to move the elevators through 30% of their travel, then that is an elevator trim of 0.3. -1=down 1=up
sim/cockpit2/controls/rudder_trimType:
Writable:
Units:
Description:
float
y
-1..1
Rudder trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the rudder trim is deflected enough to move the rudders through 30% of their travel, then that is an rudder trim of 0.3. -1=left 1=right
sim/cockpit2/controls/rotor_trimType:
Writable:
Units:
Description:
float
y
-1..1
Rotor trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the rotor trim is deflected enough to move the rotor through 30% of its travel, then that is a rotor trim of 0.3. -1=down 1=up
sim/cockpit2/controls/water_rudder_handle_ratioType:
Writable:
Units:
Description:
float
y
ratio
Deployment of the water rudder, 0 is none, 1 is max
sim/cockpit2/controls/flap_handle_deploy_ratioType:
Writable:
Units:
Description:
float
n
ratio
This is how far the indicator of flap deployment has moved in the cockpit.
↱ sim/cockpit2/EFIS/
EFIS controls - all actuators.
sim/cockpit2/EFIS/map_modeType:
Writable:
Units:
Description:
int
y
enum
Map mode. 0=approach, 1=vor,2=map,3=nav,4=plan
sim/cockpit2/EFIS/map_mode_is_HSIType:
Writable:
Units:
Description:
int
y
boolean
Map is in HSI mode, 0 or 1.
sim/cockpit2/EFIS/map_rangeType:
Writable:
Units:
Description:
int
y
enum
Map range, 1->6, where 6 is the longest range.
sim/cockpit2/EFIS/argus_modeType:
Writable:
Units:
Description:
int
y
enum
Argus mode, 7=departure,8=enroute,9=approach,10=radar_on
sim/cockpit2/EFIS/ecam_modeType:
Writable:
Units:
Description:
int
y
enum
ECAM mode, 0=engine,1=fuel,2=controls,3=hydraulics,4=failures
sim/cockpit2/EFIS/EFIS_weather_onType:
Writable:
Units:
Description:
int
y
boolean
On the moving map, show the weather or not.
sim/cockpit2/EFIS/EFIS_tcas_onType:
Writable:
Units:
Description:
int
y
boolean
On the moving map, show the TCAS or not.
sim/cockpit2/EFIS/EFIS_airport_onType:
Writable:
Units:
Description:
int
y
boolean
On the moving map, show the airports or not.
sim/cockpit2/EFIS/EFIS_fix_onType:
Writable:
Units:
Description:
int
y
boolean
On the moving map, show the fixes or not.
sim/cockpit2/EFIS/EFIS_vor_onType:
Writable:
Units:
Description:
int
y
boolean
On the moving map, show the VORs or not.
sim/cockpit2/EFIS/EFIS_ndb_onType:
Writable:
Units:
Description:
int
y
boolean
On the moving map, show the NDBs or not.
sim/cockpit2/EFIS/EFIS_1_selection_pilotType:
Writable:
Units:
Description:
int
y
enum
EFIS waypoint 1 is showing: 0=ADF1, 1=OFF, or 2=VOR1 -- Pilot
sim/cockpit2/EFIS/EFIS_1_selection_copilotType:
Writable:
Units:
Description:
int
y
enum
EFIS waypoint 2 is showing: 0=ADF1, 1=OFF, or 2=VOR1 -- Copilot
sim/cockpit2/EFIS/EFIS_2_selection_pilotType:
Writable:
Units:
Description:
int
y
enum
EFIS waypoint 1 is showing: 0=ADF2, 1=OFF, or 2=VOR2 -- Pilot
sim/cockpit2/EFIS/EFIS_2_selection_copilotType:
Writable:
Units:
Description:
int
y
enum
EFIS waypoint 2 is showing: 0=ADF2, 1=OFF, or 2=VOR2 -- Copilot
sim/cockpit2/EFIS/EFIS_pageType:
Writable:
Units:
Description:
int[6]
y
boolean
An array of EFIS page switches for selecting which EFIS page is visible.
↱ sim/cockpit2/electrical/
sim/cockpit2/electrical/inverter_onType:
Writable:
Units:
Description:
int[2]
y
boolean
Inverter turned on, 0 or 1. (Was 8, but should be 2 total.)
sim/cockpit2/electrical/battery_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Battery turned on, 0 or 1.
sim/cockpit2/electrical/battery_ampsType:
Writable:
Units:
Description:
float[8]
n
amps
Battery amperage, in (surprisingly) amps.
sim/cockpit2/electrical/battery_voltage_actual_voltsType:
Writable:
Units:
Description:
float[8]
n
volts
Actual battery voltage in, umm, volts?
sim/cockpit2/electrical/battery_voltage_indicated_voltsType:
Writable:
Units:
Description:
float[8]
n
volts
Indicated battery voltage in, umm, volts? ...The indication may be different than the actual voltage!
sim/cockpit2/electrical/generator_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Generator turned on, 0 or 1.
sim/cockpit2/electrical/generator_ampsType:
Writable:
Units:
Description:
float[8]
n
amps
Generator amperage.
sim/cockpit2/electrical/APU_generator_onType:
Writable:
Units:
Description:
int
y
boolean
APU generator is turned on, 0 or 1.
sim/cockpit2/electrical/APU_generator_ampsType:
Writable:
Units:
Description:
float
y
amps
APU generator amperage.
sim/cockpit2/electrical/APU_starter_switchType:
Writable:
Units:
Description:
int
y
enum
APU power switch, 0 is off, 1 is on, 2 is start-er-up!
sim/cockpit2/electrical/APU_N1_percentType:
Writable:
Units:
Description:
float
n
percent
N1 of the APU
sim/cockpit2/electrical/APU_EGT_cType:
Writable:
Units:
Description:
float
n
celsius
EGT of the APU
sim/cockpit2/electrical/APU_doorType:
Writable:
Units:
Description:
float
n
ratio
APU door open ratio
sim/cockpit2/electrical/APU_runningType:
Writable:
Units:
Description:
int
n
boolean
APU actually running, 0 or 1.
sim/cockpit2/electrical/cross_tieType:
Writable:
Units:
Description:
int
y
boolean
Switch to connect the two busses together - power from one feeds the other. 0 or 1.
sim/cockpit2/electrical/dc_voltmeter_selectionType:
Writable:
Units:
Description:
int
n
enum
Volt-meter selection (0=external,1=ctr,2=lft,3=rgt,4=tpl,5=bat - use cmnds to set!
sim/cockpit2/electrical/dc_voltmeter_valueType:
Writable:
Units:
Description:
float
n
voltage
volt-meter value
sim/cockpit2/electrical/bus_voltsType:
Writable:
Units:
Description:
float[6]
n
voltage
Bus voltage for given bus - dim 4 until 1030
sim/cockpit2/electrical/bus_load_ampsType:
Writable:
Units:
Description:
float[6]
n
amps
Bus load in amps per bus - dim 4 until 1030
sim/cockpit2/electrical/plugin_bus_load_ampsType:
Writable:
Units:
Description:
float[6]
y
amps
Add additional load to this dataref to create additional custom bus loads.
sim/cockpit2/electrical/panel_brightness_ratioType:
Writable:
Units:
Description:
float[4]
n
ratio
This is the actual panel brightness, taking into account failures
sim/cockpit2/electrical/panel_brightness_ratio_autoType:
Writable:
Units:
Description:
float[4]
n
ratio
This is the actual panel brightness, taking into account failures
sim/cockpit2/electrical/panel_brightness_ratio_manualType:
Writable:
Units:
Description:
float[4]
n
ratio
This is the actual panel brightness, taking into account failures
sim/cockpit2/electrical/instrument_brightness_ratioType:
Writable:
Units:
Description:
float[32]
n
ratio
Actual instrument brightness, taking into account failures - was [16] until 11.10
sim/cockpit2/electrical/instrument_brightness_ratio_autoType:
Writable:
Units:
Description:
float[32]
n
ratio
Actual instrument brightness, taking into account failures - was [16] until 11.10
sim/cockpit2/electrical/instrument_brightness_ratio_manualType:
Writable:
Units:
Description:
float[32]
n
ratio
Actual instrument brightness, taking into account failures - was [16] until 11.10
sim/cockpit2/electrical/HUD_brightness_ratioType:
Writable:
Units:
Description:
float
n
ratio
Actual HUD brightness, taking into account failures
sim/cockpit2/electrical/HUD_brightness_ratio_autoType:
Writable:
Units:
Description:
float
n
ratio
Actual HUD brightness, taking into account failures
sim/cockpit2/electrical/HUD_brightness_ratio_manualType:
Writable:
Units:
Description:
float
n
ratio
Actual HUD brightness, taking into account failures
↱ sim/cockpit2/engine/
Engine cockpit datarefs. Actuators are controls for each engine. Indicators are readings for each engine.
sim/cockpit2/engine/actuators/cyclic_elevator_degType:
Writable:
Units:
Description:
float[8]
y
degrees
This is the longitudinal cyclic COMMAND, in degrees. Positive forwards cyclic.
sim/cockpit2/engine/actuators/cyclic_aileron_degType:
Writable:
Units:
Description:
float[8]
y
degrees
This is the lateral cyclic COMMAND, in degrees. Positive right cyclic.
sim/cockpit2/engine/actuators/throttle_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Throttle position of the handle itself, from 0.0 (idle) to 1.0 (max normal).
sim/cockpit2/engine/actuators/throttle_beta_rev_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Throttle position of the handle as a ratio with reverse and beta, -2..-1 = rev, -1..0=beta, 0..1=alpha
sim/cockpit2/engine/actuators/throttle_jet_rev_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Throttle position of the handle as a ratio with reverse, -1..0 = rev, 0..1=fwd
sim/cockpit2/engine/actuators/beta_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Throttle position of the handle as a ratio, 0.0 is minimum beta, 1.0 = maximum beta.
sim/cockpit2/engine/actuators/throttle_ratio_allType:
Writable:
Units:
Description:
float
y
ratio
Throttle position of the handle itself - this controls all the handles at once.
sim/cockpit2/engine/actuators/throttle_beta_rev_ratio_allType:
Writable:
Units:
Description:
float
y
ratio
Controls the throttle handle position, but includes beta and reverse. -2..-1 is reverse, -1..0 is beta, 0..1 is alpha.
sim/cockpit2/engine/actuators/throttle_jet_rev_ratio_allType:
Writable:
Units:
Description:
float
y
ratio
Controls the throttle handle position, but includes reverse. -1..0 is reverse, 0..1 is fwd.
sim/cockpit2/engine/actuators/prop_rotation_speed_rad_secType:
Writable:
Units:
Description:
float[8]
y
radians/second
Prop handle position, in radians per second of requested prop rpm. Use this if your plane has a constant speed prop.
sim/cockpit2/engine/actuators/prop_rotation_speed_rad_sec_allType:
Writable:
Units:
Description:
float
y
radians/second
Prop handle position, this controls all props at once.
sim/cockpit2/engine/actuators/prop_angle_degreesType:
Writable:
Units:
Description:
float[8]
y
degrees
Prop handle position, in degrees. Use this if your plane has a manual-adjust prop.
sim/cockpit2/engine/actuators/prop_angle_degrees_allType:
Writable:
Units:
Description:
float
y
degrees
Prop handle position, in degrees, set all at once.
sim/cockpit2/engine/actuators/prop_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Prop handle position, in ratio. NOTE: This is also used for helicopter collective!
sim/cockpit2/engine/actuators/prop_ratio_allType:
Writable:
Units:
Description:
float
y
ratio
Prop handle position, in ratio. This controls all handles at once. NOTE: This is also used for helicopter collective!
sim/cockpit2/engine/actuators/mixture_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Mixture handle position, 0.0 (cutoff) to 1.0 (full rich).
sim/cockpit2/engine/actuators/mixture_ratio_allType:
Writable:
Units:
Description:
float
y
ratio
Mixture handle position, this controls all at once.
sim/cockpit2/engine/actuators/carb_heat_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Carb-heat handle position, 0.0 (none) to 1.0 (full).
sim/cockpit2/engine/actuators/cowl_flap_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Cowl-flap handle position, 0.0 (none) to 1.0 (full open).
sim/cockpit2/engine/actuators/primer_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Primer handle position, 0.0 (none) to 1.0 (on).
sim/cockpit2/engine/actuators/afterburner_enabledType:
Writable:
Units:
Description:
int[8]
y
boolean
Afterburner enabled, on or off.
sim/cockpit2/engine/actuators/igniter_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Igniter, on or off.
sim/cockpit2/engine/actuators/auto_ignite_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Auto-igniter switch, 0 or 1. Auto-ignition. This switch turns on a continuous ignition source in the engine to automatically relight it if there is a flameout.
sim/cockpit2/engine/actuators/ignition_onType:
Writable:
Units:
Description:
int[8]
y
enum
0 = off, 1 = left, 2 = right, 3 = both
sim/cockpit2/engine/actuators/ignition_keyType:
Writable:
Units:
Description:
int[8]
y
enum
0 = off, 1 = left, 2 = right, 3 = both, 4 = starting
sim/cockpit2/engine/actuators/starter_hitType:
Writable:
Units:
Description:
int[8]
n
boolean
True while the starter motor is engaged
sim/cockpit2/engine/actuators/fadec_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Fadec, ok or off.
sim/cockpit2/engine/actuators/primer_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Primer button, on or off.
sim/cockpit2/engine/actuators/fuel_pump_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Fuel pump, on or off. This is the electric per-engine fuel pump!
sim/cockpit2/engine/actuators/idle_speedType:
Writable:
Units:
Description:
int[8]
y
boolean
Idle speed, hi=1 or lo=0.
sim/cockpit2/engine/actuators/idle_speed_ratioType:
Writable:
Units:
Description:
float[8]
y
[0..1]
Idle speed, hi=1 or lo=0 - continuous control
sim/cockpit2/engine/actuators/prop_modeType:
Writable:
Units:
Description:
int[8]
y
enum
This is the propeller and engine operation mode. It is used for props and jets. Mode 0 is feathered, 1 is normal, 2 is in beta, and reverse (prop or jet) is mode 3.
sim/cockpit2/engine/actuators/prop_pitch_degType:
Writable:
Units:
Description:
float[8]
y
degrees
This is the REQUESTED pitch of the prop in degrees from its flat-pitch setting.
sim/cockpit2/engine/actuators/start_lock_engagedType:
Writable:
Units:
Description:
int[8]
y
boolean
Start lock to lock prop into fine pitch position so it doesn't feather on loss of oil pressure, for fixed turbofan engines.
sim/cockpit2/engine/actuators/unfeather_pump_runningType:
Writable:
Units:
Description:
int[8]
y
boolean
Manual unfeather pump can provide oil pressure to the governor, to unfeather a stopped prop when the startlocks weren't engaged. Running the pump first unfeathers the prop and then engages the startlock
sim/cockpit2/engine/actuators/governor_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Governor on-off switch.
sim/cockpit2/engine/actuators/fire_extinguisher_onType:
Writable:
Units:
Description:
int[8]
y
boolean
Fire extinguisher on
sim/cockpit2/engine/actuators/clutch_engageType:
Writable:
Units:
Description:
float[1]
y
boolean
XP10: the on/off status of the clutch, either per engine or per prop, depending on voodoo, dim 8. XP11: there is only ONE clutch for the whle airplane.
sim/cockpit2/engine/actuators/clutch_ratioType:
Writable:
Units:
Description:
float[1]
y
ratio
XP10: the ratio of the clutch, either per engine or per prop, depending on voodoo, dim 8. XP11: there is only ONE clutch for the whole airplane.
sim/cockpit2/engine/actuators/manual_feather_propType:
Writable:
Units:
Description:
float[8]
y
boolean
override and activate the feather, no matter what any auto-feather logic does.
sim/cockpit2/engine/actuators/N1_target_bugType:
Writable:
Units:
Description:
float[8]
y
percent
N1 bug (target for thrust reference), %
sim/cockpit2/engine/actuators/EPR_target_bugType:
Writable:
Units:
Description:
float[8]
y
percent
EPR bug (target for thrust reference), %
sim/cockpit2/engine/indicators/N1_percentType:
Writable:
Units:
Description:
float[8]
n
percent
N1, %.
sim/cockpit2/engine/indicators/N2_percentType:
Writable:
Units:
Description:
float[8]
n
percent
N2, %.
sim/cockpit2/engine/indicators/MPR_in_hgType:
Writable:
Units:
Description:
float[8]
n
inches_hg
Manifold pressure, inches HG.
sim/cockpit2/engine/indicators/EPR_ratioType:
Writable:
Units:
Description:
float[8]
n
ratio
EPR, ratio.
sim/cockpit2/engine/indicators/torque_n_mtrType:
Writable:
Units:
Description:
float[8]
n
newton_meters
Torque, NM.
sim/cockpit2/engine/indicators/fuel_flow_kg_secType:
Writable:
Units:
Description:
float[8]
n
kilograms/second
total fuel flow, kilograms per second.
sim/cockpit2/engine/indicators/fuel_flow_dry_kg_secType:
Writable:
Units:
Description:
float[8]
n
kilograms/second
dry fuel flow, kilograms per second.
sim/cockpit2/engine/indicators/ITT_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees_C_or_F
ITT, deg. Dataref label is wrong, units vary by plane.
sim/cockpit2/engine/indicators/EGT_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees_C_or_F
EGT, deg. Dataref label is wrong, units vary by plane.
sim/cockpit2/engine/indicators/CHT_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees_C_or_F
CHT, deg. Dataref label is wrong, units vary by plane.
sim/cockpit2/engine/indicators/fuel_pressure_psiType:
Writable:
Units:
Description:
float[8]
n
pounds/square_inch
Fuel pressure, psi.
sim/cockpit2/engine/indicators/oil_pressure_psiType:
Writable:
Units:
Description:
float[8]
n
pounds/square_inch
Oil pressure, psi.
sim/cockpit2/engine/indicators/oil_temperature_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees_C_or_F
Oil temp, deg. Dataref label is wrong, units vary by plane.
sim/cockpit2/engine/indicators/oil_quantity_ratioType:
Writable:
Units:
Description:
float[8]
n
ratio
Oil quantity, 0.0 to 1.0.
sim/cockpit2/engine/indicators/power_wattsType:
Writable:
Units:
Description:
float[8]
n
watts
Actual engine power output.
sim/cockpit2/engine/indicators/thrust_nType:
Writable:
Units:
Description:
float[8]
n
newtons
Total engine thrust in Newtons
sim/cockpit2/engine/indicators/thrust_dry_nType:
Writable:
Units:
Description:
float[8]
n
newtons
Dry engine thrust in Newtons
sim/cockpit2/engine/indicators/engine_speed_rpmType:
Writable:
Units:
Description:
float[8]
n
revolutions/minute
Engine speed, radians per second
sim/cockpit2/engine/indicators/prop_speed_rpmType:
Writable:
Units:
Description:
float[8]
n
revolutions/minute
Prop speed, radians per second boolean
sim/cockpit2/engine/indicators/carburetor_temperature_CType:
Writable:
Units:
Description:
float[8]
n
degrees_C
Carburator temperature in degrees C
sim/cockpit2/engine/indicators/igniter_sparkingType:
Writable:
Units:
Description:
int[8]
n
boolean
Whether igniters are sparking, either because the pilot or system logic turned them on, power is available and they are not failed
sim/cockpit2/engine/indicators/igniter_voltType:
Writable:
Units:
Description:
float[8]
n
volt
Voltage we have to charge the ignition, useful for sound effects
↱ sim/cockpit2/fuel/
Fuel system controls.
sim/cockpit2/fuel/fuel_tank_selector_leftType:
Writable:
Units:
Description:
int
y
enum
This is the left-engine fuel-tank selector.
sim/cockpit2/fuel/fuel_tank_selector_rightType:
Writable:
Units:
Description:
int
y
enum
This is the right-engine fuel-tank selector.
sim/cockpit2/fuel/fuel_tank_selectorType:
Writable:
Units:
Description:
int
y
enum
0=none,1=left,2=center,3=right,4=all
sim/cockpit2/fuel/fuel_tank_transfer_toType:
Writable:
Units:
Description:
int
y
enum
0=none,1=left,2=center,3=right,5=aft
sim/cockpit2/fuel/fuel_tank_transfer_fromType:
Writable:
Units:
Description:
int
y
enum
0=none,1=left,2=center,3=right,5=aft
sim/cockpit2/fuel/fuel_tank_pump_onType:
Writable:
Units:
Description:
int[9]
y
bool
True if the pump for this tank is on.
sim/cockpit2/fuel/showing_auxType:
Writable:
Units:
Description:
int
n
bool
True if user is holding down the aux-tank button.
sim/cockpit2/fuel/fuel_quantityType:
Writable:
Units:
Description:
float[9]
n
kgs
Indicated fuel level per tank
sim/cockpit2/fuel/fuel_totalizer_init_kgType:
Writable:
Units:
Description:
float
y
kg
Total fuel on board the fuel totalizer was initialized with
sim/cockpit2/fuel/fuel_totalizer_sum_kgType:
Writable:
Units:
Description:
float
y
kg
Total accumulated fuel used by all engines since totalizer initialization
sim/cockpit2/fuel/transfer_pump_leftType:
Writable:
Units:
Description:
int
y
enum
Transfer from left AUXes to left FEEDers: 0: Off, 1: Auto, 2: On/Override
sim/cockpit2/fuel/transfer_pump_rightType:
Writable:
Units:
Description:
int
y
enum
Transfer from right AUXes to right FEEDers: 0: Off, 1: Auto, 2: On/Override
sim/cockpit2/fuel/transfer_pump_activationType:
Writable:
Units:
Description:
float
y
kg
Automatically transfer from AUXes to FEEDers in auto mode when feeder has more than X kg left to full
sim/cockpit2/fuel/fuel_level_indicated_leftType:
Writable:
Units:
Description:
float
n
kg
Indicated fuel level left, shows total or only nacelle tanks depending if user is holding down the aux-tank button.
sim/cockpit2/fuel/fuel_level_indicated_rightType:
Writable:
Units:
Description:
float
n
kg
Indicated fuel level right, shows total or only nacelle tanks depending if user is holding down the aux-tank button.
sim/cockpit2/fuel/firewall_closed_leftType:
Writable:
Units:
Description:
int
y
boolean
Firewall valve closed, left
sim/cockpit2/fuel/firewall_closed_rightType:
Writable:
Units:
Description:
int
y
boolean
Firewall valve closed, right
sim/cockpit2/fuel/auto_crossfeedType:
Writable:
Units:
Description:
int
y
enum
0=Off 1=Auto 2=On - If fuel pressure on one side is low, due to fuel pump failure for example, cross-feed is opened to allow one pump to supply pressure to both engines.
sim/cockpit2/fuel/no_transfer_leftType:
Writable:
Units:
Description:
int
n
boolean
Warning light, will illuminate when transfer from aux to feeder is requested, but aux tank is empty
sim/cockpit2/fuel/no_transfer_rightType:
Writable:
Units:
Description:
int
n
boolean
Warning light, will illuminate when transfer from aux to feeder is requested, but aux tank is empty
sim/cockpit2/fuel/transfer_testType:
Writable:
Units:
Description:
int
y
boolean
Transfer test switch. 0 = normal, -1 = test left, +1 = test right
sim/cockpit2/fuel/tank_pump_pressure_psiType:
Writable:
Units:
Description:
float[9]
y
psi
Pressure generated by the fuel pump per tank. If multiple tanks are accesible per the fuel selector, fuel will be consumed from the tanks in order of pump pressure
↱ sim/cockpit2/gauges/
Main Cockpit Gauges. Actuators are adjustments the pilot can make in basic instruments.
sim/cockpit2/gauges/actuators/barometer_setting_in_hg_pilotType:
Writable:
Units:
Description:
float
y
inches_hg
Barometric pressure setting, inches HG. Pilot side.
sim/cockpit2/gauges/actuators/barometer_setting_in_hg_copilotType:
Writable:
Units:
Description:
float
y
inches_hg
Barometric pressure setting, inches HG. Copilot side.
sim/cockpit2/gauges/actuators/barometer_setting_in_hg_stbyType:
Writable:
Units:
Description:
float
y
inches_hg
Barometric pressure setting, inches HG. Standby instrument.
sim/cockpit2/gauges/actuators/radio_altimeter_bug_ft_pilotType:
Writable:
Units:
Description:
float
y
feet
Radio altitude bug entered into the radio altimeter. Pilot side.
sim/cockpit2/gauges/actuators/radio_altimeter_bug_ft_copilotType:
Writable:
Units:
Description:
float
y
feet
Radio altitude bug entered into the radio altimeter. Copilot side.
sim/cockpit2/gauges/actuators/baro_altimeter_bug_ft_pilotType:
Writable:
Units:
Description:
float
y
feet
Baro altitude bug. Pilot side
sim/cockpit2/gauges/actuators/baro_altimeter_bug_ft_copilotType:
Writable:
Units:
Description:
float
y
feet
Baro altitude bug. Copilot side
sim/cockpit2/gauges/actuators/artificial_horizon_adjust_deg_pilotType:
Writable:
Units:
Description:
float
y
degrees
Artificial horizon pitch-reference adjustment. Pilot side.
sim/cockpit2/gauges/actuators/artificial_horizon_adjust_deg_copilotType:
Writable:
Units:
Description:
float
y
degrees
Artificial horizon pitch-reference adjustment. Copilot side.
sim/cockpit2/gauges/actuators/airspeed_bug_degType:
Writable:
Units:
Description:
float
y
degrees
ASI bug location on the dial, in degrees, 0 straight up, positive clockwise.
sim/cockpit2/gauges/indicators/slip_degType:
Writable:
Units:
Description:
float
n
degrees
Slip indication, in degrees of ball deflection from centered.
sim/cockpit2/gauges/indicators/compass_heading_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated heading of the wet compass, in degrees.
sim/cockpit2/gauges/indicators/airspeed_acceleration_kts_sec_pilotType:
Writable:
Units:
Description:
float
y
knots/second
acceleration of airspeed (ASI trend)
sim/cockpit2/gauges/indicators/airspeed_acceleration_kts_sec_copilotType:
Writable:
Units:
Description:
float
y
knots/second
acceleration of airspeed (ASI trend)
sim/cockpit2/gauges/indicators/airspeed_kts_pilotType:
Writable:
Units:
Description:
float
y
knots
Indicated airspeed in knots, pilot. Writeable with override_IAS
sim/cockpit2/gauges/indicators/airspeed_kts_copilotType:
Writable:
Units:
Description:
float
y
knots
Indicated airspeed in knots, copilot. Writeable with override_IAS
sim/cockpit2/gauges/indicators/airspeed_kts_stbyType:
Writable:
Units:
Description:
float
y
knots
Indicated airspeed in knots, standby instrument. Writeable with override_IAS
sim/cockpit2/gauges/indicators/calibrated_airspeed_kts_pilotType:
Writable:
Units:
Description:
float
n
knots
Calibrated airspeed in knots, pilot.
sim/cockpit2/gauges/indicators/calibrated_airspeed_kts_copilotType:
Writable:
Units:
Description:
float
n
knots
Calibrated airspeed in knots, copilot.
sim/cockpit2/gauges/indicators/calibrated_airspeed_kts_stbyType:
Writable:
Units:
Description:
float
n
knots
Calibrated airspeed in knots, standby instrument
sim/cockpit2/gauges/indicators/altitude_ft_pilotType:
Writable:
Units:
Description:
float
n
feet
Indicated height, MSL, in feet, primary system, based on pilots barometric pressure input.
sim/cockpit2/gauges/indicators/altitude_ft_copilotType:
Writable:
Units:
Description:
float
n
feet
Indicated height, MSL, in feet, primary system, based on co-pilots barometric pressure input.
sim/cockpit2/gauges/indicators/altitude_ft_stbyType:
Writable:
Units:
Description:
float
n
feet
Indicated height, MSL, in feet, primary system, based on standby instrument barometric pressure input.
sim/cockpit2/gauges/indicators/vvi_fpm_pilotType:
Writable:
Units:
Description:
float
n
feet/minute
Indicated vertical speed in feet per minute, pilot system.
sim/cockpit2/gauges/indicators/vvi_fpm_copilotType:
Writable:
Units:
Description:
float
n
feet/minute
Indicated vertical speed in feet per minute, copilot system.
sim/cockpit2/gauges/indicators/turn_rate_roll_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated rate-of-turn, in degrees deflection, for newer roll-augmented turn-indicators. Pilot side.
sim/cockpit2/gauges/indicators/true_airspeed_kts_pilotType:
Writable:
Units:
Description:
float
n
knots
True airspeed in knots, for pilot pitot/static, calculated by ADC, requires pitot, static, oat sensor and ADC all to work correctly to give correct value
sim/cockpit2/gauges/indicators/true_airspeed_kts_copilotType:
Writable:
Units:
Description:
float
n
knots
True airspeed in knots, for copilot pitot/static, calculated by ADC, requires pitot, static, oat sensor and ADC all to work correctly to give correct value
sim/cockpit2/gauges/indicators/mach_pilotType:
Writable:
Units:
Description:
float
n
mach
number
sim/cockpit2/gauges/indicators/mach_copilotType:
Writable:
Units:
Description:
float
n
mach
number
sim/cockpit2/gauges/indicators/turn_rate_roll_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated rate-of-turn, in degrees deflection, for newer roll-augmented turn-indicators. Copilot side.
sim/cockpit2/gauges/indicators/turn_rate_heading_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated rate-of-turn, in degrees deflection, for old-style turn-indicators. Pilot side.
sim/cockpit2/gauges/indicators/turn_rate_heading_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated rate-of-turn, in degrees deflection, for old-style turn-indicators. Copilot side.
sim/cockpit2/gauges/indicators/heading_AHARS_deg_mag_pilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated magnetic heading, in degrees. Source: AHARS. Side: Pilot
sim/cockpit2/gauges/indicators/heading_AHARS_deg_mag_copilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated magnetic heading, in degrees. Source: AHARS. Side: Copilot
sim/cockpit2/gauges/indicators/heading_electric_deg_mag_pilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated magnetic heading, in degrees. Source: electric gyro. Side: Pilot
sim/cockpit2/gauges/indicators/heading_electric_deg_mag_copilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated magnetic heading, in degrees. Source: electric gyro. Side: Copilot
sim/cockpit2/gauges/indicators/heading_vacuum_deg_mag_pilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated magnetic heading, in degrees. Source: vacuum gyro. Side: Pilot
sim/cockpit2/gauges/indicators/heading_vacuum_deg_mag_copilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated magnetic heading, in degrees. Source: vacuum gyro. Side: Copilot
sim/cockpit2/gauges/indicators/pitch_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated pitch, in degrees, positive up. Source: AHARS. Side: Pilot
sim/cockpit2/gauges/indicators/pitch_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated pitch, in degrees, positive up. Source: AHARS. Side: Copilot
sim/cockpit2/gauges/indicators/pitch_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated pitch, in degrees, positive up. Source: electric gyro. Side: Pilot
sim/cockpit2/gauges/indicators/pitch_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated pitch, in degrees, positive up. Source: electric gyro. Side: Copilot
sim/cockpit2/gauges/indicators/pitch_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated pitch, in degrees, positive up. Source: vacuum gyro. Side: Pilot
sim/cockpit2/gauges/indicators/pitch_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated pitch, in degrees, positive up. Source: vacuum gyro. Side: Copilot
sim/cockpit2/gauges/indicators/radio_altimeter_height_ft_pilotType:
Writable:
Units:
Description:
float
n
feet
Radio-altimeter indicated height in feet, pilot-side
sim/cockpit2/gauges/indicators/radio_altimeter_height_ft_copilotType:
Writable:
Units:
Description:
float
n
feet
Radio-altimeter indicated height in feet, copilot-side
sim/cockpit2/gauges/indicators/radio_altimeter_dh_lit_pilotType:
Writable:
Units:
Description:
int
n
boolean
Radio-altimeter decision warning light, pilot-side
sim/cockpit2/gauges/indicators/radio_altimeter_dh_lit_copilotType:
Writable:
Units:
Description:
int
n
boolean
Radio-altimeter decision warning light, copilot-side
sim/cockpit2/gauges/indicators/baro_altimeter_mda_lit_pilotType:
Writable:
Units:
Description:
int
n
boolean
Baro-altimeter decision warning light, pilot-side
sim/cockpit2/gauges/indicators/baro_altimeter_mda_lit_copilotType:
Writable:
Units:
Description:
int
n
boolean
Baro-altimeter decision warning light, copilot-side
sim/cockpit2/gauges/indicators/baro_altimeter_alert_lit_pilotType:
Writable:
Units:
Description:
int
n
enum
Baro-altimeter altitude alert light, as per autopilot altitude warn configuration, pilot. 0 = off, 1 = lit, 2 = blinking
sim/cockpit2/gauges/indicators/baro_altimeter_alert_lit_copilotType:
Writable:
Units:
Description:
int
n
enum
Baro-altimeter altitude alert light, as per autopilot altitude warn configuration, copilot. 0 = off, 1 = lit, 2 = blinking
sim/cockpit2/gauges/indicators/roll_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated roll, in degrees, positive right. Source: AHARS. Side: Pilot
sim/cockpit2/gauges/indicators/roll_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated roll, in degrees, positive right. Source: AHARS. Side: Copilot
sim/cockpit2/gauges/indicators/roll_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated roll, in degrees, positive right. Source: electric gyro. Side: Pilot
sim/cockpit2/gauges/indicators/roll_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated roll, in degrees, positive right. Source: electric gyro. Side: Copilot
sim/cockpit2/gauges/indicators/roll_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated roll, in degrees, positive right. Source: vacuum gyro. Side: Pilot
sim/cockpit2/gauges/indicators/roll_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated roll, in degrees, positive right.
sim/cockpit2/gauges/indicators/wind_heading_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Wind direction currently acting on the plane, in degrees magnetic.
sim/cockpit2/gauges/indicators/wind_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
Wind speed currently acting on the plane, in knots true.
sim/cockpit2/gauges/indicators/suction_1_ratioType:
Writable:
Units:
Description:
float
n
ratio
Vacuum system 1 suction as ratio of max available in plane.
sim/cockpit2/gauges/indicators/suction_2_ratioType:
Writable:
Units:
Description:
float
n
ratio
Vacuum system 2 suction as ratio of max available in plane.
sim/cockpit2/gauges/indicators/total_energy_fpmType:
Writable:
Units:
Description:
float
n
feet/minute
Total energy in feet/minute
sim/cockpit2/gauges/indicators/water_ratioType:
Writable:
Units:
Description:
float
n
ratio
Ratio of releasable water still in the tank, 0..1.
sim/cockpit2/gauges/indicators/sideslip_degreesType:
Writable:
Units:
Description:
float
n
degrees
Sideslip in degrees
sim/cockpit2/gauges/indicators/prop_sync_degreesType:
Writable:
Units:
Description:
float
n
degrees
Degrees difference between two prop. Can be used for prop sync display.
sim/cockpit2/gauges/indicators/CG_indicatorType:
Writable:
Units:
Description:
float
n

sim/cockpit2/gauges/indicators/ground_track_mag_pilotType:
Writable:
Units:
Description:
float
n
degrees
The ground track of the aircraft in degrees magnetic
sim/cockpit2/gauges/indicators/ground_track_mag_copilotType:
Writable:
Units:
Description:
float
n
degrees
The ground track of the aircraft in degrees magnetic
sim/cockpit2/gauges/indicators/max_mach_number_in_kiasType:
Writable:
Units:
Description:
float
n
knots
For planes with a max mach number, this is the max mach number converted to KIAS for the current plane altitude, etc. - useful for adaptive needles and limit markers on tapes
sim/cockpit2/gauges/indicators/max_mach_number_or_speed_kiasType:
Writable:
Units:
Description:
float
n
knots
For planes with a max mach number, this is the lesser of the max mach number converted to KIAS for the current plane altitude and V-never-exceed.
↱ sim/cockpit2/hydraulics/
sim/cockpit2/hydraulics/indicators/hydraulic_pressure_1Type:
Writable:
Units:
Description:
float
n
any
Hydraulic system 1 pressure, units set by Plane-Maker.
sim/cockpit2/hydraulics/indicators/hydraulic_pressure_2Type:
Writable:
Units:
Description:
float
n
any
Hydraulic system 2 pressure, units set by Plane-Maker.
sim/cockpit2/hydraulics/indicators/hydraulic_fluid_ratio_1Type:
Writable:
Units:
Description:
float
n
ratio
Hydraulic fluid quantity, ratio of max, system 1
sim/cockpit2/hydraulics/indicators/hydraulic_fluid_ratio_2Type:
Writable:
Units:
Description:
float
n
ratio
Hydraulic fluid quantity, ratio of max, system 2
↱ sim/cockpit2/ice/
Actuators for ice switches.
sim/cockpit2/ice/ice_all_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1.
sim/cockpit2/ice/ice_inlet_heat_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - inlet heat. This switch turns on de-icing heat in the engine air inlet keep ice from choking your engine. Engine 1 only
sim/cockpit2/ice/ice_prop_heat_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - prop heat. This switch turns on de-icing of the propeller(s) to keep ice from building up on your prop. Engine 1 only
sim/cockpit2/ice/ice_inlet_heat_on_per_engineType:
Writable:
Units:
Description:
int[8]
y
boolean
De-ice switch, 0 or 1. De-ice - inlet heat. This switch turns on de-icing heat in the engine air inlet keep ice from choking your engine. Per engine
sim/cockpit2/ice/ice_prop_heat_on_per_engineType:
Writable:
Units:
Description:
int[8]
y
boolean
De-ice switch, 0 or 1. De-ice - prop heat. This switch turns on de-icing of the propeller(s) to keep ice from building up on your prop. Per engine
sim/cockpit2/ice/ice_window_heat_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - windshield heat. This switch turns on windshield de-icing to keep ice from blocking your vision.
sim/cockpit2/ice/ice_pitot_heat_on_pilotType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - pitot tube heat. This switch turns on de-icing heat in the pitot tube. If it freezes up your airspeed indicator and altimeter stop working. Airspeed and altitude related autopilot functions are also affected.
sim/cockpit2/ice/ice_pitot_heat_on_copilotType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. Pitot tube heat, co-pilot. This switch turns on de-icing heat in the co-pilot side pitot tube. If it freezes up your airspeed indicator and altimeter stop working. Airspeed and altitude related autopilot functions are also affected.
sim/cockpit2/ice/ice_AOA_heat_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. AOA sensor heat. This switch turns on de-icing heat for the AOA sensor. If it freezes up your AOA indicator stops working. AOA sensor failure will also affect the aircraft's artificial stability system if it has one. Pilot.
sim/cockpit2/ice/ice_AOA_heat_on_copilotType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. AOA sensor heat. This switch turns on de-icing heat for the AOA sensor. If it freezes up your AOA indicator stops working. AOA sensor failure will also affect the aircraft's artificial stability system if it has one. Copilot.
sim/cockpit2/ice/ice_static_heat_on_pilotType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. Static port heat. This switch turns on de-icing heat for the static sensor. If it freezes up your altimeter, vvi and airspeed indicator stop working. Pilot.
sim/cockpit2/ice/ice_static_heat_on_copilotType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. Static port heat. This switch turns on de-icing heat for the static sensor. If it freezes up your altimeter, vvi and airspeed indicator stop working. Copilot.
sim/cockpit2/ice/ice_surfce_heat_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - electric heat. This switch engages electrically heated leading edges. (All wings)
sim/cockpit2/ice/ice_surfce_heat_left_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - electric heat. This switch engages electrically heated leading edges. (Left wing)
sim/cockpit2/ice/ice_surfce_heat_right_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - electric heat. This switch engages electrically heated leading edges. (Right wing)
sim/cockpit2/ice/ice_surface_boot_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - pneumatic. This switch inflates flexible bladders on the wing leading edges to pop off accumulated ice. (All wings)
sim/cockpit2/ice/ice_surface_boot_left_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - pneumatic. This switch inflates flexible bladders on the wing leading edges to pop off accumulated ice. (Left wing)
sim/cockpit2/ice/ice_surface_boot_right_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - pneumatic. This switch inflates flexible bladders on the wing leading edges to pop off accumulated ice. (Right wing)
sim/cockpit2/ice/ice_surface_hot_bleed_air_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - bleed air. This switch directs warm air from the engines into the wing leading edges to keep them free of ice. (All wings)
sim/cockpit2/ice/ice_surface_hot_bleed_air_left_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - bleed air. This switch directs warm air from the engines into the wing leading edges to keep them free of ice. (Left wing)
sim/cockpit2/ice/ice_surface_hot_bleed_air_right_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - bleed air. This switch directs warm air from the engines into the wing leading edges to keep them free of ice. (Right wing)
sim/cockpit2/ice/ice_surface_tks_onType:
Writable:
Units:
Description:
int
y
enum
De-ice switch, 0, 1, or 2. De-ice - TKS fluid. This switch activates the pump for the weeping wing, dissipating TKS fluid on the leading edges to keep them free of ice. 0 = Off, 1 = Norm, 2 = High. (All wings)
sim/cockpit2/ice/ice_surface_tks_left_onType:
Writable:
Units:
Description:
int
y
enum
De-ice switch, 0, 1, or 2. De-ice - TKS fluid. This switch activates the pump for the weeping wing, dissipating TKS fluid on the leading edges to keep them free of ice. 0 = Off, 1 = Norm, 2 = High. (Left wing)
sim/cockpit2/ice/ice_surface_tks_right_onType:
Writable:
Units:
Description:
int
y
enum
De-ice switch, 0, 1, or 2. De-ice - TKS fluid. This switch activates the pump for the weeping wing, dissipating TKS fluid on the leading edges to keep them free of ice. 0 = Off, 1 = Norm, 2 = High. (Right wing)
sim/cockpit2/ice/cowling_thermal_anti_ice_per_engineType:
Writable:
Units:
Description:
int[8]
y
boolean
De-ice switch, 0 or 1. De-ice - inlet heat. This switch turns on thermal anti ice of the engine cowling and inlet. This takes hot bleed air from the HP compressor. Per engine
sim/cockpit2/ice/ice_prop_tks_on_per_engineType:
Writable:
Units:
Description:
int[8]
y
enum
De-ice switch, 0, 1, or 2. De-ice - prop TKS. This switch turns on de-icing of the propeller(s) with TKS fluid to keep ice from building up on your prop. 0 = Off, 1 = Norm, 2 = High. Per engine
sim/cockpit2/ice/anti_ice_engine_airType:
Writable:
Units:
Description:
float[8]
y
ratio
De-Ice ratio. (Description needed)
sim/cockpit2/ice/anti_ice_engine_air_bType:
Writable:
Units:
Description:
float[8]
y
ratio
De-Ice ratio. (Description needed)
sim/cockpit2/ice/ice_auto_ignite_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. De-ice - auto-ignition. This switch turns on a continuous ignition source in the engine to automatically relight it if there is a flameout.
sim/cockpit2/ice/ice_detect_onType:
Writable:
Units:
Description:
int
y
boolean
De-ice switch, 0 or 1. Ice-detection: Turn this switch on to enable ice-detection... if the system detects ice, it will light up the ICE annunciator.
sim/cockpit2/ice/ice_tks_fluid_literType:
Writable:
Units:
Description:
float
y
liter
TKS de-icing fluid reserve. See sim/aircraft/specialcontrols/acf_tks_cap_liter for the plane's total capacity.
↱ sim/cockpit2/pressurization/
Control for cabin pressurization.
sim/cockpit2/pressurization/actuators/bleed_air_modeType:
Writable:
Units:
Description:
int
y
enum
Bleed air mode, 0=of, 1=left,2=both,3=right,4=apu,5=auto
sim/cockpit2/pressurization/actuators/dump_all_onType:
Writable:
Units:
Description:
int
y
boolean
Dump all pressurization, 0 or 1.
sim/cockpit2/pressurization/actuators/dump_to_altitude_onType:
Writable:
Units:
Description:
int
y
feet
Dump pressurization to the current altitude, 0 or 1.
sim/cockpit2/pressurization/actuators/cabin_altitude_ftType:
Writable:
Units:
Description:
float
y
feet
Cabin altitude commanded, feet.
sim/cockpit2/pressurization/actuators/cabin_vvi_fpmType:
Writable:
Units:
Description:
float
y
feet/minute
Cabin VVI commanded, feet.
sim/cockpit2/pressurization/actuators/max_allowable_altitude_ftType:
Writable:
Units:
Description:
float
y
feet
Maximum allowable altitude for this airplane to maintain the requested cabin altitude.
sim/cockpit2/pressurization/actuators/air_cond_onType:
Writable:
Units:
Description:
int
y
boolean
Electrical air conditioning compressor on, consuming all the amps of rel_HVAC - not needed on airplanes with air cycle machines that drive the air conditioner off the bleed air power itself.
sim/cockpit2/pressurization/actuators/heater_onType:
Writable:
Units:
Description:
int
y
boolean
Electrical heater grid on, 0 = off, 1 = flight max (consumes rel_HVAC amps), 2 = ground max (consumes 2x rel_HVAC amps, turned off by weight-off-wheels) - not needed on airplanes that are using hot bleed air and have no heaters
sim/cockpit2/pressurization/actuators/fan_settingType:
Writable:
Units:
Description:
int
y
enum
Electric fan (vent blower) setting, consuming 0.1 of rel_HVAVC amps when running. 0 = Auto (Runs whenever air_cond_on or heater_on is on), 1 = Low, 2 = High
sim/cockpit2/pressurization/indicators/cabin_altitude_ftType:
Writable:
Units:
Description:
float
n
feet
Cabin altitude actually occurring, feet.
sim/cockpit2/pressurization/indicators/cabin_vvi_fpmType:
Writable:
Units:
Description:
float
n
feet/minute
Cabin VVI actually occurring, fpm.
sim/cockpit2/pressurization/indicators/pressure_diffential_psiType:
Writable:
Units:
Description:
float
n
pounds/square_inch
Cabin differential pressure, psi.
sim/cockpit2/pressurization/indicators/outflow_valveType:
Writable:
Units:
Description:
float
y
ratio
Pressurization outflow valve ratio. 0 for fully closed, 1 for fully open. Writeable with override_pressurization
sim/cockpit2/pressurization/indicators/fan_speedType:
Writable:
Units:
Description:
float
y
ratio
Electric fan speed, will be 1.0 or 2.0 depending on fan setting or 0 when there's no power or the fan is turned off. Writeable with override_pressurization
↱ sim/cockpit2/bleedair/
sim/cockpit2/bleedair/actuators/engine_bleed_sovType:
Writable:
Units:
Description:
int[8]
y
boolean
Engine bleed air shut off valve, close or open
sim/cockpit2/bleedair/actuators/apu_bleedType:
Writable:
Units:
Description:
int
y
boolean
APU bleed air valve, close or open. APU must be running at 100%N1 to provide bleed air
sim/cockpit2/bleedair/actuators/gpu_bleedType:
Writable:
Units:
Description:
int
y
boolean
GPU bleed air valve, close or open. A GPU is supposed to be always available.
sim/cockpit2/bleedair/actuators/isol_valve_leftType:
Writable:
Units:
Description:
int
y
boolean
Isolation Valve for left duct, close or open. This separates all engines on the left side of the plane, the left wing, and the left pack from the rest of the system
sim/cockpit2/bleedair/actuators/isol_valve_rightType:
Writable:
Units:
Description:
int
y
boolean
Isolation Valve for right duct, close or open. This separates all engines on the right side of the plane, the right wing, and the right pack from the rest of the system
sim/cockpit2/bleedair/actuators/pack_leftType:
Writable:
Units:
Description:
int
y
boolean
Left pressurization pack, off or on. The left pack is supplied from the left side of the plane or through the left isolation valve and only available for airplanes made for 11.35 or newer
sim/cockpit2/bleedair/actuators/pack_centerType:
Writable:
Units:
Description:
int
y
boolean
Center pressurization pack, off or on. The center pack is supplied from center duct, which can be supplied from a center engine, APU, GPU, or, via the isolation valves, the left and/or right ducts. This pack is the only pack available for airplanes made for X-Plane 11.33 or older
sim/cockpit2/bleedair/actuators/pack_rightType:
Writable:
Units:
Description:
int
y
boolean
Right pressurization pack, off or on. The right pack is supplied from the right side of the plane or through the right isolation valve and only available for airplanes made for 11.35 or newer
sim/cockpit2/bleedair/indicators/bleed_available_leftType:
Writable:
Units:
Description:
float
n
ratio
Bleed air available in the left duct, which can come from left engines or through the left isolation valve.
sim/cockpit2/bleedair/indicators/bleed_available_centerType:
Writable:
Units:
Description:
float
n
ratio
Bleed air available in the center duct, which can come from a center engine, APU, GPU, or, via the isolation valves, the left and/or right ducts.
sim/cockpit2/bleedair/indicators/bleed_available_rightType:
Writable:
Units:
Description:
float
n
ratio
Bleed air available in the right duct, which can come from right engines or through the right isolation valve.
sim/cockpit2/bleedair/indicators/engine_loss_from_bleed_air_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Bleed air being sapped from the engine, stealing efficiency from the compressor. Writeable only with override_pressurization set
sim/cockpit2/bleedair/indicators/APU_loss_from_bleed_air_ratioType:
Writable:
Units:
Description:
float
y
ratio
Bleed air being sapped from the APU, stealing efficiency from the compressor. Writeable only with override_pressurization set
↱ sim/cockpit2/oxygen/
sim/cockpit2/oxygen/actuators/o2_valve_onType:
Writable:
Units:
Description:
int
y
boolean
crew oxygen valve open
sim/cockpit2/oxygen/actuators/demand_flow_settingType:
Writable:
Units:
Description:
int
y
enum
0 = off, 1 = unregulated, 2 = now/night, 3 = day/delay 5, 4 = day/delay 10, 5 = fat/face mask 1, 6 = fat/face mask 2, 7 = fat/face mask 3, 8 = fat/face mask 4
sim/cockpit2/oxygen/actuators/num_plugged_in_o2Type:
Writable:
Units:
Description:
int
y
int
number of people plugged into the bottle O2 system - note that airliners usually have a chemical oxygen system, so this is for the two pilots, while the PAX a served by a chemical oxygenator
sim/cockpit2/oxygen/indicators/o2_bottle_rem_literType:
Writable:
Units:
Description:
float
y
liter
liters of O2 remaining in the crew bottle. Writeable with override_oxygen_system
sim/cockpit2/oxygen/indicators/o2_bottle_pressure_psiType:
Writable:
Units:
Description:
float
y
lb/in2
pressure in the O2 bottle. Writeable with override_oxygen_system
sim/cockpit2/oxygen/indicators/pilot_felt_altitude_ftType:
Writable:
Units:
Description:
float
y
feet
pressure altitude felt by the pilot's body. Will be lower than cabin pressure altitude when on oxygen. This is what triggers the hypoxia black-out effect. Writeable with override_oxygen_system
sim/cockpit2/oxygen/indicators/pass_oxygenator_workingType:
Writable:
Units:
Description:
int
n
boolean
passenger chemical oxygen generator on and supplying passengers' O2 masks. Note that the dataref to drop the masks manually is sim/operation/failures/rel_pass_o2_on
sim/cockpit2/oxygen/indicators/pass_oxygenator_min_remType:
Writable:
Units:
Description:
float
y
minutes
the chemical oxygen generator can still supply the passenger oxygen masks with O2 for this many minutes
↱ sim/cockpit2/radios/
Radios and navigation equipment.
sim/cockpit2/radios/actuators/nav1_powerType:
Writable:
Units:
Description:
int
y
boolean
Nav radio 1 off or on, 0 or 1.
sim/cockpit2/radios/actuators/nav2_powerType:
Writable:
Units:
Description:
int
y
boolean
Nav radio 2 off or on, 0 or 1.
sim/cockpit2/radios/actuators/nav_powerType:
Writable:
Units:
Description:
int[12]
y
boolean
Nav radio N off or on, 0 or 1. Was 0-10 pre-11.10. Radios 11 and 12 are WAAS/EGNOS receivers
sim/cockpit2/radios/actuators/com1_powerType:
Writable:
Units:
Description:
int
y
boolean
Com radio 1 off or on, 0 or 1.
sim/cockpit2/radios/actuators/com2_powerType:
Writable:
Units:
Description:
int
y
boolean
Com radio 2 off or on, 0 or 1.
sim/cockpit2/radios/actuators/adf1_powerType:
Writable:
Units:
Description:
int
y
enum
ADF radio 1 off or on, 0 = off, 1 = antenna, 2 = on, 3 = tone, 4 = test
sim/cockpit2/radios/actuators/adf2_powerType:
Writable:
Units:
Description:
int
y
enum
ADF radio 2 off or on, 0 = off, 1 = antenna, 2 = on, 3 = tone, 4 = test
sim/cockpit2/radios/actuators/gps_powerType:
Writable:
Units:
Description:
int
y
boolean
GPS 1 off or on, 0 or 1.
sim/cockpit2/radios/actuators/gps2_powerType:
Writable:
Units:
Description:
int
y
boolean
GPS 2 off or on, 0 or 1.
sim/cockpit2/radios/actuators/dme_powerType:
Writable:
Units:
Description:
int
y
boolean
DME radio 1 off or on, 0 or 1.
sim/cockpit2/radios/actuators/nav1_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Nav radio 1 frequency, hz
sim/cockpit2/radios/actuators/nav1_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Nav radio 1 frequency, Mhz component only
sim/cockpit2/radios/actuators/nav1_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Nav radio 1 frequency, khz component only
sim/cockpit2/radios/actuators/nav2_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Nav radio 2 frequency, hz
sim/cockpit2/radios/actuators/nav2_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Nav radio 2 frequency, Mhz component only
sim/cockpit2/radios/actuators/nav2_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Nav radio 2 frequency, khz component only
sim/cockpit2/radios/actuators/nav_frequency_hzType:
Writable:
Units:
Description:
int[12]
y
10hertz
Nav radio N frequency, hz
sim/cockpit2/radios/actuators/nav_frequency_MhzType:
Writable:
Units:
Description:
int[12]
y
Mhz
Nav radio N frequency, Mhz component only
sim/cockpit2/radios/actuators/nav_frequency_khzType:
Writable:
Units:
Description:
int[12]
y
khz
Nav radio N frequency, khz component only
sim/cockpit2/radios/actuators/nav_dme_holdType:
Writable:
Units:
Description:
int[12]
y
boolean
Nav radio N in DME hold, stops slaving DME frequency to NAV frequency
sim/cockpit2/radios/actuators/nav_dme_frequency_hzType:
Writable:
Units:
Description:
int[12]
y
10hertz
DME radio N frequency, hz
sim/cockpit2/radios/actuators/nav_dme_frequency_MhzType:
Writable:
Units:
Description:
int[12]
y
Mhz
DME radio N frequency, Mhz component only
sim/cockpit2/radios/actuators/nav_dme_frequency_khzType:
Writable:
Units:
Description:
int[12]
y
khz
DME radio N frequency, khz component only
sim/cockpit2/radios/actuators/com1_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Com radio 1 frequency, 10 hz
sim/cockpit2/radios/actuators/com1_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Com radio 1 frequency, Mhz component only
sim/cockpit2/radios/actuators/com1_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Com radio 1 frequency, khz component only
sim/cockpit2/radios/actuators/com1_frequency_hz_833Type:
Writable:
Units:
Description:
int
y
hertz
Com radio 1 frequency, hz, supports 8.3 khz spacing
sim/cockpit2/radios/actuators/com2_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Com radio 2 frequency, 10 hz
sim/cockpit2/radios/actuators/com2_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Com radio 2 frequency, Mhz component only
sim/cockpit2/radios/actuators/com2_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Com radio 2 frequency, khz component only
sim/cockpit2/radios/actuators/com2_frequency_hz_833Type:
Writable:
Units:
Description:
int
y
hertz
Com radio 2 frequency, hz, supports 8.3 khz spacing
sim/cockpit2/radios/actuators/adf1_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
ADF radio 1 frequency, hz
sim/cockpit2/radios/actuators/adf2_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
ADF radio 2 frequency, hz
sim/cockpit2/radios/actuators/dme_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
DME radio frequency, hz
sim/cockpit2/radios/actuators/nav1_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Nav radio 1 standby frequency, hz
sim/cockpit2/radios/actuators/nav1_standby_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Standby Nav radio 1 frequency, Mhz component only
sim/cockpit2/radios/actuators/nav1_standby_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Standby Nav radio 1 frequency, khz component only
sim/cockpit2/radios/actuators/nav2_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Nav radio 2 standby frequency, hz
sim/cockpit2/radios/actuators/nav2_standby_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Standby Nav radio 2 frequency, Mhz component only
sim/cockpit2/radios/actuators/nav2_standby_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Standby Nav radio 2 frequency, khz component only
sim/cockpit2/radios/actuators/nav_standby_frequency_hzType:
Writable:
Units:
Description:
int[12]
y
10hertz
Nav radio N standby frequency, hz
sim/cockpit2/radios/actuators/nav_standby_frequency_MhzType:
Writable:
Units:
Description:
int[12]
y
Mhz
Standby Nav radio N frequency, Mhz component only
sim/cockpit2/radios/actuators/nav_standby_frequency_khzType:
Writable:
Units:
Description:
int[12]
y
khz
Standby Nav radio N frequency, khz component only
sim/cockpit2/radios/actuators/com1_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Com radio 1 standby frequency, 10 hz
sim/cockpit2/radios/actuators/com1_standby_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Standby Com radio 1 frequency, Mhz component only
sim/cockpit2/radios/actuators/com1_standby_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Standby Com radio 1 frequency, khz component only
sim/cockpit2/radios/actuators/com1_standby_frequency_hz_833Type:
Writable:
Units:
Description:
int
y
hertz
Com radio 1 standby frequency, hz, supports 8.3 khz spacing
sim/cockpit2/radios/actuators/com2_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Com radio 2 standby frequency, 10 hz
sim/cockpit2/radios/actuators/com2_standby_frequency_MhzType:
Writable:
Units:
Description:
int
y
Mhz
Standby Com radio 2 frequency, Mhz component only
sim/cockpit2/radios/actuators/com2_standby_frequency_khzType:
Writable:
Units:
Description:
int
y
khz
Standby com radio 2 frequency, khz component only
sim/cockpit2/radios/actuators/com2_standby_frequency_hz_833Type:
Writable:
Units:
Description:
int
y
hertz
Com radio 2 standby frequency, hz, supports 8.3 khz spacing
sim/cockpit2/radios/actuators/adf1_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
ADF radio 1 standby frequency, hz
sim/cockpit2/radios/actuators/adf2_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
ADF radio 2 standby frequency, hz
sim/cockpit2/radios/actuators/dme_standby_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
DME radio standby frequency, hz
sim/cockpit2/radios/actuators/nav1_obs_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
OBS 1 (pilot side) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/nav2_obs_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
OBS 2 (pilot isde) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/nav_obs_deg_mag_pilotType:
Writable:
Units:
Description:
float[12]
y
degrees_magnetic
OBS N (pilot isde) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/nav1_obs_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
OBS 1 (copilot side) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/nav2_obs_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
OBS 2 (copilot isde) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/nav_obs_deg_mag_copilotType:
Writable:
Units:
Description:
float[12]
y
degrees_magnetic
OBS N (copilot isde) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/adf1_card_heading_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
CARD selection for ADF 1, pilot side, in degrees magnetic.
sim/cockpit2/radios/actuators/adf2_card_heading_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
CARD selection for ADF 2, pilot side, in degrees magnetic.
sim/cockpit2/radios/actuators/adf1_card_heading_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
CARD selection for ADF 1, copilot side, in degrees magnetic.
sim/cockpit2/radios/actuators/adf2_card_heading_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
CARD selection for ADF 2, copilot side, in degrees magnetic.
sim/cockpit2/radios/actuators/nav1_course_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
Selected course based on nav1, pilot, degrees magnetic. This is OBS for VORs, or localizer heading for ILS
sim/cockpit2/radios/actuators/nav2_course_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
Selected course based on nav2, pilot, degrees magnetic. This is OBS for VORs, or localizer heading for ILS
sim/cockpit2/radios/actuators/nav_course_deg_mag_pilotType:
Writable:
Units:
Description:
float[12]
y
degrees_magnetic
Selected course based on navN, pilot, degrees magnetic. This is OBS for VORs, or localizer heading for ILS
sim/cockpit2/radios/actuators/nav1_course_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
Selected course based on nav1, copilot, degrees magnetic. This is OBS for VORs, or localizer heading for ILS
sim/cockpit2/radios/actuators/nav2_course_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
Selected course based on nav2, copilot, degrees magnetic. This is OBS for VORs, or localizer heading for ILS
sim/cockpit2/radios/actuators/nav_course_deg_mag_copilotType:
Writable:
Units:
Description:
float[12]
y
degrees_magnetic
Selected course based on navN, copilot, degrees magnetic. This is OBS for VORs, or localizer heading for ILS
sim/cockpit2/radios/actuators/HSI_source_select_pilotType:
Writable:
Units:
Description:
int
y
enum
HSI source to display: 0 for Nav1, 1 for Nav2, 2 for GPS.
sim/cockpit2/radios/actuators/HSI_source_select_copilotType:
Writable:
Units:
Description:
int
y
enum
HSI source to display: 0 for Nav1, 1 for Nav2, 2 for GPS.
sim/cockpit2/radios/actuators/RMI_source_select_pilotType:
Writable:
Units:
Description:
int
y
enum
RMI source to display: 0 for Nav1, 1 for Nav2, 2 for GPS.
sim/cockpit2/radios/actuators/RMI_source_select_copilotType:
Writable:
Units:
Description:
int
y
enum
RMI source to display: 0 for Nav1, 1 for Nav2, 2 for GPS.
sim/cockpit2/radios/actuators/RMI_left_use_adf_pilotType:
Writable:
Units:
Description:
int
y
enum
RMI is taking ADF (1) or VOR (0).
sim/cockpit2/radios/actuators/RMI_left_use_adf_copilotType:
Writable:
Units:
Description:
int
y
enum
RMI is taking ADF (1) or VOR (0).
sim/cockpit2/radios/actuators/RMI_right_use_adf_pilotType:
Writable:
Units:
Description:
int
y
enum
RMI is taking ADF (1) or VOR (0).
sim/cockpit2/radios/actuators/RMI_right_use_adf_copilotType:
Writable:
Units:
Description:
int
y
enum
RMI is taking ADF (1) or VOR (0).
sim/cockpit2/radios/actuators/DME_modeType:
Writable:
Units:
Description:
int
y
enum
DME display mode, where 0 is remote, 1 is frequency, and 2 is groundspeed-time.
sim/cockpit2/radios/actuators/DME_slave_sourceType:
Writable:
Units:
Description:
int
y
enum
DME display selection of what NAV radio to display. 0 for Nav1, 1for Nav2.
sim/cockpit2/radios/actuators/nav_com_adf_modeType:
Writable:
Units:
Description:
int
y
enum
Frequency-to-change selection for the all-in-one radio, 0->5 are Nav1, Nav2, Com1, Com2, ADF1, ADF2.
sim/cockpit2/radios/actuators/transponder_codeType:
Writable:
Units:
Description:
int
y
transponder_code
Current Transponder code (0000-7777)
sim/cockpit2/radios/actuators/transponder_modeType:
Writable:
Units:
Description:
int
y
enum
Transponder mode (off=0,stdby=1,on=2,test=3)
sim/cockpit2/radios/actuators/audio_com_selectionType:
Writable:
Units:
Description:
int
y
enum
6=com1,7=com2
sim/cockpit2/radios/actuators/audio_nav_selectionType:
Writable:
Units:
Description:
int
y
enum
0=nav1,1=nav2,2=adf1,3=adf2,9=none
sim/cockpit2/radios/actuators/audio_com_selection_manType:
Writable:
Units:
Description:
int
y
enum
6=com1,7=com2 - this is for old audio panels that do not automatically select the listener as well
sim/cockpit2/radios/actuators/audio_selection_com_autoType:
Writable:
Units:
Description:
int
y
boolean
is com automatically selected for listening (selects the same as the transmit selector)
sim/cockpit2/radios/actuators/audio_selection_com1Type:
Writable:
Units:
Description:
int
y
boolean
is com1 selected for listening
sim/cockpit2/radios/actuators/audio_selection_com2Type:
Writable:
Units:
Description:
int
y
boolean
is com2 selected for listening
sim/cockpit2/radios/actuators/audio_selection_nav1Type:
Writable:
Units:
Description:
int
y
boolean
is nav1 selected for listening
sim/cockpit2/radios/actuators/audio_selection_nav2Type:
Writable:
Units:
Description:
int
y
boolean
is nav2 selected for listening
sim/cockpit2/radios/actuators/audio_selection_adf1Type:
Writable:
Units:
Description:
int
y
boolean
is adf1 selected for listening
sim/cockpit2/radios/actuators/audio_selection_adf2Type:
Writable:
Units:
Description:
int
y
boolean
is adf2 selected for listening
sim/cockpit2/radios/actuators/audio_dme_enabledType:
Writable:
Units:
Description:
int
y
boolean
Is DME audio enabled? This only listens to the dedicated DME receiver
sim/cockpit2/radios/actuators/audio_selection_dme1Type:
Writable:
Units:
Description:
int
y
boolean
Is DME portion on NAV1 selected for listening
sim/cockpit2/radios/actuators/audio_selection_dme2Type:
Writable:
Units:
Description:
int
y
boolean
Is DME portion on NAV2 selected for listening
sim/cockpit2/radios/actuators/audio_marker_enabledType:
Writable:
Units:
Description:
int
y
boolean
Is audio for the marker beacons enabled?
sim/cockpit2/radios/actuators/audio_volume_com1Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for com1 audio
sim/cockpit2/radios/actuators/audio_volume_com2Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for com2 audio
sim/cockpit2/radios/actuators/audio_volume_nav1Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for nav1 audio
sim/cockpit2/radios/actuators/audio_volume_nav2Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for nav2 audio
sim/cockpit2/radios/actuators/audio_volume_adf1Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for adf1 audio
sim/cockpit2/radios/actuators/audio_volume_adf2Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for adf2 audio
sim/cockpit2/radios/actuators/audio_volume_dmeType:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for dme audio on standalone DME receiver
sim/cockpit2/radios/actuators/audio_volume_dme1Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for dme audio on NAV1 receiver
sim/cockpit2/radios/actuators/audio_volume_dme2Type:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for dme audio on NAV2 receiver
sim/cockpit2/radios/actuators/audio_volume_markType:
Writable:
Units:
Description:
float
y
[0..1]
Audio level (0 is off, 1 is max) for marker beacon audio
sim/cockpit2/radios/actuators/hsi_obs_deg_mag_pilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
HSI OBS (pilot side) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/hsi_obs_deg_mag_copilotType:
Writable:
Units:
Description:
float
y
degrees_magnetic
HSI OBS (copilot side) selection, in degrees magnetic.
sim/cockpit2/radios/actuators/nav1_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left Nav radio 1 frequency, hz
sim/cockpit2/radios/actuators/nav2_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left Nav radio 2 frequency, hz
sim/cockpit2/radios/actuators/com1_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left Com radio 1 frequency, 10 hz
sim/cockpit2/radios/actuators/com1_left_frequency_hz_833Type:
Writable:
Units:
Description:
int
y
hertz
Left Nav radio 1 frequency, hz, supports 8.3 khz spacing
sim/cockpit2/radios/actuators/com2_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left Com radio 2 frequency, 10 hz
sim/cockpit2/radios/actuators/com2_left_frequency_hz_833Type:
Writable:
Units:
Description:
int
y
hertz
Left Nav radio 2 frequency, hz, supports 8.3 khz spacing
sim/cockpit2/radios/actuators/adf1_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left ADF radio 1 frequency, hz
sim/cockpit2/radios/actuators/adf2_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left ADF radio 2 frequency, hz
sim/cockpit2/radios/actuators/dme_left_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Left DME radio frequency, hz
sim/cockpit2/radios/actuators/nav1_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right Nav radio 1 frequency, hz
sim/cockpit2/radios/actuators/nav2_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right Nav radio 2 frequency, hz
sim/cockpit2/radios/actuators/com1_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right Com radio 1 frequency, hz
sim/cockpit2/radios/actuators/com2_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right Com radio 2 frequency, hz
sim/cockpit2/radios/actuators/adf1_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right ADF radio 1 frequency, hz
sim/cockpit2/radios/actuators/adf2_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right ADF radio 2 frequency, hz
sim/cockpit2/radios/actuators/dme_right_frequency_hzType:
Writable:
Units:
Description:
int
y
10hertz
Right DME radio frequency, hz
sim/cockpit2/radios/actuators/nav1_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right nav 1 radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/nav2_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right nav 2 radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/com1_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right com 1 radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/com2_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right com 2 radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/adf1_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right adf 1 radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/adf2_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right adf 2 radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/dme_right_is_selectedType:
Writable:
Units:
Description:
int
y
boolean
1 if right DME radio is selected, 0 if left is selected
sim/cockpit2/radios/actuators/marker_sensType:
Writable:
Units:
Description:
int
y
enum
0 = Hi Sens, 1 = Low sens
sim/cockpit2/radios/indicators/nav1_bearing_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the nav1 navaid
sim/cockpit2/radios/indicators/nav2_bearing_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the nav2 navaid
sim/cockpit2/radios/indicators/nav_bearing_deg_magType:
Writable:
Units:
Description:
float[12]
n
degrees_magnetic
Indicated bearing to the nav N navaid
sim/cockpit2/radios/indicators/adf1_bearing_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the adf1 navaid
sim/cockpit2/radios/indicators/adf2_bearing_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the adf2 navaid
sim/cockpit2/radios/indicators/gps_bearing_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the selected GPS 1 destination
sim/cockpit2/radios/indicators/gps2_bearing_deg_magType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the selected GPS 2 destination
sim/cockpit2/radios/indicators/nav1_relative_bearing_degType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the nav1 navaid
sim/cockpit2/radios/indicators/nav2_relative_bearing_degType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the nav2 navaid
sim/cockpit2/radios/indicators/nav_relative_bearing_degType:
Writable:
Units:
Description:
float[12]
n
degrees
Indicated relative bearing to the nav N navaid
sim/cockpit2/radios/indicators/adf1_relative_bearing_degType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the adf1 navaid
sim/cockpit2/radios/indicators/adf2_relative_bearing_degType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the adf2 navaid
sim/cockpit2/radios/indicators/gps_relative_bearing_degType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the selected GPS 1 destination
sim/cockpit2/radios/indicators/gps2_relative_bearing_degType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the selected GPS 2 destination
sim/cockpit2/radios/indicators/nav1_flag_from_to_pilotType:
Writable:
Units:
Description:
int
n
enum
Nav-To-From indication, nav1, pilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/nav2_flag_from_to_pilotType:
Writable:
Units:
Description:
int
n
enum
Nav-To-From indication, nav2, pilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/nav_flag_from_to_pilotType:
Writable:
Units:
Description:
int[12]
n
enum
Nav-To-From indication, navN, pilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/nav1_flag_from_to_copilotType:
Writable:
Units:
Description:
int
n
enum
Nav-To-From indication, nav1, copilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/nav2_flag_from_to_copilotType:
Writable:
Units:
Description:
int
n
enum
Nav-To-From indication, nav2, copilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/nav_flag_from_to_copilotType:
Writable:
Units:
Description:
int[12]
n
enum
Nav-To-From indication, navN, copilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/nav1_flag_glideslopeType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, nav1 - EFIS style flag that shows when glideslope is expected, but not received
sim/cockpit2/radios/indicators/nav2_flag_glideslopeType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, nav2 - EFIS style flag that shows when glideslope is expected, but not received
sim/cockpit2/radios/indicators/nav_flag_glideslopeType:
Writable:
Units:
Description:
int[12]
n
boolean
Glide slope flag, nav N - EFIS style flag that shows when glideslope is expected, but not received
sim/cockpit2/radios/indicators/nav1_flag_glideslope_mechType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, nav1 - mechanical instrument flag that shows whenever no glideslope signal is received
sim/cockpit2/radios/indicators/nav2_flag_glideslope_mechType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, nav2 - mechanical instrument flag that shows whenever no glideslope signal is received
sim/cockpit2/radios/indicators/nav_flag_glideslope_mechType:
Writable:
Units:
Description:
int[12]
n
boolean
Glide slope flag, nav N - mechanical instrument flag that shows whenever no glideslope signal is received
sim/cockpit2/radios/indicators/nav1_display_horizontalType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of horizontal signal on nav1
sim/cockpit2/radios/indicators/nav2_display_horizontalType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of horizontal signal on nav2
sim/cockpit2/radios/indicators/nav_display_horizontalType:
Writable:
Units:
Description:
int[12]
n
boolean
Is there some kind of horizontal signal on nav N
sim/cockpit2/radios/indicators/nav1_display_verticalType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of vertical signal on nav1
sim/cockpit2/radios/indicators/nav2_display_verticalType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of vertical signal on nav2
sim/cockpit2/radios/indicators/nav_display_verticalType:
Writable:
Units:
Description:
int[12]
n
boolean
Is there some kind of vertical signal on nav N
sim/cockpit2/radios/indicators/nav1_hdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, nav1, pilot
sim/cockpit2/radios/indicators/nav2_hdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, nav2, pilot
sim/cockpit2/radios/indicators/nav_hdef_dots_pilotType:
Writable:
Units:
Description:
float[12]
n
dots
CDI lateral deflection in dots, navN, pilot
sim/cockpit2/radios/indicators/gps_hdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, gps 1, pilot
sim/cockpit2/radios/indicators/gps2_hdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, gps 2, pilot
sim/cockpit2/radios/indicators/nav1_hdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, nav1, copilot
sim/cockpit2/radios/indicators/nav2_hdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, nav2, copilot
sim/cockpit2/radios/indicators/nav_hdef_dots_copilotType:
Writable:
Units:
Description:
float[12]
n
dots
CDI lateral deflection in dots, navN, copilot
sim/cockpit2/radios/indicators/gps_hdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, gps, copilot
sim/cockpit2/radios/indicators/gps2_hdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, gps 2, copilot
sim/cockpit2/radios/indicators/nav1_vdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI vertical deflection in dots, nav1, pilot
sim/cockpit2/radios/indicators/nav2_vdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI vertical deflection in dots, nav2, pilot
sim/cockpit2/radios/indicators/nav_vdef_dots_pilotType:
Writable:
Units:
Description:
float[12]
n
dots
CDI vertical deflection in dots, navN, pilot
sim/cockpit2/radios/indicators/nav1_vdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI vertical deflection in dots, nav1, copilot
sim/cockpit2/radios/indicators/nav2_vdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI vertical deflection in dots, nav2, copilot
sim/cockpit2/radios/indicators/nav_vdef_dots_copilotType:
Writable:
Units:
Description:
float[12]
n
dots
CDI vertical deflection in dots, navN, copilot
sim/cockpit2/radios/indicators/nav1_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from nav1's DME?
sim/cockpit2/radios/indicators/nav2_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from nav2's DME?
sim/cockpit2/radios/indicators/nav_has_dmeType:
Writable:
Units:
Description:
int[12]
n
boolean
Is there a DME signal from navN's DME?
sim/cockpit2/radios/indicators/adf1_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from ADF1's DME?
sim/cockpit2/radios/indicators/adf2_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from ADF2's DME?
sim/cockpit2/radios/indicators/gps_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from GPS 1?
sim/cockpit2/radios/indicators/gps2_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from GPS 2?
sim/cockpit2/radios/indicators/dme_has_dmeType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from standalone DME?
sim/cockpit2/radios/indicators/nav1_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
nav1 DME distance in nautical miles.
sim/cockpit2/radios/indicators/nav2_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
nav2 DME distance in nautical miles.
sim/cockpit2/radios/indicators/nav_dme_distance_nmType:
Writable:
Units:
Description:
float[12]
n
nautical_miles
navN DME distance in nautical miles.
sim/cockpit2/radios/indicators/adf1_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
adf1 DME distance in nautical miles.
sim/cockpit2/radios/indicators/adf2_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
adf2 DME distance in nautical miles.
sim/cockpit2/radios/indicators/gps_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
gps 1 DME distance in nautical miles.
sim/cockpit2/radios/indicators/gps2_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
gps 2 DME distance in nautical miles.
sim/cockpit2/radios/indicators/dme_dme_distance_nmType:
Writable:
Units:
Description:
float
n
nautical_miles
standalone dme DME distance in nautical miles.
sim/cockpit2/radios/indicators/nav1_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
nav1 DME speed in knots.
sim/cockpit2/radios/indicators/nav2_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
nav2 DME speed in knots.
sim/cockpit2/radios/indicators/nav_dme_speed_ktsType:
Writable:
Units:
Description:
float[12]
n
knots
navN DME speed in knots.
sim/cockpit2/radios/indicators/adf1_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
adf1 DME speed in knots.
sim/cockpit2/radios/indicators/adf2_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
adf2 DME speed in knots.
sim/cockpit2/radios/indicators/gps_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
gps 1 DME speed in knots.
sim/cockpit2/radios/indicators/gps2_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
gps 2 DME speed in knots.
sim/cockpit2/radios/indicators/dme_dme_speed_ktsType:
Writable:
Units:
Description:
float
n
knots
standalone dme DME speed in knots.
sim/cockpit2/radios/indicators/nav1_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
nav1 DME time in minutes.
sim/cockpit2/radios/indicators/nav2_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
nav2 DME time in minutes.
sim/cockpit2/radios/indicators/nav_dme_time_minType:
Writable:
Units:
Description:
float[12]
n
minutes
navN DME time in minutes.
sim/cockpit2/radios/indicators/adf1_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
adf1 DME time in minutes.
sim/cockpit2/radios/indicators/adf2_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
adf2 DME time in minutes.
sim/cockpit2/radios/indicators/gps_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
gps 1 DME time in minutes.
sim/cockpit2/radios/indicators/gps2_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
gps 2 DME time in minutes.
sim/cockpit2/radios/indicators/dme_dme_time_minType:
Writable:
Units:
Description:
float
n
minutes
standalone dme DME time in minutes.
sim/cockpit2/radios/indicators/nav1_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 1
sim/cockpit2/radios/indicators/nav2_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 2
sim/cockpit2/radios/indicators/adf1_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - ADF 1
sim/cockpit2/radios/indicators/adf2_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - ADF 2
sim/cockpit2/radios/indicators/gps_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - GPS 1
sim/cockpit2/radios/indicators/gps2_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - GPS 2
sim/cockpit2/radios/indicators/dme_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - DME
sim/cockpit2/radios/indicators/nav3_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 3
sim/cockpit2/radios/indicators/nav4_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 4
sim/cockpit2/radios/indicators/nav5_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 5
sim/cockpit2/radios/indicators/nav6_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 6
sim/cockpit2/radios/indicators/nav7_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 7
sim/cockpit2/radios/indicators/nav8_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 8
sim/cockpit2/radios/indicators/nav9_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 9
sim/cockpit2/radios/indicators/nav10_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 10
sim/cockpit2/radios/indicators/nav11_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 11. WAAS/EGNOS receiver
sim/cockpit2/radios/indicators/nav12_nav_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected navID - nav radio 12. WAAS/EGNOS receiver
sim/cockpit2/radios/indicators/nav1_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 1
sim/cockpit2/radios/indicators/nav2_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 2
sim/cockpit2/radios/indicators/nav3_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 3
sim/cockpit2/radios/indicators/nav4_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 4
sim/cockpit2/radios/indicators/nav5_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 5
sim/cockpit2/radios/indicators/nav6_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 6
sim/cockpit2/radios/indicators/nav7_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 7
sim/cockpit2/radios/indicators/nav8_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 8
sim/cockpit2/radios/indicators/nav9_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 9
sim/cockpit2/radios/indicators/nav10_dme_idType:
Writable:
Units:
Description:
byte[150]
n
string
current selected dme ID - nav radio 10
sim/cockpit2/radios/indicators/nav1_typeType:
Writable:
Units:
Description:
int
n
enum
Type of navaid that's currently tuned in and being received - nav1
sim/cockpit2/radios/indicators/nav2_typeType:
Writable:
Units:
Description:
int
n
enum
Type of navaid that's currently tuned in and being received - nav2
sim/cockpit2/radios/indicators/nav_typeType:
Writable:
Units:
Description:
int[12]
n
enum
Type of navaid that's currently tuned in and being received - any nav receiver
sim/cockpit2/radios/indicators/over_outer_markerType:
Writable:
Units:
Description:
int
y
boolean
Over the marker, 0 or 1. This stays on when over the marker
sim/cockpit2/radios/indicators/over_middle_markerType:
Writable:
Units:
Description:
int
y
boolean
Over the marker, 0 or 1. This stays on when over the marker
sim/cockpit2/radios/indicators/over_inner_markerType:
Writable:
Units:
Description:
int
y
boolean
Over the marker, 0 or 1. This stays on when over the marker
sim/cockpit2/radios/indicators/outer_marker_signal_ratioType:
Writable:
Units:
Description:
float
n
ratio
Received signal strength of the marker. 0 when not receiving, 1 when at max strength
sim/cockpit2/radios/indicators/middle_marker_signal_ratioType:
Writable:
Units:
Description:
float
n
ratio
Received signal strength of the marker. 0 when not receiving, 1 when at max strength
sim/cockpit2/radios/indicators/inner_marker_signal_ratioType:
Writable:
Units:
Description:
float
n
ratio
Received signal strength of the marker. 0 when not receiving, 1 when at max strength
sim/cockpit2/radios/indicators/outer_marker_litType:
Writable:
Units:
Description:
int
y
boolean
Marker light actually lit, 0 or 1. This flashes as we go over.
sim/cockpit2/radios/indicators/middle_marker_litType:
Writable:
Units:
Description:
int
y
boolean
Marker light actually lit, 0 or 1.
sim/cockpit2/radios/indicators/inner_marker_litType:
Writable:
Units:
Description:
int
y
boolean
Marker light actually lit, 0 or 1.
sim/cockpit2/radios/indicators/morse_id_tone_nav1Type:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/morse_id_tone_nav2Type:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/morse_id_tone_adf1Type:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/morse_id_tone_adf2Type:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/morse_id_tone_dmeType:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/morse_id_tone_dme1Type:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/morse_id_tone_dme2Type:
Writable:
Units:
Description:
int
n
enum
The morse-code id output for the tuned radio. Only if the audio is being monitored. 0 for silent. 1 for dot. 2 for dash.
sim/cockpit2/radios/indicators/hsi_bearing_deg_mag_pilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the pilot's HSI-selected navaid
sim/cockpit2/radios/indicators/hsi_bearing_deg_mag_copilotType:
Writable:
Units:
Description:
float
n
degrees_magnetic
Indicated bearing to the copilot's HSI-selected navaid
sim/cockpit2/radios/indicators/hsi_relative_bearing_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the pilot's HSI-selected navaid
sim/cockpit2/radios/indicators/hsi_relative_bearing_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
Indicated relative bearing to the copilot's HSI-selected navaid
sim/cockpit2/radios/indicators/hsi_flag_from_to_pilotType:
Writable:
Units:
Description:
int
n
enum
Nav-To-From indication, nav1, pilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/hsi_flag_from_to_copilotType:
Writable:
Units:
Description:
int
n
enum
Nav-To-From indication, nav1, copilot, 0 is flag, 1 is to, 2 is from.
sim/cockpit2/radios/indicators/hsi_hdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, nav1, pilot
sim/cockpit2/radios/indicators/hsi_hdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI lateral deflection in dots, nav1, copilot
sim/cockpit2/radios/indicators/hsi_vdef_dots_pilotType:
Writable:
Units:
Description:
float
n
dots
CDI vertical deflection in dots, nav1, pilot
sim/cockpit2/radios/indicators/hsi_vdef_dots_copilotType:
Writable:
Units:
Description:
float
n
dots
CDI vertical deflection in dots, nav1, copilot
sim/cockpit2/radios/indicators/hsi_has_dme_pilotType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from nav1's DME?
sim/cockpit2/radios/indicators/hsi_has_dme_copilotType:
Writable:
Units:
Description:
int
n
boolean
Is there a DME signal from nav1's DME?
sim/cockpit2/radios/indicators/hsi_dme_distance_nm_pilotType:
Writable:
Units:
Description:
float
n
nautical_miles
nav1 DME distance in nautical miles, pilot HSI
sim/cockpit2/radios/indicators/hsi_dme_distance_nm_copilotType:
Writable:
Units:
Description:
float
n
nautical_miles
nav1 DME distance in nautical miles. copilot HSI
sim/cockpit2/radios/indicators/hsi_dme_speed_kts_pilotType:
Writable:
Units:
Description:
float
n
knots
nav1 DME speed in knots. pilot HSI
sim/cockpit2/radios/indicators/hsi_dme_speed_kts_copilotType:
Writable:
Units:
Description:
float
n
knots
nav1 DME speed in knots. copilot HSI
sim/cockpit2/radios/indicators/hsi_dme_time_min_pilotType:
Writable:
Units:
Description:
float
n
minutes
nav1 DME time in minutes. pilot HSI
sim/cockpit2/radios/indicators/hsi_dme_time_min_copilotType:
Writable:
Units:
Description:
float
n
minutes
nav1 DME time in minutes. copilot HSI
sim/cockpit2/radios/indicators/hsi_flag_glideslope_pilotType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, pilot side HSI - EFIS style flag that shows when glideslope is expected, but not received
sim/cockpit2/radios/indicators/hsi_flag_glideslope_copilotType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, copilot side HSI - EFIS style flag that shows when glideslope is expected, but not received
sim/cockpit2/radios/indicators/hsi_flag_glideslope_pilot_mechType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, pilot side HSI - mechanical instrument flag that shows whenever no glideslope signal is received
sim/cockpit2/radios/indicators/hsi_flag_glideslope_copilot_mechType:
Writable:
Units:
Description:
int
n
boolean
Glide slope flag, copilot side HSI - mechanical instrument flag that shows whenever no glideslope signal is received
sim/cockpit2/radios/indicators/hsi_display_horizontal_pilotType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of horizontal signal on pilot side HSI
sim/cockpit2/radios/indicators/hsi_display_horizontal_copilotType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of horizontal signal on copilot side HSI
sim/cockpit2/radios/indicators/hsi_display_vertical_pilotType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of vertical signal on pilot side HSI
sim/cockpit2/radios/indicators/hsi_display_vertical_copilotType:
Writable:
Units:
Description:
int
n
boolean
Is there some kind of vertical signal on copilot side HSI
sim/cockpit2/radios/indicators/transponder_idType:
Writable:
Units:
Description:
int
n
bool
Whether we are squawking ident right now.
sim/cockpit2/radios/indicators/transponder_brightnessType:
Writable:
Units:
Description:
float
n
ratio
Transponder light brightness ratio from 0 to 1
sim/cockpit2/radios/indicators/nav1_relative_heading_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the vacuum driven gyro for the pilot.
sim/cockpit2/radios/indicators/nav1_relative_heading_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the vacuum driven gyro for the copilot.
sim/cockpit2/radios/indicators/nav1_relative_heading_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the electric gyro for the pilot.
sim/cockpit2/radios/indicators/nav1_relative_heading_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the electric gyro for the copilot.
sim/cockpit2/radios/indicators/nav1_relative_heading_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to AHARS gyro for the pilot.
sim/cockpit2/radios/indicators/nav1_relative_heading_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to AHARS for the copilot.
sim/cockpit2/radios/indicators/nav2_relative_heading_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav2 OBS to the vacuum driven gyro for the pilot.
sim/cockpit2/radios/indicators/nav2_relative_heading_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav2 OBS to the vacuum driven gyro for the copilot.
sim/cockpit2/radios/indicators/nav2_relative_heading_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav2 OBS to the electric gyro for the pilot.
sim/cockpit2/radios/indicators/nav2_relative_heading_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav2 OBS to the electric gyro for the copilot.
sim/cockpit2/radios/indicators/nav2_relative_heading_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav2 OBS to AHARS gyro for the pilot.
sim/cockpit2/radios/indicators/nav2_relative_heading_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav2 OBS to AHARS for the copilot.
sim/cockpit2/radios/indicators/nav_relative_heading_vacuum_deg_pilotType:
Writable:
Units:
Description:
float[12]
n
degrees
This is the relative heading of the nav N OBS to the vacuum driven gyro for the pilot.
sim/cockpit2/radios/indicators/nav_relative_heading_vacuum_deg_copilotType:
Writable:
Units:
Description:
float[12]
n
degrees
This is the relative heading of the nav N OBS to the vacuum driven gyro for the copilot.
sim/cockpit2/radios/indicators/nav_relative_heading_electric_deg_pilotType:
Writable:
Units:
Description:
float[12]
n
degrees
This is the relative heading of the nav N OBS to the electric gyro for the pilot.
sim/cockpit2/radios/indicators/nav_relative_heading_electric_deg_copilotType:
Writable:
Units:
Description:
float[12]
n
degrees
This is the relative heading of the nav N OBS to the electric gyro for the copilot.
sim/cockpit2/radios/indicators/nav_relative_heading_AHARS_deg_pilotType:
Writable:
Units:
Description:
float[12]
n
degrees
This is the relative heading of the nav N OBS to AHARS gyro for the pilot.
sim/cockpit2/radios/indicators/nav_relative_heading_AHARS_deg_copilotType:
Writable:
Units:
Description:
float[12]
n
degrees
This is the relative heading of the nav N OBS to AHARS for the copilot.
sim/cockpit2/radios/indicators/gps_relative_heading_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 1 course to the vacuum driven gyro for the pilot.
sim/cockpit2/radios/indicators/gps_relative_heading_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 1 course to the vacuum driven gyro for the copilot.
sim/cockpit2/radios/indicators/gps_relative_heading_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 1 course to the electric gyro for the pilot.
sim/cockpit2/radios/indicators/gps_relative_heading_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 1 course to the electric gyro for the copilot.
sim/cockpit2/radios/indicators/gps_relative_heading_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 1 course to AHARS gyro for the pilot.
sim/cockpit2/radios/indicators/gps_relative_heading_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 1 course to AHARS for the copilot.
sim/cockpit2/radios/indicators/gps2_relative_heading_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 2 course to the vacuum driven gyro for the pilot.
sim/cockpit2/radios/indicators/gps2_relative_heading_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 2 course to the vacuum driven gyro for the copilot.
sim/cockpit2/radios/indicators/gps2_relative_heading_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 2 course to the electric gyro for the pilot.
sim/cockpit2/radios/indicators/gps2_relative_heading_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 2 course to the electric gyro for the copilot.
sim/cockpit2/radios/indicators/gps2_relative_heading_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 2 course to AHARS gyro for the pilot.
sim/cockpit2/radios/indicators/gps2_relative_heading_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the GPS 2 course to AHARS for the copilot.
sim/cockpit2/radios/indicators/hsi_relative_heading_vacuum_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the vacuum driven gyro for the pilot.
sim/cockpit2/radios/indicators/hsi_relative_heading_vacuum_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the vacuum driven gyro for the copilot.
sim/cockpit2/radios/indicators/hsi_relative_heading_electric_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the electric gyro for the pilot.
sim/cockpit2/radios/indicators/hsi_relative_heading_electric_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to the electric gyro for the copilot.
sim/cockpit2/radios/indicators/hsi_relative_heading_AHARS_deg_pilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to AHARS gyro for the pilot.
sim/cockpit2/radios/indicators/hsi_relative_heading_AHARS_deg_copilotType:
Writable:
Units:
Description:
float
n
degrees
This is the relative heading of the nav1 OBS to AHARS for the copilot.
sim/cockpit2/radios/indicators/fms_exec_light_pilotType:
Writable:
Units:
Description:
int
n
Boolean
Is the exec FMS light/warning lit for the pilot
sim/cockpit2/radios/indicators/fms_exec_light_copilotType:
Writable:
Units:
Description:
int
n
Boolean
Is the exec FMS light/warning lit for the co-pilot
sim/cockpit2/radios/indicators/fms_fpta_pilotType:
Writable:
Units:
Description:
float
n
Feet
FMS Flight Plan Target Altitude
sim/cockpit2/radios/indicators/fms_vpa_pilotType:
Writable:
Units:
Description:
float
n
Degrees
FMS Vertical Path Angle
sim/cockpit2/radios/indicators/fms_vtk_pilotType:
Writable:
Units:
Description:
float
n
Degrees
FMS Vertical Track Error
sim/cockpit2/radios/indicators/fms_distance_to_tod_pilotType:
Writable:
Units:
Description:
float
n
nm
FMS Distance to Top of Descent
sim/cockpit2/radios/indicators/fms_tod_before_index_pilotType:
Writable:
Units:
Description:
int
n
index
Index of waypoint in flightplan before which top of descent is located
sim/cockpit2/radios/indicators/fms_tod_before_distance_pilotType:
Writable:
Units:
Description:
float
n
nm
Distance from top of descent to Nth waypoint (wayoint found via fms_tod_before_index_pilot)
sim/cockpit2/radios/indicators/fms_cdu1_text_line0Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line1Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line2Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line3Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line4Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line5Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line6Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line7Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line8Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line9Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line10Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line11Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line12Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line13Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line14Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_text_line15Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line0Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line1Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line2Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line3Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line4Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line5Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line6Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line7Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line8Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line9Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line10Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line11Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line12Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line13Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line14Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu1_style_line15Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line0Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line1Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line2Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line3Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line4Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line5Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line6Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line7Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line8Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line9Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line10Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line11Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line12Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line13Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line14Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_text_line15Type:
Writable:
Units:
Description:
byte[96]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line0Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line1Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line2Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line3Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line4Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line5Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line6Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line7Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line8Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line9Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line10Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line11Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line12Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line13Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line14Type:
Writable:
Units:
Description:
byte[24]
n

sim/cockpit2/radios/indicators/fms_cdu2_style_line15Type:
Writable:
Units:
Description:
byte[24]
n

↱ sim/cockpit2/switches/
These are all actuators.
sim/cockpit2/switches/avionics_power_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/navigation_lights_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/beacon_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/strobe_lights_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/landing_lights_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1. This affects the first landing light.
sim/cockpit2/switches/landing_lights_switchType:
Writable:
Units:
Description:
float[16]
y
ratio
Switch, 0 is off, 0.5 is half-intensity, etc. for any of the landing lights.
sim/cockpit2/switches/generic_lights_switchType:
Writable:
Units:
Description:
float[128]
y
ratio
Switch, 0 is off, 0.5 is half-intensity, etc. for any of the generic lights. Was [64] until 11.10
sim/cockpit2/switches/taxi_light_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/spot_light_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/dump_fuelType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/puffers_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/prop_sync_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/jet_sync_modeType:
Writable:
Units:
Description:
int
y
enum
Switch, 0 or 1. fan=0, off=1, turbine=2#WHAT ARE THESE?
sim/cockpit2/switches/electric_hydraulic_pump_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/ram_air_turbine_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/yaw_damper_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/artificial_stability_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/artificial_stability_pitch_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/artificial_stability_roll_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/HUD_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/parachute_deployType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/jato_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/tailhook_deployType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/canopy_openType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/door_openType:
Writable:
Units:
Description:
int[10]
y
boolean
Switch, 0 or 1. 0 is closed, 1 is open
sim/cockpit2/switches/water_scoop_deployType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/dump_waterType:
Writable:
Units:
Description:
int
y
boolean
This will be set to true when water is in the process of dumping out of a water-bomber.
sim/cockpit2/switches/no_smokingType:
Writable:
Units:
Description:
int
y
boolean
No Smoking
sim/cockpit2/switches/fasten_seat_beltsType:
Writable:
Units:
Description:
int
y
boolean
Fasten Seat Belts
sim/cockpit2/switches/total_energy_audioType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/HSI_is_arcType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/auto_brake_levelType:
Writable:
Units:
Description:
int
y
enum
Switch, 0 is RTO (Rejected Take-Off), 1 is off, 2->5 are increasing auto-brake levels.
sim/cockpit2/switches/auto_reverse_onType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/prop_feather_modeType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/pre_rotate_levelType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1.
sim/cockpit2/switches/clutch_engageType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1 - engage/disengage rotor clutch
sim/cockpit2/switches/rotor_brakeType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1 - turns on the rotor brake.
sim/cockpit2/switches/hotel_modeType:
Writable:
Units:
Description:
int
y
boolean
Switch, 0 or 1 - turns on hotel mode on free turbines.
sim/cockpit2/switches/rotor_brake_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the relative strength of the rotor brake compared to X-Plane default.
sim/cockpit2/switches/hotel_mode_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the relative strength of the hotel mode brake compared to X-Plane default.
sim/cockpit2/switches/clutch_ratioType:
Writable:
Units:
Description:
float
y
ratio
Current clutch ratio, 0.0 is off, 1.0 is on - follows clutch engage with some lag.
sim/cockpit2/switches/rocket_modeType:
Writable:
Units:
Description:
int
y
enum
This will have an enumeration based on the direction of fire of any maneuvering rockets.
sim/cockpit2/switches/burner_levelType:
Writable:
Units:
Description:
int
y
enum
This can be 0 (half-power afterburners) or 1 (full-power burner).
sim/cockpit2/switches/alternate_static_air_ratioType:
Writable:
Units:
Description:
float
y
ratio
Alternate static air ratio, 0.0 is off, 1,.0 is on.
sim/cockpit2/switches/standby_vacuum_pumpType:
Writable:
Units:
Description:
int
y

sim/cockpit2/switches/wiper_speedType:
Writable:
Units:
Description:
int
y
enum
0=off,1=25%speed,2=50%speed,3=100%speed.
sim/cockpit2/switches/custom_slider_onType:
Writable:
Units:
Description:
int[24]
y
boolean
custom sliders. When flipped, slider moves based on timing in planemaker.
sim/cockpit2/switches/panel_brightness_ratioType:
Writable:
Units:
Description:
float[4]
y
ratio
Rheostat controlling panel brightness. 0 = flood, 1-3 = spot lights.
sim/cockpit2/switches/instrument_brightness_ratioType:
Writable:
Units:
Description:
float[32]
y
ratio
Rheostat controlling instruments brightnesss. 0 = default pilot, 1 = default copilot, 2-15 = custom - was [16] until 11.10
sim/cockpit2/switches/HUD_brightness_ratioType:
Writable:
Units:
Description:
float
y
ratio
Rheostat controlling HUD brightness.
sim/cockpit2/switches/camera_power_onType:
Writable:
Units:
Description:
int
y
boolean
Camera power on
sim/cockpit2/switches/total_energy_audio_onType:
Writable:
Units:
Description:
int
y
boolean
Variometer audio on
↱ sim/cockpit2/tcas/
sim/cockpit2/tcas/indicators/relative_bearing_degsType:
Writable:
Units:
Description:
float[20]
n
degrees
Relative bearing of each other plane in degrees for TCAS
sim/cockpit2/tcas/indicators/relative_distance_mtrsType:
Writable:
Units:
Description:
float[20]
n
meters
Distance to each other plane in meters for TCAS
sim/cockpit2/tcas/indicators/relative_altitude_mtrsType:
Writable:
Units:
Description:
float[20]
n
meters
Relative altitude (positive means above us) for TCAS
sim/cockpit2/tcas/indicators/tcas_alertType:
Writable:
Units:
Description:
int
n
boolean
True if a TCAS alert is currently issued.
↱ sim/cockpit2/temperature/
sim/cockpit2/temperature/outside_air_temp_degType:
Writable:
Units:
Description:
float
n
degrees
outside air temperature, pilot selects units
sim/cockpit2/temperature/outside_air_temp_degcType:
Writable:
Units:
Description:
float
n
degreesC
outside air temperature, celsius
sim/cockpit2/temperature/outside_air_temp_degfType:
Writable:
Units:
Description:
float
n
degreesF
outside air temperature, fahrenheit
sim/cockpit2/temperature/outside_air_LE_temp_degType:
Writable:
Units:
Description:
float
n
degrees
outside air temperature with leading edge, pilot selects units
sim/cockpit2/temperature/outside_air_LE_temp_degcType:
Writable:
Units:
Description:
float
n
degreesC
outside air temperature with leading edge, celsius
sim/cockpit2/temperature/outside_air_LE_temp_degfType:
Writable:
Units:
Description:
float
n
degreesF
outside air temperature with leading edge, fahrenheit
sim/cockpit2/temperature/outside_air_temp_is_metricType:
Writable:
Units:
Description:
int
n
boolean
1 if thermo is metric, 0 if fahrenheit.
↱ sim/cockpit2/transmissions/
sim/cockpit2/transmissions/indicators/oil_temperatureType:
Writable:
Units:
Description:
float
n
any
Transmission oil temperature. Units are the same as the max oil temperature in ACF file.
sim/cockpit2/transmissions/indicators/oil_pressureType:
Writable:
Units:
Description:
float
n
any
Transmission oil pressure. Units are the same as the max oil pressure in ACF file.
↱ sim/cockpit2/weapons/
sim/cockpit2/weapons/weapon_select_console_indexType:
Writable:
Units:
Description:
int
y
index
(V10 style!) Weapon index selected on the weapon console.
sim/cockpit2/weapons/weapon_select_console_nameType:
Writable:
Units:
Description:
byte[1024]
n

sim/cockpit2/weapons/fire_modeType:
Writable:
Units:
Description:
int
y
enum
Weapon fire-mode, 0=single, 1=pair, 2=ripple, 3=salvo.
sim/cockpit2/weapons/fire_rateType:
Writable:
Units:
Description:
int
y
enum
Weapon fire-rate, 0, 1, 2, 3 depending on fire rate.
sim/cockpit2/weapons/weapon_selectedType:
Writable:
Units:
Description:
int
y
enum
Switch position for each weapon-arming switch (there can be several). These are the rotaries that can be dialed up or down to select various systems.
sim/cockpit2/weapons/gun_offset_heading_ratioType:
Writable:
Units:
Description:
float
y
ratio
Heading offset of the gun from within its maximum heading range
sim/cockpit2/weapons/gun_offset_pitch_ratioType:
Writable:
Units:
Description:
float
y
ratio
Pitch offset of the gun from within its maximum pitch range
↱ sim/flightmodel2/controls/
***The whole flightmodel2 section*** contains data about how the actual aircraft is being drawn. Use this section to build animated objects for the aircraft. Do not use these datarefs in the cockpit.

Controls contains general surface values for the whole plane. These are the actual control movements, e.g. if the control efficacy is reduced by low hydraulic pressure, these show what actually moved, not what the pilot wants.
sim/flightmodel2/controls/pitch_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is how much the flight controls are deflected in pitch after any stability augmentation, in ratio, where -1.0 is full down, and 1.0 is full up.
sim/flightmodel2/controls/roll_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is how much the flight controls are deflected in roll after any stability augmentation, in ratio, where -1.0 is full left, and 1.0 is full right.
sim/flightmodel2/controls/heading_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is how much the flight controls are deflected in heading after any stability augmentation, where -1.0 is full left, and 1.0 is full right.
sim/flightmodel2/controls/speedbrake_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is how much the speedbrakes surfaces are extended, in ratio, where 0.0 is fully retracted, and 1.0 is fully extended.
sim/flightmodel2/controls/wingsweep_ratioType:
Writable:
Units:
Description:
float
y
ratio
Actual sweep, in ratio. 0.0 is no sweep deployment, 1 is max sweep deployment.
sim/flightmodel2/controls/thrust_vector_ratioType:
Writable:
Units:
Description:
float
y
ratio
Actual thrust vector, in ratio. 0.0 is no thrust vector deployment, 1 is max thrust vector deployment.
sim/flightmodel2/controls/dihedral_ratioType:
Writable:
Units:
Description:
float
y
ratio
Actual dihedral, in ratio. 0.0 is no dihedral deployment, 1 is max dihedral deployment.
sim/flightmodel2/controls/incidence_ratioType:
Writable:
Units:
Description:
float
y
ratio
Actual incidence, in ratio. 0.0 is no incidence deployment, 1 is max incidence deployment.
sim/flightmodel2/controls/wing_retraction_ratioType:
Writable:
Units:
Description:
float
y
ratio
Actual wing-retraction, in ratio. 0.0 is no wing-retraction deployment, 1 is max wing-retraction deployment.
sim/flightmodel2/controls/flap_handle_deploy_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the ACTUAL FLAP deployment for overall flap system, in ratio, where 0.0 is flaps fully retracted, and 1.0 is flaps fully extended. You should probably use the deployment for flap set 1 or flap set 2 to deflect the surfaces though. This takes into account that flaps deploy slowly, not instantaneously as the handle is dragged.
sim/flightmodel2/controls/slat1_deploy_ratioType:
Writable:
Units:
Description:
float
y
ratio
Slat deployment, where 0.0 is slats fully retracted, 1.0 is slats fully extended. This variable applies to lading-edge flaps as well.
sim/flightmodel2/controls/slat2_deploy_ratioType:
Writable:
Units:
Description:
float
y
ratio
Slat deployment, where 0.0 is slats fully retracted, 1.0 is slats fully extended. This variable applies to lading-edge flaps as well.
sim/flightmodel2/controls/flap1_deploy_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the ACTUAL FLAP deployment for flap-set #1, in ratio, where 0.0 is flaps fully retracted, and 1.0 is flaps fully extended.
sim/flightmodel2/controls/flap2_deploy_ratioType:
Writable:
Units:
Description:
float
y
ratio
This is the ACTUAL FLAP deployment for flap-set #2, in ratio, where 0.0 is flaps fully retracted, and 1.0 is flaps fully extended.
sim/flightmodel2/controls/stabilizer_deflection_degreesType:
Writable:
Units:
Description:
float
y
degrees
This is the actual stabilizer deflection with trim for all-moving horizontal stabilizers. This is the deflection you can see visually on airliners. This is in degrees, positive for leading-edge nose up.
sim/flightmodel2/controls/aileron_trimType:
Writable:
Units:
Description:
float
y
ratio
Aileron trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the aileron trim is deflected enough to move the ailerons through 30% of their travel, then that is an aileron trim of 0.3.
sim/flightmodel2/controls/elevator_trimType:
Writable:
Units:
Description:
float
y
ratio
Elevator trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the elevator trim is deflected enough to move the elevators through 30% of their travel, then that is an elevator trim of 0.3.
sim/flightmodel2/controls/rudder_trimType:
Writable:
Units:
Description:
float
y
ratio
Rudder trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the rudder trim is deflected enough to move the rudders through 30% of their travel, then that is an rudder trim of 0.3.
sim/flightmodel2/controls/rotor_trimType:
Writable:
Units:
Description:
float
y
ratio
Rotor trim, in part of MAX FLIGHT CONTROL DEFLECTION. So, if the rotor trim is deflected enough to move the rotor through 30% of its travel, then that is a rotor trim of 0.3.
sim/flightmodel2/controls/water_rudder_deploy_ratioType:
Writable:
Units:
Description:
float
n
ratio
Deployment of the water rudder, 0 is none, 1 is max
↱ sim/flightmodel2/doors/
Landing gear doors.
sim/flightmodel2/doors/typeType:
Writable:
Units:
Description:
int[20]
n
enumeration
0=unused (plane does not use this door) 1=standard (opens before gear goes down) 2=attached to strut (cycles with door), 3=closed (opens before gear goes down, then closes again)
sim/flightmodel2/doors/angle_now_degType:
Writable:
Units:
Description:
float[20]
n
degrees
Current angle about the axis of rotation of this gear door, degrees.
↱ sim/flightmodel2/engines/
Datarefs for the physical engines, props and rotors. The prop_disc is for customizing prop disc visualization.
sim/flightmodel2/engines/location_x_mtrType:
Writable:
Units:
Description:
float[8]
n
meters
Engine location, meters x, y, z, with respect to the default center of gravity.
sim/flightmodel2/engines/location_y_mtrType:
Writable:
Units:
Description:
float[8]
n
meters
Engine location, meters x, y, z, with respect to the default center of gravity.
sim/flightmodel2/engines/location_z_mtrType:
Writable:
Units:
Description:
float[8]
n
meters
Engine location, meters x, y, z, with respect to the default center of gravity.
sim/flightmodel2/engines/throttle_used_ratioType:
Writable:
Units:
Description:
float[8]
n
ratio
Throttle that is actually going to the engine, which could be different than the commanded throttle due to FADEC throttle adjustments.
sim/flightmodel2/engines/has_fuel_flow_before_mixtureType:
Writable:
Units:
Description:
int[8]
y
boolean
Engine has fuel making to the mixture control, yes or no. Writable if override_fuel_system is true.
sim/flightmodel2/engines/has_fuel_flow_after_mixtureType:
Writable:
Units:
Description:
int[8]
n
boolean
Engine has fuel making to the combustion process, yes or no.
sim/flightmodel2/engines/engine_is_burning_fuelType:
Writable:
Units:
Description:
int[8]
n
boolean
Engine is currently burning fuel, yes or no.
sim/flightmodel2/engines/engine_fuel_in_intakeType:
Writable:
Units:
Description:
float[8]
n
ratio
How much fuel has been primed into the intake port (fuel-injected engine) 0..1
sim/flightmodel2/engines/afterburner_onType:
Writable:
Units:
Description:
int[8]
n
boolean
Afterburner on, yes or no.
sim/flightmodel2/engines/afterburner_ratioType:
Writable:
Units:
Description:
float[8]
n
ratio
Afterburner engaged ratio, 0.0 to 1.0.
sim/flightmodel2/engines/engine_rotation_speed_rad_secType:
Writable:
Units:
Description:
float[8]
n
radians/second
Rotational speed of the engine, in radians per second.
sim/flightmodel2/engines/engine_rotation_angle_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This is the angle of the engine as it turns over, running 0 to 360 over and over again in normal operation. Engine speed can be different than prop rotation speed in clutched designs. This is radians per second.
sim/flightmodel2/engines/prop_rotation_speed_rad_secType:
Writable:
Units:
Description:
float[8]
n
radians/second
Radians per second rotation speed of the prop.
sim/flightmodel2/engines/prop_rotation_angle_degType:
Writable:
Units:
Description:
float[8]
y
degrees
This is the angle of the prop or engine-fan as it rotates. You will see this value circulate 0 to 360 degrees over and over as the engine runs and the prop or fan turns. Override witih /prop_disc/override per engine!
sim/flightmodel2/engines/prop_no_disc_rotation_angle_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This is the angle of the prop or engine-fan as it rotates. You will see this value circulate 0 to 360 degrees over and over as the engine runs and the prop or fan turns. This dataref NEVER shows the speed of the prop disc if it happens to be showing. This always tracks the actual prop. Override witih /prop_disc/override per engine!
sim/flightmodel2/engines/prop_pitch_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This is the ACTUAL pitch of the prop in degrees from its flat-pitch setting.
sim/flightmodel2/engines/prop_cone_angle_radType:
Writable:
Units:
Description:
float[8]
n
radians
This is the coning angle of the disc, in radians. Typically close to 0.0.
sim/flightmodel2/engines/rotor_vertical_vector_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This engine rotor-disc vertical vector, in degrees, where 0 is straight forwards, 90 is straight up.
sim/flightmodel2/engines/rotor_vertical_cyclic_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This engine rotor-disc longitudinal cyclic, in degrees, where -10 is 10 degrees forwards, 10 is 10 degrees aft.
sim/flightmodel2/engines/rotor_side_cyclic_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This engine rotor-disc lateral cyclic, in degrees, where -10 is 10 degrees left, 10 is 10 degrees right.
sim/flightmodel2/engines/rotor_cyclic_elevator_tilt_degType:
Writable:
Units:
Description:
float[8]
n
degrees
Longitudinal disc tilt from cyclic deflection.
sim/flightmodel2/engines/rotor_cyclic_aileron_tilt_degType:
Writable:
Units:
Description:
float[8]
n
degrees
Lateral disc tilt from cyclic deflection.
sim/flightmodel2/engines/nacelle_vertical_angle_degType:
Writable:
Units:
Description:
float[8]
n
degrees
This engine nacelle vertical vector, in degrees, where 0 is straight forwards, 90 is straight up.
sim/flightmodel2/engines/thrust_reverser_deploy_ratioType:
Writable:
Units:
Description:
float[8]
n
ratio
How far the reverser doors/mechanism have traveled. 0 = fully stowed, 1.0 = fully deployed.
sim/flightmodel2/engines/prop_is_discType:
Writable:
Units:
Description:
int[8]
y
boolean
Is the prop a disc now? Override with /prop_disc/override per engine!
sim/flightmodel2/engines/prop_tip_deflection_degreesType:
Writable:
Units:
Description:
float[8]
n
degrees
Degrees of deflection of a line from the crank shaft to the prop tip.
sim/flightmodel2/engines/fuel_pump_spinningType:
Writable:
Units:
Description:
float[8]
n
0..1
Is the electric fuel pump for this engine spinning? 1 = yes, 0 = no.
sim/flightmodel2/engines/starter_is_runningType:
Writable:
Units:
Description:
int[8]
n
boolean
Is this starter running at all
sim/flightmodel2/engines/starter_making_torqueType:
Writable:
Units:
Description:
int[8]
n
boolean
Is this starter applying torque to the engine
sim/flightmodel2/engines/is_on_fireType:
Writable:
Units:
Description:
float[8]
n
0..1
Engine fire, 0 means none, 1 means max.
sim/flightmodel2/engines/side_signType:
Writable:
Units:
Description:
float[8]
n
-1,0,1
Sign of the side of the ACF for this engine: -1 for left side, 0 for inline, 1 for right side
sim/flightmodel2/engines/N1_percentType:
Writable:
Units:
Description:
float[8]
n
percent
N1 speed as percent of max (per engine)
sim/flightmodel2/engines/N2_percentType:
Writable:
Units:
Description:
float[8]
n
percent
N2 speed as percent of max (per engine)
sim/flightmodel2/engines/ITT_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees
ITT (per engine) in degrees C
sim/flightmodel2/engines/EGT_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees
EGT (per engine) in degrees C
sim/flightmodel2/engines/CHT_deg_CType:
Writable:
Units:
Description:
float[8]
n
degrees
CHT (per engine) in degrees C
sim/flightmodel2/engines/jetwash_mtr_secType:
Writable:
Units:
Description:
float[8]
n
meters/second
Speed of propwash/jetwash behind the prop disc/engine exhaust in meters/second
sim/flightmodel2/engines/prop_disc/overrideType:
Writable:
Units:
Description:
int[8]
y
boolean
Set to 1 to control the prop disc from a plugin. Overrides all other variables in this section.
sim/flightmodel2/engines/prop_disc/disc_widthType:
Writable:
Units:
Description:
float[8]
y
meters
If larger than zero, the prop disc is actually two discs, with this separation at the root and no separation at the tip.
sim/flightmodel2/engines/prop_disc/disc_length_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Ratio to scale the length of the side image. 1.0 = the real length of the prop.
sim/flightmodel2/engines/prop_disc/disc_sType:
Writable:
Units:
Description:
float[8]
y
offset
Offset from left (in "slots") for the prop disc texture. Fractions blend horizontal images.
sim/flightmodel2/engines/prop_disc/disc_tType:
Writable:
Units:
Description:
int[8]
y
offset
Offset from bottom (in "slots") for the prop disc texture
sim/flightmodel2/engines/prop_disc/disc_s_dimType:
Writable:
Units:
Description:
int[8]
y
count
Number of horizontal slots for the prop disc in the prop disc texture
sim/flightmodel2/engines/prop_disc/disc_t_dimType:
Writable:
Units:
Description:
int[8]
y
count
Number of vertical slots for the prop disc in the prop disc texture
sim/flightmodel2/engines/prop_disc/disc_alpha_frontType:
Writable:
Units:
Description:
float[8]
y
ratio
Alpha of prop disc when viewed from front. X-Plane interpolates as the view angle moves.
sim/flightmodel2/engines/prop_disc/disc_alpha_sideType:
Writable:
Units:
Description:
float[8]
y
ratio
Alpha of prop disc when viewed of side.
sim/flightmodel2/engines/prop_disc/disc_alpha_insideType:
Writable:
Units:
Description:
float[8]
y
ratio
Ratio to multiply disc alpha when view is inside the airplane.
sim/flightmodel2/engines/prop_disc/side_widthType:
Writable:
Units:
Description:
float[8]
y
meters
Width of prop side image in meters. Height comes from prop radius.
sim/flightmodel2/engines/prop_disc/side_length_ratioType:
Writable:
Units:
Description:
float[8]
y
ratio
Ratio to scale the length of the side image. 1.0 = the real length of the prop.
sim/flightmodel2/engines/prop_disc/side_angleType:
Writable:
Units:
Description:
float[8]
y
degrees
Rotation angle of the side images now - allows side to rotate independently of disc, perhaps faster.
sim/flightmodel2/engines/prop_disc/side_number_of_bladesType:
Writable:
Units:
Description:
int[8]
y
count
Number of side blades to draw. Should be at least 2!
sim/flightmodel2/engines/prop_disc/side_is_billboardType:
Writable:
Units:
Description:
int[8]
y
boolean
If true, prop side angle comes from billboarding logic - if false, it comes from side_angle dataref.
sim/flightmodel2/engines/prop_disc/side_sType:
Writable:
Units:
Description:
float[8]
y
offset
Offset from left (in "slots") for the prop disc texture. Fractions blend horizontal images.
sim/flightmodel2/engines/prop_disc/side_tType:
Writable:
Units:
Description:
int[8]
y
offset
Offset from bottom (in "slots") for the prop disc texture
sim/flightmodel2/engines/prop_disc/side_s_dimType:
Writable:
Units:
Description:
int[8]
y
count
Number of horizontal slots for the prop side in the prop disc texture
sim/flightmodel2/engines/prop_disc/side_t_dimType:
Writable:
Units:
Description:
int[8]
y
count
Number of vertical slots for the prop side in the prop disc texture
sim/flightmodel2/engines/prop_disc/side_alpha_frontType:
Writable:
Units:
Description:
float[8]
y
ratio
Alpha of prop side when viewed from front. X-Plane interpolates as the view angle moves.
sim/flightmodel2/engines/prop_disc/side_alpha_sideType:
Writable:
Units:
Description:
float[8]
y
ratio
Alpha of prop side when viewed of side.
sim/flightmodel2/engines/prop_disc/side_alpha_insideType:
Writable:
Units:
Description:
float[8]
y
ratio
Ratio to multiply side alpha when view is inside the airplane.
sim/flightmodel2/engines/prop_disc/side_alpha_to_cameraType:
Writable:
Units:
Description:
float[8]
y
ratio
A ratio to multiply side alpha when the rotor is extending toward the camera.
↱ sim/flightmodel2/gear/
Datarefs for each landing of the gear.
sim/flightmodel2/gear/gear_heading_degType:
Writable:
Units:
Description:
float[10]
n
degrees
Current gear heading angle, degrees.
sim/flightmodel2/gear/gear_pitch_degType:
Writable:
Units:
Description:
float[10]
n
degrees
Current gear pitch angle, degrees.
sim/flightmodel2/gear/gear_roll_degType:
Writable:
Units:
Description:
float[10]
n
degrees
Current gear roll angle, degrees.
sim/flightmodel2/gear/tire_steer_command_degType:
Writable:
Units:
Description:
float[10]
y
degrees
Steering command being sent to this gear, degrees positive right. This takes into account steering algorithms for big planes like 747, but does not free castoring and springiness. Writable in 1030. Override via override_wheel_steer
sim/flightmodel2/gear/tire_steer_actual_degType:
Writable:
Units:
Description:
float[10]
y
degrees
Steering command actually enacted by the gear, degrees positive right. Writable in 1030. Override via override_wheel_steer
sim/flightmodel2/gear/tire_vertical_deflection_mtrType:
Writable:
Units:
Description:
float[10]
n
meters
Vertical deflection of this gear, meters.
sim/flightmodel2/gear/tire_vertical_force_n_mtrType:
Writable:
Units:
Description:
float[10]
n
newton_meters
Vertical force on this gear, newtons.
sim/flightmodel2/gear/tire_rotation_speed_rad_secType:
Writable:
Units:
Description:
float[10]
n
radians/second
Rotational speed of this tire, radians per second.
sim/flightmodel2/gear/tire_rotation_angle_degType:
Writable:
Units:
Description:
float[10]
n
degrees
Tire rotation in degrees, running 0 to 360 over and over as it rolls.
sim/flightmodel2/gear/deploy_ratioType:
Writable:
Units:
Description:
float[10]
n
ratio
This is how far down the landing gear is. 0=up, 1= down
sim/flightmodel2/gear/eagle_claw_angle_degType:
Writable:
Units:
Description:
float[10]
n
degrees
Angle of eagle-claw landing gear now, degrees, per gear.
sim/flightmodel2/gear/tire_skid_ratioType:
Writable:
Units:
Description:
float[10]
n
0..1
Ratio of how much this tire is in a skid - 0 = full traction, 1 = completely skidding
sim/flightmodel2/gear/total_deflection_rateType:
Writable:
Units:
Description:
float[10]
n
meters/second
Rate at which the tires are deflecting, positive means shocks are contracting
sim/flightmodel2/gear/on_groundType:
Writable:
Units:
Description:
int[10]
n
boolean
Is this wheel on the ground
sim/flightmodel2/gear/on_grassType:
Writable:
Units:
Description:
int[10]
n
boolean
Is this wheel on grass
sim/flightmodel2/gear/on_noisyType:
Writable:
Units:
Description:
int[10]
n
boolean
Is this wheel on some kind of noisy surface like gravel
sim/flightmodel2/gear/tire_skid_speed_mtr_secType:
Writable:
Units:
Description:
float[10]
n
meters/second
This is how fast the skidding part of the tire is dragged across the surface it is skidding on in meters/second.
↱ sim/flightmodel2/lights/
These datarefs tell the actual brightness of the various lights. These are float arrays because in the future all lights will be variable intensity, and more than one of each.
sim/flightmodel2/lights/landing_lights_brightness_ratioType:
Writable:
Units:
Description:
float[16]
n
ratio
Ratio of the brightness of the landing lights, 0 is off, 1 is max.
sim/flightmodel2/lights/generic_lights_brightness_ratioType:
Writable:
Units:
Description:
float[128]
n
ratio
Ratio of the brightness of the landing lights, 0 is off, 1 is max. Was dim [64] until 11.10
sim/flightmodel2/lights/taxi_lights_brightness_ratioType:
Writable:
Units:
Description:
float[1]
n
ratio
Ratio of the brightness of the taxi light, 0 is off, 1 is max.
sim/flightmodel2/lights/spot_lights_brightness_ratioType:
Writable:
Units:
Description:
float[1]
n
ratio
Ratio of the brightness of the spot light, 0 is off, 1 is max.
sim/flightmodel2/lights/nav_lights_brightness_ratioType:
Writable:
Units:
Description:
float[1]
n
ratio
Ratio of the brightness of the nav lights, 0 is off, 1 is max.
sim/flightmodel2/lights/beacon_brightness_ratioType:
Writable:
Units:
Description:
float[4]
y
ratio
Ratio of the brightness of the beacon, 0 is off, 1 is max. Use override_beacons_and_strobes
sim/flightmodel2/lights/strobe_brightness_ratioType:
Writable:
Units:
Description:
float[4]
y
ratio
Ratio of the brightness of the strobe, 0 is off, 1 is max. Use override_beacons_and_strobes
sim/flightmodel2/lights/spot_light_heading_degType:
Writable:
Units:
Description:
float[1]
y
degrees
Heading offset in degrees of the spot light from its default position, positive is right.
sim/flightmodel2/lights/spot_light_pitch_degType:
Writable:
Units:
Description:
float[1]
y
degrees
Pitch offset in degrees of the spot light from its default position, positive is up.
sim/flightmodel2/lights/strobe_flash_nowType:
Writable:
Units:
Description:
int
y
boolean
Is any strobe flashing right now?
sim/flightmodel2/lights/override_beacons_and_strobesType:
Writable:
Units:
Description:
int
y
boolean
override beacon and strobe control
↱ sim/flightmodel2/misc/
Various animations for the aircraft model.
sim/flightmodel2/misc/canopy_open_ratioType:
Writable:
Units:
Description:
float
n
ratio
Canopy position: 0 = closed, 1 = open
sim/flightmodel2/misc/door_open_ratioType:
Writable:
Units:
Description:
float[10]
n
ratio
How open is the door, 0 = closed, 1 = open
sim/flightmodel2/misc/tailhook_deploy_ratioType:
Writable:
Units:
Description:
float
n
ratio
Tailhook position: 0 = up, 1 = down
sim/flightmodel2/misc/water_scoop_deploy_ratioType:
Writable:
Units:
Description:
float
n
ratio
Water scoop position: 0 = up, 1 = down
sim/flightmodel2/misc/water_drop_deploy_ratioType:
Writable:
Units:
Description:
float
n
ratio
Water drop door position: 0 = up, 1= down
sim/flightmodel2/misc/wiper_angle_degType:
Writable:
Units:
Description:
float[4]
n
degrees
current angle of the wiper. range of motion is set in PlaneMaker.
sim/flightmodel2/misc/custom_slider_ratioType:
Writable:
Units:
Description:
float[24]
n
ratio
Misc. traveling items for your use. You define the meaning.
sim/flightmodel2/misc/pressure_outflow_ratioType:
Writable:
Units:
Description:
float
n
ratio
How far is the pressure-outflow valve open? 0=closed, 1=open
sim/flightmodel2/misc/AoA_angle_degreesType:
Writable:
Units:
Description:
float
n
degrees
Angle of attack probe. Positive means aircracft nose is above the flight path in aircraft coordinates.
sim/flightmodel2/misc/yaw_string_angleType:
Writable:
Units:
Description:
float
n
degrees
desc
sim/flightmodel2/misc/yaw_string_airspeedType:
Writable:
Units:
Description:
float
n
kias
desc
sim/flightmodel2/misc/gforce_normalType:
Writable:
Units:
Description:
float
n
todo
desc
sim/flightmodel2/misc/gforce_axilType:
Writable:
Units:
Description:
float
n
todo
desc
sim/flightmodel2/misc/gforce_sideType:
Writable:
Units:
Description:
float
n
todo
desc
sim/flightmodel2/misc/bouncer_xType:
Writable:
Units:
Description:
float[14]
n
meters
lateral offset in meters from default for this bouncer
sim/flightmodel2/misc/bouncer_yType:
Writable:
Units:
Description:
float[14]
n
meters
vertical offset in meters from default for this bouncer
sim/flightmodel2/misc/bouncer_zType:
Writable:
Units:
Description:
float[14]
n
meters
longitudinal offset in meters from default for this bouncer
sim/flightmodel2/misc/bouncer_vxType:
Writable:
Units:
Description:
float[14]
n
meters
lateral offset in meters from default for this bouncer
sim/flightmodel2/misc/bouncer_vyType:
Writable:
Units:
Description:
float[14]
n
meters
vertical offset in meters from default for this bouncer
sim/flightmodel2/misc/bouncer_vzType:
Writable:
Units:
Description:
float[14]
n
meters
longitudinal offset in meters from default for this bouncer
sim/flightmodel2/misc/auto_start_in_progressType:
Writable:
Units:
Description:
int
y
boolean
True while the auto-start sequence is happening. Plugins that override the auto-start sequence should set this to 1 during the sequence and clear it when done.
sim/flightmodel2/misc/auto_board_in_progressType:
Writable:
Units:
Description:
int
y
boolean
True while the auto-board sequence is happening. Plugins that override the auto-board sequence should set this to 1 during the sequence and clear it when done.
sim/flightmodel2/misc/tailhook_angle_degreesType:
Writable:
Units:
Description:
float
n
degrees
Angle of the tailhook
sim/flightmodel2/misc/tow_in_progressType:
Writable:
Units:
Description:
int
n
boolean
True while a tow operation is currently taking place.
sim/flightmodel2/misc/has_crashedType:
Writable:
Units:
Description:
int
n
boolean
True if the aircraft is in a crashed state
↱ sim/flightmodel2/wing/
Wing properties. These give you the most specific access to control surfaces (for example, these include variable flaps with roll and pitch). The wings are indexed as: wing 1 left [0], wing 1 right [1] .. wing 4 left [6], wing 4 right [7], left hstab [8], right hstab [9], rudder 1 [10] and rudder 2 [11], then the 20 misc wings, for 32 indices.
sim/flightmodel2/wing/aileron1_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the aileron from set #1 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/aileron2_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the aileron from set #2 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/spoiler1_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the roll-spoilerfrom set #1 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/spoiler2_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the roll-spoilerfrom set #1 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/yawbrake_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the yaw-brake on this wing. A yaw-brake is a set of spoilers on the top and bottom of the wing that split open symmetrically to drag that wing aft and yaw the plane. They are used on the B-2, for example.
sim/flightmodel2/wing/elevator1_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the elevator from set #1 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/elevator2_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the elevator from set #2 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/rudder1_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the rudder from set #1 on this wing. Degrees, positive is trailing-edge right.
sim/flightmodel2/wing/rudder2_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the rudder from set #2 on this wing. Degrees, positive is trailing-edge right.
sim/flightmodel2/wing/flap1_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the flap from set #1 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/flap2_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the flap from set #2 on this wing. Degrees, positive is trailing-edge down.
sim/flightmodel2/wing/speedbrake1_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the speedbrakes from set #1 on this wing.
sim/flightmodel2/wing/speedbrake2_degType:
Writable:
Units:
Description:
float[32]
y
degrees
Deflection of the speedbrakes from set #2 on this wing.
sim/flightmodel2/wing/wing_tip_deflection_degType:
Writable:
Units:
Description:
float[32]
n
degrees
Degrees of deflection of a line from the wing root (extended to the plane centerline) to the tip.
sim/flightmodel2/wing/wing_condensation_ratioType:
Writable:
Units:
Description:
float[32]
n
ratio
Strength of wing condensation for this wing, 0 is none, 1 = max
sim/flightmodel2/wing/wing_tip_condensation_ratioType:
Writable:
Units:
Description:
float[32]
n
ratio
Strength of wing tip vapor trail for this wing, 0 is none, 1 = max
sim/flightmodel2/wing/elements/element_MAC_mtrType:
Writable:
Units:
Description:
float[320]
n
meters
Width of chord at the MAC.
sim/flightmodel2/wing/elements/element_surface_area_mtr_sqType:
Writable:
Units:
Description:
float[320]
n
square_meters
per element surface area
sim/flightmodel2/wing/elements/element_condensation_ratioType:
Writable:
Units:
Description:
float[320]
n
ratio
Per element condensation ratio
sim/flightmodel2/wing/elements/element_is_stalledType:
Writable:
Units:
Description:
float[320]
n
boolean
Per element - is this element stalled?
↱ sim/graphics/VR/
sim/graphics/VR/button_axis_xType:
Writable:
Units:
Description:
float[5]
n
Ratio
For OBJs used to draw VR controllers: the X deflection (or axis deflection) of each axis on the controller.
sim/graphics/VR/button_axis_yType:
Writable:
Units:
Description:
float[5]
n
Ratio
For OBJs used to draw VR controllers: for 2-d thumb sticks or dpads, this is the second axis.
sim/graphics/VR/button_downType:
Writable:
Units:
Description:
int[64]
n
Boolean
For OBJs used to draw VR controllers: button status of each button on the controller.
sim/graphics/VR/backlight_levelType:
Writable:
Units:
Description:
float
n
Ratio
For OBJs used to draw VR controllers: Level of back lighting on the controller.
sim/graphics/VR/seeker_light_levelType:
Writable:
Units:
Description:
float
n
Ratio
For OBJs used to draw VR controllers: Level of lighting on the tip of the controller.
sim/graphics/VR/touch_spot_light_levelType:
Writable:
Units:
Description:
float
n
Ratio
For OBJs used to draw VR controllers: Level of lighting on the D-Pad/joystick part of the controller.
sim/graphics/VR/enabledType:
Writable:
Units:
Description:
int
n
Boolean
True if VR is enabled, false if it is disabled
sim/graphics/VR/using_3d_mouseType:
Writable:
Units:
Description:
int
n
Boolean
True if the 3-d VR mouse is in use
sim/graphics/VR/teleport_on_groundType:
Writable:
Units:
Description:
int
n
Boolean
True if the user is teleporting outside the aircraft. In this case the pilot's head position is not reliable - use the regular camera location

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